Run it
Copy the script and paste it into your executor.
Players = :()
TweenService = :()
plr = Players.LocalPlayer
plr.PlayerGui:()
plr.PlayerGui.AutoTeleportPro:()
gui = .(, plr.PlayerGui)
gui.Name =
gui.ResetOnSpawn =
mainFrame = .(, gui)
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BackgroundTransparency =
mainFrame.Active =
mainFrame.Draggable =
corner = .(, mainFrame)
corner.CornerRadius = .(, )
glow = .(, mainFrame)
glow.Color = .(, , )
glow.Thickness =
glow.Transparency =
innerFrame = .(, mainFrame)
innerFrame.Size = .(, -, , -)
innerFrame.Position = .(, , , )
innerFrame.BackgroundColor3 = .(, , )
innerFrame.BackgroundTransparency =
innerFrame.BorderSizePixel =
innerCorner = .(, innerFrame)
innerCorner.CornerRadius = .(, )
titleBar = .(, innerFrame)
titleBar.Size = .(, , , )
titleBar.BackgroundColor3 = .(, , )
titleBar.BorderSizePixel =
titleCorner = .(, titleBar)
titleCorner.CornerRadius = .(, , , )
title = .(, titleBar)
title.Text = .. plr.Name ..
title.Size = .(, -, , )
title.Position = .(, , , )
title.BackgroundTransparency =
title.TextColor3 = .(, , )
title.Font = .Font.GothamBlack
title.TextSize =
title.TextXAlignment = .TextXAlignment.Left
closeBtn = .(, titleBar)
closeBtn.Text =
closeBtn.Size = .(, , , )
closeBtn.Position = .(, -, , -)
closeBtn.BackgroundColor3 = .(, , )
closeBtn.TextColor3 = .(, , )
closeBtn.Font = .Font.GothamBold
closeBtn.TextSize =
closeBtn.AutoButtonColor =
closeCorner = .(, closeBtn)
closeCorner.CornerRadius = .(, )
closeBtn.MouseButton1Click:(()
gui:()
)
worlds = {
{name = , color = .(, , ), hoverColor = .(, , ), coords = {{x = -, y = , z = -},{x = , y = , z = -}}},
{name = , color = .(, , ), hoverColor = .(, , ), coords = {{x = , y = , z = -},{x = , y = , z = -}}},
{name = , color = .(, , ), hoverColor = .(, , ), coords = {{x = , y = , z = -},{x = , y = , z = -}}}
}
activeWorld =
teleportActive =
currentCoordIndex =
worldButtons = {}
i, world (worlds)
btnFrame = .(, innerFrame)
btnFrame.Size = .(, , , )
btnFrame.Position = .(, , + (i-)*, )
btnFrame.BackgroundColor3 = .(, , )
btnFrame.BackgroundTransparency =
btnFrame.BorderSizePixel =
btnCorner = .(, btnFrame)
btnCorner.CornerRadius = .(, )
btnStroke = .(, btnFrame)
btnStroke.Color = .(, , )
btnStroke.Thickness =
btn = .(, btnFrame)
btn.Text = world.name
btn.Size = .(, , , )
btn.Position = .(, , , )
btn.BackgroundColor3 = world.color
btn.TextColor3 = .(, , )
btn.Font = .Font.GothamBold
btn.TextSize =
btn.AutoButtonColor =
btnInnerCorner = .(, btn)
btnInnerCorner.CornerRadius = .(, )
statusIndicator = .(, btnFrame)
statusIndicator.Size = .(, , , )
statusIndicator.Position = .(, -, , -)
statusIndicator.BackgroundColor3 = .(, , )
statusIndicator.BorderSizePixel =
statusCorner = .(, statusIndicator)
statusCorner.CornerRadius = .(, )
originalSize = btnFrame.Size
enlargedSize = .(, , , )
btn.MouseEnter:(()
teleportActive activeWorld ~= i
TweenService:(btn, TweenInfo.(), {BackgroundColor3 = world.hoverColor}):()
TweenService:(btnFrame, TweenInfo.(), {Size = enlargedSize}):()
)
btn.MouseLeave:(()
teleportActive activeWorld ~= i
TweenService:(btn, TweenInfo.(), {BackgroundColor3 = world.color}):()
TweenService:(btnFrame, TweenInfo.(), {Size = originalSize}):()
)
btn.MouseButton1Click:(()
activeWorld == i
teleportActive =
activeWorld =
currentCoordIndex =
TweenService:(btn, TweenInfo.(), {BackgroundColor3 = world.color}):()
TweenService:(statusIndicator, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
TweenService:(glow, TweenInfo.(), {Color = .(, , )}):()
teleportActive =
currentCoordIndex =
j = , #worlds
j ~= i
otherBtnFrame = worldButtons[j]
otherBtnFrame
otherBtn = otherBtnFrame:()
otherStatus = otherBtnFrame:()
otherBtn otherStatus
TweenService:(otherBtn, TweenInfo.(), {BackgroundColor3 = worlds[j].color}):()
TweenService:(otherStatus, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
activeWorld = i
TweenService:(btn, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
TweenService:(statusIndicator, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
TweenService:(glow, TweenInfo.(), {Color = .(, , )}):()
)
worldButtons[i] = btnFrame
bottomInfo = .(, innerFrame)
bottomInfo.Size = .(, , , )
bottomInfo.Position = .(, , , -)
bottomInfo.BackgroundColor3 = .(, , )
bottomInfo.BorderSizePixel =
bottomCorner = .(, bottomInfo)
bottomCorner.CornerRadius = .(, , , )
speedText = .(, bottomInfo)
speedText.Text =
speedText.Size = .(, -, , )
speedText.Position = .(, , , )
speedText.BackgroundTransparency =
speedText.TextColor3 = .(, , )
speedText.Font = .Font.Gotham
speedText.TextSize =
speedText.TextXAlignment = .TextXAlignment.Left
(()
gui.Parent
teleportActive activeWorld plr.Character
char = plr.Character
hrp = char:()
hrp
world = worlds[activeWorld]
coord = world.coords[currentCoordIndex]
hrp.CFrame = .(coord.x, coord.y, coord.z)
currentCoordIndex = currentCoordIndex ==
speedText.Text = .(, activeWorld)
speedText.Text =
.()
)
(message, duration)
duration = duration
NotificationGui = .()
NotificationGui.Name =
NotificationGui.ZIndexBehavior = .ZIndexBehavior.Sibling
NotificationGui.Parent = plr.PlayerGui
Frame = .()
Frame.Size = .(, , , )
Frame.Position = .(, -, , )
Frame.BackgroundColor3 = .(, , )
Frame.BorderSizePixel =
Frame.BackgroundTransparency =
Frame.Parent = NotificationGui
Corner = .(, Frame)
Corner.CornerRadius = .(, )
UIStroke = .(, Frame)
UIStroke.Color = .(, , )
UIStroke.Thickness =
TextLabel = .(, Frame)
TextLabel.Size = .(, -, , -)
TextLabel.Position = .(, , , )
TextLabel.BackgroundTransparency =
TextLabel.TextColor3 = .(, , )
TextLabel.TextStrokeTransparency =
TextLabel.Font = .Font.GothamBold
TextLabel.TextSize =
TextLabel.TextWrapped =
TextLabel.Text = message .. .. duration ..
TweenService = :()
TweenService:(Frame, TweenInfo.(, .EasingStyle.Quad), {BackgroundTransparency = }):()
TweenService:(TextLabel, TweenInfo.(, .EasingStyle.Quad), {TextTransparency = }):()
.(()
i = duration, , -
TextLabel.Text = message .. .. i ..
.()
TweenService:(Frame, TweenInfo.(, .EasingStyle.Quad), {BackgroundTransparency = }):()
TweenService:(TextLabel, TweenInfo.(, .EasingStyle.Quad), {TextTransparency = }):()
.()
NotificationGui:()
)
(, )
ya bassicly auto win and ig you can skip worlds

Escape a Brainrot