Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu, pastebin.com.
--Dont Skid this script. If do u will get blacklisted.
--馃弳 Easy Stud Jumps Obby馃弳 script
local
loadstring
game
HttpGet
'https://sirius.menu/rayfield'
--Main
local
CreateWindow
"TooColdHub"
"TooColdHub Test"
"by MarcusFF2"
true
nil
-- Create a custom folder for your hub/game
"Big Hub"
false
"noinvitelink"
-- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
true
-- Set this to false to make them join the discord every time they load it up
false
-- Set this to true to use our key system
"TooColdHub Key"
"Key System"
"A method of obtaining the key is provided"
"toocoldhub key"
-- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
false
-- The user's key will be saved, but if you change the key, they will be unable to use your script
true
-- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
"https://pastebin.com/u3fvNvTw"
-- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
local
CreateTab
"Home"
nil
-- Title, Image
local
CreateSection
"Main"
Notify
"welcome to toocoldhub"
"welcome"
5
nil
-- Notification Buttons
"Okay!"
function
print
"The user tapped Okay!"
end
local
CreateButton
"Infinite Jump Toggle"
function
--Toggles the infinite jump between on or off on every script run
_G
not
_G
if
_G
nil
then
--Ensures this only runs once to save resources
_G
true
--Notifies readiness
game
SetCore
"SendNotification"
"TooColdHub"
"Infinite Jump Activated!"
5
--The actual infinite jump
local
game
GetService
'Players'
local
GetMouse
connect
function
if
_G
then
if
byte
32
then
game
GetService
'Players'
FindFirstChildOfClass
'Humanoid'
ChangeState
'Jumping'
wait
ChangeState
'Seated'
end
end
end
end
end
local
CreateButton
"Destory Script"
function
Destroy
end
local
CreateSlider
"WalkSpeed"
0
300
1
"Speed"
16
"Slider1"
-- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
function
game
end
--Dm if having trouble: toocoldmarcus :discord user.