Run it
Copy the script and paste it into your executor.
WorkspacePlayers = :().Game.Players
Players = :()
localplayer = Players.LocalPlayer
GuiService = :()
Light = :()
OrionLib = (:(()))()
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
:().Events.Respawn:()
()
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
Window = OrionLib:({Name = , HidePremium = ,IntroText = , SaveConfig = , ConfigFolder = })
().money =
().revivedie =
().autowistle =
().autochat =
().AutoDrink =
().NoCameraShake =
().Settings = {
moneyfarm = ,
afkfarm = ,
NoCameraShake = ,
Speed = ,
Jump = ,
reviveTime = ,
}
FindAI = ()
_,v (WorkspacePlayers:())
Players:(v.Name)
v
GetDownedPlr = ()
i,v (WorkspacePlayers:())
v:()
v
revive = ()
downedplr = ()
downedplr ~= downedplr:()
.(()
.()
localplayer.Character
.Game.Settings:(, )
localplayer.Character:().CFrame = .(downedplr:().Position.X, downedplr:().Position.Y + , downedplr:().Position.Z)
.()
:().Events.Revive.RevivePlayer:((downedplr), )
.()
:().Events.Revive.RevivePlayer:((downedplr), )
:().Events.Revive.RevivePlayer:((downedplr), )
:().Events.Revive.RevivePlayer:((downedplr), )
)
.(()
.()
Settings.AutoRespawn
localplayer.Character localplayer.Character:()
:().Events.Respawn:()
Settings.NoCameraShake
localplayer.PlayerScripts.CameraShake.Value = .(,,) * .(,,)
Settings.moneyfarm
localplayer.Character localplayer.Character:()
:().Events.Respawn:()
.()
()
.()
Settings.moneyfarm == Settings.afkfarm localplayer.Character:() ~=
localplayer.Character:().CFrame = .(, , )
)
()
NoCameraShake == .()
localplayer.PlayerScripts.CameraShake.Value = .(,,) * .(,,)
()
AutoDrink ==
ohString1 =
:().Events.UseUsable:(ohString1)
()
()
autochat ==
ohString1 =
ohString2 =
:().DefaultChatSystemChatEvents.SayMessageRequest:(ohString1, ohString2)
()
()
autowistle ==
ohString1 =
ohBoolean2 =
:().LocalPlayer.PlayerScripts.Events.KeybindUsed:(ohString1, ohBoolean2)
:().Events.Whistle:()
()
()
revivedie ==
:().Events.Respawn:()
()
()
Light.Ambient = .(, , )
Light.ColorShift_Bottom = .(, , )
Light.ColorShift_Top = .(, , )
.Lighting.FogEnd =
.Lighting.FogStart =
.Lighting.ClockTime =
.Lighting.Brightness =
.Lighting.GlobalShadows =
()
money ==
ohString1 =
:().LocalPlayer.PlayerGui.HUD.Messages.Use:(ohString1)
()
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
()
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
MainTab= Window:({
Name = ,
Icon = ,
PremiumOnly =
})
MiscTab= Window:({
Name = ,
Icon = ,
PremiumOnly =
})
ESPTab = Window:({
Name = ,
Icon = ,
PremiumOnly =
})
TeleportTab= Window:({
Name = ,
Icon = ,
PremiumOnly =
})
FunTab= Window:({
Name = ,
Icon = ,
PremiumOnly =
})
CreditsTab = Window:({
Name = ,
Icon = ,
PremiumOnly =
})
MiscTab3 = MainTab:({
Name =
})
MainTab:({
Name = ,
Default = ,
Callback = (Value)
Settings.moneyfarm = Value
})
MainTab:({
Name = ,
Default = ,
Callback = (Value)
Settings.afkfarm = Value
})
MainTab3 = MainTab:({
Name =
})
Misctab5 = MiscTab:({
Name =
})
TargetWalkspeed
MainTab:({
Name = ,
Min = ,
Max = ,
Default = ,
Color = .(, , ),
Increment = ,
ValueName = ,
Callback = (Value)
TargetWalkspeed = Value
})
MainTab:({
Name = ,
Min = -,
Max = ,
Default = -,
Color = .(, , ),
Increment = ,
ValueName = ,
Callback = (HipValue)
.Players.LocalPlayer.Character.Humanoid.HipHeight = HipValue
})
MainTab:({
Name = ,
Min = ,
Max = ,
Default = ,
Color = .(, , ),
Increment = ,
ValueName = ,
Callback = (Fov)
ohString1 =
ohNumber2 = Fov
:().Events.UpdateSetting:(ohString1, ohNumber2)
})
MainTab:({
Name = ,
Min = ,
Max = ,
Default = ,
Color = .(, , ),
Increment = ,
ValueName = ,
Callback = (Value)
Settings.Jump = Value
})
MiscTab:({
Name = ,
Min = ,
Max = ,
Default = ,
Color = .(, , ),
Increment = ,
ValueName = ,
Callback = (Time)
.Lighting.ClockTime = Time
})
FunTab2 = FunTab:({
Name =
})
MiscTab3 = MainTab:({
Name =
})
MainTab:({
Name = ,
Default = ,
Callback = (Value)
NoCameraShake = Value
()
})
MainTab:({
Name = ,
Default = ,
Callback = (Value)
AutoDrink = Value
()
})
FunTab:({
Name = ,
Default = ,
Callback = (Value)
autochat = Value
()
})
FunTab:({
Name = ,
Default = ,
Callback = (Value)
money = Value
()
})
MainTab:({
Name = ,
Default = ,
Callback = (Value)
Settings.AutoRespawn = Value
})
FunTab:({
Name = ,
Default = ,
Callback = (Value)
autowistle = Value
()
})
FunTab3 = FunTab:({
Name =
})
MiscTab2 = MiscTab:({
Name =
})
MiscTab:({
Name = ,
Callback = ()
enabled =
spyOnMyself =
public =
publicItalics =
privateProperties = {
Color = .(,,);
Font = .Font.SourceSansBold;
TextSize = ;
}
StarterGui = :()
Players = :()
player = Players.LocalPlayer
saymsg = :():():()
getmsg = :():():()
instance = (.chatSpyInstance ) +
.chatSpyInstance = instance
(p,msg)
.chatSpyInstance == instance
p==player msg:():(,)==
enabled = enabled
()
privateProperties.Text = ..(enabled )..
StarterGui:(,privateProperties)
enabled (spyOnMyself== p~=player)
msg = msg:(,):(,):(,)
hidden =
conn = getmsg.OnClientEvent:((packet,channel)
packet.SpeakerUserId==p.UserId packet.Message==msg:(#msg-#packet.Message+) (channel== (channel== public== Players[packet.FromSpeaker].Team==player.Team))
hidden =
)
()
conn:()
hidden enabled
public
saymsg:((publicItalics ).... p.Name ....msg,)
privateProperties.Text = .. p.Name ....msg
StarterGui:(,privateProperties)
_,p (Players:())
p.Chatted:((msg) (p,msg) )
Players.PlayerAdded:((p)
p.Chatted:((msg) (p,msg) )
)
privateProperties.Text = ..(enabled )..
StarterGui:(,privateProperties)
chatFrame = player.PlayerGui.Chat.Frame
chatFrame.ChatChannelParentFrame.Visible =
chatFrame.ChatBarParentFrame.Position = chatFrame.ChatChannelParentFrame.Position+.(.(),chatFrame.ChatChannelParentFrame.Size.Y)
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
})
ESPTab:({
Name = ,
Callback = ()
c = .CurrentCamera
ps = :()
lp = ps.LocalPlayer
rs = :()
(part)
(part.Position - c.CFrame.Position).Magnitude
(p, cr)
h = cr:()
hrp = cr:()
text = .()
text.Visible =
text.Center =
text.Outline =
text.Font =
text.Color = .(, , )
text.Size =
c1
c2
c3
()
text.Visible =
text:()
c1
c1:()
c1 =
c2
c2:()
c2 =
c3
c3:()
c3 =
c2 =
cr.AncestryChanged:(
(_, parent)
parent
()
)
c3 =
h.HealthChanged:(
(v)
(v <= ) (h:() == .HumanoidStateType.Dead)
()
)
c1 =
rs.RenderStepped:(
()
hrp_pos, hrp_os = c:(hrp.Position)
hrp_os
text.Position = .(hrp_pos.X, hrp_pos.Y)
text.Text = p.Name .. .. (.((hrp))) ..
text.Visible =
text.Visible =
)
(p)
p.Character
(p, p.Character)
p.CharacterAdded:(
(cr)
(p, cr)
)
i, p , ps:()
p ~= lp
(p)
ps.PlayerAdded:(p_added)
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
})
MiscTab:({
Name = ,
Callback = ()
InfiniteJumpEnabled =
:().JumpRequest:(()
InfiniteJumpEnabled
:.LocalPlayer.Character::()
)
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
})
MiscTab:({
Name = ,
Callback = ()
plr = .Players.LocalPlayer
hum = plr.Character.HumanoidRootPart
mouse = plr:()
mouse.KeyDown:((key)
key ==
mouse.Target
hum.CFrame = .(mouse.Hit.x, mouse.Hit.y + , mouse.Hit.z)
)
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
})
MiscTab:({
Name = ,
Callback = ()
()
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
})
MiscTab:({
Name = ,
Callback = ()
:().Events.ReturnToMenu:()
})
MiscTab:({
Name = ,
Callback = ()
ohString1 =
ohBoolean2 =
:().Events.UpdateSetting:(ohString1, ohBoolean2)
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
})
FunTab:({
Name = ,
Callback = ()
(:())()
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
})
TeleportTab:({
Name = ,
Callback = ()
TeleportService = :()
GameId =
TeleportService:(GameId, .Players.LocalPlayer)
})
TeleportTab:({
Name = ,
Callback = ()
TeleportService = :()
GameId =
TeleportService:(GameId, .Players.LocalPlayer)
})
TeleportTab:({
Name = ,
Callback = ()
TeleportService = :()
GameId =
TeleportService:(GameId, .Players.LocalPlayer)
})
TeleportTab:({
Name = ,
Callback = ()
TeleportService = :()
GameId =
TeleportService:(GameId, .Players.LocalPlayer)
})
TeleportTab:({
Name = ,
Callback = ()
TeleportService = :()
GameId =
TeleportService:(GameId, .Players.LocalPlayer)
})
TeleportTab:({
Name = ,
Callback = ()
TeleportService = :()
GameId =
TeleportService:(GameId, .Players.LocalPlayer)
})
MiscTab2 = MiscTab:({
Name =
})
MiscTab:({
Name = ,
Callback = ()
:().Events.UI.Purchase:(, )
})
MiscTab1 = MiscTab:({
Name =
})
FunTab1 = FunTab:({
Name =
})
MiscTab:({
Name = ,
Default = .KeyCode.H,
Hold = ,
Callback = ()
ohString1 =
:().Events.UseUsable:(ohString1)
})
MiscTab:({
Name = ,
Default = .KeyCode.B,
Hold = ,
Callback = ()
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
()
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
()
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
()
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
()
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
()
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
ts = :()
p = :().LocalPlayer
ts:(.PlaceId, p)
})
MiscTab:({
Name = ,
Default = .KeyCode.X,
Hold = ,
Callback = ()
RandomVote = .()
ohNumber1 = (RandomVote)
:().Events.Vote:(ohNumber1)
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
})
MiscTab:({
Name = ,
Default = .KeyCode.R,
Hold = ,
Callback = ()
:().Events.Respawn:()
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
})
FunTab:({
Name = ,
Default = .KeyCode.Z,
Hold = ,
Callback = ()
number = .()
ohString1 = (number)
:().Events.Emote:(ohString1)
()
})
ESPTab:({
Name = ,
Default = ,
Callback = (Value)
().toggleespmpt = Value
})
ESPTab:({
Name = ,
Default = .(, , ),
Callback = (Value)
().mptespcolour = Value
})
CreditsTab:(,)
CreditsTab:(,)
CreditsTab:(,)
CreditsTab:(,)
cam = .CurrentCamera
rs = :
().toggleespmpt =
(plr)
::(plr) ==
rat = .()
rs.RenderStepped:(()
plr:
vector,screen = cam:(plr.HumanoidRootPart.Position)
screen
rat.Visible = toggleespmpt
rat.From = .(cam.ViewportSize.X / ,cam.ViewportSize.Y / )
rat.To = .(vector.X,vector.Y)
rat.Color = ().mptespcolour
rat.Thickness = ().mptespthickness
rat.Visible =
(()
rat.Visible =
)
plr: plr::(:)
(()
rat:()
)
)
i,v (:.Game.Players:())
(v)
:.Game.Players.ChildAdded:((plr)
(plr)
)
old
old = (,,((self,...)
Args = {...}
method = ()
(self) == method == Args[] ==
Settings.Speed, Settings.Jump
(self,...)
))
()
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
:().RenderStepped:(()
(()
.Players.LocalPlayer.Character.Humanoid.MoveDirection.Magnitude >
.Players.LocalPlayer.Character:(.Players.LocalPlayer.Character.Humanoid.MoveDirection * TargetWalkspeed/)
)
)
OrionLib:()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com, discord.gg.
Lots

Universal