Run it
Copy the script and paste it into your executor.
replicated_storage = :();
= :();
players = :();
local_player = players.LocalPlayer;
camera = .CurrentCamera;
events = replicated_storage.Events;
().we_ud = ().we_ud;
(().we_ud)
events.Chat:();
tool = camera:() camera.Arms:();
(tool)
_, player (players:())
(player == local_player)
;
(player.Team == local_player.Team)
;
character = player.Character;
( character) (character:())
;
humanoid = character:();
head = character:();
( head) ( humanoid) (humanoid.Health <= )
;
events.Shoot:(
{
{
,
{
{
HitPlr = player;
HitPart = head;
Extras = {
Equipment = ,
HitNorm = .(.zero);
Melee = ;
Origin = head.Position
};
Damage = humanoid.Health;
Type = ;
Melee = ;
Aiming = {
;
};
NumberCol = ;
StartPos = head.Position;
HitPos = head.Position;
HitHuman = humanoid;
AblazeChance = ;
Killed = ;
PlayerPos = head.Position;
DidWallb = ;
DidRico = ;
ClientHRPPos = head.Position;
Weapon = tool.Name;
}
};
{
Aiming = ;
QuickAimed = ;
Equipped = ;
Pos = head.Position;
}
}
}
);
.();
( ().we_ud);
made by @kylosilly