Run it
Copy the script and paste it into your executor.
Players = :()
Workspace = :()
RunService = :()
UserInputService = :()
LocalPlayer = Players.LocalPlayer
Camera = Workspace.CurrentCamera
playerGui = LocalPlayer:()
playerGui:()
playerGui.AutoTargetGui:()
targetGui = .()
targetGui.Name =
targetGui.ResetOnSpawn =
targetGui.Parent = playerGui
MainFrame = .()
MainFrame.Name =
MainFrame.Size = .(, , , )
MainFrame.Position = .(, , , )
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BackgroundTransparency =
MainFrame.BorderSizePixel =
MainFrame.Parent = targetGui
TitleBar = .()
TitleBar.Size = .(, -, , )
TitleBar.Position = .(, , , )
TitleBar.BackgroundTransparency =
TitleBar.Text =
TitleBar.TextColor3 = .(, , )
TitleBar.Font = .Font.SourceSansBold
TitleBar.TextSize =
TitleBar.TextXAlignment = .TextXAlignment.Left
TitleBar.Parent = MainFrame
ToggleButton = .()
ToggleButton.Name =
ToggleButton.Size = .(, , , )
ToggleButton.Position = .(, -, , )
ToggleButton.BackgroundColor3 = .(, , )
ToggleButton.TextColor3 = .(, , )
ToggleButton.Font = .Font.SourceSansBold
ToggleButton.Text =
ToggleButton.TextSize =
ToggleButton.BorderSizePixel =
ToggleButton.Parent = MainFrame
PlayerList = .()
PlayerList.Name =
PlayerList.Size = .(, -, , -)
PlayerList.Position = .(, , , )
PlayerList.BackgroundTransparency =
PlayerList.BorderSizePixel =
PlayerList.ScrollBarThickness =
PlayerList.CanvasSize = .(, , , )
PlayerList.AutomaticCanvasSize = .AutomaticSize.Y
PlayerList.Parent = MainFrame
UIListLayout = .()
UIListLayout.Padding = .(, )
UIListLayout.SortOrder = .SortOrder.LayoutOrder
UIListLayout.Parent = PlayerList
TargetPartsFrame = .()
TargetPartsFrame.Name =
TargetPartsFrame.Size = .(, -, , )
TargetPartsFrame.Position = .(, , , -)
TargetPartsFrame.BackgroundColor3 = .(, , )
TargetPartsFrame.BackgroundTransparency =
TargetPartsFrame.BorderSizePixel =
TargetPartsFrame.Parent = MainFrame
SectionTitle = .()
SectionTitle.Size = .(, , , )
SectionTitle.BackgroundTransparency =
SectionTitle.Text =
SectionTitle.TextColor3 = .(, , )
SectionTitle.Font = .Font.SourceSansBold
SectionTitle.TextSize =
SectionTitle.Parent = TargetPartsFrame
HeadButton = .()
HeadButton.Size = .(, -, , )
HeadButton.Position = .(, , , )
HeadButton.BackgroundColor3 = .(, , )
HeadButton.TextColor3 = .(, , )
HeadButton.Font = .Font.SourceSansBold
HeadButton.Text =
HeadButton.TextSize =
HeadButton.BorderSizePixel =
HeadButton.Parent = TargetPartsFrame
TorsoButton = .()
TorsoButton.Size = .(, -, , )
TorsoButton.Position = .(, , , )
TorsoButton.BackgroundColor3 = .(, , )
TorsoButton.TextColor3 = .(, , )
TorsoButton.Font = .Font.SourceSansBold
TorsoButton.Text =
TorsoButton.TextSize =
TorsoButton.BorderSizePixel =
TorsoButton.Parent = TargetPartsFrame
ClearButton = .()
ClearButton.Size = .(, -, , )
ClearButton.Position = .(, , , -)
ClearButton.BackgroundColor3 = .(, , )
ClearButton.TextColor3 = .(, , )
ClearButton.Font = .Font.SourceSansBold
ClearButton.Text =
ClearButton.TextSize =
ClearButton.BorderSizePixel =
ClearButton.Parent = MainFrame
currentTargetPlayer =
TRACKING_SMOOTHNESS =
selectedPart =
isMinimized =
()
selectedPart ==
HeadButton.BackgroundColor3 = .(, , )
TorsoButton.BackgroundColor3 = .(, , )
TorsoButton.BackgroundColor3 = .(, , )
HeadButton.BackgroundColor3 = .(, , )
HeadButton.MouseButton1Click:(()
selectedPart =
()
)
TorsoButton.MouseButton1Click:(()
selectedPart =
()
)
()
_, child (PlayerList:())
child:()
child.BackgroundColor3 = .(, , )
ClearButton.MouseButton1Click:(()
currentTargetPlayer =
()
)
ToggleButton.MouseButton1Click:(()
isMinimized = isMinimized
isMinimized
MainFrame.Size = .(, , , )
PlayerList.Visible =
TargetPartsFrame.Visible =
ClearButton.Visible =
ToggleButton.Text =
ToggleButton.TextColor3 = .(, , )
MainFrame.Size = .(, , , )
PlayerList.Visible =
TargetPartsFrame.Visible =
ClearButton.Visible =
ToggleButton.Text =
ToggleButton.TextColor3 = .(, , )
)
dragging, dragInput, dragStart, startPos
MainFrame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = MainFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End dragging =
)
)
MainFrame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
delta = input.Position - dragStart
MainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
(player)
player == LocalPlayer
button = .()
button.Size = .(, -, , )
button.BackgroundColor3 = .(, , )
button.TextColor3 = .(, , )
button.Font = .Font.SourceSans
button.TextSize =
button.Text = player.DisplayName
button.BorderSizePixel =
button.Parent = PlayerList
button.MouseButton1Click:(()
()
currentTargetPlayer == player
currentTargetPlayer =
currentTargetPlayer = player
button.BackgroundColor3 = .(, , )
)
()
_, child (PlayerList:())
child:() child:()
_, player (Players:()) (player)
Players.PlayerAdded:(refreshList)
Players.PlayerRemoving:((player)
currentTargetPlayer == player currentTargetPlayer =
()
)
()
RunService.RenderStepped:(()
currentTargetPlayer
character = currentTargetPlayer.Character
character character:() character:().Health >
actualTargetPart =
selectedPart ==
actualTargetPart = character:()
actualTargetPart = character:() character:() character:()
actualTargetPart
targetCFrame = .(Camera.CFrame.Position, actualTargetPart.Position)
Camera.CFrame = Camera.CFrame:(targetCFrame, TRACKING_SMOOTHNESS)
currentTargetPlayer =
()
)
()smooth gliding camera click the display = lock in! you can drag it x it!

Universal