Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
local paths = {
workspace["Path giver (Dissapears)"]["Blue Path Giver"].path,
workspace["Path giver (Dissapears)"]["Red Path Giver"].path,
workspace["Path giver (Dissapears)"]["Purple Path Giver"].path,
workspace["Path giver (Dissapears)"]["Yellow Path Giver"].path,
workspace["Path giver (Dissapears)"]["Green Path Giver"].path,
workspace["Path giver (Dissapears)"]["Black Path Giver"].path,
workspace["Rainbow Magic Carpet giver"].Giver,
}
local function touch(part)
if humanoidRootPart and part then
firetouchinterest(humanoidRootPart, part, )
()
(humanoidRootPart, part, )
()
_, pathPart (paths)
(pathPart)