Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
RunService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
player.CharacterAdded:((char)
character = char
humanoid = char:()
)
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = player:()
exitButton = .()
exitButton.Name =
exitButton.Size = .(, , , )
exitButton.Position = .(, , , )
exitButton.Text =
exitButton.BackgroundColor3 = .(, , )
exitButton.TextColor3 = .(, , )
exitButton.Font = .Font.SourceSansBold
exitButton.TextSize =
exitButton.Parent = screenGui
teleportButton = .()
teleportButton.Name =
teleportButton.Size = .(, , , )
teleportButton.Position = .(, , , )
teleportButton.Text =
teleportButton.BackgroundColor3 = .(, , )
teleportButton.TextColor3 = .(, , )
teleportButton.Font = .Font.SourceSansBold
teleportButton.TextSize =
teleportButton.Parent = screenGui
healButton = .()
healButton.Name =
healButton.Size = .(, , , )
healButton.Position = .(, , , )
healButton.Text =
healButton.BackgroundColor3 = .(, , )
healButton.TextColor3 = .(, , )
healButton.Font = .Font.SourceSansBold
healButton.TextSize =
healButton.Parent = screenGui
speedButton = .()
speedButton.Name =
speedButton.Size = .(, , , )
speedButton.Position = .(, , , )
speedButton.Text =
speedButton.BackgroundColor3 = .(, , )
speedButton.TextColor3 = .(, , )
speedButton.Font = .Font.SourceSansBold
speedButton.TextSize =
speedButton.Parent = screenGui
offset = .(, , -)
maxDistance =
speedEnabled =
(model)
model:()
Players:(model)
model:() model:()
()
char = player.Character
char
myHRP = char:()
myHRP
_, obj (:())
obj:() obj.Name ==
npc = obj.Parent
(npc) (obj.Position - myHRP.Position).Magnitude <= maxDistance
obj.CFrame = myHRP.CFrame * .(offset)
()
char = player.Character
char
hrp = char:()
hrp
nearest =
shortestDist = .huge
_, seat (:())
seat:() seat.Disabled
dist = (seat.Position - hrp.Position).Magnitude
dist < shortestDist
shortestDist = dist
nearest = seat
nearest
()
char = player.Character
char
hrp = char:()
humanoid = char:()
hrp humanoid
seat = ()
seat
()
originalCFrame = hrp.CFrame
wasAnchored = seat.Anchored
seat.Anchored =
hrp.CFrame = seat.CFrame + .(, , )
.()
hpLabel = player:()
player.PlayerGui:()
player.PlayerGui.Main:()
player.PlayerGui.Main.HomePage:()
player.PlayerGui.Main.HomePage.Bottom:()
player.PlayerGui.Main.HomePage.Bottom.Main:()
player.PlayerGui.Main.HomePage.Bottom.Main.Health:()
player.PlayerGui.Main.HomePage.Bottom.Main.Health.Num:()
hpLabel hpLabel:()
text = hpLabel.Text
current, max = .(text, )
current max (current) == (max)
()
humanoid.Sit =
.()
hrp.CFrame = originalCFrame
seat.Anchored = wasAnchored
UserInputService.JumpRequest:(()
humanoid
humanoid:(.HumanoidStateType.Jumping)
)
RunService.Stepped:(()
speedEnabled humanoid
humanoid.WalkSpeed =
)
()
speedEnabled = speedEnabled
speedButton.Text = .. (speedEnabled )
speedEnabled humanoid
humanoid.WalkSpeed =
teleportButton.MouseButton1Click:(teleportNearbyNPCs)
healButton.MouseButton1Click:(healPlayer)
speedButton.MouseButton1Click:(toggleSpeed)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.R
()
input.KeyCode == .KeyCode.F
()
input.KeyCode == .KeyCode.G
()
)
exitButton.MouseButton1Click:(()
screenGui:()
)
Infinite Jump Bring enemies in room (R) Must be close enough, enemies must not be in animation. Heal (F) Teleports to campfire seat, then back. Speed (G) Sets loop walkspeed to 60. just something I threw together with chatgpt would love to see some better scripts for this game