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Copy the script and paste it into your executor.
-- Main GUI
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "MainGUI"
screenGui.ResetOnSpawn = false
screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
-- Toggle Button (X) - separate from frame
local toggleBtn = Instance.new("TextButton", screenGui)
toggleBtn.Size = UDim2.new(0, 30, 0, 30)
toggleBtn.Position = UDim2.(, -, , )
toggleBtn.Text =
toggleBtn.BackgroundColor3 = .(, , )
toggleBtn.TextColor3 = .(, , )
frame = .(, screenGui)
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Active =
frame.Draggable =
toggleBtn.MouseButton1Click:(()
frame.Visible = frame.Visible
)
buttonNames = {, , , , }
buttons = {}
i, name (buttonNames)
btn = .(, frame)
btn.Size = .(, , , )
btn.Position = .(, , + (i-)*, )
btn.Text = name
btn.Name = name
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
buttons[name] = btn
wsSlider = .(, frame)
wsSlider.Size = .(, , , )
wsSlider.Position = .(, , , )
wsSlider.Text =
wsSlider.BackgroundColor3 = .(, , )
wsSlider.TextColor3 = .(, , )
jpSlider = .(, frame)
jpSlider.Size = .(, , , )
jpSlider.Position = .(, , , )
jpSlider.Text =
jpSlider.BackgroundColor3 = .(, , )
jpSlider.TextColor3 = .(, , )
Best script for GUN GROUNDS FFA

[FPS] Gun Grounds FFA