Run it
Copy the script and paste it into your executor.
Player = .Players.LocalPlayer
TweenService = :()
RunService = :()
PlayerGui = Player:()
_, v (PlayerGui:()) v.Name == v:()
Gui = .(, PlayerGui); Gui.Name =
Main = .(, Gui)
Main.Size, Main.Position = .(, , , ), .(, -, , -)
Main.BackgroundColor3 = .(, , ); Main.Active = ; Main.Draggable =
Title = .(, Main)
Title.Size, Title.Text = .(, , , ),
Title.BackgroundColor3 = .(, , ); Title.TextColor3 = .(,,)
WS = .(, Main)
WS.Size, WS.Position = .(, , , ), .(, , , )
WS.PlaceholderText = ; WS.BackgroundColor3 = .(, , ); WS.TextColor3 = .(,,)
WS.FocusLost:(() (WS.Text) Player.Character.Humanoid.WalkSpeed = (WS.Text) )
Fly = .(, Main)
Fly.Size, Fly.Position = .(, , , ), .(, , , )
Fly.Text = ; Fly.BackgroundColor3 = .(, , ); Fly.TextColor3 = .(,,)
flying =
Fly.MouseButton1Click:(() flying = flying; Fly.Text = flying )
RunService.RenderStepped:(()
flying Player.Character Player.Character:()
Player.Character.HumanoidRootPart.Velocity = .CurrentCamera.CFrame.LookVector * ((WS.Text) )
)
List = .(, Main)
List.Size, List.Position = .(, , , ), .(, , , )
List.BackgroundColor3 = .(, , ); List.CanvasSize = .(, , , )
coords = {
.(, -, ), .(, -, ), .(, , ),
.(, , ), .(, , -), .(, , -),
.(, , ), .(, , ), .(, , ),
.(, , ), .(, , ), .(, , ),
.(, , -), .(, , -), .(, , -),
.(, , -), .(, , -), .(, , ),
.(, , ), .(, , ), .(, , ),
.(, , ), .(, , ), .(, , -),
.(, , -), .(, , -), .(, , -),
.(, , -), .(, , ), .(, , ),
.(, , ), .(, , ), .(, , ),
.(, , -), .(, , -), .(, , -),
.(, , -), .(, , ), .(, , ),
.(, , ), .(, , )
}
i, pos (coords)
btnS = .(, List)
btnS.Size, btnS.Position = .(, , , ), .(, , , (i-)*)
btnS.Text = ..i; btnS.BackgroundColor3 = .(, , ); btnS.TextColor3 = .(,,)
btnS.MouseButton1Click:(()
hrp = Player.Character Player.Character:()
hrp TweenService:(hrp, TweenInfo.(), { = .(pos)}):()
)
btnI = .(, List)
btnI.Size, btnI.Position = .(, , , ), .(, , , (i-)*)
btnI.Text = ..i; btnI.BackgroundColor3 = .(, , ); btnI.TextColor3 = .(,,)
btnI.MouseButton1Click:(()
Player.Character Player.Character:()
Player.Character.HumanoidRootPart.CFrame = .(pos)
)