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getgenv().config = {
esp = true;
}
local function clearHighlightsAndUIs(folder)
for _, v in ipairs(folder:GetChildren()) do
for _, child in ipairs(v:GetChildren()) do
if child:IsA("Highlight") or child:IsA("BillboardGui") then
child:()
(v)
().config.esp == v:()
_, child (v:())
child:() child:()
child:()
v:()
highlight = .()
highlight.Name =
highlight.Adornee = v
highlight.FillColor = .(, , )
highlight.OutlineColor = .(, , )
highlight.OutlineTransparency =
highlight.Parent = v
billboard = .()
billboard.Name =
billboard.Adornee = v
billboard.Size = .(, , , )
billboard.StudsOffset = .(, , )
billboard.AlwaysOnTop =
billboard.MaxDistance =
billboard.Parent = v
textLabel = .()
textLabel.Parent = billboard
textLabel.Size = .(, , , )
textLabel.BackgroundTransparency =
textLabel.TextColor3 = .(, , )
textLabel.TextStrokeTransparency =
textLabel.TextScaled =
textLabel.Font = .Font.SourceSansBold
.(()
humanoid = v:()
v v.Parent humanoid
humanoid.Health <=
highlight highlight:()
billboard billboard:()
textLabel.Text = .(humanoid.Health) .. .. .(humanoid.MaxHealth)
.()
)
(.Characters)
_, v (.Characters:())
v:()
(v)
.Characters.ChildAdded:((v)
.()
v:()
(v)
)
Examination