Run it
Copy the script and paste it into your executor.
accomidationfactor =
Plr = .Players.LocalPlayer
LoaderTitle =
TweenService = :()
(last, sex)
TI = TweenInfo.(, .EasingStyle.Sine, .EasingDirection.In)
Tweening = TweenService:(last, TI, sex)
Tweening:()
LoadedPressed =
Loader = .()
Main = .()
Circle = .()
TopBar = .()
Title = .()
Exit = .()
GameInfo = .()
AcceptButton = .()
DeclineButton = .()
Start = .()
Loader.Name =
Loader.Parent = .CoreGui
Loader.ZIndexBehavior = .ZIndexBehavior.Sibling
Main.Name =
Main.Parent = Loader
Main.AnchorPoint = .(, )
Main.BackgroundColor3 = .(, , )
Main.BackgroundTransparency =
Main.BorderSizePixel =
Main.ClipsDescendants =
Main.Position = .(, , , )
Main.Size = .(, , , )
Circle.Name =
Circle.Parent = Main
Circle.AnchorPoint = .(, )
Circle.BackgroundColor3 = .(, , )
Circle.BackgroundTransparency =
Circle.BorderSizePixel =
Circle.Position = .(, , , )
Circle.Size = .(, , , )
Circle.Image =
Circle.ImageColor3 = .(, , )
TopBar.Name =
TopBar.Parent = Main
TopBar.AnchorPoint = .(, )
TopBar.BackgroundColor3 = .(, , )
TopBar.BorderSizePixel =
TopBar.Position = .(, , , )
TopBar.Size = .(, , , )
TopBar.BackgroundTransparency =
Title.Name =
Title.Parent = TopBar
Title.AnchorPoint = .(, )
Title.BackgroundColor3 = .(, , )
Title.BackgroundTransparency =
Title.BorderColor3 = .(, , )
Title.BorderSizePixel =
Title.Position = .(, , , )
Title.Size = .(, , , )
Title.Font = .Font.Gotham
Title.Text = .. LoaderTitle
Title.TextColor3 = .(, , )
Title.TextSize =
Title.TextXAlignment = .TextXAlignment.Left
Title.TextTransparency =
Exit.Name =
Exit.Parent = TopBar
Exit.BackgroundColor3 = .(, , )
Exit.BackgroundTransparency =
Exit.BorderSizePixel =
Exit.Position = .(, , , )
Exit.Size = .(, , , )
Exit.Image =
Exit.ImageColor3 = .(, , )
Exit.ImageTransparency =
Exit.MouseButton1Click:(
()
(DeclineButton, {TextTransparency = })
(DeclineButton, {BackgroundTransparency = })
(AcceptButton, {TextTransparency = })
(AcceptButton, {BackgroundTransparency = })
(GameInfo, {TextTransparency = })
(Start, {BackgroundTransparency = })
(TopBar, {BackgroundTransparency = })
(Start, {TextTransparency = })
(GameInfo, {TextTransparency = })
(Title, {TextTransparency = })
(Exit, {ImageTransparency = })
()
Circle:(.(, , , ), .EasingDirection.In, .EasingStyle.Sine, )
()
Circle:(.(, , , ), .EasingDirection.Out, .EasingStyle.Sine, )
()
Loader:()
)
GameInfo.Name =
GameInfo.Parent = Main
GameInfo.BackgroundColor3 = .(, , )
GameInfo.BackgroundTransparency =
GameInfo.BorderSizePixel =
GameInfo.Position = .(, , , )
GameInfo.Size = .(, , , )
GameInfo.Font = .Font.GothamSemibold
GameInfo.Text =
GameInfo.TextColor3 = .(, , )
GameInfo.TextSize =
GameInfo.TextWrapped =
GameInfo.TextTransparency =
AcceptButton.Name =
AcceptButton.Parent = Main
AcceptButton.BackgroundColor3 = .(, , )
AcceptButton.BorderSizePixel =
AcceptButton.Position = .(, , , )
AcceptButton.Size = .(, , , )
AcceptButton.Font = .Font.Gotham
AcceptButton.Text =
AcceptButton.TextColor3 = .(, , )
AcceptButton.TextSize =
AcceptButton.TextTransparency =
AcceptButton.BackgroundTransparency =
AcceptButton.MouseButton1Click:(
()
(DeclineButton, {TextTransparency = })
(DeclineButton, {BackgroundTransparency = })
(AcceptButton, {TextTransparency = })
(AcceptButton, {BackgroundTransparency = })
(GameInfo, {TextTransparency = })
(Start, {BackgroundTransparency = })
(TopBar, {BackgroundTransparency = })
(Start, {TextTransparency = })
(GameInfo, {TextTransparency = })
(Title, {TextTransparency = })
(Exit, {ImageTransparency = })
()
(Circle, {Size = .(, , , )})
()
LoadedPressed =
Loader:()
()
Library = {}
NeverloseVersion =
TweenService = :()
input = :()
i,v , .CoreGui:()
v:() v.Name ==
v:()
themouse = .Players.LocalPlayer:()
(tt, tx)
:():(, {
Title = tt,
Text = tx,
Duration =
})
(frame, parent)
parent = parent frame
dragging =
dragInput, mousePos, framePos
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
mousePos = input.Position
framePos = parent.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
frame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
dragInput = input
)
input.InputChanged:((input)
input == dragInput dragging
delta = input.Position - mousePos
parent.Position = .(framePos.X.Scale, framePos.X.Offset + delta.X, framePos.Y.Scale, framePos.Y.Offset + delta.Y)
)
(num, bracket)
bracket = bracket
a = .(num/bracket + (.(num) * )) * bracket
a <
a = a + bracket
a
(options)
(()
options.entered.MouseEnter:(()
options.frame.TextColor3 ~= .(, , )
TweenService:(options.frame, TweenInfo.(, .EasingStyle.Quart, .EasingDirection.In), {
TextColor3 = .(, , )
}):()
)
options.entered.MouseLeave:(()
options.frame.TextColor3 ~= .(, , ) options.frame.TextColor3 ~= .(, , )
TweenService:(options.frame, TweenInfo.(, .EasingStyle.Quart, .EasingDirection.In), {
TextColor3 = .(, , )
}):()
)
)
(options)
options.button.MouseButton1Click:(()
new = options.button.TextSize - (options.amount)
revert = new + (options.amount)
TweenService:(options.button, TweenInfo.(, .EasingStyle.Elastic, .EasingDirection.Out), {TextSize = new}):()
()
TweenService:(options.button, TweenInfo.(, .EasingStyle.Elastic, .EasingDirection.Out), {TextSize = revert}):()
)
Library:(options)
options.text = options.text
SG = .()
Body = .()
(Body, Body)
bodyCorner = .()
SideBar = .()
sidebarCorner = .()
sbLine = .()
TopBar = .()
tbLine = .()
Title = .()
allPages = .()
tabContainer = .()
SG.Parent = .CoreGui
SG.Name =
Body.Name =
Body.Parent = SG
Body.AnchorPoint = .(, )
Body.BackgroundColor3 = .(, , )
Body.BorderSizePixel =
Body.Position = .(, , , )
Body.Size = .(, , , )
bodyCorner.CornerRadius = .(, )
bodyCorner.Name =
bodyCorner.Parent = Body
SideBar.Name =
SideBar.Parent = Body
SideBar.BackgroundColor3 = .(, , )
SideBar.BorderSizePixel =
SideBar.Size = .(, , , )
sidebarCorner.CornerRadius = .(, )
sidebarCorner.Name =
sidebarCorner.Parent = SideBar
sbLine.Name =
sbLine.Parent = SideBar
sbLine.BackgroundColor3 = .(, , )
sbLine.BorderSizePixel =
sbLine.Position = .(, , , )
sbLine.Size = .(, , , )
TopBar.Name =
TopBar.Parent = Body
TopBar.BackgroundColor3 = .(, , )
TopBar.BackgroundTransparency =
TopBar.BorderColor3 = .(, , )
TopBar.BorderSizePixel =
TopBar.Position = .(, , , )
TopBar.Size = .(, , , )
tbLine.Name =
tbLine.Parent = TopBar
tbLine.BackgroundColor3 = .(, , )
tbLine.BorderSizePixel =
tbLine.Position = .(, , , )
tbLine.Size = .(, , , )
Title.Name =
Title.Parent = SideBar
Title.BackgroundColor3 = .(, , )
Title.BackgroundTransparency =
Title.BorderSizePixel =
Title.Position = .(, , , )
Title.Size = .(, , , )
Title.Font = .Font.ArialBold
Title.Text = options.text
Title.TextColor3 = .(, , )
Title.TextSize =
Title.TextWrapped =
allPages.Name =
allPages.Parent = Body
allPages.BackgroundColor3 = .(, , )
allPages.BackgroundTransparency =
allPages.BorderSizePixel =
allPages.Position = .(, , , )
allPages.Size = .(, , , )
tabContainer.Name =
tabContainer.Parent = SideBar
tabContainer.BackgroundColor3 = .(, , )
tabContainer.BackgroundTransparency =
tabContainer.BorderSizePixel =
tabContainer.Position = .(, , , )
tabContainer.Size = .(, , , )
tabsections = {}
tabsections:(options)
options.text = options.text
tabLayout = .()
tabSection = .()
tabSectionLabel = .()
tabSectionLayout = .()
tabLayout.Name =
tabLayout.Parent = tabContainer
tabSection.Name =
tabSection.Parent = tabContainer
tabSection.BackgroundColor3 = .(, , )
tabSection.BackgroundTransparency =
tabSection.BorderSizePixel =
tabSection.Size = .(, , , )
(num)
tabSection.Size += .(, , , num)
tabSectionLabel.Name =
tabSectionLabel.Parent = tabSection
tabSectionLabel.BackgroundColor3 = .(, , )
tabSectionLabel.BackgroundTransparency =
tabSectionLabel.BorderSizePixel =
tabSectionLabel.Size = .(, , , )
tabSectionLabel.Font = .Font.Gotham
tabSectionLabel.Text = .. options.text
tabSectionLabel.TextColor3 = .(, , )
tabSectionLabel.TextSize =
tabSectionLabel.TextXAlignment = .TextXAlignment.Left
tabSectionLayout.Name =
tabSectionLayout.Parent = tabSection
tabSectionLayout.HorizontalAlignment = .HorizontalAlignment.Center
tabSectionLayout.SortOrder = .SortOrder.LayoutOrder
tabSectionLayout.Padding = .(, )
tabs = {}
tabs:(options)
options.text = options.text
options.icon = options.icon
tabButton = .()
tabButtonCorner = .()
tabIcon = .()
newPage = .()
pageLayout = .()
tabButton.Name =
tabButton.Parent = tabSection
tabButton.BackgroundColor3 = .(, , )
tabButton.BorderSizePixel =
tabButton.Position = .(, , , )
tabButton.Size = .(, , , )
tabButton.AutoButtonColor =
tabButton.Font = .Font.GothamSemibold
tabButton.Text = .. options.text
tabButton.TextColor3 = .(, , )
tabButton.TextSize =
tabButton.BackgroundTransparency =
tabButton.TextXAlignment = .TextXAlignment.Left
tabButton.MouseButton1Click:(()
i,v , allPages:()
v.Visible =
newPage.Visible =
i,v , SideBar:()
v:()
TweenService:(v, TweenInfo.(, .EasingStyle.Quart, .EasingDirection.In), {
BackgroundTransparency =
}):()
TweenService:(tabButton, TweenInfo.(, .EasingStyle.Quart, .EasingDirection.In), {
BackgroundTransparency =
}):()
)
tabButtonCorner.CornerRadius = .(, )
tabButtonCorner.Name =
tabButtonCorner.Parent = tabButton
tabIcon.Name =
tabIcon.Parent = tabButton
tabIcon.BackgroundColor3 = .(, , )
tabIcon.BackgroundTransparency =
tabIcon.BorderSizePixel =
tabIcon.Position = .(, , , )
tabIcon.Size = .(, , , )
tabIcon.Image = options.icon
tabIcon.ImageColor3 = .(, , )
newPage.Name =
newPage.Parent = allPages
newPage.Visible =
newPage.BackgroundColor3 = .(, , )
newPage.BackgroundTransparency =
newPage.BorderSizePixel =
newPage.ClipsDescendants =
newPage.Position = .(, , , )
newPage.Size = .(, , , )
newPage.ScrollBarThickness =
newPage.CanvasSize = .(,,,)
pageLayout.Name =
pageLayout.Parent = newPage
pageLayout.SortOrder = .SortOrder.LayoutOrder
pageLayout.CellPadding = .(, , , )
pageLayout.CellSize = .(, , , -)
pageLayout:():(()
newPage.CanvasSize = .(,,,pageLayout.AbsoluteContentSize.Y)
)
()
sections = {}
sections:(options)
options.text = options.text
sectionFrame = .()
sectionLabel = .()
sectionFrameCorner = .()
sectionLayout = .()
sLine = .()
sectionSizeConstraint = .()
sectionFrame.Name =
sectionFrame.Parent = newPage
sectionFrame.BackgroundColor3 = .(, , )
sectionFrame.BorderSizePixel =
sectionFrame.Size = .(, , , )
sectionLabel.Name =
sectionLabel.Parent = sectionFrame
sectionLabel.BackgroundColor3 = .(, , )
sectionLabel.BackgroundTransparency =
sectionLabel.BorderSizePixel =
sectionLabel.Position = .(, , , )
sectionLabel.Size = .(, , , )
sectionLabel.Font = .Font.GothamSemibold
sectionLabel.Text = .. options.text
sectionLabel.TextColor3 = .(, , )
sectionLabel.TextSize =
sectionLabel.TextXAlignment = .TextXAlignment.Left
sectionFrameCorner.CornerRadius = .(, )
sectionFrameCorner.Name =
sectionFrameCorner.Parent = sectionFrame
sectionLayout.Name =
sectionLayout.Parent = sectionFrame
sectionLayout.HorizontalAlignment = .HorizontalAlignment.Center
sectionLayout.SortOrder = .SortOrder.LayoutOrder
sectionLayout.Padding = .(, )
sLine.Name =
sLine.Parent = sectionFrame
sLine.BackgroundColor3 = .(, , )
sLine.BorderSizePixel =
sLine.Position = .(, , , )
sLine.Size = .(, , , )
sLine.Font = .Font.SourceSans
sLine.Text =
sLine.TextColor3 = .(, , )
sLine.TextSize =
sectionSizeConstraint.Name =
sectionSizeConstraint.Parent = sectionFrame
sectionSizeConstraint.MinSize = .(, )
(num)
sectionSizeConstraint.MinSize += .(, num)
elements = {}
elements:(options)
options.text options.callback (, )
TextButton = .()
TextButton.Parent = sectionFrame
TextButton.BackgroundColor3 = .(, , )
TextButton.BorderSizePixel =
TextButton.Position = .(, , , )
TextButton.Size = .(, , , )
TextButton.AutoButtonColor =
TextButton.Text = options.text
TextButton.Font = .Font.Gotham
TextButton.TextColor3 = .(, , )
TextButton.TextSize =
TextButton.BackgroundTransparency =
({frame = TextButton, entered = TextButton})
({button = TextButton, amount = })
TextButton.MouseButton1Click:(()
options.()
)
()
elements:(options)
options.text options.callback (, )
toggleLabel = .()
toggleFrame = .()
togFrameCorner = .()
toggleButton = .()
togBtnCorner = .()
State = options.state
options.state
toggleButton.Position = .(, , , )
toggleLabel.TextColor3 = .(, , )
toggleButton.BackgroundColor3 = .(, , )
toggleFrame.BackgroundColor3 = .(, , )
toggleLabel.Name =
toggleLabel.Parent = sectionFrame
toggleLabel.BackgroundColor3 = .(, , )
toggleLabel.BackgroundTransparency =
toggleLabel.Position = .(, , , )
toggleLabel.Size = .(, , , )
toggleLabel.Font = .Font.Gotham
toggleLabel.Text = .. options.text
toggleLabel.TextColor3 = .(, , )
toggleLabel.TextSize =
toggleLabel.TextXAlignment = .TextXAlignment.Left
({frame = toggleLabel, entered = toggleLabel})
()
State = State
options.(State)
TweenService:(toggleButton, TweenInfo.(, .EasingStyle.Quart, .EasingDirection.InOut), {
Position = State .(, , , ) .(, , , )
}):()
TweenService:(toggleLabel, TweenInfo.(, .EasingStyle.Quart, .EasingDirection.InOut), {
TextColor3 = State .(, , ) .(, , )
}):()
TweenService:(toggleButton, TweenInfo.(, .EasingStyle.Quart, .EasingDirection.InOut), {
BackgroundColor3 = State .(, , ) .(, , )
}):()
TweenService:(toggleFrame, TweenInfo.(, .EasingStyle.Quart, .EasingDirection.InOut), {
BackgroundColor3 = State .(, , ) .(, , )
}):()
toggleFrame.Name =
toggleFrame.Parent = toggleLabel
toggleFrame.BackgroundColor3 = .(, , )
toggleFrame.BorderSizePixel =
toggleFrame.AnchorPoint = .(, )
toggleFrame.Position = .(, , , )
toggleFrame.Size = .(, , , )
toggleFrame.AutoButtonColor =
toggleFrame.Font = .Font.SourceSans
toggleFrame.Text =
toggleFrame.TextColor3 = .(, , )
toggleFrame.TextSize =
toggleFrame.MouseButton1Click:(()
()
)
togFrameCorner.CornerRadius = .(, )
togFrameCorner.Name =
togFrameCorner.Parent = toggleFrame
toggleButton.Name =
toggleButton.Parent = toggleFrame
toggleButton.BackgroundColor3 = .(, , )
toggleButton.BorderSizePixel =
toggleButton.AnchorPoint = .(, )
toggleButton.Position = .(, , , )
toggleButton.Size = .(, , , )
toggleButton.AutoButtonColor =
toggleButton.Font = .Font.SourceSans
toggleButton.Text =
toggleButton.TextColor3 = .(, , )
toggleButton.TextSize =
toggleButton.MouseButton1Click:(()
()
)
togBtnCorner.CornerRadius = .(, )
togBtnCorner.Name =
togBtnCorner.Parent = toggleButton
()
elements:(options)
options.text options.min options.max options.callback (, )
Slider = .()
sliderLabel = .()
sliderFrame = .()
sliderBall = .()
sliderBallCorner = .()
sliderTextBox = .()
({frame = sliderLabel, entered = Slider})
Value
Held =
UIS = :()
RS = :()
Mouse = .Players.LocalPlayer:()
percentage =
step =
(number, factor)
factor ==
number
.(number/factor+)*factor
UIS.InputEnded:((Mouse)
Held =
)
Slider.Name =
Slider.Parent = sectionFrame
Slider.BackgroundColor3 = .(, , )
Slider.BackgroundTransparency =
Slider.Position = .(, , , )
Slider.Size = .(, , , )
sliderLabel.Name =
sliderLabel.Parent = Slider
sliderLabel.AnchorPoint = .(, )
sliderLabel.BackgroundColor3 = .(, , )
sliderLabel.BackgroundTransparency =
sliderLabel.Position = .(, , , )
sliderLabel.Size = .(, , , )
sliderLabel.Font = .Font.Gotham
sliderLabel.Text = .. options.text
sliderLabel.TextColor3 = .(, , )
sliderLabel.TextSize =
sliderLabel.TextXAlignment = .TextXAlignment.Left
sliderLabel:():(()
sliderLabel.TextBounds.X >
sliderLabel.TextScaled =
sliderLabel.TextScaled =
)
sliderFrame.Name =
sliderFrame.Parent = sliderLabel
sliderFrame.BackgroundColor3 = .(, , )
sliderFrame.BorderSizePixel =
sliderFrame.AnchorPoint = .(, )
sliderFrame.Position = .(, , , )
sliderFrame.Size = .(, , , )
sliderFrame.Text =
sliderFrame.AutoButtonColor =
sliderFrame.MouseButton1Down:(()
Held =
)
sliderBall.Name =
sliderBall.Parent = sliderFrame
sliderBall.AnchorPoint = .(, )
sliderBall.BackgroundColor3 = .(, , )
sliderBall.BorderSizePixel =
sliderBall.Position = .(, , , )
sliderBall.Size = .(, , , )
sliderBall.AutoButtonColor =
sliderBall.Font = .Font.SourceSans
sliderBall.Text =
sliderBall.TextColor3 = .(, , )
sliderBall.TextSize =
sliderBall.MouseButton1Down:(()
Held =
)
RS.RenderStepped:(()
Held
BtnPos = sliderBall.Position
MousePos = UIS:().X
FrameSize = sliderFrame.AbsoluteSize.X
FramePos = sliderFrame.AbsolutePosition.X
pos = ((MousePos-FramePos)/FrameSize,step)
percentage = .(pos,,)
Value = (((((options.max) - (options.min)) / ) * percentage)) + (options.min)
Value = (Value, options.float)
Value = .(Value, options.min, options.max)
sliderTextBox.Text = Value
options.(Value)
sliderBall.Position = .(percentage,,BtnPos.Y.Scale, BtnPos.Y.Offset)
)
sliderBallCorner.CornerRadius = .(, )
sliderBallCorner.Name =
sliderBallCorner.Parent = sliderBall
sliderTextBox.Name =
sliderTextBox.Parent = sliderLabel
sliderTextBox.BackgroundColor3 = .(, , )
sliderTextBox.AnchorPoint = .(, )
sliderTextBox.Position = .(, , , )
sliderTextBox.Size = .(, , , )
sliderTextBox.Font = .Font.Gotham
sliderTextBox.Text = options.min
sliderTextBox.TextColor3 = .(, , )
sliderTextBox.TextSize =
sliderTextBox.TextWrapped =
sliderTextBox.Focused:(()
TweenService:(sliderLabel, TweenInfo.(, .EasingStyle.Quart, .EasingDirection.In), {TextColor3 = .(, , )}):()
)
sliderTextBox.FocusLost:((Enter)
TweenService:(sliderLabel, TweenInfo.(, .EasingStyle.Quart, .EasingDirection.In), {TextColor3 = .(, , )}):()
Enter
sliderTextBox.Text ~= sliderTextBox.Text ~=
(sliderTextBox.Text) > options.max
sliderTextBox.Text = (options.max)
options.(options.max)
(sliderTextBox.Text) < options.min
sliderTextBox.Text = (options.min)
options.(options.min)
(sliderTextBox.Text) < options.min (sliderTextBox.Text) > options.max
options.(sliderTextBox.Text)
)
()
elements:(options)
options.text options.default options.list options.callback (, )
DropYSize =
Dropped =
Dropdown = .()
dropdownLabel = .()
dropdownText = .()
dropdownArrow = .()
dropdownList = .()
dropListLayout = .()
({frame = dropdownLabel, entered = Dropdown})
Dropdown.Name =
Dropdown.Parent = sectionFrame
Dropdown.BackgroundColor3 = .(, , )
Dropdown.BackgroundTransparency =
Dropdown.BorderSizePixel =
Dropdown.Position = .(, , , )
Dropdown.Size = .(, , , )
Dropdown.ZIndex =
dropdownLabel.Name =
dropdownLabel.Parent = Dropdown
dropdownLabel.BackgroundColor3 = .(, , )
dropdownLabel.BackgroundTransparency =
dropdownLabel.BorderSizePixel =
dropdownLabel.Size = .(, , , )
dropdownLabel.Font = .Font.Gotham
dropdownLabel.Text = .. options.text
dropdownLabel.TextColor3 = .(, , )
dropdownLabel.TextSize =
dropdownLabel.TextXAlignment = .TextXAlignment.Left
dropdownLabel.TextWrapped =
dropdownText.Name =
dropdownText.Parent = dropdownLabel
dropdownText.BackgroundColor3 = .(, , )
dropdownText.Position = .(, , , )
dropdownText.Size = .(, , , )
dropdownText.Font = .Font.Gotham
dropdownText.Text = .. options.default
dropdownText.TextColor3 = .(, , )
dropdownText.TextSize =
dropdownText.TextXAlignment = .TextXAlignment.Left
dropdownText.TextWrapped =
dropdownArrow.Name =
dropdownArrow.Parent = dropdownText
dropdownArrow.BackgroundColor3 = .(, , )
dropdownArrow.BorderSizePixel =
dropdownArrow.Position = .(, , , )
dropdownArrow.Size = .(, , , )
dropdownArrow.AutoButtonColor =
dropdownArrow.Image =
dropdownArrow.ImageColor3 = .(, , )
dropdownArrow.MouseButton1Click:(()
Dropped = Dropped
Dropped
dropdownLabel.TextColor3 ~= .(, , )
TweenService:(dropdownLabel, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.In), {
TextColor3 = .(, , )
}):()
TweenService:(dropdownList, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.In), {
Size = .(, , , DropYSize)
}):()
TweenService:(dropdownList, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.In), {
BorderSizePixel =
}):()
Dropped
dropdownLabel.TextColor3 ~= .(, , )
TweenService:(dropdownLabel, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.In), {
TextColor3 = .(, , )
}):()
TweenService:(dropdownList, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.In), {
Size = .(, , , )
}):()
TweenService:(dropdownList, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.In), {
BorderSizePixel =
}):()
)
dropdownList.Name =
dropdownList.Parent = dropdownText
dropdownList.BackgroundColor3 = .(, , )
dropdownList.Position = .(, , , )
dropdownList.Size = .(, , , )
dropdownList.ClipsDescendants =
dropdownList.BorderSizePixel =
dropdownList.ZIndex =
dropListLayout.Name =
dropListLayout.Parent = dropdownList
dropListLayout.SortOrder = .SortOrder.LayoutOrder
()
i,v , options.list
dropdownBtn = .()
Count =
dropdownBtn.Name =
dropdownBtn.Parent = dropdownList
dropdownBtn.BackgroundColor3 = .(, , )
dropdownBtn.BackgroundTransparency =
dropdownBtn.BorderSizePixel =
dropdownBtn.Position = .(-, , , )
dropdownBtn.Size = .(, , , )
dropdownBtn.AutoButtonColor =
dropdownBtn.Font = .Font.Gotham
dropdownBtn.TextColor3 = .(, , )
dropdownBtn.TextSize =
dropdownBtn.Text = v
dropdownBtn.ZIndex =
({button = dropdownBtn, amount = })
Count = Count +
dropdownList.ZIndex -= Count
DropYSize = DropYSize +
dropdownBtn.MouseButton1Click:(()
dropdownText.Text = .. v
options.(v)
)
elements:(options)
options.text options.value options.callback (, )
Textbox = .()
textBoxLabel = .()
textBox = .()
Textbox.Name =
Textbox.Parent = sectionFrame
Textbox.BackgroundColor3 = .(, , )
Textbox.BackgroundTransparency =
Textbox.BorderSizePixel =
Textbox.Position = .(, , , )
Textbox.Size = .(, , , )
({frame = textBoxLabel, entered = Textbox})
textBoxLabel.Name =
textBoxLabel.Parent = Textbox
textBoxLabel.AnchorPoint = .(, )
textBoxLabel.BackgroundColor3 = .(, , )
textBoxLabel.BackgroundTransparency =
textBoxLabel.Position = .(, , , )
textBoxLabel.Size = .(, , , )
textBoxLabel.Font = .Font.Gotham
textBoxLabel.Text = .. options.text
textBoxLabel.TextColor3 = .(, , )
textBoxLabel.TextSize =
textBoxLabel.TextXAlignment = .TextXAlignment.Left
textBox.Name =
textBox.Parent = Textbox
textBox.AnchorPoint = .(, )
textBox.BackgroundColor3 = .(, , )
textBox.Position = .(, , , )
textBox.Size = .(, , , )
textBox.Font = .Font.Gotham
textBox.Text = options.value
textBox.TextColor3 = .(, , )
textBox.TextSize =
textBox.TextWrapped =
()
textBox.Focused:(()
TweenService:(textBoxLabel, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.In), {TextColor3 = .(, , )}):()
)
textBox.FocusLost:((Enter)
TweenService:(textBoxLabel, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.In), {TextColor3 = .(, , )}):()
Enter
textBox.Text ~= textBox.Text ~=
options.(textBox.Text)
)
elements:(options)
options.text options.color options.callback (, )
hue, sat, val = .(options.color)
Colorpicker = .()
colorpickerLabel = .()
colorpickerButton = .()
colorpickerFrame = .()
RGB = .()
RGBCircle = .()
Darkness = .()
DarknessCircle = .()
colorHex = .()
Copy = .()
({frame = colorpickerLabel, entered = Colorpicker})
vis =
Colorpicker.Name =
Colorpicker.Parent = sectionFrame
Colorpicker.BackgroundColor3 = .(, , )
Colorpicker.BackgroundTransparency =
Colorpicker.BorderSizePixel =
Colorpicker.Position = .(, , , )
Colorpicker.Size = .(, , , )
Colorpicker.ZIndex =
colorpickerLabel.Name =
colorpickerLabel.Parent = Colorpicker
colorpickerLabel.AnchorPoint = .(, )
colorpickerLabel.BackgroundColor3 = .(, , )
colorpickerLabel.BackgroundTransparency =
colorpickerLabel.Position = .(, , , )
colorpickerLabel.Size = .(, , , )
colorpickerLabel.Font = .Font.Gotham
colorpickerLabel.Text = .. options.text
colorpickerLabel.TextColor3 = .(, , )
colorpickerLabel.TextSize =
colorpickerLabel.TextXAlignment = .TextXAlignment.Left
colorpickerButton.Name =
colorpickerButton.Parent = colorpickerLabel
colorpickerButton.AnchorPoint = .(, )
colorpickerButton.BackgroundColor3 = .(, , )
colorpickerButton.BackgroundTransparency =
colorpickerButton.BorderSizePixel =
colorpickerButton.Position = .(, , , )
colorpickerButton.Size = .(, , , )
colorpickerButton.Image =
colorpickerButton.MouseButton1Click:(()
colorpickerFrame.Visible = colorpickerFrame.Visible
vis = vis
TweenService:(colorpickerLabel, TweenInfo.(, .EasingStyle.Quart, .EasingDirection.InOut), {
TextColor3 = vis .(, , ) .(, , )
}):()
)
colorpickerFrame.Name =
colorpickerFrame.Parent = Colorpicker
colorpickerFrame.Visible =
colorpickerFrame.BackgroundColor3 = .(, , )
colorpickerFrame.Position = .(, , , )
colorpickerFrame.Size = .(, , , )
colorpickerFrame.ZIndex =
(colorpickerFrame, Colorpicker)
RGB.Name =
RGB.Parent = colorpickerFrame
RGB.BackgroundColor3 = .(, , )
RGB.BackgroundTransparency =
RGB.BorderSizePixel =
RGB.Position = .(, , , )
RGB.Size = .(, , , )
RGB.AutoButtonColor =
RGB.Image =
RGB.ZIndex =
RGBCircle.Name =
RGBCircle.Parent = RGB
RGBCircle.BackgroundColor3 = .(, , )
RGBCircle.BackgroundTransparency =
RGBCircle.BorderColor3 = .(, , )
RGBCircle.BorderSizePixel =
RGBCircle.Size = .(, , , )
RGBCircle.Image =
RGBCircle.ImageRectOffset = .(, )
RGBCircle.ImageRectSize = .(, )
RGBCircle.ZIndex =
Darkness.Name =
Darkness.Parent = colorpickerFrame
Darkness.BackgroundColor3 = .(, , )
Darkness.BorderSizePixel =
Darkness.Position = .(, , , )
Darkness.Size = .(, , , )
Darkness.AutoButtonColor =
Darkness.Image =
Darkness.ZIndex =
DarknessCircle.Name =
DarknessCircle.Parent = Darkness
DarknessCircle.BackgroundColor3 = .(, , )
DarknessCircle.BorderSizePixel =
DarknessCircle.Position = .(, , , )
DarknessCircle.Size = .(, , , )
DarknessCircle.ZIndex =
colorHex.Name =
colorHex.Parent = colorpickerFrame
colorHex.BackgroundColor3 = .(, , )
colorHex.Position = .(, , , )
colorHex.Size = .(, , , )
colorHex.Font = .Font.GothamSemibold
colorHex.Text =
colorHex.TextColor3 = .(, , )
colorHex.TextSize =
colorHex.ZIndex =
Copy.Parent = colorpickerFrame
Copy.BackgroundColor3 = .(, , )
Copy.Position = .(, , , )
Copy.Size = .(, , , )
Copy.AutoButtonColor =
Copy.Font = .Font.GothamSemibold
Copy.Text =
Copy.TextColor3 = .(, , )
Copy.TextSize =
Copy.ZIndex =
()
Copy.MouseButton1Click:(()
setclipboard
((colorHex.Text))
(, (colorHex.Text))
(, )
((colorHex.Text))
(, (colorHex.Text))
(, )
)
ceil,clamp,atan2,pi = .ceil,.clamp,.atan2,.pi
tostr,sub = ,.sub
fromHSV = .fromHSV
v2,udim2 = .new,.new
UserInputService = :()
getmouse = .Players.LocalPlayer:()
WheelDown =
SlideDown =
(v)
(v.y, v.x), v.magnitude;
(x)
((x + pi) / ( * pi)) * ;
hue, saturation, value = , , ;
color = {,,}
(color)
.(, color.R * , color.G * , color.B * )
()
r = color[];
g = color[];
b = color[];
c = (r, g, b);
colorHex.Text = ((c))
()
.Players.LocalPlayer:()
(iX,iY)
ml = ()
y = ml.Y - Darkness.AbsolutePosition.Y
maxY = Darkness.AbsoluteSize.Y
y< y=
y>maxY y=maxY
y = y/maxY
cy = DarknessCircle.AbsoluteSize.Y/
color = {color[],color[],-y}
realcolor = .(color[],color[],color[])
DarknessCircle.BackgroundColor3 = realcolor
DarknessCircle.Position = .(,,y,-cy)
options.(realcolor)
();
(iX,iY)
ml = ()
x,y = ml.X - RGB.AbsolutePosition.X,ml.Y - RGB.AbsolutePosition.Y
maxX,maxY = RGB.AbsoluteSize.X,RGB.AbsoluteSize.Y
x<
x=
x>maxX
x=maxX
y<
y=
y>maxY
y=maxY
x = x/maxX
y = y/maxY
cx = RGBCircle.AbsoluteSize.X/
cy = RGBCircle.AbsoluteSize.Y/
RGBCircle.Position = (x,-cx,y,-cy)
color = {-x,-y,color[]}
realcolor = .(color[],color[],color[])
Darkness.BackgroundColor3 = realcolor
DarknessCircle.BackgroundColor3 = realcolor
options.(realcolor)
();
RGB.MouseButton1Down:(()
WheelDown =
(getmouse.X,getmouse.Y)
)
Darkness.MouseButton1Down:(()
SlideDown =
(getmouse.X,getmouse.Y)
)
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
WheelDown =
SlideDown =
)
RGB.MouseMoved:(()
WheelDown
(getmouse.X,getmouse.Y)
)
Darkness.MouseMoved:(()
SlideDown
(getmouse.X,getmouse.Y)
)
(tbl)
realcolor = .(tbl[],tbl[],tbl[])
colorHex.Text = ((realcolor))
DarknessCircle.BackgroundColor3 = realcolor
({hue,sat,val})
elements:(options)
options.text options.default options.callback (, )
()
blacklisted = {
Return = ,
Space = ,
Tab = true,
W = true,
A = true,
S = true,
D = true,
I = true,
O = true,
Unknown = true
}
local short = {
RightControl = "RCtrl",
LeftControl = "LCtrl",
LeftShift = "LShift",
RightShift = "RShift",
MouseButton1 = "M1",
MouseButton2 = "M2",
LeftAlt = "LAlt",
RightAlt = "RAlt"
}
local oldKey = options.default.Name
local Keybind = Instance.new("Frame")
local keybindButton = Instance.new("TextButton")
local keybindLabel = Instance.new("TextLabel")
Keybind.Name = "Keybind"
Keybind.Parent = sectionFrame
Keybind.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Keybind.BackgroundTransparency = 1.000
Keybind.BorderSizePixel = 0
Keybind.Position = UDim2.new(0.0348837227, 0, 0.945454538, 0)
Keybind.Size = UDim2.new(0, 200, 0, 22)
Keybind.ZIndex = 2
buttoneffect({frame = keybindButton, entered = Keybind})
keybindButton.Name = "keybindButton"
keybindButton.Parent = Keybind
keybindButton.AnchorPoint = Vector2.new(0.5, 0.5)
keybindButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
keybindButton.BackgroundTransparency = 1.000
keybindButton.BorderSizePixel = 0
keybindButton.Position = UDim2.new(0.5, 0, 0.5, 0)
keybindButton.Size = UDim2.new(0, 200, 0, 22)
keybindButton.AutoButtonColor = false
keybindButton.Font = Enum.Font.Gotham
keybindButton.Text = " " .. options.text
keybindButton.TextColor3 = Color3.fromRGB(157, 171, 182)
keybindButton.TextSize = 14.000
keybindButton.TextXAlignment = Enum.TextXAlignment.Left
keybindButton.MouseButton1Click:Connect(function()
keybindLabel.Text = "... "
TweenService:Create(keybindButton, TweenInfo.new(0.06, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {
TextColor3 = Color3.fromRGB(234, 239, 246)
}):Play()
TweenService:Create(keybindLabel, TweenInfo.new(0.06, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {
TextColor3 = Color3.fromRGB(234, 239, 246)
}):Play()
local inputbegan = game:GetService("UserInputService").InputBegan:wait()
if not blacklisted[inputbegan.KeyCode.Name] then
TweenService:Create(keybindLabel, TweenInfo.new(0.06, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {
TextColor3 = Color3.fromRGB(157, 171, 182)
}):Play()
TweenService:Create(keybindButton, TweenInfo.new(0.06, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {
TextColor3 = Color3.fromRGB(157, 171, 182)
}):Play()
keybindLabel.Text = short[inputbegan.KeyCode.Name] or inputbegan.KeyCode.Name
oldKey = inputbegan.KeyCode.Name
else
TweenService:Create(keybindButton, TweenInfo.new(0.06, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {
TextColor3 = Color3.fromRGB(157, 171, 182)
}):Play()
TweenService:Create(keybindLabel, TweenInfo.new(0.06, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {
TextColor3 = Color3.fromRGB(157, 171, 182)
}):Play()
keybindLabel.Text = short[oldKey] or oldKey
end
end)
game:GetService("UserInputService").InputBegan:connect(function(key, focused)
if not focused then
if key.KeyCode.Name == oldKey then
options.callback(oldKey)
end
end
end)
keybindLabel.Name = "keybindLabel"
keybindLabel.Parent = keybindButton
keybindLabel.AnchorPoint = Vector2.new(0.5, 0.5)
keybindLabel.BackgroundColor3 = Color3.fromRGB(157, 171, 182)
keybindLabel.BackgroundTransparency = 1.000
keybindLabel.Position = UDim2.new(0.910000026, 0, 0.5, 0)
keybindLabel.Size = UDim2.new(0, 36, 0, 22)
keybindLabel.Font = Enum.Font.Gotham
keybindLabel.Text = oldKey .. " "
keybindLabel.TextColor3 = Color3.fromRGB(157, 171, 182)
keybindLabel.TextSize = 14.000
keybindLabel.TextXAlignment = Enum.TextXAlignment.Right
end
return elements
end
return sections
end
return tabs
end
return tabsections
end
--[[
local Window = Library:Window({text = "Neverlose"})
--//First tab section
local TS = Window:TabSection({text = "Ur mother"})
local T = TS:Tab({text = "Mother of nature!", icon = "idk lol"})
--// Second tab section
local TS2 = Window:TabSection({text = "OK"})
local T2 = TS2:Tab({text = "Ye im not gay"})
--// Section setup
local S1 = T:Section({text = "Niggering"})
local S2 = T:Section({text = "XD"})
local S3 = T2:Section({text = "Hog Rider Happy"})
--// Inner setup
S1:Toggle({text = "wanna have sex", state = false, callback = function(arg)
print("GO:", arg)
end})
S1:Dropdown({text = "Proof", default = "humanoid", list = {"No", "humanoid", "farting"}, callback = function(arg)
print("XD:", arg)
end})
S1:Textbox({text = "bro", value = "sex?", callback = function(arg)
print(arg)
end})
--// Inner setup 2
S2:Keybind({text = "Wow me", default = Enum.KeyCode.E, callback = function(arg)
print("Dank memer,", arg)
end})
S3:Slider({text = "FOV", min = 70, max = 120, callback = function(arg)
game.Workspace.Camera.FieldOfView = tonumber(arg)
end})
S3:Slider({text = "Float", min = 70, max = 120, float = 0.7, callback = function(arg)
print(arg)
end})
--]]
local Humanoid = HumanoidRootPart
getgenv().Target = true
-- Configuration
getgenv().Key = Enum.KeyCode.C
getgenv().Prediction = 0.125
getgenv().ChatMode = false
getgenv().notification = true
getgenv().part = "HumanoidRootPart"
getgenv().showdot = true
getgenv().AutoPrediction = false
getgenv().Multiplier = 1
getgenv().SpinBotSpeed = 0
getgenv().FakeLagSpeed = 0.000005
local Window = Library:Window({text = "Ares"})
--//First tab section
local TS1 = Window:TabSection({text = "Aiming"})
--local T1 = TS1:Tab({text = "Aimlock"})
--local T2 = TS1:Tab({text = "Silent Aim"})
local T3 = TS1:Tab({text = "Target Aim"})
--//Second tab section
local TS2 = Window:TabSection({text = "Miscellaneous"})
local T4 = TS2:Tab({text = "Misc"})
--//Third tab section
local TS3 = Window:TabSection({text = "Visuals"})
local T5 = TS3:Tab({text = "Player ESP"})
--//Esp Section
local ESP = loadstring(game:HttpGet("https://raw.githubusercontent.com/xhulo/esp/main/jhad"))()
local S3 = T5:Section({text = "Player ESP"})
S3:Toggle({text = "ESP Enabled", state = false, callback = function(arg)
ESP.Enabled = arg
ESP.TeamMates = arg
end})
S3:Toggle({text = "ESP Boxes", state = false, callback = function(arg)
ESP.Boxes = arg
end})
S3:Toggle({text = "ESP Tracers", state = false, callback = function(arg)
ESP.Tracers = arg
end})
S3:Toggle({text = "ESP FaceCamera", state = false, callback = function(arg)
ESP.FaceCamera = arg
end})
S3:Toggle({text = "ESP Names", state = false, callback = function(arg)
ESP.Names = arg
end})
--// Random Stuff
local S1 = T4:Section({text = "Random Stuff"})
S1:Slider({text = "FOV", min = 60, max = 120, callback = function(arg)
game.Workspace.Camera.FieldOfView = tonumber(arg)
end})
--// Target Aim
local S2 = T3:Section({text = "Target Aim"})
S2:Toggle({text = "Target Aimbot", state = false, callback = function(arg)
getgenv().Target = arg
end})
S2:Toggle({text = "Notification Mode", state = false, callback = function(arg)
getgenv().notification = arg
end})
S2:Toggle({text = "Show Lock", state = false, callback = function(arg)
getgenv().showdot = arg
end})
S2:Toggle({text = "Ping Based", state = false, callback = function(arg)
getgenv().AutoPrediction = arg
end})
S2:Dropdown({text = "Hitbox", default = "HumanoidRootPart", list = {"Head", "UpperTorso", "HumanoidRootPart", "LowerTorso"}, callback = function(arg)
getgenv().part = ""..arg
end})
S2:Textbox({text = "Prediction", value = "0", callback = function(arg)
getgenv().Prediction = arg
end})
--
_G.Types = {
Ball = Enum.PartType.Ball,
Block = Enum.PartType.Block,
Cylinder = Enum.PartType.Cylinder
}
local S4 = T4:Section({text = "HvH"})
S4:Button({text = "CFrame Speed", state = false, callback = function(arg)
local userInput = game:service('UserInputService')
local runService = game:service('RunService')
userInput.InputBegan:connect(function(Key)
if Key.KeyCode == Enum.KeyCode.Z then
Enabled = not Enabled
if Enabled == true then
repeat
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + game.Players.LocalPlayer.Character.Humanoid.MoveDirection * getgenv().Multiplier
runService.Stepped:wait()
until Enabled == false
end
end
end)
end})
S4:Slider({text = "CFrame Speed", min = 1, max = 5, callback = function(arg)
getgenv().Multiplier = arg
end})
S4:Button({text = "CFrame Gun Fix", state = false, callback = function(arg)
for _, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v:IsA("Script") and v.Name ~= "Health" and v.Name ~= "Sound" and v:FindFirstChild("LocalScript") then
v:Destroy()
end
end
game.Players.LocalPlayer.CharacterAdded:Connect(function(char)
repeat
wait()
until game.Players.LocalPlayer.Character
char.ChildAdded:Connect(function(child)
if child:IsA("Script") then
wait(0.1)
if child:FindFirstChild("LocalScript") then
child.LocalScript:FireServer()
end
end
end)
end)
end})
S4:Toggle({text = "Auto Rotate", state = false, callback = function(arg)
game.Players.LocalPlayer.Character.Humanoid.AutoRotate = arg
end})
--variables
local Tracer = Instance.new("Part", game.Workspace)
Tracer.Name = "gay"
Tracer.Anchored = true
Tracer.CanCollide = false
Tracer.Transparency = 0.8
Tracer.Parent = game.Workspace
Tracer.Shape = _G.Types.Block
Tracer.Size = Vector3.new(4,8,6)
Tracer.Color = Color3.fromRGB(55, 107, 140)
--
local plr = game.Players.LocalPlayer
local mouse = plr:GetMouse()
local Runserv = game:GetService("RunService")
circle = Drawing.new("Circle")
circle.Color = Color3.fromRGB(255,255,255)
circle.Thickness = 0
circle.NumSides = 732
circle.Radius = 120
circle.Thickness = 0
circle.Transparency = 0.7
circle.Visible = false
circle.Filled = false
Runserv.RenderStepped:Connect(function()
circle.Position = Vector2.new(mouse.X,mouse.Y+35)
end)
local guimain = Instance.new("Folder", game.CoreGui)
local CC = game:GetService"Workspace".CurrentCamera
local LocalMouse = game.Players.LocalPlayer:GetMouse()
local Locking = false
--
if getgenv().valiansh == true then
game.StarterGui:SetCore("SendNotification", {
Title = "Ares",
Text = "Already Loaded!",
Icon = "http://www.roblox.com/asset/?id=9210032337";
Duration = 5
})
return
end
getgenv().valiansh = true
local UserInputService = game:GetService("UserInputService")
UserInputService.InputBegan:Connect(function(keygo,ok)
if (not ok) then
if (keygo.KeyCode == getgenv().Key) then
if getgenv().Target == true then
Locking = not Locking
if Locking then
Plr = getClosestPlayerToCursor()
if getgenv().notification then
game.StarterGui:SetCore("SendNotification", {
Title = "Ares";
Text = "Target: "..tostring(Plr.Character.Humanoid.DisplayName);
Icon = "http://www.roblox.com/asset/?id=9210032337";
})
end
elseif not Locking then
if getgenv().notification then
game.StarterGui:SetCore("SendNotification", {
Title = "Ares",
Text = "Unlocked",
Icon = "http://www.roblox.com/asset/?id=9210032337";
Duration = 5
})
elseif getgenv().Target == false then
game.StarterGui:SetCore("SendNotification", {
Title = "Ares",
Text = "Target isn't enabled",
Icon = "http://www.roblox.com/asset/?id=9210032337";
Duration = 5
})
end
end end
end
end
end)
function getClosestPlayerToCursor()
local closestPlayer
local shortestDistance = circle.Radius
for i, v in pairs(game.Players:GetPlayers()) do
if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("LowerTorso") then
local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(LocalMouse.X, LocalMouse.Y)).magnitude
if magnitude < shortestDistance then
closestPlayer = v
shortestDistance = magnitude
end
end
end
return closestPlayer
end
--
if getgenv().showdot == true then
game:GetService"RunService".Stepped:connect(function()
if Locking and Plr.Character and Plr.Character:FindFirstChild("LowerTorso") then
Tracer.CFrame = CFrame.new(Plr.Character.LowerTorso.Position+(Plr.Character.LowerTorso.Velocity*Prediction))
else
Tracer.CFrame = CFrame.new(0, 9999, 0)
end
end)
end
--
local rawmetatable = getrawmetatable(game)
local old = rawmetatable.__namecall
setreadonly(rawmetatable, false)
rawmetatable.__namecall = newcclosure(function(...)
local args = {...}
if Locking and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then
args[3] = Plr.Character[getgenv().part].Position+(Plr.Character[getgenv().part].Velocity*Prediction)
return old(unpack(args))
end
return old(...)
end)
if getgenv().airshotfunc == true then
if Plr.Character.Humanoid.Jump == true and Plr.Character.Humanoid.FloorMaterial == Enum.Material.Air then
getgenv().part = "RightFoot"
else
Plr.Character:WaitForChild("Humanoid").StateChanged:Connect(function(old,new)
if new == Enum.HumanoidStateType.Freefall then
getgenv().part = "RightFoot"
else
getgenv().part = "LowerTorso"
end
end)
end
end
if getgenv().AutoPrediction == true then
wait(5.2)
local pingvalue = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString()
local split = string.split(pingvalue,'(')
local ping = tonumber(split[1])
local PingNumber = pingValue[1]
if ping < 250 then
getgenv().Prediction = 0.1411
elseif ping < 150 then
getgenv().Prediction = 0.1411
elseif ping < 130 then
getgenv().Prediction = 0.1411
elseif ping < 120 then
getgenv().Prediction = 0.1411
elseif ping < 110 then
getgenv().Prediction = 0.1411
elseif ping < 105 then
getgenv().Prediction = 0.1411
elseif ping < 90 then
getgenv().Prediction = 0.1411
elseif ping < 80 then
getgenv().Prediction = 0.1411
elseif ping < 70 then
getgenv().Prediction = 0.1347
elseif ping < 60 then
getgenv().Prediction = 0.1299390
elseif ping < 50 then
getgenv().Prediction = 0.1347
elseif ping < 40 then
getgenv().Prediction = 0.125
end
end
end)
--//gui loader start
if isfile("kittennotif.me") then
if readfile("kittennotif.me") ~= "_disabled" then
local StarterGui = game:GetService("StarterGui") -- not sure why you used CoreGui
local bindable = Instance.new("BindableFunction")
function bindable.OnInvoke(response)
if response == "Yes" then
writefile("kittennotif.me", "_disabled")
StarterGui:SetCore(
"SendNotification",
{
Title = "kittenassist.me",
Text = "Created a file in workspace, delete it in the future if you want it to keep showing.",
Duration = 5
}
)
end
end
end
else
local StarterGui = game:GetService("StarterGui") -- not sure why you used CoreGui
local bindable = Instance.new("BindableFunction")
function bindable.OnInvoke(response)
if response == "Yes" then
writefile("kittennotif.me", "_disabled")
StarterGui:SetCore(
"SendNotification",
{
Title = "kittenassist.me",
Text = "Created a file in workspace, delete it in the future if you want it to keep showing.",
Duration = 5
}
)
end
end
end
DeclineButton.Name = "DeclineButton"
DeclineButton.Parent = Main
DeclineButton.BackgroundColor3 = Color3.fromRGB(10, 9, 31)
DeclineButton.BorderSizePixel = 0
DeclineButton.Position = UDim2.new(0.632398725, 0, 0.630491614, 0)
DeclineButton.Size = UDim2.new(0, 100, 0, 31)
DeclineButton.Font = Enum.Font.Gotham
DeclineButton.Text = "No, Close."
DeclineButton.TextColor3 = Color3.fromRGB(255, 255, 255)
DeclineButton.TextSize = 17.000
DeclineButton.TextTransparency = 1
DeclineButton.BackgroundTransparency = 1
DeclineButton.MouseButton1Click:Connect(
function()
gui(DeclineButton, {TextTransparency = 1})
gui(DeclineButton, {BackgroundTransparency = 1})
gui(AcceptButton, {TextTransparency = 1})
gui(AcceptButton, {BackgroundTransparency = 1})
gui(GameInfo, {TextTransparency = 1})
gui(Start, {BackgroundTransparency = 1})
gui(TopBar, {BackgroundTransparency = 1})
gui(Start, {TextTransparency = 1})
gui(GameInfo, {TextTransparency = 1})
gui(Title, {TextTransparency = 1})
gui(Exit, {ImageTransparency = 1})
wait(1)
gui(Circle, {Size = UDim2.new(0, 0, 0, 0)})
wait(1.6)
LoadedPressed = true
Loader:Destroy()
wait(2)
if isfile("kittennotif.me") then
if readfile("kittennotif.me") ~= "_disabled" then
local StarterGui = game:GetService("StarterGui") -- not sure why you used CoreGui
local bindable = Instance.new("BindableFunction")
function bindable.OnInvoke(response)
if response == "Yes" then
writefile("kittennotif.me", "_disabled")
StarterGui:SetCore(
"SendNotification",
{
Title = "kittenassist.me",
Text = "Created a file in workspace, delete it in the future if you want it to keep showing.",
Duration = 5
}
)
end
end
StarterGui:SetCore(
"SendNotification",
{
Title = "kittenassist.me",
Text = "Would you like to disable the join buyer discord GUI?",
Duration = 5,
Callback = bindable,
Button1 = "Yes",
Button2 = "No"
}
)
end
else
local StarterGui = game:GetService("StarterGui") -- not sure why you used CoreGui
local bindable = Instance.new("BindableFunction")
function bindable.OnInvoke(response)
if response == "Yes" then
writefile("kittennotif.me", "_disabled")
StarterGui:SetCore(
"SendNotification",
{
Title = "kittenassist.me",
Text = "Created a file in workspace, delete it in the future if you want it to keep showing.",
Duration = 5
}
)
end
end
end
end
)
Start.Name = "Start"
Start.Parent = Main
Start.BackgroundColor3 = Color3.fromRGB(10, 9, 31)
Start.BorderSizePixel = 0
Start.Position = UDim2.new(0.0591900349, 0, 0.630491614, 0)
Start.Size = UDim2.new(0, 284, 0, 31)
Start.Font = Enum.Font.Gotham
Start.Text = "Load Script"
Start.TextColor3 = Color3.fromRGB(255, 255, 255)
Start.TextSize = 17.000
Start.TextTransparency = 1
Start.BackgroundTransparency = 1
Start.MouseButton1Click:Connect(
function()
TweenService:Create(
GameInfo,
TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.In),
{TextTransparency = 1}
):Play()
gui(Start, {BackgroundTransparency = 1})
--gui(TopBar, {BackgroundTransparency = 1})
gui(Start, {TextTransparency = 1})
--gui(Title, {TextTransparency = 1})
--gui(Exit, {ImageTransparency = 1})
if isfile("kittennotif.me") then
if readfile("kittennotif.me") ~= "_disabled" then
TweenService:Create(
GameInfo,
TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.In),
{TextTransparency = 1}
):Play()
wait(1)
GameInfo.TextScaled = true
GameInfo.Text = "Are You Sure"
gui(GameInfo, {TextTransparency = 0})
gui(AcceptButton, {BackgroundTransparency = 0})
gui(AcceptButton, {TextTransparency = 0})
gui(DeclineButton, {BackgroundTransparency = 0})
gui(DeclineButton, {TextTransparency = 0})
LoadedPressed = true
Start:Destroy()
else
gui(DeclineButton, {TextTransparency = 1})
gui(DeclineButton, {BackgroundTransparency = 1})
gui(AcceptButton, {TextTransparency = 1})
gui(AcceptButton, {BackgroundTransparency = 1})
TweenService:Create(
Start,
TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.In),
{BackgroundTransparency = 0}
):Play()
gui(Start, {BackgroundTransparency = 1})
gui(TopBar, {BackgroundTransparency = 1})
gui(Start, {TextTransparency = 1})
gui(GameInfo, {TextTransparency = 1})
gui(Title, {TextTransparency = 1})
gui(Exit, {ImageTransparency = 1})
wait(1)
Circle:TweenSize(UDim2.new(0, 85, 0, 85), Enum.EasingDirection.In, Enum.EasingStyle.Sine, 1)
wait(1)
Circle:TweenSize(UDim2.new(0, 0, 0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, 0.6)
wait(1)
LoadedPressed = true
Loader:Destroy()
end
else
GameInfo.TextScaled = true
GameInfo.Text = "Are You Sure?"
wait(0.1)
gui(GameInfo, {TextTransparency = 0})
gui(AcceptButton, {BackgroundTransparency = 0})
gui(AcceptButton, {TextTransparency = 0})
gui(DeclineButton, {BackgroundTransparency = 0})
gui(DeclineButton, {TextTransparency = 0})
Start:Destroy()
end
end
)
Circle:TweenSize(UDim2.new(0, 85, 0, 85), Enum.EasingDirection.In, Enum.EasingStyle.Sine, 0.6)
wait(0.6)
Circle:TweenSize(UDim2.new(0, 400, 0, 400), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, 1)
wait(0.4)
gui(GameInfo, {TextTransparency = 0})
TweenService:Create(
Start,
TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.In),
{BackgroundTransparency = 0}
):Play()
gui(TopBar, {BackgroundTransparency = 0})
TweenService:Create(Start, TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.In), {TextTransparency = 0}):Play(
)
gui(GameInfo, {TextTransparency = 0})
gui(Title, {TextTransparency = 0})
gui(Exit, {ImageTransparency = 0})
repeat
wait()
until LoadedPressed == trueLoads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com, www.roblox.com.
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