Run it
Copy the script and paste it into your executor.
local player = game:GetService("Players").LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "TimerGui"
screenGui.ResetOnSpawn = false
screenGui.Parent = playerGui
local dragFrame = Instance.new("Frame")
dragFrame.Size = UDim2.new(0, 300, 0, 100)
dragFrame.Position = UDim2.new(0.5, -150, 0.1, 0)
dragFrame.BackgroundTransparency = 1
dragFrame.Active = true
dragFrame.Draggable = true
dragFrame.Parent = screenGui
timerLabel = .()
timerLabel.Size = .(, , , )
timerLabel.Position = .(, , , )
timerLabel.BackgroundTransparency =
timerLabel.TextColor3 = .(, , )
timerLabel.Font = .Font.SourceSansBold
timerLabel.TextSize =
timerLabel.TextScaled =
timerLabel.TextXAlignment = .TextXAlignment.Center
timerLabel.TextYAlignment = .TextYAlignment.Center
timerLabel.Parent = dragFrame
countdownValue = player:():():()
()
minutes = .(countdownValue.Value / )
seconds = countdownValue.Value %
timerLabel.Text = .(, minutes, seconds)
countdownValue.Value <= countdownValue.Value >
timerLabel.TextColor3 = .(, , )
timerLabel.TextColor3 = .(, , )
countdownValue:():(updateTimer)
()