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Copy the script and paste it into your executor.
ScreenGui = .()
Frame = .()
Name = .()
Credits = .()
BrickSpammer = .()
reach = .()
gun = .()
mesh = .()
seat = .()
Shield = .()
LeftDoor = .()
CoomingSoo = .()
CoomingSoon = .()
ScreenGui.Parent = .Players.LocalPlayer:()
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
Frame = .()
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = .(, , )
Frame.BackgroundTransparency =
Frame.Position = .(, , , )
Frame.Size = .(, , , )
Name = .()
Name.Name =
Name.Parent = Frame
Name.BackgroundColor3 = .(, , )
Name.BorderColor3 = .(, , )
Name.Size = .(, , , )
Name.Font = .Font.GothamBold
Name.Text =
Name.TextColor3 = .(, , )
Name.TextStrokeColor3 = .(, , )
Name.TextStrokeTransparency =
Name.TextScaled =
Name.TextSize =
Name.TextWrapped =
Credits = .()
Credits.Name =
Credits.Parent = Frame
Credits.BackgroundColor3 = .(, , )
Credits.BorderColor3 = .(, , )
Credits.Position = .(, , , )
Credits.Size = .(, , , )
Credits.Font = .Font.GothamBold
Credits.Text =
Credits.TextColor3 = .(, , )
Credits.TextStrokeColor3 = .(, , )
Credits.TextStrokeTransparency =
Credits.TextScaled =
Credits.TextSize =
Credits.TextWrapped =
BrickSpammer = .()
BrickSpammer.Name =
BrickSpammer.Parent = Frame
BrickSpammer.BackgroundColor3 = .(, , )
BrickSpammer.BorderColor3 = .(, , )
BrickSpammer.Position = .(, , , )
BrickSpammer.Size = .(, , , )
BrickSpammer.Font = .Font.GothamBold
BrickSpammer.Text =
BrickSpammer.TextColor3 = .(, , )
BrickSpammer.TextStrokeColor3 = .(, , )
BrickSpammer.TextStrokeTransparency =
BrickSpammer.TextScaled =
BrickSpammer.TextSize =
BrickSpammer.TextWrapped =
BrickSpammer.MouseButton1Down:(()
:()
.Loaded:()
.PlaceId ==
(, )
Workspace = :()
Players = :()
Player = Players.LocalPlayer
Character = Player.Character
SprayPaint = Workspace:()
i,v (Workspace:())
v.Name == v:() v:() v:()
SprayPaint = v
SprayPaint
LoopBroken =
i,v (Character:())
v.Name ==
v.Parent = Character
v.Parent = Workspace
i,v (Player.Backpack:())
v.Name ==
v.Parent = Character
v.Parent = Workspace
Player.CharacterRemoving:(()
LoopBroken =
)
Character.ChildAdded:((Obj)
Obj.Name == LoopBroken ==
.()
(() Obj.Handle.Mesh:() )
Obj.Parent = Workspace
)
Player.Backpack.ChildAdded:((Obj)
Obj.Name == LoopBroken ==
.()
Obj.Parent = Character
(() Obj.Handle.Mesh:() )
Obj.Parent = Workspace
)
(()
(SprayPaint, Character.HumanoidRootPart, )
(SprayPaint, Character.HumanoidRootPart, )
)
.()
)
reach = .()
reach.Name =
reach.Parent = Frame
reach.BackgroundColor3 = .(, , )
reach.BorderColor3 = .(, , )
reach.Position = .(, , , )
reach.Size = .(, , , )
reach.Font = .Font.GothamBold
reach.Text =
reach.TextColor3 = .(, , )
reach.TextStrokeColor3 = .(, , )
reach.TextStrokeTransparency =
reach.TextScaled =
reach.TextSize =
reach.TextWrapped =
reach.MouseButton1Down:(()
foil=.Players.LocalPlayer.Backpack.Foil
a=.(,foil.Handle)
a.Adornee=foil.Handle
foil.Handle.Size=.(,,)
foil.Equipped:(()
()
.Workspace[.Players.LocalPlayer.Name].Foil.GripPos=.(,,-)
)
)
gun = .()
gun.Name =
gun.Parent = Frame
gun.BackgroundColor3 = .(, , )
gun.BorderColor3 = .(, , )
gun.Position = .(, , , )
gun.Size = .(, , , )
gun.Font = .Font.GothamBold
gun.Text =
gun.TextColor3 = .(, , )
gun.TextStrokeColor3 = .(, , )
gun.TextStrokeTransparency =
gun.TextScaled =
gun.TextSize =
gun.TextWrapped =
gun.MouseButton1Down:(()
savepos = .Players.LocalPlayer.Character.HumanoidRootPart.CFrame
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(,,)
()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savepos
()
.Players.LocalPlayer.Character.Humanoid:()
()
_,v (.Players.LocalPlayer.Backpack:())
(v:())
v.Parent = .Players.LocalPlayer
()
i = ,
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(,,)
()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savepos
()
.Players.LocalPlayer.Character.Humanoid:()
()
_,v (.Players.LocalPlayer.Backpack:())
(v:())
v.Parent = .Players.LocalPlayer
()
_,v (.Players.LocalPlayer:())
(v:())
v.Parent = .Players.LocalPlayer.Backpack
()
LocalPlayer = :().LocalPlayer
index, tool (LocalPlayer.Backpack:())
index ==
tool.Grip = .(-, , , -, , -, , , , , -, -)
index ==
tool.Grip = .(-, -, , -, , -, , , , , -, -)
index ==
tool.Grip = .(-, -, , -, , -, , , , , -, -)
index ==
tool.Grip = .(-, -, , -, , -, , , , , -, -)
index ==
tool.Grip = .(-, -, , -, , -, , , , , -, -)
index ==
tool.Grip = .(-, -, , -, , -, , , , , -, -)
index ==
tool.Grip = .(-, -, , -, , -, , , , , -, -)
index ==
tool.Grip = .(-, -, , -, , -, , , , , -, -)
index ==
tool.Grip = .(-, -, , -, , -, , , , , -, -)
index ==
tool.Grip = .(-, , , -, , -, , , , , -, -)
index ==
tool.Grip = .(-, , , -, , -, , , , , -, -)
index ==
tool.Grip = .(-, , , -, , -, , , , , -, -)
index ==
tool.Grip = .(-, , , -, , -, , , , , -, -)
index ==
tool.Grip = .(-, , , -, , -, , , , , -, -)
index ==
tool.Grip = .(-, , , -, , -, , , , , -, -)
index ==
tool.Grip = .(-, , , -, , -, , , , , -, -)
index ==
tool.Grip = .(-, , , -, , -, , , , , -, -)
index ==
tool.Grip = .(-, , , -, , -, , , , , -, -)
tool.Handle.Mesh
tool.Handle.Mesh:()
index <=
tool.Parent = LocalPlayer.Character
()
AnimationId =
Anim = .()
Anim.AnimationId = ..AnimationId
k = LocalPlayer.Character.Humanoid:(Anim)
k:()
k:()
)
mesh = .()
mesh.Name =
mesh.Parent = Frame
mesh.BackgroundColor3 = .(, , )
mesh.BorderColor3 = .(, , )
mesh.Position = .(, , , )
mesh.Size = .(, , , )
mesh.Font = .Font.GothamBold
mesh.Text =
mesh.TextColor3 = .(, , )
mesh.TextStrokeColor3 = .(, , )
mesh.TextStrokeTransparency =
mesh.TextScaled =
mesh.TextSize =
mesh.TextWrapped =
mesh.MouseButton1Down:(()
Foil = .Players.LocalPlayer.Character.Foil.Handle.Mesh
Foil:()
)
seat = .()
seat.Name =
seat.Parent = Frame
seat.BackgroundColor3 = .(, , )
seat.BorderColor3 = .(, , )
seat.Position = .(, , , )
seat.Size = .(, , , )
seat.Font = .Font.GothamBold
seat.Text =
seat.TextColor3 = .(, , )
seat.TextStrokeColor3 = .(, , )
seat.TextStrokeTransparency =
seat.TextScaled =
seat.TextSize =
seat.TextWrapped =
seat.MouseButton1Down:(()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , )
)
Shield = .()
Shield.Name =
Shield.Parent = Frame
Shield.BackgroundColor3 = .(, , )
Shield.BorderColor3 = .(, , )
Shield.Position = .(, , , )
Shield.Size = .(, , , )
Shield.Font = .Font.GothamBold
Shield.Text =
Shield.TextColor3 = .(, , )
Shield.TextStrokeColor3 = .(, , )
Shield.TextStrokeTransparency =
Shield.TextScaled =
Shield.TextSize =
Shield.TextWrapped =
Shield.MouseButton1Down:(()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , )
)
LeftDoor = .()
LeftDoor.Name =
LeftDoor.Parent = Frame
LeftDoor.BackgroundColor3 = .(, , )
LeftDoor.BorderColor3 = .(, , )
LeftDoor.Position = .(, , , )
LeftDoor.Size = .(, , , )
LeftDoor.Font = .Font.GothamBold
LeftDoor.Text =
LeftDoor.TextColor3 = .(, , )
LeftDoor.TextStrokeColor3 = .(, , )
LeftDoor.TextStrokeTransparency =
LeftDoor.TextScaled =
LeftDoor.TextSize =
LeftDoor.TextWrapped =
LeftDoor.MouseButton1Down:(()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , )
)
CoomingSoon = .()
CoomingSoon.Name =
CoomingSoon.Parent = Frame
CoomingSoon.BackgroundColor3 = .(, , )
CoomingSoon.BorderColor3 = .(, , )
CoomingSoon.Position = .(, , , )
CoomingSoon.Size = .(, , , )
CoomingSoon.Font = .Font.GothamBold
CoomingSoon.Text =
CoomingSoon.TextColor3 = .(, , )
CoomingSoon.TextStrokeColor3 = .(, , )
CoomingSoon.TextStrokeTransparency =
CoomingSoon.TextScaled =
CoomingSoon.TextSize =
CoomingSoon.TextWrapped =
CoomingSoo.MouseButton1Down:(()
()
)
CoomingSoo = .()
CoomingSoo.Name =
CoomingSoo.Parent = Frame
CoomingSoo.BackgroundColor3 = .(, , )
CoomingSoo.BorderColor3 = .(, , )
CoomingSoo.Position = .(, , , )
CoomingSoo.Size = .(, , , )
CoomingSoo.Font = .Font.GothamBold
CoomingSoo.Text =
CoomingSoo.TextColor3 = .(, , )
CoomingSoo.TextStrokeColor3 = .(, , )
CoomingSoo.TextStrokeTransparency =
CoomingSoo.TextScaled =
CoomingSoo.TextSize =
CoomingSoo.TextWrapped =
CoomingSoon.MouseButton1Down:(()
()
)
()
= .(, Frame)
UIS = :()
(Frame)
dragToggle =
dragSpeed =
dragInput =
dragStart =
dragPos =
(input)
Delta = input.Position - dragStart
Position = .(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
:():(Frame, TweenInfo.(), {Position = Position}):()
Frame.InputBegan:((input)
(input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch) UIS:() ==
dragToggle =
dragStart = input.Position
startPos = Frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragToggle =
)
)
Frame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
:().InputChanged:((input)
input == dragInput dragToggle
(input)
)
(.Parent)
.(QFCS_fake_script)()New scripts soon