Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
ReplicatedStorage = :()
Library = (:(
))()
LocalPlayer = Players.LocalPlayer
Character = LocalPlayer.Character LocalPlayer.CharacterAdded:()
LocalPlayer.CharacterAdded:((NewCharacter)
Character = NewCharacter
)
Flags = {
AutoFill = ,
AutoPour = ,
AutoTake = ,
}
Remotes = (ReplicatedStorage.Verdant.Remotes)
Drains = {}
Chests = {}
_, obj (())
(obj) == (obj, ) ~= (obj, ) ~=
.(Drains, obj)
(obj) == (obj, ) ~= (obj, ) ~=
.(Chests, obj)
Window = Library:(, {
persistwindow = ,
itemspacing = ,
underlinecolor = ,
togglestyle = ,
usehiddengui = ,
})
Window:()
Window:(, {
location = flags,
flag = ,
default = ,
}, (State)
Flags.AutoFill = State
)
Window:(, {
location = flags,
flag = ,
default = ,
}, (State)
Flags.AutoPour = State
)
Window:(, {
location = flags,
flag = ,
default = ,
}, (State)
Flags.AutoTake = State
)
Window:(, {
flag = ,
}, ()
AutoPourApi = Library:()
AutoPourApi:()
OldPosition = Character.HumanoidRootPart.CFrame
_, Chest Chests
success = (()
Chest._opened
Chest._instance:()
.()
Character.HumanoidRootPart.CFrame = Chest._instance.CFrame
Remotes:(, Chest._instance)
)
success
Character.HumanoidRootPart.CFrame = OldPosition
ButtonApi = Library:()
ButtonApi:()
)
()
Flags.AlreadyPouring
Flags.AlreadyPouring =
OldPosition = Character.HumanoidRootPart.CFrame
TargetDrain
_,Drain Drains
Drain._draining
TargetDrain = Drain
BucketFill >=
.()
Character.HumanoidRootPart.CFrame = TargetDrain._vacuum.WorldPivot
Remotes:(, TargetDrain._prompt)
Character.HumanoidRootPart.CFrame = OldPosition
Flags.AlreadyPouring =
RunService.RenderStepped:((Delta)
BucketFill = LocalPlayer:()
BucketFill
Flags.AutoTake
_,Drain Drains
Drain._awaitingTake
Remotes:(, Drain._prompt)
(Drain._takePrompt, Character.HumanoidRootPart, )
(Drain._takePrompt, Character.HumanoidRootPart, )
Flags.AutoFill BucketFill <
Remotes:()
Flags.AutoPour BucketFill >=
Flags.AlreadyPouring
()
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.

Universal