Run it
Copy the script and paste it into your executor.
local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
local w = library:CreateWindow("A")
local b = w:CreateFolder()
items = {}
i, v (.RuntimeItems:())
.(items, v.Name)
SelectedItemName
itemDropdown = b:(, items, , (selectedItem)
SelectedItemName = selectedItem
)
()
items = {}
i, v (.RuntimeItems:())
.(items, v.Name)
itemDropdown:(items)
.RuntimeItems.ChildAdded:(refreshDropdown)
.RuntimeItems.ChildRemoved:(refreshDropdown)
b:(, ()
player = .Players.LocalPlayer
character = player.Character
SelectedItem = .RuntimeItems:(SelectedItemName)
SelectedItem SelectedItem.PrimaryPart character character.PrimaryPart
hrp = character.PrimaryPart
forwardOffset = hrp.CFrame.LookVector *
SelectedItem.PrimaryPart.CFrame = hrp.CFrame + forwardOffset
.()
:():():():():():(SelectedItem)
()
)
myLabel = b:(, {
TextSize = ;
TextColor = .(, , );
BgColor = .(, , );
})
b:(, ()
SelectedItemName
SelectedItem = .RuntimeItems:(SelectedItemName)
SelectedItem SelectedItem:()
myLabel:( .. (SelectedItem:()))
myLabel:()
myLabel:()
)
b:(, ()
.Train.TrainControls.Lever.HitBox.ClickDetector.ActivationDistance = .huge
(.Train.TrainControls.Lever.HitBox.ClickDetector)
)
b:(, ()
(.RuntimeItems:(SelectedItemName).PrimaryPart, .Train.TrainControls.FuelDetect, )
(.RuntimeItems:(SelectedItemName).PrimaryPart, .Train.TrainControls.FuelDetect, )
)
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
idk made it cuz was playing the game and wanted to make my life easier