Walkspeed Infinity Jump ClickTP · RobloxExploits.lol
ScriptBlox / Epic Minigames ✨ Walkspeed Infinity Jump ClickTP AdorbsxVibesPr3ppy 2 years ago 41K views 2Run it
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Walkspeed Infinity Jump ClickTP.lua · 231 lines Download Copy Library = ( : ( ))()
Window = Library. ( , )
Tab = Window: ( )
Section = Tab: ( )
Section: ( , , ()
( : ( , ))()
)
Section: ( , , ()
( : ( ))()
)
Section: ( , , ()
sound = . ( , .Workspace)
sound.Volume =
sound.SoundId =
sound.Looped =
sound: ()
library = ( : ( , ))()
library.options.underlinecolor =
library.options.toggledisplay =
Window = library: ( )
Label = Window: ( ,( ))
Section = Window: ( ,( ))
Dropdown = Window: ( ,{
[ ] = ;
[ ] = { , , , , , , , , , , , , , , };
[ ] = {};
}, (bool)
args = {
[ ] = (bool)
}
: ( ).RemoteEvents.CustomGloveRemote: ( (args))
)
Section = Window: ( ,( ))
Slider = Window: ( ,{
[ ] = ;
[ ] = ;
[ ] = ;
[ ] = ( );
[ ] = ;
[ ] = {};
}, (spd)
: ( )[ ].Value = (spd)
)
Toggle = Window: ( ,{
[ ] = ( );
[ ] = ;
[ ] = {};
}, (v)
sound = . ( , .Workspace)
sound.Volume =
sound.SoundId =
sound.Looped =
sound: ()
(v) ==
args = {
[ ] =
}
: ( ).RemoteEvents.PlayerStaminaRemote: ( (args))
(v) ==
args = {
[ ] =
}
: ( ).RemoteEvents.PlayerStaminaRemote: ( (args))
)
Toggle = Window: ( ,{
[ ] = ( );
[ ] = ;
[ ] = {};
}, (v)
sound = . ( , .Workspace)
sound.Volume =
sound.SoundId =
sound.Looped =
sound: ()
(v) ==
args = {
[ ] =
}
: ( ).RemoteEvents.PVPRemote: ( (args))
(v) ==
args = {
[ ] =
}
: ( ).RemoteEvents.PVPRemote: ( (args))
)
Button = Window: ( , ()
sound = . ( , .Workspace)
sound.Volume =
sound.SoundId =
sound.Looped =
sound: ()
args = {
[ ] =
}
: ( ).LocalPlayer.Character.Humanoid.RagdollRemoteEvent: ( (args))
)
Button = Window: ( , ()
sound = . ( , .Workspace)
sound.Volume =
sound.SoundId =
sound.Looped =
sound: ()
args = {
[ ] =
}
: ( ).LocalPlayer.Character.Humanoid.RagdollRemoteEvent: ( (args))
)
Button = Window: ( , ()
sound = . ( , .Workspace)
sound.Volume =
sound.SoundId =
sound.Looped =
sound: ()
ow
.go5 =
ow = ( , , ( (self,...)
m = ()
args = {...}
() .go5 == m ==
self.Name == self.Name ==
args[ ] == args[ ] ==
(args[ ])
(self,...)
(self,...)
))
)
Button = Window: ( , ()
sound = . ( , .Workspace)
sound.Volume =
sound.SoundId =
sound.Looped =
sound: ()
: ( )[ ].Value =
)
)
Section: ( , , ()
( : ( ))()
)
Section: ( , , ()
( : ( ))()
)
Section: ( , , ()
( : ( , ))()
)
Section: ( , , ()
( : ( ))()
)
Section: ( , , ()
( : ( ))()
)
Section: ( , , ()
( : ( ))()
)
Section: ( , , ()
( : )()
)
Section: ( , , ()
( : ( , ))()
)
Section: ( , , ()
( : ( ))()
)
Section: ( , , ()
.VapePrivate =
( : ( , ))()
)
Section: ( , , ()
().LoopOverTime =
( : (( ), ))()
)
Tab = Window: ( )
Section = Tab: ( )
Section: ( , , ()
( : ( ))()
)
Section: ( , , ()
( : ( , ))()
)
Tab = Window: ( )
Section = Tab: ( )
Section: ( , , , , (v)
.Players.LocalPlayer.Character.Humanoid.WalkSpeed = v
)
Section: ( , , , , (v)
.Players.LocalPlayer.Character.Humanoid.JumpPower = v
.Players.LocalPlayer.Character.Humanoid.JumpHeight = v
)
Section: ( , , ()
Events =
Requests =
Hitbox =
( : ( , ))()
)
Tab = Window: ( )
Section = Tab: ( )
Section: ( , , .KeyCode.RightShift, ()
Library: ()
)
Tab = Window: ( )
Section = Tab: ( )
Section: ( , , ()
)Show all 231 lines
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com, ducksite.xyz, projectevo.xyz, pastebin.com.
Features Works in epic minigames Features: esp infinite jump and much more. From ScriptBlox
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function
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CreateWindow
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'Dropdown'
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or
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'Player'
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Slider
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10
'min'
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'max'
25
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game
GetService
"ReplicatedStorage"
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local
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'Auto Block'
-- 1st Arg = Text Display
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-- Arg if you want to manually set it to be Active or not when created
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-- Can be edited for any table or will be placed in Window.flags
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-- callback function when toggle is turned on or off
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if
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then
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1
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then
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"ReplicatedStorage"
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'Toggle PVP'
-- 1st Arg = Text Display
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nil
-- Arg if you want to manually set it to be Active or not when created
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'pvp'
-- Name to be called upon when applied to specified table or default table of library
'location'
-- Can be edited for any table or will be placed in Window.flags
function
-- callback function when toggle is turned on or off
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Instance
new
"Sound"
game
2
"rbxassetid://6098419898"
false
Play
if
true
then
local
1
"on"
game
GetService
"ReplicatedStorage"
FireServer
unpack
end
if
false
then
local
1
"off"
game
GetService
"ReplicatedStorage"
FireServer
unpack
end
end
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Button
'Ragdoll'
function
local
Instance
new
"Sound"
game
2
"rbxassetid://6098419898"
false
Play
local
1
true
game
GetService
"Players"
FireServer
unpack
end
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'Unragdoll'
function
local
Instance
new
"Sound"
game
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"rbxassetid://6098419898"
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Play
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1
false
game
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"Players"
FireServer
unpack
end
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"rbxassetid://6098419898"
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Play
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_G
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"__namecall"
newcclosure
function
local
getnamecallmethod
local
if
not
checkcaller
and
_G
true
and
"FireServer"
then
if
"PlayerDodgeRemote"
or
"PlayerStaminaRemote"
then
if
1
false
or
1
true
then
print
1
return
end
end
print
end
return
ow
end
end
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'Disable Punch Cooldown'
function
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"Sound"
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"rbxassetid://6098419898"
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ToggleUI
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