Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Players = :()
player = Players.LocalPlayer
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = .. player.Name,
Theme = ,
ToggleUIKeybind = ,
ConfigurationSaving = {
Enabled = ,
FolderName = ,
FileName =
}
})
MainTab = Window:(, )
AutoFarmTab = Window:(, )
StatsTab = Window:(, )
CreditsTab = Window:(, )
MainTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
player.Character.Humanoid.WalkSpeed = Value
Rayfield:({
Title = ,
Content = .. Value,
Duration =
})
,
})
MainTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
player.Character.Humanoid.JumpPower = Value
Rayfield:({
Title = ,
Content = .. Value,
Duration =
})
,
})
InfiniteJumpEnabled =
MainTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
InfiniteJumpEnabled = Value
Rayfield:({
Title = ,
Content = Value ,
Duration =
})
,
})
:().JumpRequest:(()
InfiniteJumpEnabled player.Character
humanoid = player.Character:()
humanoid
humanoid:(.HumanoidStateType.Jumping)
)
AutoMoneyEnabled =
AutoFarmTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
AutoMoneyEnabled = Value
Rayfield:({
Title = ,
Content = Value ,
Duration =
})
Value
.(()
AutoMoneyEnabled
args = {
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] =
}
success, err = (()
:().events.eventCompleted:((args))
)
success (, err)
.()
)
})
AutoRollEnabled =
AutoFarmTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
AutoRollEnabled = Value
Rayfield:({
Title = ,
Content = Value ,
Duration =
})
Value
.(()
AutoRollEnabled
success, err = (()
:().events.roll:()
)
success (, err)
.()
)
})
StatsTab:( .. .(:()))
StatsTab:( .. .(:().Network.ServerStatsItem[]:()))
StatsTab:( .. (#Players:()))
StatsTab:( .. .(, ()))
StatsTab:( .. .(, () - player.AccountAge))
CreditsTab:({
Title = ,
Content =
})
Rayfield:()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.
Event RNG