Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local Cooldown = 0
LocalPlayer.CharacterAdded:Connect(function(NewCharacter)
Character = NewCharacter
end)
RunService.RenderStepped:Connect(function(Delta)
Cooldown += Delta
if Cooldown < 0.2 then return end
Cooldown = 0
if not Character then return end
local Targets = {}
for _, Mob in workspace.Mobs:GetChildren() do
if Mob Mob:() Mob:() > Mob:()
(Character.HumanoidRootPart.Position - Mob.HumanoidRootPart.Position).Magnitude <
.(Targets, Mob)
#Targets >
ReplicatedStorage.Systems.Combat.PlayerAttack:(Targets)
)Kill Aura