Run it
Copy the script and paste it into your executor.
Players = :()
Player = Players.LocalPlayer
Rayfield = (:())()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
Theme = ,
ConfigurationSaving = {
Enabled =
},
Discord = {
Enabled =
},
KeySystem =
})
MainTab = Window:(, )
MainTab:()
isTeleporting =
(stageNum)
stagesFolder = :() .Map:()
stagesFolder
stageModel = stagesFolder:((stageNum))
stageModel
componentsOpen = stageModel:() stageModel.Components:()
checkpointHitbox = stageModel:() stageModel.Checkpoint:()
currentCharacter = Player.Character
humanoid = currentCharacter currentCharacter:()
currentCharacter humanoid
targetInstance = currentCharacter
physicsPart = currentCharacter:()
seat = humanoid.SeatPart
seat seat:()
physicsPart = seat
targetInstance = seat:() seat.Parent
physicsPart
physicsPart.AssemblyLinearVelocity = .(, , )
physicsPart.AssemblyAngularVelocity = .(, , )
physicsPart.Anchored =
checkpointHitbox checkpointHitbox:()
forwardOffset = checkpointHitbox.CFrame.LookVector *
targetInstance:(checkpointHitbox.CFrame + forwardOffset + .(, , ))
.()
checkpointHitbox checkpointHitbox:()
(physicsPart, checkpointHitbox, )
.()
(physicsPart, checkpointHitbox, )
componentsOpen componentsOpen:()
(physicsPart, componentsOpen, )
.()
(physicsPart, componentsOpen, )
.()
physicsPart.AssemblyLinearVelocity = .(, , )
physicsPart.Anchored =
MainTab:({
Name = ,
Callback = ()
isTeleporting
leaderstats = Player:()
stageValue = leaderstats (leaderstats:() leaderstats:())
stageValue
isTeleporting =
currentStageNum = stageValue.Value
nextStageNum = currentStageNum +
(nextStageNum)
Rayfield:({
Title = ,
Content = .. nextStageNum,
Duration =
})
.()
isTeleporting =
Rayfield:({
Title = ,
Content = ,
Duration =
})
()
,
})
FAQTab = Window:(, )
FAQTab:()
FAQTab:({
Title = ,
Content =
})
FAQTab:()
FAQTab:({
Title = ,
Content =
})Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.
It just skips stages in driving test