Run it
Copy the script and paste it into your executor.
partName =
targetColor = .(, , )
use_velocity =
stepFactor =
stepDelay =
Workspace = :()
Players = :()
LocalPlayer = Players.LocalPlayer
RunService = :()
dragging =
dragConnection =
collisionMemory = {}
baseSpeed =
(seat)
parentFolder = seat.Parent
parentModel = parentFolder parentFolder.Parent
parentModel parentModel:()
_, descendant (parentModel:())
descendant:()
collisionMemory[descendant] = descendant.CanCollide
descendant.CanCollide =
()
part, originalState (collisionMemory)
part part:()
part.CanCollide = originalState
collisionMemory = {}
()
character = LocalPlayer.Character
character
root = character:()
humanoid = character:()
root humanoid
seat = humanoid.SeatPart
seat (seat)
_, model (Workspace:())
model:()
part = model:(partName)
part part:() part.Color == targetColor
targetPos = part.Position + .(, , )
dragging =
use_velocity
dragConnection = RunService.Heartbeat:(()
dragging
dragConnection dragConnection:()
()
direction = (targetPos - root.Position)
direction.Magnitude <=
root.Velocity = .zero
dragging =
dragConnection dragConnection:()
()
speed = .(direction.Magnitude, , baseSpeed)
root.Velocity = direction.Unit * speed
)
dragging (root.Position - targetPos).Magnitude >
newPos = root.Position:(targetPos, stepFactor)
root.CFrame = .(newPos, targetPos)
.(stepDelay)
()
()
screenGui = .()
screenGui.Name =
screenGui.Parent = LocalPlayer:()
frame = .()
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.Active =
frame.Draggable =
frame.Parent = screenGui
uiCorner = .()
uiCorner.CornerRadius = .(, )
uiCorner.Parent = frame
uiStroke = .()
uiStroke.Thickness =
uiStroke.Color = .(, , )
uiStroke.Parent = frame
gradient = .()
gradient.Color = ColorSequence.({
ColorSequenceKeypoint.(, .(,,)),
ColorSequenceKeypoint.(, .(,,))
})
gradient.Rotation =
gradient.Parent = frame
speedBox = .()
speedBox.Size = .(, -, , )
speedBox.Position = .(, , , )
speedBox.Text = (baseSpeed)
speedBox.TextColor3 = .(,,)
speedBox.BackgroundColor3 = .(,,)
speedBox.ClearTextOnFocus =
speedBox.Parent = frame
speedCorner = .()
speedCorner.CornerRadius = .(, )
speedCorner.Parent = speedBox
toggleButton = .()
toggleButton.Size = .(, -, , )
toggleButton.Position = .(, , , )
toggleButton.Text =
toggleButton.TextColor3 = .(,,)
toggleButton.BackgroundColor3 = .(,,)
toggleButton.Parent = frame
buttonCorner = .()
buttonCorner.CornerRadius = .(, )
buttonCorner.Parent = toggleButton
statusDot = .()
statusDot.Size = .(, , , )
statusDot.Position = .(, -, , )
statusDot.BackgroundColor3 = .(, , )
statusDot.Parent = frame
dotCorner = .()
dotCorner.CornerRadius = .(, )
dotCorner.Parent = statusDot
toggleButton.MouseButton1Click:(()
dragging
baseSpeed = (speedBox.Text) baseSpeed
dragging =
toggleButton.Text =
statusDot.BackgroundColor3 = .(, , )
()
dragging =
toggleButton.Text =
statusDot.BackgroundColor3 = .(, , )
dragConnection dragConnection:()
()
)just makes you able to do trailer jobs faster (QoL)

Drive World ๐๏ธ Drifting & Racing