Run it
Copy the script and paste it into your executor.
().farm =
UserInputService = :()
Players = :()
StarterGui = :()
ReplicatedStorage = :()
VirtualUser = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
tickets =
:()
.Game:()
.Game.Effects:()
lastTicketPosition
floatPlatform
()
floatPlatform floatPlatform.Parent
floatPlatform = .()
floatPlatform.Anchored =
floatPlatform.CanCollide =
floatPlatform.Transparency =
floatPlatform.Size = .(, , )
floatPlatform.Parent =
()
floatPlatform
floatPlatform:()
floatPlatform =
()
floatPlatform
character character:()
floatPlatform.CFrame =
.(character.HumanoidRootPart.Position - .(, , ))
.(()
(updateFloatPlatform)
.()
)
player.Idled:(()
VirtualUser:()
VirtualUser:(.())
)
.(()
ok, userId = (()
Players:()
)
ok
img = Players:(
userId,
.ThumbnailType.HeadShot,
.ThumbnailSize.Size420x420
)
StarterGui:(, {
Title = ,
Text = ,
Icon = img,
Duration =
})
)
.(()
().farm tickets
character = player.Character player.CharacterAdded:()
hrp = character:()
hrp
character:()
ReplicatedStorage.Events.Player.ChangePlayerMode:()
_, ticket (tickets:())
tp = ticket:()
tp ().farm
a = .() * .pi *
offset = .(.(a) * , -, .(a) * )
nearPos = tp.Position + offset
hrp.CFrame = .(nearPos)
floatPlatform
floatPlatform.CFrame = .(nearPos - .(, , ))
.()
hrp.CFrame = tp.CFrame
lastTicketPosition = tp.Position
floatPlatform
floatPlatform.CFrame =
.(hrp.Position - .(, , ))
.()
hrp.CFrame = hrp.CFrame + .(, -, )
floatPlatform
floatPlatform.CFrame =
.(hrp.Position - .(, , ))
.()
na = .() * .pi *
r = .(, )
hrp.CFrame =
hrp.CFrame + .(.(na) * r, , .(na) * r)
.()
)
()
player.PlayerGui:()
player.PlayerGui.EventFarmGUI:()
gui = .()
gui.Name =
gui.Parent = player.PlayerGui
btn = .()
btn.Size = .(, , , )
btn.Position = .(, , , )
btn.BackgroundColor3 = .(, , )
btn.BackgroundTransparency =
btn.TextColor3 = .(, , )
btn.Font = .Font.TitilliumWeb
btn.TextSize =
btn.Text = ().farm
btn.Parent = gui
corner = .()
corner.CornerRadius = .(, )
corner.Parent = btn
btn.MouseButton1Click:(()
().farm = ().farm
().farm
()
()
hrp =
player.Character player.Character:()
hrp lastTicketPosition
hrp.CFrame = .(lastTicketPosition + .(, , ))
btn.Text = ().farm
)
dragging, dragStart, startPos, dragInput
(input)
delta = input.Position - dragStart
btn.Position =
.(startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y)
btn.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = btn.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
btn.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
(input)
)
()
player.CharacterAdded:((newChar)
character = newChar
humanoid = character:()
humanoid.Died:(()
.() player.Character
player.Character:()
().farm
.()
()
hrp = player.Character:()
hrp lastTicketPosition
hrp.CFrame = .(lastTicketPosition + .(, , ))
)
.()
()
)This script teleport player under the map then collect every event tickets spawned in map. works for most every event! Not recommended AutoFarm in public server. ✅ Fast AutoFarm ✅ Anti Nextbots ✅ Anti idle/No AFK ✅ Prevents died/downed

Universal