Run it
Copy the script and paste it into your executor.
:() .Loaded:()
.Rejoined
Players = :()
TeleportService = :()
Players.LocalPlayer.CharacterAdded:((char)
char:().Died:(()
()
TeleportService:(.PlaceId)
)
)
.() Players.LocalPlayer.Character Players.LocalPlayer.PlayerGui:()
:():():():()
.CoreGui:()
gui = .(, .CoreGui)
gui.Name =
gui.ResetOnSpawn =
gui.IgnoreGuiInset =
mainFrame = .(, gui)
mainFrame.Name =
mainFrame.Size = .(, , , )
mainFrame.Position = .(, , , )
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.BorderColor3 = .(, , )
mainFrame.ZIndex =
UserInputService = :()
dragging =
dragStart =
startPos =
mainFrame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = mainFrame.Position
)
mainFrame.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
delta = input.Position - dragStart
mainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
mainFrame.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
)
title = .(, mainFrame)
title.Size = .(, , , )
title.Position = .(, , , )
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(, , )
title.TextScaled =
title.Font = .Font.SourceSansBold
title.ZIndex =
bondCount = .(, mainFrame)
bondCount.Name =
bondCount.Size = .(, , , )
bondCount.Position = .(, , , )
bondCount.BackgroundTransparency =
bondCount.Text =
bondCount.TextColor3 = .(, , )
bondCount.TextScaled =
bondCount.Font = .Font.SourceSans
bondCount.ZIndex =
.Bond =
.RuntimeItems.ChildAdded:((v)
v.Name:() v:()
v.Destroying:(()
.Bond +=
)
)
.(()
gui = .CoreGui:()
gui gui:() gui.mainFrame:()
gui.mainFrame.bondCount.Text = .. (.Bond)
.()
)
player = Players.LocalPlayer
player.CameraMode =
player.CameraMaxZoomDistance = .huge
player.CameraMinZoomDistance =
char = player.Character player.CharacterAdded:()
hrp = char:()
hum = char:()
.CurrentCamera.CameraSubject = hum
hrp.Anchored =
.()
hrp.CFrame = .(, , -)
.() .RuntimeItems:()
.()
_, v (.RuntimeItems:())
v.Name == v:()
v.VehicleSeat.Disabled =
v.VehicleSeat:(, )
v.VehicleSeat:(hum)
.()
_, v (.RuntimeItems:())
v.Name == v:() (hrp.Position - v.VehicleSeat.Position).Magnitude <
hrp.CFrame = v.VehicleSeat.CFrame
.()
hrp.Anchored =
.() hum.Sit
.()
hum.Sit =
.()
_, v (.RuntimeItems:())
v.Name == v:() (hrp.Position - v.VehicleSeat.Position).Magnitude <
hrp.CFrame = v.VehicleSeat.CFrame
.()
hum.Sit
.()
_, v (:())
v:() v:()
seat = v.RequiredComponents:() v.RequiredComponents.Controls:() v.RequiredComponents.Controls.ConductorSeat:()
seat
tp = :():(hrp, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.InOut), { = seat.CFrame * .(, , )})
tp:()
hrp:()
bv = .(, hrp)
bv.Name =
bv.MaxForce = .(, , )
bv.Velocity = .zero
tp.Completed:()
.()
hum.Sit
tp = :():(hrp, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.InOut), { = .(, -, -)})
tp:()
hrp:()
bv = .(, hrp)
bv.Name =
bv.MaxForce = .(, , )
bv.Velocity = .zero
.() .RuntimeItems:()
tp:()
_, v (.RuntimeItems:())
v.Name:() v:()
v:()
hrp.CFrame = v.Part.CFrame
:().Shared.Network.RemotePromise.Remotes.C_ActivateObject:(v)
.()
v:()
.()
--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] -- [ I recommend Use Krnl Executor for Afk Farm ] -- Feature • Out Bonds ( Not too fast! ) Don't forget leave a like or Follow 😄

Dead Rails