Run it
Copy the script and paste it into your executor.
Template = .()
Frame = .()
Frame_2 = .()
RUN = .()
ARROW = .()
NAME = .()
Template.Name =
Template.Parent = .Players.LocalPlayer:()
Template.ZIndexBehavior = .ZIndexBehavior.Sibling
Frame.Parent = Template
Frame.BackgroundColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Position = .(, , , )
Frame.Size = .(, , , )
Frame_2.Parent = Frame
Frame_2.BackgroundColor3 = .(, , )
Frame_2.BorderSizePixel =
Frame_2.Position = .(, , , )
Frame_2.Size = .(, , , )
RUN.Name =
RUN.Parent = Frame_2
RUN.BackgroundColor3 = .(, , )
RUN.BorderColor3 = .(, , )
RUN.BorderSizePixel =
RUN.Position = .(, , , )
RUN.Size = .(, , , )
RUN.Font = .Font.PatrickHand
RUN.Text =
RUN.TextColor3 = .(, , )
RUN.TextSize =
ARROW.Name =
ARROW.Parent = Frame
ARROW.BackgroundColor3 = .(, , )
ARROW.BackgroundTransparency =
ARROW.BorderSizePixel =
ARROW.Position = .(, , , )
ARROW.Size = .(, , , )
ARROW.Font = .Font.PatrickHand
ARROW.Text =
ARROW.TextColor3 = .(, , )
ARROW.TextSize =
NAME.Name =
NAME.Parent = Frame
NAME.BackgroundColor3 = .(, , )
NAME.BackgroundTransparency =
NAME.BorderSizePixel =
NAME.Position = .(, , , )
NAME.Size = .(, , , )
NAME.Font = .Font.PatrickHand
NAME.Text =
NAME.TextColor3 = .(, , )
NAME.TextSize =
()
= .(, RUN)
Toggled =
Anim, track, hum
Anim = .()
Anim.AnimationId =
.Parent.MouseButton1Click:(()
track hum ~= .Players.LocalPlayer.Character.Humanoid
(.Destroy, track)
track = .Players.LocalPlayer.Character.Humanoid:(Anim)
hum = .Players.LocalPlayer.Character.Humanoid
Toggled ==
.Players.LocalPlayer.Character.Humanoid.WalkSpeed =
.Parent.Text =
track:(, , )
Toggled =
Toggled ==
track:()
.Parent.Text =
.Players.LocalPlayer.Character.Humanoid.WalkSpeed =
Toggled =
)
.(ICEIM_fake_script)()
()
= .(, RUN)
()
.Parent.BackgroundColor3 = .(/,/,/)
i = ,,
()
.Parent.BackgroundColor3 = .(/,i/,/)
i = ,,-
()
.Parent.BackgroundColor3 = .(i/,/,/)
i = ,,
()
.Parent.BackgroundColor3 = .(/,/,i/)
i = ,,-
()
.Parent.BackgroundColor3 = .(/,i/,/)
i = ,,
()
.Parent.BackgroundColor3 = .(i/,/,/)
i = ,,-
()
.Parent.BackgroundColor3 = .(/,/,i/)
.(XOEAVM_fake_script)()
()
= .(, Frame)
()
.Parent.BackgroundColor3 = .(/,/,/)
i = ,,
()
.Parent.BackgroundColor3 = .(/,i/,/)
i = ,,-
()
.Parent.BackgroundColor3 = .(i/,/,/)
i = ,,
()
.Parent.BackgroundColor3 = .(/,/,i/)
i = ,,-
()
.Parent.BackgroundColor3 = .(/,i/,/)
i = ,,
()
.Parent.BackgroundColor3 = .(i/,/,/)
i = ,,-
()
.Parent.BackgroundColor3 = .(/,/,i/)
.(WMHNT_fake_script)()
()
= .(, Frame)
UserInputService = :()
runService = (:());
gui = .Parent
dragging
dragInput
dragStart
startPos
(a, b, m)
a + (b - a) * m
;
lastMousePos
lastGoalPos
DRAG_SPEED = ();
(dt)
(startPos) ;
(dragging) (lastGoalPos)
gui.Position = .(startPos.X.Scale, (gui.Position.X.Offset, lastGoalPos.X.Offset, dt * DRAG_SPEED), startPos.Y.Scale, (gui.Position.Y.Offset, lastGoalPos.Y.Offset, dt * DRAG_SPEED))
;
delta = (lastMousePos - UserInputService:())
xGoal = (startPos.X.Offset - delta.X);
yGoal = (startPos.Y.Offset - delta.Y);
lastGoalPos = .(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal)
gui.Position = .(startPos.X.Scale, (gui.Position.X.Offset, xGoal, dt * DRAG_SPEED), startPos.Y.Scale, (gui.Position.Y.Offset, yGoal, dt * DRAG_SPEED))
;
gui.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = gui.Position
lastMousePos = UserInputService:()
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
gui.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
runService.Heartbeat:(Update)
.(XDCFV_fake_script)()
()
= .(, ARROW)
.Parent.MouseButton1Click:(()
.Parent.Parent.Frame.Visible = .Parent.Parent.Frame.Visible
)
.(MAOTEA_fake_script)()
()
= .(, NAME)
.Parent.MouseButton1Click:(()
.Parent.Parent.Frame.Visible = .Parent.Parent.Frame.Visible
)
.(WZVKWAF_fake_script)()Once you load this script you get a gui but to active the invisible car is you press Car off button then it will go and press the car on button to turn it off (its reversed and its not mine i just load it cause no one loaded this script lol)