Run it
Copy the script and paste it into your executor.
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local hrp = char:WaitForChild("HumanoidRootPart")
local hum = char:WaitForChild("Humanoid")
-- Create the Button UI
local sg = Instance.new("ScreenGui", player.PlayerGui)
sg.Name = "BackflipGui"
local btn = Instance.new("TextButton", sg)
btn.Size = UDim2.new(0, 70, 0, 70)
btn.Position = UDim2.new(0.8, 0, , )
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.Text =
btn.Font = .Font.SourceSansBold
btn.TextSize =
corner = .(, btn)
corner.CornerRadius = .(, )
flipping =
()
flipping hum.FloorMaterial == .Material.Air
flipping =
vel = .()
vel.MaxForce = .(, , )
vel.Velocity = (hrp.CFrame.LookVector * -) + .(, , )
vel.Parent = hrp
gyro = .()
gyro.MaxTorque = .(.huge, .huge, .huge)
gyro.D =
gyro.P =
gyro.CFrame = hrp.CFrame
gyro.Parent = hrp
i = ,
gyro.CFrame = gyro.CFrame * .(.(-), , )
.()
vel:()
gyro:()
flipping =
btn.MouseButton1Click:(doBackflip)
()
Gives you backflip mod

Universal