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();
v8 = (:())();
v9 = {
Flags = {},
Theme = {
Default = {
TextColor = .( - , + , ),
Background = .(, + , ),
Topbar = .( - ( + ) , - , + ),
Shadow = .( - , , ),
NotificationBackground = .( - , , - ( + ) ),
NotificationActionsBackground = .( - , - , ),
TabBackground = .(, - , - ( + ) ),
TabStroke = .( - ( + ) , - , ),
TabBackgroundSelected = .(, , - ( + ) ),
TabTextColor = .( - , - , ),
SelectedTabTextColor = .(, - , - ( + ) ),
ElementBackground = .(, - , - ( + ) ),
ElementBackgroundHover = .(, - ( + ) , ),
SecondaryElementBackground = .(, + , + ),
ElementStroke = .( - , , - ),
SecondaryElementStroke = .( + , - ( + ) , - ( + ) ),
SliderBackground = .( + , - , ),
SliderProgress = .( - , , - ( + ) ),
SliderStroke = .( + , - , ),
ToggleBackground = .( - ( + ) , , ),
ToggleEnabled = .(, - ( + ) , + ),
ToggleDisabled = .(, + , - ( + ) ),
ToggleEnabledStroke = .(, + , ),
ToggleDisabledStroke = .( - , - ( + ) , + ),
ToggleEnabledOuterStroke = .( - , - ( + ) , - ( + ) ),
ToggleDisabledOuterStroke = .( - ( + ) , , + ),
DropdownSelected = .(, , ),
DropdownUnselected = .( - ( + ) , - ( + ) , ),
InputBackground = .(, , ),
InputStroke = .(, - , + ),
PlaceholderColor = .( - ( + ) , , - ( + ) )
},
Ocean = {
TextColor = .( - ( + ) , - , + ),
Background = .( - ( + ) , + , ),
Topbar = .(, - ( + ) , - ( + ) ),
Shadow = .( - ( + ) , + , - ( + ) ),
NotificationBackground = .( + , + , ),
NotificationActionsBackground = .( + , , + ),
TabBackground = .(, - ( + ) , - ( + ) ),
TabStroke = .(, + , - ( + ) ),
TabBackgroundSelected = .( + , - ( + ) , ),
TabTextColor = .( - , - , ),
SelectedTabTextColor = .( - ( + ) , + , + ),
ElementBackground = .( - , - , ),
ElementBackgroundHover = .( - ( + ) , - ( + ) , ),
SecondaryElementBackground = .( - ( + ) , - ( + ) , ),
ElementStroke = .( + , - , - ),
SecondaryElementStroke = .( - ( + ) , , - ),
SliderBackground = .( - , , ),
SliderProgress = .(, , + ),
SliderStroke = .(, + , - ),
ToggleBackground = .( - ( + ) , , + ),
ToggleEnabled = .( - ( + ) , , ),
ToggleDisabled = .( - , , - ( + ) ),
ToggleEnabledStroke = .( - , - ( + ) , - ( + ) ),
ToggleDisabledStroke = .( + , - ( + ) , - ( + ) ),
ToggleEnabledOuterStroke = .(, , - ),
ToggleDisabledOuterStroke = .( + , + , ),
DropdownSelected = .( - ( + ) , , + ),
DropdownUnselected = .( - ( + ) , + , - ( + ) ),
InputBackground = .( - , + , + ),
InputStroke = .(, + , ),
PlaceholderColor = .( - , - , - ( + ) )
},
AmberGlow = {
TextColor = .( - ( + ) , - , - ( + ) ),
Background = .(, - , ),
Topbar = .( - ( + ) , - , ),
Shadow = .( + , - ( + ) , - ),
NotificationBackground = .(, , ),
NotificationActionsBackground = .( + , + , ),
TabBackground = .(, , + ),
TabStroke = .( + , , + ),
TabBackgroundSelected = .( - , - , - ),
TabTextColor = .( + , - , - ( + ) ),
SelectedTabTextColor = .(, + , ),
ElementBackground = .( - ( + ) , , + ),
ElementBackgroundHover = .( + , - , - ( + ) ),
SecondaryElementBackground = .( - ( + ) , - ( + ) , + ),
ElementStroke = .( - , - , - ( + ) ),
SecondaryElementStroke = .(, , ),
SliderBackground = .(, + , ),
SliderProgress = .(, - , - ( + ) ),
SliderStroke = .( - ( + ) , + , + ),
ToggleBackground = .( + , , - ( + ) ),
ToggleEnabled = .( - ( + ) , - , ),
ToggleDisabled = .( + , + , - ( + ) ),
ToggleEnabledStroke = .(, , + ),
ToggleDisabledStroke = .( - , - ( + ) , - ),
ToggleEnabledOuterStroke = .(, - ( + ) , - ),
ToggleDisabledOuterStroke = .( + , - ( + ) , - ),
DropdownSelected = .(, - , - ( + ) ),
DropdownUnselected = .( + , - ( + ) , - ( + ) ),
InputBackground = .(, + , ),
InputStroke = .(, - ( + ) , + ),
PlaceholderColor = .( - ( + ) , + , )
},
Light = {
TextColor = .(, - ( + ) , - ( + ) ),
Background = .(, - , - ),
Topbar = .(, - ( + ) , - ( + ) ),
Shadow = .( + , - , ),
NotificationBackground = .( - , , ),
NotificationActionsBackground = .( - ( + ) , - , ),
TabBackground = .( - , , - ),
TabStroke = .( + , , - ),
TabBackgroundSelected = .( - , - ( + ) , - ( + ) ),
TabTextColor = .( - ( + ) , , - ( + ) ),
SelectedTabTextColor = .( - ( + ) , - , + ),
ElementBackground = .( - ( + ) , - ( + ) , - ),
ElementBackgroundHover = .( + , - , - ),
SecondaryElementBackground = .( - ( + ) , - , - ),
ElementStroke = .( + , - ( + ) , ),
SecondaryElementStroke = .(, - ( + ) , - ( + ) ),
SliderBackground = .( - ( + ) , , - ),
SliderProgress = .(, - , - ( + ) ),
SliderStroke = .( - ( + ) , , - ),
ToggleBackground = .(, - , - ),
ToggleEnabled = .( + , , ),
ToggleDisabled = .( - ( + ) , , + ),
ToggleEnabledStroke = .( - , - , ),
ToggleDisabledStroke = .(, + , - ),
ToggleEnabledOuterStroke = .( + , , + ),
ToggleDisabledOuterStroke = .( - , + , - ( + ) ),
DropdownSelected = .( + , , - ),
DropdownUnselected = .(, - ( + ) , + ),
InputBackground = .(, - , + ),
InputStroke = .(, - ( + ) , ),
PlaceholderColor = .( - ( + ) , - , )
},
Amethyst = {
TextColor = .( - ( + ) , - , + ),
Background = .( - , , - ( + ) ),
Topbar = .(, - , - ),
Shadow = .( + , - , - ( + ) ),
NotificationBackground = .( - ( + ) , + , - ( + ) ),
NotificationActionsBackground = .( - , , ),
TabBackground = .(, , ),
TabStroke = .( - ( + ) , , ),
TabBackgroundSelected = .( - , , ),
TabTextColor = .(, , - ( + ) ),
SelectedTabTextColor = .( - , , - ( + ) ),
ElementBackground = .( - , - , ),
ElementBackgroundHover = .( - ( + ) , - , + ),
SecondaryElementBackground = .( - ( + ) , + , ),
ElementStroke = .(, + , + ),
SecondaryElementStroke = .( - ( + ) , - ( + ) , - ),
SliderBackground = .( - ( + ) , + , ),
SliderProgress = .( - , , + ),
SliderStroke = .( - ( + ) , - ( + ) , + ),
ToggleBackground = .( + , , - ),
ToggleEnabled = .( - , , - ( + ) ),
ToggleDisabled = .( - ( + ) , - , + ),
ToggleEnabledStroke = .( + , - ( + ) , + ),
ToggleDisabledStroke = .(, , ),
ToggleEnabledOuterStroke = .( - ( + ) , + , - ( + ) ),
ToggleDisabledOuterStroke = .(, , + ),
DropdownSelected = .(, , - ),
DropdownUnselected = .( - ( + ) , - , - ( + ) ),
InputBackground = .( + , - ( + ) , ),
InputStroke = .(, , - ),
PlaceholderColor = .( + , + , + )
},
Green = {
TextColor = .(, , - ),
Background = .(, + , ),
Topbar = .( - ( + ) , , - ( + ) ),
Shadow = .(, + , - ),
NotificationBackground = .( - , - ( + ) , - ),
NotificationActionsBackground = .( - , - ( + ) , - ( + ) ),
TabBackground = .(, - ( + ) , - ),
TabStroke = .( - ( + ) , , + ),
TabBackgroundSelected = .( + , , ),
TabTextColor = .(, + , - ),
SelectedTabTextColor = .(, , + ),
ElementBackground = .(, , ),
ElementBackgroundHover = .(, - ( + ) , + ),
SecondaryElementBackground = .( + , - , ),
ElementStroke = .( - ( + ) , - , - ( + ) ),
SecondaryElementStroke = .( - ( + ) , + , + ),
SliderBackground = .( + , , ),
SliderProgress = .( - , , - ( + ) ),
SliderStroke = .(, - ( + ) , - ),
ToggleBackground = .( - , - , + ),
ToggleEnabled = .( + , + , ),
ToggleDisabled = .( - , - ( + ) , - ( + ) ),
ToggleEnabledStroke = .(, , - ),
ToggleDisabledStroke = .( - ( + ) , - ( + ) , ),
ToggleEnabledOuterStroke = .(, - , - ),
ToggleDisabledOuterStroke = .(, + , + ),
DropdownSelected = .( + , , ),
DropdownUnselected = .(, + , - ),
InputBackground = .( - , + , + ),
InputStroke = .( + , , + ),
PlaceholderColor = .( + , - ( + ) , - )
},
Bloom = {
TextColor = .(, - ( + ) , + ),
Background = .(, - , + ),
Topbar = .( + , - ( + ) , ),
Shadow = .( - ( + ) , + , ),
NotificationBackground = .(, + , + ),
NotificationActionsBackground = .( - , , - ( + ) ),
TabBackground = .(, - ( + ) , - ),
TabStroke = .(, - , - ),
TabBackgroundSelected = .(, - ( + ) , + ),
TabTextColor = .(, + , + ),
SelectedTabTextColor = .( + , , + ),
ElementBackground = .( - , - ( + ) , + ),
ElementBackgroundHover = .(, , - ( + ) ),
SecondaryElementBackground = .(, , ),
ElementStroke = .( - , , - ( + ) ),
SecondaryElementStroke = .( - ( + ) , + , - ),
SliderBackground = .( + , , - ( + ) ),
SliderProgress = .( - ( + ) , - ( + ) , + ),
SliderStroke = .(, - ( + ) , - ( + ) ),
ToggleBackground = .(, , + ),
ToggleEnabled = .( + , , - ( + ) ),
ToggleDisabled = .( - , , - ( + ) ),
ToggleEnabledStroke = .(, - ( + ) , ),
ToggleDisabledStroke = .( - ( + ) , + , - ( + ) ),
ToggleEnabledOuterStroke = .(, - , - ),
ToggleDisabledOuterStroke = .(, , ),
DropdownSelected = .(, - , + ),
DropdownUnselected = .(, - , - ),
InputBackground = .( - , , - ),
InputStroke = .( - ( + ) , - ( + ) , - ),
PlaceholderColor = .(, , + )
},
DarkBlue = {
TextColor = .( - ( + ) , + , - ),
Background = .( + , - ( + ) , - ),
Topbar = .(, , ),
Shadow = .(, - , ),
NotificationBackground = .(, - , - ( + ) ),
NotificationActionsBackground = .( - ( + ) , - ( + ) , ),
TabBackground = .( - , - , - ),
TabStroke = .(, + , - ),
TabBackgroundSelected = .(, , - ),
TabTextColor = .(, - ( + ) , - ),
SelectedTabTextColor = .(, - , - ),
ElementBackground = .(, - , ),
ElementBackgroundHover = .( - , + , + ),
SecondaryElementBackground = .(, , - ),
ElementStroke = .( + , , + ),
SecondaryElementStroke = .(, + , - ( + ) ),
SliderBackground = .(, - ( + ) , - ),
SliderProgress = .( - , , - ),
SliderStroke = .( + , , ),
ToggleBackground = .( + , , - ),
ToggleEnabled = .(, + , - ),
ToggleDisabled = .( - , - ( + ) , ),
ToggleEnabledStroke = .(, , ),
ToggleDisabledStroke = .( - ( + ) , , - ),
ToggleEnabledOuterStroke = .( - ( + ) , - ( + ) , - ( + ) ),
ToggleDisabledOuterStroke = .( - , , ),
DropdownSelected = .( - , , - ),
DropdownUnselected = .( + , , - ),
InputBackground = .( + , , ),
InputStroke = .(, + , - ),
PlaceholderColor = .( + , , )
},
Serenity = {
TextColor = .( - , , + ),
Background = .( + , , + ),
Topbar = .( + , + , - ( + ) ),
Shadow = .( - , + , ),
NotificationBackground = .(, , ),
NotificationActionsBackground = .( + , + , ),
TabBackground = .(, + , ),
TabStroke = .( + , - , ),
TabBackgroundSelected = .( + , , ),
TabTextColor = .( - ( + ) , + , - ),
SelectedTabTextColor = .( - ( + ) , + , + ),
ElementBackground = .(, + , - ( + ) ),
ElementBackgroundHover = .( - , + , ),
SecondaryElementBackground = .(, - ( + ) , + ),
ElementStroke = .(, + , - ( + ) ),
SecondaryElementStroke = .(, + , - ),
SliderBackground = .(, + , ),
SliderProgress = .( - , + , ),
SliderStroke = .(, - , + ),
ToggleBackground = .( - ( + ) , , ),
ToggleEnabled = .(, , + ),
ToggleDisabled = .(, - ( + ) , + ),
ToggleEnabledStroke = .( + , - , + ),
ToggleDisabledStroke = .( - ( + ) , - , ),
ToggleEnabledOuterStroke = .( - ( + ) , , - ),
ToggleDisabledOuterStroke = .( + , - ( + ) , - ( + ) ),
DropdownSelected = .( + , , + ),
DropdownUnselected = .( - , , - ( + ) ),
InputBackground = .( - , + , ),
InputStroke = .( - ( + ) , - ( + ) , + ),
PlaceholderColor = .(, - ( + ) , )
}
}
};
v10 = v8:({
Name = ,
Icon = - ,
LoadingTitle = ,
LoadingSubtitle = ,
Theme = ,
DisableRayfieldPrompts = ,
DisableBuildWarnings = ,
ConfigurationSaving = {
Enabled = ,
FolderName = ,
FileName =
}
});
v11 = :();
v12 = :();
v13 = .CurrentCamera;
v14 = v11.LocalPlayer;
v15 = :();
v16 = :();
v17 = :();
v18 = :();
v19 = v14:();
v20 = v16:();
v21 = {};
v22 = {};
v23 = ;
v24 = + ;
v25 = v10:(, - - );
v26 = v10:(, - );
v27 = v10:(, - ( + ) );
v28 = v10:(, - ( + ) );
v25:();
v29 = ;
v30 = - ;
v31 = + ;
v32 = + ;
v25:({
Name = ,
Flag = ,
CurrentValue = ,
Callback = (v83)
v29 = v83;
v84 = v11.LocalPlayer.Character v11.LocalPlayer.CharacterAdded:() ;
v85 = v84:();
v85
v85.UseJumpPower = ;
v29
v313 = - ;
v314;
v315;
(v313 == )
v314 = (v30 * ( + )) / ;
v315 = (v30 * ) / ;
v313 = ;
(v313 == ( - ))
v85.WalkSpeed = v31 * ( + v314) ;
v85.JumpPower = v32 * ( + + v315) ;
;
v316 = + ;
(v316 == )
v85.WalkSpeed = v31;
v85.JumpPower = v32;
;
});
v25:({
Name = ,
Flag = ,
Range = {
- ,
-
},
Increment = - ( + ) ,
CurrentValue = v30,
Suffix = ,
Callback = (v86)
v87 = - ;
(v87 == ( - ( + )))
v30 = v86;
v29
v343 = v11.LocalPlayer.Character v11.LocalPlayer.CharacterAdded:() ;
v344 = v343:();
v344
v417 = ;
v418;
v419;
(v417 == )
v344.WalkSpeed = v31 * (( - ( + )) + v418) ;
v344.JumpPower = v32 * (( - ( + )) + v419) ;
;
(v417 == ( + ))
v418 = (v30 * ) / ( + ) ;
v419 = (v30 * ( + )) / ;
v417 = - ( + ) ;
;
});
v25:();
v33 = ;
(v88)
v89 = - ;
v90;
(v89 == ( - ))
v317, v318 (v90:())
v318:()
v318.Transparency = (v88 ( - )) ( - ) ;
v318.CanCollide = v88;
(v318:() v318:())
v318.Transparency = (v88 ) ( - ( + )) ;
;
(( + ) == v89)
v90 = :();
v90
;
v89 = ;
v25:({
Name = ,
Flag = ,
CurrentValue = ,
Callback = (v91)
v33 = v91;
(v33);
});
v35 = ;
v36;
()
v92 = - ;
v93;
v94;
(v92 == ( + ))
v93 = v14.Character v14.CharacterAdded:() ;
v94 = v93:();
v92 = - ( + ) ;
(v92 == ( - ( + )))
v36 = v12.RenderStepped:(()
v35
;
(v13.CameraType ~= .CameraType.Custom)
v13.CameraType = .CameraType.Custom;
(v13.CameraSubject ~= v94)
v13.CameraSubject = v94;
v14.CameraMode = .CameraMode.Classic;
v14.CameraMaxZoomDistance = ;
v14.CameraMinZoomDistance = ;
);
;
v14.Character
();
v230 = ;
(v230 == ( - ))
v14.CharacterAdded:();
();
;
v25:({
Name = ,
Flag = ,
CurrentValue = ,
Callback = (v95)
v35 = v95;
( v95 v36)
v36:();
v36 = ;
(v95 v36)
();
});
v38 = {};
v39 = ;
v40;
v25:({
Name = ,
Flag = ,
CurrentValue = ,
Callback = (v96)
v97 = ;
(v97 == ( - ( + )))
v39 = v96;
v96
v345 = ;
(v345 == ( + ))
v38.Brightness = v18.Brightness;
v38.ClockTime = v18.ClockTime;
v345 = ;
(v345 == ( - ( + )))
v38.Ambient = v18.Ambient;
v38.OutdoorAmbient = v18.OutdoorAmbient;
v345 = + ;
(v345 == ( - ( + )))
v38.GlobalShadows = v18.GlobalShadows;
v40
v40 = v12.RenderStepped:(()
v18.Ambient = .( - ( + ) , - , - );
v18.OutdoorAmbient = .( + , - ( + ) , + );
v18.Brightness = ;
v18.ClockTime = - ( + ) ;
v18.GlobalShadows = ;
);
;
v40
v420 = - ( + ) ;
(v420 == ( - ))
v40:();
v40 = ;
;
v394, v395 (v38)
v18[v394] = v395;
;
});
v25:({
Name = ,
Flag = ,
CurrentValue = ,
Callback = (v98)
v99 = - ;
v100;
(v99 == )
v100 = :();
v98
v100.FogEnd = - ( + ) ;
v100.FogStart = ( - ( + )) - ( + ) ;
v348 = v100:();
v348
v421 = + ;
(v421 == ( + ))
v348.Density = ;
v348.Haze = ;
;
v100.FogEnd = - ( + ) ;
v100.FogStart = - ;
v351 = v100:();
v351
v422 = + ;
(v422 == )
v351.Density = - ( + ) ;
v351.Haze = - ( + ) ;
;
;
});
v25:({
Name = ,
Flag = ,
Range = {
,
+
},
Increment = - ,
Suffix = ,
CurrentValue = .CurrentCamera.FieldOfView,
Callback = (v101)
.CurrentCamera.FieldOfView = v101;
});
v41;
v25:({
Name = ,
Flag = ,
CurrentValue = ,
Callback = (v103)
v104 = + ;
v105;
(v104 == )
v105 = v11.LocalPlayer.Character;
v103
v41 = v12.Stepped:(()
(v105 v105:())
v464, v465 (v105:())
v465:()
v465.CanCollide = ;
);
v41
v423 = - ;
(v423 == ( - ( + )))
v41:();
v41 = ;
;
;
});
v42 = ;
v43 = ;
v44 = ;
v45 = ;
v46;
(v106)
v106:() v106:() v106:() v11:(v106) v11:(v106.Name) ;
(v107)
v108 = ;
v109;
v110;
(v108 == ( + ))
v110.PlatformStand = ;
v110.AutoRotate = ;
;
(v108 == )
v110.WalkSpeed = + ;
v110.JumpPower = ;
v108 = + ;
(v108 == )
v109 = v107:();
v110 = v107:();
v108 = - ;
(v108 == ( - ( + )))
( v109 v110 (v110.Health <= ( + )))
;
v109.Anchored = ;
v108 = ;
(v111)
v112 = v111:();
v113 = v111:();
( v112 v113)
;
v112.Anchored = ;
v113.WalkSpeed = - ;
v113.JumpPower = - ( + ) ;
v113.PlatformStand = ;
v113.AutoRotate = ;
v15.InputBegan:((v119, v120)
v121 = + ;
v122;
v123;
v124;
v125;
v126;
v127;
v128;
(( - ) == v121)
(v120 (v119.UserInputType ~= .UserInputType.MouseButton1))
;
v122 = v14.Character;
v123 = v122 v122:() ;
v121 = + ;
(v121 == )
v123
;
v124 = v19.Target;
v124
;
v121 = + ;
( == v121)
v127 = v125:();
( v126 v127)
;
v128 = (v123.Position - v126.Position).Magnitude;
v121 = + ;
(v121 == )
v125 = v124:();
( v125 (v125))
;
v126 = v125:();
v121 = + ;
(v121 == ( + ))
(v128 > v45)
;
v43
(v126.Anchored (v127.WalkSpeed == ( - ( + ))))
(v125);
(v125);
v44
v127.Health = - ;
;
);
v26:();
v26:({
Title = ,
Content =
});
v50 = v26:({
Name = ,
Flag = ,
CurrentValue = ,
Callback = (v129)
v43 = v129;
v129
v289, v290 (v42:())
(v290)
(v290);
});
v26:({
Name = ,
Flag = ,
CurrentKeybind = ,
HoldToInteract = ,
Callback = ()
v50:( v50.CurrentValue);
});
v51 = v26:({
Name = ,
Flag = ,
CurrentValue = ,
Callback = (v130)
v44 = v130;
});
v26:({
Name = ,
Flag = ,
CurrentKeybind = ,
HoldToInteract = ,
Callback = ()
v51:( v51.CurrentValue);
});
v26:({
Name = ,
Flag = ,
Range = {
- ( + ) ,
-
},
Increment = - ( + ) ,
Suffix = ,
CurrentValue = ,
Callback = (v131)
v45 = v131;
});
(v132)
v132:() v132:() v132:() v11:(v132) v11:(v132.Name) ;
(v133, v134)
v135 = v14.Character;
v136 = v135 v135:() ;
v136
;
v137, v138 = , v133 .huge ;
v231, v232 (:())
(v232)
v291 = v232:();
v291
v353 = ;
v354;
v355;
v356;
v357;
v358;
v359;
(v353 == ( - ( + )))
v359 = (v136.Position - v291.Position).Magnitude;
(v355 (v358 <= v134) (v359 < v138))
v483 = ;
(v483 == ( - ( + )))
v137 = v232;
v138 = v359;
;
;
(( + ) == v353)
v354, v355 = v13:(v291.Position);
v356 = .(v13.ViewportSize.X / , v13.ViewportSize.Y / ( + ) );
v353 = - ;
(v353 == ( - ))
v357 = .(v354.X, v354.Y);
v358 = (v356 - v357).Magnitude;
v353 = ;
v137;
v53 = ;
v54 = ;
v55 = - ( + ) ;
v56 = ;
(v139, v140)
v141 = v14.Character;
v142 = v141 v141:() ;
v142
;
v143, v144 = , v139 .huge ;
v233, v234 (:())
(v234)
v292 = v234:();
v293 = v234:() v234:() ;
(v292 v293 (v292.Health > ) (v292:() ~= .HumanoidStateType.Dead))
v360 = + ;
v361;
v362;
v363;
v364;
v365;
v366;
(v360 == )
v361, v362 = v13:(v293.Position);
v363 = .(v13.ViewportSize.X / , v13.ViewportSize.Y / );
v360 = - ;
(( + ) == v360)
v366 = (v142.Position - v293.Position).Magnitude;
(v362 (v365 <= v140) (v366 < v144))
v484 = - ( + ) ;
(v484 == ( - ( + )))
v143 = v293;
v144 = v366;
;
;
(v360 == ( - ( + )))
v364 = .(v361.X, v361.Y);
v365 = (v363 - v364).Magnitude;
v360 = ;
v143;
v57;
v235 = + ;
(v235 == )
v57 = .();
v57.Color = .(, , );
v235 = + ;
(v235 == ( + ))
v57.Thickness = + ;
v57.Filled = ;
v235 = ;
(v235 == ( - ( + )))
v57.Visible = ;
;
v15.InputBegan:((v145, v146)
( v146 (v145.KeyCode == aimbotBind))
v53 = v53;
);
v12.RenderStepped:((v147)
v148 = ;
(v148 == ( + ))
v57
v367 = + ;
(v367 == ( - ))
v57.Position = .(v13.ViewportSize.X / , v13.ViewportSize.Y / );
v57.Radius = v54;
v367 = - ( + ) ;
(v367 == ( - ))
v57.Visible = v53;
;
v53
v368 = - ( + ) ;
v369;
(v368 == ( + ))
v369 = (v55, v54);
v369
v485 = v13.CFrame.Position;
v486 = v369.Position;
v487 = .(v485, v486);
v13.CFrame = v13.CFrame:(v487, v56);
;
;
);
v26:();
v58 = ;
v58 = v26:({
Name = ,
Flag = ,
CurrentValue = ,
Set = ,
Callback = (v149)
v53 = v149;
});
v26:({
Name = ,
Flag = ,
CurrentKeybind = ,
HoldToInteract = ,
Callback = ()
v58
v58:( v53);
});
v26:({
Name = ,
Flag = ,
Range = {
- ( + ) ,
- ( + )
},
Increment = ,
CurrentValue = v54,
Callback = (v150)
v54 = v150;
});
v26:({
Name = ,
Flag = ,
Range = {
- ( + ) ,
},
Increment = ,
CurrentValue = v55,
Callback = (v151)
v55 = v151;
});
v26:({
Name = ,
Flag = ,
Range = {
- ( + ) ,
},
Increment = - ( + ) ,
Suffix = ,
CurrentValue = .(v56 * ( + ) ),
Callback = (v152)
v56 = .(v152 / , , );
});
v59 = ;
v60 = ;
v61 = ;
(v153)
v154 = - ( + ) ;
v155;
v156;
v157;
v158;
(v154 == ( - ))
v155 = v14.Character v14.CharacterAdded:() ;
v156 = v155 v155:() ;
v154 = ;
( == v154)
v327, v328 (:())
(v328)
v397 = ;
v398;
(v397 == ( - ( + )))
v398 = v328:();
v398
v510 = (v156.Position - v398.Position).Magnitude;
((v510 < v158) (v510 <= v153))
v157 = v328;
v158 = v510;
;
v157;
(v154 == )
v156
;
v157, v158 = , v153 .huge ;
v154 = - ( + ) ;
()
v159 = (v60);
v159
;
v160 = :(v14.Name);
v160
;
v161;
v236, v237 (v160:())
(v237:() v237:())
v161 = v237;
;
v161
;
v162 = v160:();
v163 = v159:();
( v162 v163)
;
v164 = (v163.Position - v162.Position).Unit;
v161.SwingEvent:(v164);
.(()
v59
(v63);
.(v61);
);
v26:();
v26:({
Title = ,
Content =
});
v26:({
Name = ,
Flag = ,
CurrentValue = ,
Callback = (v165)
v59 = v165;
});
v64 = {
PlayerESP = ,
TrainESP = ,
ItemESP = ,
MobESP = ,
OreESP = ,
EnableBox = ,
EnableHighlight = ,
EnableTracer = ,
ShowNames = ,
ShowDistance = ,
ShowHealth = ,
Colors = {
Player = .(, , + ),
Train = .( + , - , - ),
Item = .( - , - , + ),
Mob = .( - , , - ),
Ore = .(, + , )
}
};
v65 = {
Player = {},
Train = {},
Item = {},
Mob = {},
Ore = {}
};
()
v166 = - ;
v167;
(( - ( + )) == v166)
v167;
(v166 == ( - ))
v167 = {};
v329, v330 (:())
(v330)
.(v167, v330);
v166 = - ;
(v168)
v238, v239 (v168)
((v239) == )
v239:();
(((v239) == ) ((v239) == ))
v239:();
(v169)
v170 = + ;
(v170 == ( - ))
v331, v332 (v65[v169])
(v332);
v65[v169] = {};
;
(v171)
v172 = - ;
v173;
v174;
v175;
v176;
v177;
(( - ) == v172)
v333, v334 (v175)
v335 = - ( + ) ;
v336;
v337;
(v335 == )
v336, v337 = v13:(v334);
v337
v466 = + ;
v467;
(v466 == )
v177 = .(.(v177.X, v467.X), .(v177.Y, v467.Y));
;
(( - ) == v466)
v467 = .(v336.X, v336.Y);
v176 = .(.(v176.X, v467.X), .(v176.Y, v467.Y));
v466 = - ( + ) ;
;
v176, v177;
(v172 == ( + ))
v338 = -( - ( + )), + , - ( + )
v370 = -, + , -
v399 = -, - ( + ) ,
.(v175, v173.Position + (((v173.RightVector * v174.X) / ) * v338) + (((v173.UpVector * v174.Y) / ( - )) * v370) + (((v173.LookVector * v174.Z) / ( - )) * v399) );
v176, v177 = .(.huge, .huge), .( -.huge, -.huge);
v172 = ;
(v172 == ( + ))
v171.PrimaryPart
v371 = ;
v372;
(v371 == )
v372 = v171:();
v468, v469 (v372)
v469:()
v171.PrimaryPart = v469;
;
;
v171.PrimaryPart
;
v172 = + ;
(v172 == )
v173, v174 = v171:();
v175 = {};
v172 = ;
(v178, v179)
v65[v179][v178]
v244 = + ;
(v244 == ( - ))
v400, v401 (v65[v179][v178])
((v401) == )
v401:();
(((v401) == ) ((v401) == ))
v401:();
v65[v179][v178] = ;
;
v180 = v64.Colors[v179];
v181 = {};
v64.EnableBox
v245 = ;
v246;
(v245 == ( - ))
v246 = .();
v246.Color = v180;
v245 = - ( + ) ;
(v245 == ( - ( + )))
v246.Visible = ;
v181.Box = v246;
;
(v245 == )
v246.Thickness = + ;
v246.Filled = ;
v245 = - ( + ) ;
v64.EnableTracer
v247 = - ;
v248;
( == v247)
v181.Tracer = v248;
;
(v247 == ( - ))
v248.Thickness = ;
v248.Visible = ;
v247 = - ( + ) ;
(v247 == )
v248 = .();
v248.Color = v180;
v247 = ;
(v64.EnableHighlight v178:())
v249 = .();
v249.FillColor = v180;
v249.FillTransparency = - ;
v249.OutlineColor = .( - , - ( + ) , - ( + ) );
v249.OutlineTransparency = - ;
v249.DepthMode = .HighlightDepthMode.AlwaysOnTop;
v249.Adornee = v178;
v249.Parent = :();
v181.Highlight = v249;
(v64.ShowNames v64.ShowDistance)
v259 = .();
v259.Size = ;
v259.Center = ;
v259.Outline = ;
v259.Font = + ;
v259.Color = .(, - , + );
v259.Visible = ;
v181.Label = v259;
v64.ShowHealth
v267 = .();
v267.Thickness = ;
v267.Filled = ;
v267.Visible = ;
v181.HealthBar = v267;
v65[v179][v178] = v181;
v12.RenderStepped:(()
v240, v241 (v65)
v272, v273 (v241)
v274 = ;
( v272 v272.Parent)
v339 = ;
(v339 == ( - ( + )))
v274 = ;
;
(( - ( + )) == v339)
(v273);
v65[v240][v272] = ;
v339 = - ( + ) ;
v275 = ( v274 v272:() v272) ;
v276 = ( v274 ((v275 v275.PrimaryPart) v272)) ;
v276
v274
(v273);
v65[v240][v272] = ;
v274 = ;
v274
v340, v341 = v13:(v276.Position);
v342 = .(v340.X, v340.Y);
v341
(v273.Box v275)
v445, v446 = (v275);
(v445 v446)
v489 = ;
(v489 == )
v273.Box.Visible = ;
;
(v489 == ( + ))
v273.Box.Position = v445;
v273.Box.Size = v446 - v445 ;
v489 = - ( + ) ;
v273.Box.Visible = ;
v273.Tracer
v273.Tracer.From = .(v13.ViewportSize.X / , v13.ViewportSize.Y);
v273.Tracer.To = v342;
v273.Tracer.Visible = ;
v273.Label
v450 = ;
v64.ShowNames
v450 = v272.Name;
v64.ShowDistance
v492 = ;
v493;
( == v492)
v493 = (v13.CFrame.Position - v276.Position).Magnitude;
v450 = v450 .. .(, v493) ;
;
v273.Label.Text = v450;
v273.Label.Position = v342 - .(, - ) ;
v273.Label.Visible = ;
(v273.HealthBar v272:())
v454 = v272:();
v455 = v454.Health;
v456 = v454.MaxHealth;
(v455 <= )
(v273);
v65[v240][v272] = ;
v495 = .(v455 / v456 , + , );
v496 = ((v495 > ( - ( + ))) .( + , + , )) ((v495 > ) .( - , - ( + ) , - )) .( - , + , - ) ;
v273.HealthBar.Color = v496;
v273.HealthBar.Size = .(, * v495 );
v273.HealthBar.Position = v342 - .( - , ( - ( + )) - ( * ( - v495)) ) ;
v273.HealthBar.Visible = ;
v273.HealthBar
v273.HealthBar.Visible = ;
v403 = - ( + ) ;
(v403 == )
v273.Box
v273.Box.Visible = ;
v273.Tracer
v273.Tracer.Visible = ;
v403 = ;
(v403 == ( - ( + )))
v273.Label
v273.Label.Visible = ;
v273.HealthBar
v273.HealthBar.Visible = ;
;
);
()
v183 = + ;
(v183 == ( + ))
v64.PlayerESP
v404, v405 v11:()
v406 = - ;
(v406 == )
((v405 ~= v14) v405.Character)
(v405.Character, );
v405.CharacterAdded:((v502)
v503 = + ;
(v503 == ( + ))
.();
v502:()
v64.PlayerESP
(v502, );
;
);
;
v64.TrainESP
v383 = + ;
v384;
(v383 == ( - ( + )))
v384 = :();
v384
(v384, );
;
v183 = ;
(v183 == )
v64.ItemESP
v385 = + ;
v386;
(v385 == )
v386 = :();
v386
v516, v517 v386:()
v518 = + ;
v519;
(v518 == ( - ))
v519 = (v517:() v517.PrimaryPart) v517 ;
v519
(v517, );
;
v386.ChildAdded:((v520)
v521 = - ;
v522;
(v521 == ( - ))
(v522 v64.ItemESP)
(v520, );
;
(v521 == )
.();
v522 = (v520:() v520.PrimaryPart) v520 ;
v521 = - ;
);
;
v64.OreESP
v387 = :();
v387
v457, v458 v387:()
v459 = - ( + ) ;
v460;
(v459 == )
v460 = (v458:() v458.PrimaryPart) v458 ;
v460
(v458, );
;
v387.ChildAdded:((v461)
.();
v462 = (v461:() v461.PrimaryPart) v461 ;
(v462 v64.OreESP)
(v461, );
);
v183 = + ;
(v183 == ( + ))
v64.MobESP
v388 = - ;
(v388 == ( - ( + )))
v470, v471 (())
v472 = ;
v473;
(( - ) == v472)
v473 = (v471:() v471.PrimaryPart) v471 ;
v473
(v471, );
;
.DescendantAdded:((v474)
v475 = + ;
(v475 == )
.( - ( + ) );
(v64.MobESP (v474))
(v474, );
;
);
;
;
()
v242 (v65)
(v242);
();
v27:();
v27:({
Name = ,
Flag = ,
CurrentValue = ,
Callback = (v184)
v64.PlayerESP = v184;
v184
();
();
});
v27:({
Name = ,
Flag = ,
CurrentValue = ,
Callback = (v186)
v187 = ;
(( - ) == v187)
v64.TrainESP = v186;
v186
();
();
;
});
v27:({
Name = ,
Flag = ,
CurrentValue = ,
Callback = (v188)
v189 = - ( + ) ;
(v189 == ( + ))
v64.ItemESP = v188;
v188
();
();
;
});
v27:({
Name = ,
Flag = ,
CurrentValue = ,
Callback = (v190)
v64.MobESP = v190;
v190
();
();
});
v27:({
Name = ,
Flag = ,
CurrentValue = ,
Callback = (v192)
v193 = - ;
(v193 == ( + ))
v64.OreESP = v192;
v192
();
();
;
});
v27:();
v27:({
Name = ,
Flag = ,
Color = v64.Colors.Player,
Callback = (v194)
v195 = - ( + ) ;
(v195 == )
v64.PlayerESP
();
;
(( + ) == v195)
v64.Colors.Player = v194;
();
v195 = - ;
});
v27:({
Name = ,
Flag = ,
Color = v64.Colors.Train,
Callback = (v196)
v197 = ;
(v197 == ( - ))
v64.TrainESP
();
;
(( - ( + )) == v197)
v64.Colors.Train = v196;
();
v197 = - ;
});
v27:({
Name = ,
Flag = ,
Color = v64.Colors.Item,
Callback = (v198)
v64.Colors.Item = v198;
();
v64.ItemESP
();
});
v27:({
Name = ,
Flag = ,
Color = v64.Colors.Mob,
Callback = (v200)
v201 = ;
(v201 == ( - ))
v64.MobESP
();
;
(v201 == ( + ))
v64.Colors.Mob = v200;
();
v201 = + ;
});
v27:({
Name = ,
Flag = ,
Color = v64.Colors.Ore,
Callback = (v202)
v64.Colors.Ore = v202;
();
v64.OreESP
();
});
v27:();
v27:({
Name = ,
Flag = ,
CurrentValue = ,
Callback = (v204)
v64.EnableBox = v204;
();
});
v27:({
Name = ,
Flag = ,
CurrentValue = ,
Callback = (v206)
v64.EnableHighlight = v206;
();
});
v27:({
Name = ,
Flag = ,
CurrentValue = ,
Callback = (v208)
v209 = ;
(v209 == ( - ( + )))
v64.EnableTracer = v208;
();
;
});
v27:();
v27:({
Name = ,
Flag = ,
CurrentValue = ,
Callback = (v210)
v211 = ;
(( - ( + )) == v211)
v64.ShowNames = v210;
();
;
});
v27:({
Name = ,
Flag = ,
CurrentValue = ,
Callback = (v212)
v213 = + ;
(( + ) == v213)
v64.ShowDistance = v212;
();
;
});
v27:({
Name = ,
Flag = ,
CurrentValue = ,
Callback = (v214)
v64.ShowHealth = v214;
();
});
v28:();
v73;
v28:({
Name = ,
CurrentValue = ,
Callback = (v216)
v217 = - ( + ) ;
v218;
v219;
v220;
v221;
(v217 == ( + ))
v218 = v11.LocalPlayer;
v219 = v218.Character v218.CharacterAdded:() ;
v217 = - ;
(v217 == )
v220 = v219:();
v221 = v219:();
v217 = ;
(v217 == ( + ))
v216
v73 = v12.Heartbeat:(()
v407 = :();
(v407 v407.PrimaryPart v220 v221)
v463 = (v221.Position - v407.PrimaryPart.Position).Magnitude;
(v463 > ( - ( + )))
v220:(v407.PrimaryPart.Position);
v220:(v221.Position);
);
v73
v73:();
v73 = ;
;
});
v74 = ;
v75;
v28:({
Name = ,
Flag = ,
CurrentValue = ,
Callback = (v222)
v74 = v222;
v75
v277 = - ;
(v277 == ( - ))
v75:();
v75 = ;
;
v222
v75 = v12.Heartbeat:((v305)
v306 = + ;
v307;
v308;
v309;
v310;
v311;
v312;
(v306 == )
v308
;
v309 = v308:();
v306 = ;
(v306 == )
v307 = v11.LocalPlayer;
v308 = v307.Character;
v306 = - ;
(v306 == )
v312 = v309.WalkSpeed;
v310.CFrame = v310.CFrame + (v311 * v312 * v305) ;
break;
end
if ((1265 - (668 + 595)) == v306) then
v310 = v308:FindFirstChild("HumanoidRootPart");
if ( not v309 or not v310) then
return;
end
v306 = 3 + 0 ;
end
if (v306 == (1 + 2)) then
for v425, v426 in ipairs(v308:GetDescendants()) do
if v426:IsA("BasePart") then
v426.CanCollide = false;
end
end
v311 = workspace.CurrentCamera.CFrame.LookVector;
v306 = 10 - 6 ;
end
end
end);
end
end
});
v28:CreateSection("Themes");
local v76 = false;
local v77 = Color3.fromRGB(418 - (23 + 267) , 128, 2072 - (1129 + 815) );
local v78 = v18.Ambient;
local function v79()
if v76 then
v18.Ambient = v77;
else
v18.Ambient = v78;
end
end
v28:CreateToggle({
Name = "Custom Ambient",
Flag = "Ambient",
CurrentValue = false,
Callback = function(v223)
v76 = v223;
v79();
end
});
v28:CreateColorPicker({
Name = "Ambient Color",
Flag = "ambientColor",
Color = v77,
Callback = function(v224)
v77 = v224;
if v76 then
v79();
end
end
});
local v80 = v28:CreateDropdown({
Name = "Select Gui Theme",
Flag = "guiTheme",
Options = {
"Default",
"AmberGlow",
"Amethyst",
"Bloom",
"DarkBlue",
"Green",
"Light",
"Ocean",
"Serenity"
},
CurrentOption = {
"Default"
},
MultipleOptions = false,
Flag = "ThemeDropdown",
Callback = function(v225)
v10.ModifyTheme(v225[2 - 1 ]);
end
});
v8:LoadConfiguration();Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.
Main Tab Movement Small Movement Boost (Speed/Jump) – Increases player's walk speed and jump power. Boost Strength (%) – Adjusts the percentage boost for movement. Toggles Transparent Buildings – Makes buildings in the game semi-transparent. Unlock Camera – Removes camera restrictions. Fullbright – Removes darkness by increasing lighting. No Fog – Disables fog for better visibility. Camera FOV – Adjusts the camera's field of view. No Clip – Allows walking through objects. Combat Tab InstaKill & Freeze Freeze Mobs (on click) – Freezes mobs in place when clicked. Toggle Freeze Mobs (Keybind: V) – Toggles freezing mobs. InstaKill Mobs (on click) – Kills mobs instantly when clicked. Toggle InstaKill Mobs (Keybind: B) – Toggles insta-kill. Range Slider – Sets the range for freeze/kill actions. Aimbot Aimbot Toggle – Locks the camera onto mobs. Toggle Aimbot (Keybind: N) – Toggles aimbot. Aimbot FOV – Adjusts the field of view for aimbot. Aimbot Range – Sets the maximum lock-on distance. Tracking Speed – Controls how smoothly the aimbot tracks targets. Mob Aura Melee Aura – Automatically attacks nearby mobs when a weapon is equipped. Visuals Tab (ESP) Target ESP