Run it
Copy the script and paste it into your executor.
Library = (:())()
Window = Library:(, .(, ), .KeyCode.RightShift)
AimingTab = Window:()
penis = Window:()
Characteristics = Window:()
Visuals = Window:()
Config = Window:()
testSection = AimingTab:(, )
Misc = penis:(, )
Characteristics = Characteristics:(, )
Visuals = Visuals:(, )
testSection:(, ()
().Target =
().Key = .KeyCode.Q
().Prediction =
().ChatMode =
().NotifMode =
().PartMode =
().AirshotFunccc =
().Partz =
.Types = {
Ball = .PartType.Ball,
Block = .PartType.Block,
Cylinder = .PartType.Cylinder
}
Tracer = .(, .Workspace)
Tracer.Name =
Tracer.Anchored =
Tracer.CanCollide =
Tracer.Transparency =
Tracer.Parent = .Workspace
Tracer.Shape = .Types.Block
Tracer.Size = .(,,)
Tracer.Color = .(, , )
plr = .Players.LocalPlayer
mouse = plr:()
Runserv = :()
circle = .()
circle.Color = .(,,)
circle.Thickness =
circle.NumSides =
circle.Radius =
circle.Thickness =
circle.Transparency =
circle.Visible =
circle.Filled =
Runserv.RenderStepped:(()
circle.Position = .(mouse.X,mouse.Y+)
)
guimain = .(, .CoreGui)
CC = :.CurrentCamera
LocalMouse = .Players.LocalPlayer:()
Locking =
().valiansh ==
.StarterGui:(, {
Title = ,
Text = ,
Duration =
})
().valiansh =
UserInputService = :()
UserInputService.InputBegan:((keygo,ok)
( ok)
(keygo.KeyCode == ().Key)
().Target ==
Locking = Locking
Locking
Plr = ()
().ChatMode
A_1 = ..(Plr.Character.Humanoid.DisplayName) A_2 = Event = :().DefaultChatSystemChatEvents.SayMessageRequest Event:(A_1, A_2)
().NotifMode
.StarterGui:(, {
Title = ;
Text = ..(Plr.Character.Humanoid.DisplayName);
})
Locking
().ChatMode
A_1 = A_2 = Event = :().DefaultChatSystemChatEvents.SayMessageRequest Event:(A_1, A_2)
().NotifMode
.StarterGui:(, {
Title = ,
Text = ,
Duration =
})
().Target ==
.StarterGui:(, {
Title = ,
Text = ,
Duration =
})
)
()
closestPlayer
shortestDistance = circle.Radius
i, v (.Players:())
v ~= .Players.LocalPlayer v.Character v.Character:() v.Character.Humanoid.Health ~= v.Character:()
pos = CC:(v.Character.PrimaryPart.Position)
magnitude = (.(pos.X, pos.Y) - .(LocalMouse.X, LocalMouse.Y)).magnitude
magnitude < shortestDistance
closestPlayer = v
shortestDistance = magnitude
closestPlayer
().PartMode
:.Stepped:(()
Locking Plr.Character Plr.Character:()
Tracer.CFrame = .(Plr.Character.LowerTorso.Position+(Plr.Character.LowerTorso.Velocity*Prediction))
Tracer.CFrame = .(, , )
)
rawmetatable = ()
old = rawmetatable.__namecall
(rawmetatable, )
rawmetatable.__namecall = ((...)
args = {...}
Locking () == args[] ==
args[] = Plr.Character[().Partz].Position+(Plr.Character[().Partz].Velocity*Prediction)
((args))
(...)
)
.AirshotFunccc
Plr.Character.Humanoid.Jump == Plr.Character.Humanoid.FloorMaterial == .Material.Air
().Partz =
().Partz =
)
testSection:(, , (bool)
().Prediction = bool
)
Misc:(, ()
()
:()
L_134_ = :()
L_135_ = L_134_.LocalPlayer
()
L_135_.Character
L_136_ = :()
L_137_ = :()
().Multiplier =
L_138_ =
L_139_
L_136_.InputBegan:((L_140_arg0)
L_140_arg0.KeyCode == .KeyCode.LeftBracket
Multiplier = Multiplier +
(Multiplier)
()
L_136_:(.KeyCode.LeftBracket)
()
Multiplier = Multiplier +
(Multiplier)
L_140_arg0.KeyCode == .KeyCode.RightBracket
Multiplier = Multiplier -
(Multiplier)
()
L_136_:(.KeyCode.RightBracket)
()
Multiplier = Multiplier -
(Multiplier)
L_140_arg0.KeyCode == .KeyCode.Z
L_138_ = L_138_
L_138_ ==
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .Players.LocalPlayer.Character.HumanoidRootPart.CFrame + .Players.LocalPlayer.Character.Humanoid.MoveDirection * Multiplier
:().Stepped:()
L_138_ ==
)
)
Misc:(, , , , , (s)
().Multiplier = s
)
Misc:(, ()
_, v (.Players.LocalPlayer.Character:())
v:() v.Name ~= v.Name ~= v:()
v:()
.Players.LocalPlayer.CharacterAdded:((char)
()
.Players.LocalPlayer.Character
char.ChildAdded:((child)
child:()
()
child:()
child.LocalScript:()
)
)
)
Misc:(, ()
TeleportService = :()
Players = :()
LocalPlayer = Players.LocalPlayer
Rejoin = .(()
Success, ErrorMessage = (()
TeleportService:(.PlaceId, LocalPlayer)
)
ErrorMessage Success
(ErrorMessage)
)
.(Rejoin)
)
Misc:(, , ()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * .(, , )
()
)
testSection:(, ()
RunService = :()
RunService.Heartbeat:(()
(()
i,v (.Players:())
v.Name ~= .Players.LocalPlayer.Name
hrp = v.Character.HumanoidRootPart
hrp.Velocity = .(hrp.Velocity.X, , hrp.Velocity.Z)
hrp.AssemblyLinearVelocity = .(hrp.Velocity.X, , hrp.Velocity.Z)
)
)
)
Misc:(, ()
a=:():().LocalPlayer.Idled:(()a:(.(,),.CurrentCamera.CFrame)()a:(.(,),.CurrentCamera.CFrame)) .StarterGui:(, {Title = , Text = , Icon = , Duration = })
)
Misc:(, ()
.Players.LocalPlayer:().KeyDown:((KeyPressed)
KeyPressed ==
L_170_forvar0, L_171_forvar1 (.Players.LocalPlayer.Character:())
L_171_forvar1:()
L_171_forvar1:()
)
)
Misc:(, ()
.Players.LocalPlayer.Character[]:()
)
Characteristics:(, ()
Client = .(, ).LocalPlayer
Client.Character:().Default.Material = .Material.ForceField
Client.Character:().Default.BrickColor = BrickColor.(, , )
)
Characteristics:(, ()
.Players.LocalPlayer.Character.LeftHand.Material =
.Players.LocalPlayer.Character.RightHand.Material =
.Players.LocalPlayer.Character.LeftLowerArm.Material =
.Players.LocalPlayer.Character.RightLowerArm.Material =
.Players.LocalPlayer.Character.LeftUpperArm.Material =
.Players.LocalPlayer.Character.RightUpperArm.Material =
.Players.LocalPlayer.Character.LeftFoot.Material =
.Players.LocalPlayer.Character.RightFoot.Material =
.Players.LocalPlayer.Character.LeftLowerLeg.Material =
.Players.LocalPlayer.Character.RightLowerLeg.Material =
.Players.LocalPlayer.Character.UpperTorso.Material =
.Players.LocalPlayer.Character.LowerTorso.Material =
.Players.LocalPlayer.Character.LeftUpperLeg.Material =
.Players.LocalPlayer.Character.RightUpperLeg.Material =
.Players.LocalPlayer.Character.Head.Material =
)
Characteristics:(, ()
(:())()
)
Characteristics:(, ()
L_393_ = .Players.LocalPlayer.Character
L_394_ = L_393_:()
L_395_ = L_394_:()
L_395_.Transparency =
L_394_.Transparency =
)
Characteristics:(, ()
L_396_ = .Players.LocalPlayer.Character
L_397_ = .Players.LocalPlayer.Character
L_398_ = L_396_.Head
L_399_ = L_398_.face
L_400_ = L_397_.RightFoot
L_401_ = L_397_.RightLowerLeg
L_402_ = L_397_.RightUpperLeg
L_403_ = L_397_.LeftFoot
L_404_ = L_397_.LeftLowerLeg
L_405_ = L_397_.LeftUpperLeg
L_400_.MeshId =
L_401_.MeshId =
L_402_.MeshId =
L_402_.TextureID =
L_400_.Transparency =
L_401_.Transparency =
)
Visuals:(, ()
library = (:())()
library = (:())()
)
Visuals:(, (bool)
().PikaESPSettings.Box = bool
)
Visuals:(, (bool)
().PikaESPSettings.Tracers = bool
)
Visuals:(, (bool)
().PikaESPSettings.Name = bool
)
ToggleBind = testSection:(, , (XDXDXDXD)
()
)
ToggleBind:()
Config:()
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com, www.roblox.com, roblox.com, pastebin.com.
some random script my friend made for some reason