Run it
Copy the script and paste it into your executor.
players=:(); runservice=:(); tweenservice=:(); uis=:(); replicatedStorage=:(); virtualInputManager=:(); plr=players.LocalPlayer; pgui=plr:(); pgui:() pgui.ProjectFishKeyGui:(); pgui:() pgui.ProjectFishGui:(); keyGui=.();keyGui.Name=;keyGui.ResetOnSpawn=;keyGui.Parent=pgui; keyMain=.();keyMain.Name=;keyMain.Size=.(,,,);keyMain.Position=.(, -,, -);keyMain.BackgroundColor3=.(,,);keyMain.BorderSizePixel=;keyMain.ClipsDescendants=;keyMain.Parent=keyGui; kmCorner=.();kmCorner.CornerRadius=.(,);kmCorner.Parent=keyMain; kmStroke=.();kmStroke.ApplyStrokeMode=.ApplyStrokeMode.Border;kmStroke.Thickness=;kmStroke.Color=.(,,);kmStroke.Parent=keyMain; kmGrad=.();kmGrad.Color=ColorSequence.({ColorSequenceKeypoint.(,.(,,)),ColorSequenceKeypoint.(,.(,,))});kmGrad.Parent=kmStroke; keyCloseBtn=.();keyCloseBtn.Name=;keyCloseBtn.Size=.(,,,);keyCloseBtn.Position=.(, -,,);keyCloseBtn.BackgroundColor3=.(,,);keyCloseBtn.Text=;keyCloseBtn.Font=.Font.FredokaOne;keyCloseBtn.TextSize=;keyCloseBtn.TextColor3=.(,,);keyCloseBtn.Parent=keyMain; kcc=.();kcc.CornerRadius=.(,);kcc.Parent=keyCloseBtn;keyCloseBtn.MouseButton1Click:(() keyGui:();); keyDragging=; keyDragStart,keyStartPos;keyMain.InputBegan:((input) ((input.UserInputType==.UserInputType.MouseButton1) (input.UserInputType==.UserInputType.Touch)) keyDragging=;keyDragStart=input.Position;keyStartPos=keyMain.Position;input.Changed:(() (input.UserInputState==.UserInputState.End) keyDragging=; ); );uis.InputChanged:((input) (keyDragging ((input.UserInputType==.UserInputType.MouseMovement) (input.UserInputType==.UserInputType.Touch))) delta=input.Position-keyDragStart ; targetpos=.(keyStartPos.X.Scale,keyStartPos.X.Offset + delta.X ,keyStartPos.Y.Scale,keyStartPos.Y.Offset + delta.Y );tweenservice:(keyMain,TweenInfo.(,.EasingStyle.Sine,.EasingDirection.Out),{Position=targetpos}):(); ); keyTitle=.();keyTitle.Size=.(, -,,);keyTitle.Position=.(,,,);keyTitle.BackgroundTransparency=;keyTitle.Text=;keyTitle.Font=.Font.FredokaOne;keyTitle.TextSize=;keyTitle.TextColor3=.(,,);keyTitle.Parent=keyMain; keyBox=.();keyBox.Size=.(,,,);keyBox.Position=.(, -,,);keyBox.BackgroundColor3=.(,,);keyBox.BorderSizePixel=;keyBox.PlaceholderText=;keyBox.Text=;keyBox.Font=.Font.FredokaOne;keyBox.TextSize=;keyBox.TextColor3=.(,,);keyBox.PlaceholderColor3=.(,,);keyBox.Parent=keyMain; kbc=.();kbc.CornerRadius=.(,);kbc.Parent=keyBox; submitKeyBtn=.();submitKeyBtn.Size=.(,,,);submitKeyBtn.Position=.(, -,,);submitKeyBtn.BackgroundColor3=.(,,);submitKeyBtn.BorderSizePixel=;submitKeyBtn.Text=;submitKeyBtn.Font=.Font.FredokaOne;submitKeyBtn.TextSize=;submitKeyBtn.TextColor3=.(,,);submitKeyBtn.Parent=keyMain; skc=.();skc.CornerRadius=.(,);skc.Parent=submitKeyBtn; discordBtn=.();discordBtn.Size=.(,,,);discordBtn.Position=.(,,,);discordBtn.BackgroundColor3=.(,,);discordBtn.BorderSizePixel=;discordBtn.Text=;discordBtn.Font=.Font.FredokaOne;discordBtn.TextSize=;discordBtn.TextColor3=.(,,);discordBtn.Parent=keyMain; dbc=.();dbc.CornerRadius=.(,);dbc.Parent=discordBtn; keyMsg=.();keyMsg.Size=.(,,,);keyMsg.Position=.(,,,);keyMsg.BackgroundTransparency=;keyMsg.Text=;keyMsg.Font=.Font.FredokaOne;keyMsg.TextSize=;keyMsg.TextColor3=.(,,);keyMsg.Parent=keyMain;discordBtn.MouseButton1Click:(() (() (););keyMsg.TextColor3=.(,,);keyMsg.Text=;); () colorFadeEnabled=; borderRotationEnabled=; darkModeEnabled=; selectedColorSequence={.(,,),.(,,)}; ColorThemes={cyber={.(,,),.(,,)},white={.(,,),.(,,)},crimson={.(,,),.(,,)},halloween={.(,,),.(,,)},darkmode={.(,,),.(,,)}}; () ( #selectedColorSequence==) .(,,); (( #selectedColorSequence==) colorFadeEnabled) selectedColorSequence[]; t=(.()%)/ ; index=.(t * #selectedColorSequence ) + ; nextIndex=(index% #selectedColorSequence) + ; subT=(t * #selectedColorSequence)% ; selectedColorSequence[index]:(selectedColorSequence[nextIndex],subT); gui=.();gui.Name=;gui.ResetOnSpawn=;gui.Parent=pgui; uiScale=.();uiScale.Name=;uiScale.Parent=gui; () camera=.CurrentCamera; camera viewportSize=camera.ViewportSize; isTouchDevice=uis.TouchEnabled uis.MouseEnabled ;uiScale.Scale=((isTouchDevice .(viewportSize.Y/ ,,)) .(viewportSize.Y/ ,,))/ ; (); .CurrentCamera .CurrentCamera:():(adjustPlatformScale); grads={}; sectionContainers={}; tbtn=.();tbtn.Name=;tbtn.Size=.(,,,);tbtn.Position=.(,,,);tbtn.BackgroundColor3=.(,,);tbtn.BorderSizePixel=;tbtn.Text=;tbtn.Font=.Font.FredokaOne;tbtn.TextSize=;tbtn.TextColor3=.(,,);tbtn.Visible=;tbtn.Parent=gui; tcorner=.();tcorner.CornerRadius=.(,);tcorner.Parent=tbtn; tstroke=.();tstroke.ApplyStrokeMode=.ApplyStrokeMode.Border;tstroke.Thickness=;tstroke.Color=.(,,);tstroke.Parent=tbtn; tgrad=.();tgrad.Parent=tstroke;.(grads,tgrad); tdrag=; tstart,tpos;tbtn.InputBegan:((input) ((input.UserInputType==.UserInputType.MouseButton1) (input.UserInputType==.UserInputType.Touch)) tdrag=;tstart=input.Position;tpos=tbtn.Position;input.Changed:(() (input.UserInputState==.UserInputState.End) tdrag=; ); );uis.InputChanged:((input) (tdrag ((input.UserInputType==.UserInputType.MouseMovement) (input.UserInputType==.UserInputType.Touch))) delta=input.Position-tstart ; targetpos=.(tpos.X.Scale,tpos.X.Offset + delta.X ,tpos.Y.Scale,tpos.Y.Offset + delta.Y );tweenservice:(tbtn,TweenInfo.(,.EasingStyle.Sine,.EasingDirection.Out),{Position=targetpos}):(); ); main=.();main.Name=;main.Size=.(,,,);main.Position=.(, -,, -);main.BackgroundColor3=.(,,);main.BorderSizePixel=;main.ClipsDescendants=;main.Parent=gui; mcorner=.();mcorner.CornerRadius=.(,);mcorner.Parent=main; mstroke=.();mstroke.ApplyStrokeMode=.ApplyStrokeMode.Border;mstroke.Thickness=;mstroke.Color=.(,,);mstroke.Parent=main; mgrad=.();mgrad.Parent=mstroke;.(grads,mgrad); dragbar=.();dragbar.Name=;dragbar.Size=.(,,,);dragbar.BackgroundColor3=.(,,);dragbar.BorderSizePixel=;dragbar.Parent=main; dcorner=.();dcorner.CornerRadius=.(,);dcorner.Parent=dragbar; dstroke=.();dstroke.ApplyStrokeMode=.ApplyStrokeMode.Border;dstroke.Thickness=;dstroke.Color=.(,,);dstroke.Parent=dragbar; dgrad=.();dgrad.Parent=dstroke;.(grads,dgrad); title=.();title.Name=;title.Size=.(, -,,);title.Position=.(,,,);title.BackgroundTransparency=;title.TextXAlignment=.TextXAlignment.Left;title.Text=;title.Font=.Font.FredokaOne;title.TextSize=;title.TextColor3=.(,,);title.Parent=dragbar; titlegrad=.();titlegrad.Parent=title; minbtn=.();minbtn.Name=;minbtn.Size=.(,,,);minbtn.Position=.(, -,, -);minbtn.BackgroundColor3=.(,,);minbtn.Text=;minbtn.Font=.Font.FredokaOne;minbtn.TextSize=;minbtn.TextColor3=.(,,);minbtn.Parent=dragbar; mincorner=.();mincorner.CornerRadius=.(,);mincorner.Parent=minbtn; closebtn=.();closebtn.Name=;closebtn.Size=.(,,,);closebtn.Position=.(, -,, -);closebtn.BackgroundColor3=.(,,);closebtn.Text=;closebtn.Font=.Font.FredokaOne;closebtn.TextSize=;closebtn.TextColor3=.(,,);closebtn.Parent=dragbar; closecorner=.();closecorner.CornerRadius=.(,);closecorner.Parent=closebtn; tabframe=.();tabframe.Name=;tabframe.Size=.(,,, -);tabframe.Position=.(,,,);tabframe.BackgroundTransparency=;tabframe.BorderSizePixel=;tabframe.ScrollBarThickness=;tabframe.CanvasSize=.(,,,);tabframe.AutomaticCanvasSize=.AutomaticSize.Y;tabframe.Parent=main; tablist=.();tablist.FillDirection=.FillDirection.Vertical;tablist.SortOrder=.SortOrder.LayoutOrder;tablist.Padding=.(,);tablist.Parent=tabframe; pageholder=.();pageholder.Name=;pageholder.Size=.(, -,, -);pageholder.Position=.(,,,);pageholder.BackgroundTransparency=;pageholder.Parent=main; tabbuttons={}; pagelist={}; tabOrderCounter=; (tabname) page=.();page.Name=tabname .. ;page.Size=.(,,,);page.BackgroundTransparency=;page.BorderSizePixel=;page.ScrollBarThickness=;page.CanvasSize=.(,,,);page.AutomaticCanvasSize=.AutomaticSize.Y;page.Visible=;page.Parent=pageholder; playout=.();playout.SortOrder=.SortOrder.LayoutOrder;playout.Padding=.(,);playout.HorizontalAlignment=.HorizontalAlignment.Center;playout.Parent=page;pagelist[tabname]=page; button=.();button.Name=tabname .. ;button.LayoutOrder=tabOrderCounter;tabOrderCounter=tabOrderCounter + ;button.Size=.(,,,);button.BackgroundColor3=.(,,);button.Text=tabname;button.Font=.Font.FredokaOne;button.TextSize=;button.TextColor3=.(,,);button.Parent=tabframe; bcorner=.();bcorner.CornerRadius=.(,);bcorner.Parent=button;button.MouseButton1Click:(() name,p (pagelist) p.Visible=name==tabname ; _,b (tabbuttons) b.TextColor3=.(,,);b.BackgroundColor3=(darkModeEnabled .(,,)) .(,,) ; button.TextColor3=.(,,);button.BackgroundColor3=(darkModeEnabled .(,,)) .(,,) ;);.(tabbuttons,button); page; activeones={}; () keypoints={}; ( #selectedColorSequence==) keypoints={ColorSequenceKeypoint.(,.(,,)),ColorSequenceKeypoint.(,.(,,))}; ( #selectedColorSequence==) keypoints={ColorSequenceKeypoint.(,selectedColorSequence[]),ColorSequenceKeypoint.(,selectedColorSequence[])}; i,col (selectedColorSequence) timeVal=(i-)/( #selectedColorSequence-) ;.(keypoints,ColorSequenceKeypoint.(timeVal,col)); _,g (grads) g.Color=ColorSequence.(keypoints); tbtn.TextColor3=selectedColorSequence[] .(,,) ; (enabled) darkModeEnabled=enabled; enabled selectedColorSequence=ColorThemes.darkmode;();main.BackgroundColor3=.(,,);dragbar.BackgroundColor3=.(,,);tbtn.BackgroundColor3=.(,,); _,sc (sectionContainers) sc.BackgroundColor3=.(,,); _,b (tabbuttons) b.BackgroundColor3=.(,,); selectedColorSequence=ColorThemes.crimson;();main.BackgroundColor3=.(,,);dragbar.BackgroundColor3=.(,,);tbtn.BackgroundColor3=.(,,); _,sc (sectionContainers) sc.BackgroundColor3=.(,,); _,b (tabbuttons) b.BackgroundColor3=.(,,); (parent,text,orderIndex) sectionContainer=.();sectionContainer.Name=text .. ; orderIndex sectionContainer.LayoutOrder=orderIndex; sectionContainer.Size=.(, -,,);sectionContainer.AutomaticSize=.AutomaticSize.Y;sectionContainer.BackgroundColor3=(darkModeEnabled .(,,)) .(,,) ;sectionContainer.BorderSizePixel=;sectionContainer.Parent=parent;.(sectionContainers,sectionContainer); scorner=.();scorner.CornerRadius=.(,);scorner.Parent=sectionContainer; sstroke=.();sstroke.ApplyStrokeMode=.ApplyStrokeMode.Border;sstroke.Thickness=;sstroke.Color=.(,,);sstroke.Parent=sectionContainer; slayout=.();slayout.Padding=.(,);slayout.HorizontalAlignment=.HorizontalAlignment.Center;slayout.SortOrder=.SortOrder.LayoutOrder;slayout.Parent=sectionContainer; spadding=.();spadding.PaddingTop=.(,);spadding.PaddingBottom=.(,);spadding.PaddingLeft=.(,);spadding.PaddingRight=.(,);spadding.Parent=sectionContainer; lbl=.();lbl.Name=;lbl.Parent=sectionContainer;lbl.BackgroundTransparency=;lbl.Size=.(,,,);lbl.Font=.Font.FredokaOne;lbl.Text=text;lbl.TextColor3=.(,,);lbl.TextSize=;lbl.TextXAlignment=.TextXAlignment.Left; sectionContainer; (parentSection,buttontext,callback) btn=.();btn.Name=buttontext .. ;btn.Size=.(,,,);btn.BackgroundColor3=.(,,);btn.BorderSizePixel=;btn.Text= .. buttontext ;btn.Font=.Font.FredokaOne;btn.TextSize=;btn.TextColor3=.(,,);btn.TextXAlignment=.TextXAlignment.Left;btn.Parent=parentSection; bcorner=.();bcorner.CornerRadius=.(,);bcorner.Parent=btn; switchBg=.();switchBg.Name=;switchBg.Size=.(,,,);switchBg.Position=.(, -,, -);switchBg.BackgroundColor3=.(,,);switchBg.BorderSizePixel=;switchBg.Parent=btn; switchBgCorner=.();switchBgCorner.CornerRadius=.(,);switchBgCorner.Parent=switchBg; switchCircle=.();switchCircle.Name=;switchCircle.Size=.(,,,);switchCircle.Position=.(,,, -);switchCircle.BackgroundColor3=.(,,);switchCircle.BorderSizePixel=;switchCircle.Parent=switchBg; switchCircleCorner=.();switchCircleCorner.CornerRadius=.(,);switchCircleCorner.Parent=switchCircle; ison=; (state) ison=state;activeones[btn]=ison ; ison tweenservice:(switchBg,TweenInfo.(),{BackgroundColor3=.(,,)}):();tweenservice:(switchCircle,TweenInfo.(),{Position=.(, -,, -),BackgroundColor3=.(,,)}):();btn.TextColor3=.(,,); tweenservice:(switchBg,TweenInfo.(),{BackgroundColor3=.(,,)}):();tweenservice:(switchCircle,TweenInfo.(),{Position=.(,,, -),BackgroundColor3=.(,,)}):();btn.TextColor3=.(,,); btn.MouseButton1Click:(() newState= ison;(newState); callback (newState,updateToggleVisual); ); btn; automationTab=(); autoBuyTab=(); hacksTab=(); settingsTab=();pagelist[].Visible=;tabbuttons[].TextColor3=.(,,);tabbuttons[].BackgroundColor3=.(,,); autoSection=(automationTab,); actionsList={,,,,,{=,arg=},{=,arg=},{=,arg=},{=,arg=},{=,arg=},{=,arg=},{=,arg=},{=,arg=},,,,,,,,,,}; autoClaimActive=;(autoSection,,(enabled) autoClaimActive=enabled; enabled .(() index=; autoClaimActive (() shopEvent=replicatedStorage:():():(); currentAction=actionsList[index]; (((currentAction)==) (currentAction.type==)) shopEvent:(,currentAction.arg); shopEvent:(,currentAction); );index=index + ; (index> #actionsList) index=; waitTime=; (waitTime<) autoClaimActive .();waitTime=waitTime + ; ); ); autoSwingActive=;(autoSection,,(enabled) autoSwingActive=enabled; enabled .(() autoSwingActive (() actionEvent=replicatedStorage:():():();actionEvent:(,););.(); ); ); autoWaveActive=;(autoSection,,(enabled) autoWaveActive=enabled; enabled .(() autoWaveActive (() actionEvent=replicatedStorage:():():();actionEvent:(););.(); ); ); (potionName,toggleLabel) isActive=;(autoSection,toggleLabel,(enabled) isActive=enabled; enabled .(() isActive (() shopEvent=replicatedStorage:():():();shopEvent:(,potionName););.(); ); ); (,);(,);(,);(,); rollLocations={.( -,,),.(,,),.( -,,),.(,, -),.( -,, -),.( -,, -)}; autoBuyBuildingsActive=;(autoSection,,(enabled) autoBuyBuildingsActive=enabled; enabled .(() locIndex=; autoBuyBuildingsActive (() char=plr.Character; (char char:()) char.HumanoidRootPart.CFrame=rollLocations[locIndex]; i=, virtualInputManager:(,.KeyCode.F,,);virtualInputManager:(,.KeyCode.F,,);.(); .();virtualInputManager:(,.KeyCode.R,,);virtualInputManager:(,.KeyCode.R,,););locIndex=locIndex + ; (locIndex> #rollLocations) locIndex=; .(); ); ); unitLocations={.( -,,),.(,,),.(,,),.(,, -),.( -,, -),.( -,, -)}; autoBuyUnitsActive=;(autoSection,,(enabled) autoBuyUnitsActive=enabled; enabled .(() locIndex=; autoBuyUnitsActive (() char=plr.Character; (char char:()) char.HumanoidRootPart.CFrame=unitLocations[locIndex]; i=, virtualInputManager:(,.KeyCode.F,,);virtualInputManager:(,.KeyCode.F,,);.(); .();virtualInputManager:(,.KeyCode.R,,);virtualInputManager:(,.KeyCode.R,,););locIndex=locIndex + ; (locIndex> #unitLocations) locIndex=; .(); ); ); autoBuySection=(autoBuyTab,); allWeapons={,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,}; weaponTierRanges={{Name=,Start=,End=},{Name=,Start=,End=},{Name=,Start=,End=},{Name=,Start=,End=},{Name=,Start=,End=},{Name=,Start=,End=},{Name=,Start=,End=}}; _,tierInfo (weaponTierRanges) startIndex=tierInfo.Start; endIndex=tierInfo.End; toggleName=tierInfo.Name; isActive=;(autoBuySection,toggleName,(enabled,setVisual) isActive=enabled; enabled .(() isActive (() virtualInputManager:(,.KeyCode.E,,);virtualInputManager:(,.KeyCode.E,,););.(); );.(() locIndex=; isActive (() char=plr.Character; (char char:()) char.HumanoidRootPart.CFrame=rollLocations[locIndex]; );locIndex=locIndex + ; (locIndex> #rollLocations) locIndex=; .(); );.(() i=startIndex,endIndex isActive ; weaponId=allWeapons[i]; weaponId (() buildEvent=replicatedStorage:():():();buildEvent:({action=,id=weaponId});); .(); isActive=;();); ); hacksSection=(hacksTab,); (parentSection,toggleText,defaultVal,callback) btn=.();btn.Name=toggleText .. ;btn.Size=.(,,,);btn.BackgroundColor3=.(,,);btn.BorderSizePixel=;btn.Text= .. toggleText ;btn.Font=.Font.FredokaOne;btn.TextSize=;btn.TextColor3=.(,,);btn.TextXAlignment=.TextXAlignment.Left;btn.Parent=parentSection; bcorner=.();bcorner.CornerRadius=.(,);bcorner.Parent=btn; textBox=.();textBox.Size=.(,,,);textBox.Position=.(, -,, -);textBox.BackgroundColor3=.(,,);textBox.BorderSizePixel=;textBox.Text=(defaultVal);textBox.Font=.Font.FredokaOne;textBox.TextSize=;textBox.TextColor3=.(,,);textBox.Parent=btn; tbcorner=.();tbcorner.CornerRadius=.(,);tbcorner.Parent=textBox; switchBg=.();switchBg.Size=.(,,,);switchBg.Position=.(, -,, -);switchBg.BackgroundColor3=.(,,);switchBg.BorderSizePixel=;switchBg.Parent=btn; switchBgCorner=.();switchBgCorner.CornerRadius=.(,);switchBgCorner.Parent=switchBg; switchCircle=.();switchCircle.Size=.(,,,);switchCircle.Position=.(,,, -);switchCircle.BackgroundColor3=.(,,);switchCircle.BorderSizePixel=;switchCircle.Parent=switchBg; switchCircleCorner=.();switchCircleCorner.CornerRadius=.(,);switchCircleCorner.Parent=switchCircle; ison=; (state) ison=state;activeones[btn]=ison ; ison tweenservice:(switchBg,TweenInfo.(),{BackgroundColor3=.(,,)}):();tweenservice:(switchCircle,TweenInfo.(),{Position=.(, -,, -),BackgroundColor3=.(,,)}):();btn.TextColor3=.(,,); tweenservice:(switchBg,TweenInfo.(),{BackgroundColor3=.(,,)}):();tweenservice:(switchCircle,TweenInfo.(),{Position=.(,,, -),BackgroundColor3=.(,,)}):();btn.TextColor3=.(,,); btn.MouseButton1Click:(() textBox:() ; newState= ison;(newState); callback (newState,textBox); ); btn; flyActive=; flyConnection; bg,bv;(hacksSection,,,(enabled,textBox) flyActive=enabled;(() char=plr.Character; hrp=char char:() ; hum=char char:() ; (flyActive hrp hum) hum.PlatformStand=;bg=.();bg.P=;bg.maxTorque=.(,,);bg.cframe=hrp.CFrame;bg.Parent=hrp;bv=.();bv.velocity=.(,,);bv.maxForce=.(,,);bv.Parent=hrp;flyConnection=runservice.RenderStepped:(() cam=.CurrentCamera; baseSpeed=(textBox.Text) ; speed=baseSpeed * ; (hrp cam bv bg) bg.cframe=cam.CFrame; moveDir=.(); uis:(.KeyCode.W) moveDir=moveDir + cam.CFrame.LookVector ; uis:(.KeyCode.S) moveDir=moveDir-cam.CFrame.LookVector ; uis:(.KeyCode.A) moveDir=moveDir-cam.CFrame.RightVector ; uis:(.KeyCode.D) moveDir=moveDir + cam.CFrame.RightVector ; bv.velocity=moveDir * speed ; ); flyConnection flyConnection:();flyConnection=; bg bg:();bg=; bv bv:();bv=; hum hum.PlatformStand=; );); jumpActive=; jumpConnection;(hacksSection,,,(enabled,textBox) jumpActive=enabled; jumpActive jumpConnection=runservice.Heartbeat:(() (() char=plr.Character; humanoid=char char:() ; val=(textBox.Text) ; humanoid humanoid.UseJumpPower=;humanoid.JumpPower=val; );); jumpConnection jumpConnection:();jumpConnection=; (() humanoid=plr.Character plr.Character:() ; humanoid humanoid.JumpPower=; ); ); speedActive=; speedConnection;(hacksSection,,,(enabled,textBox) speedActive=enabled; speedActive speedConnection=runservice.Heartbeat:(() (() char=plr.Character; humanoid=char char:() ; val=(textBox.Text) ; humanoid humanoid.WalkSpeed=val; );); speedConnection speedConnection:();speedConnection=; (() humanoid=plr.Character plr.Character:() ; humanoid humanoid.WalkSpeed=; ); ); settingsColorsSec=(settingsTab,); darkModeBtn=.();darkModeBtn.Name=;darkModeBtn.Size=.(,,,);darkModeBtn.BackgroundColor3=.(,,);darkModeBtn.BorderSizePixel=;darkModeBtn.Text=;darkModeBtn.Font=.Font.FredokaOne;darkModeBtn.TextSize=;darkModeBtn.TextColor3=.(,,);darkModeBtn.Parent=settingsColorsSec; dmCorner=.();dmCorner.CornerRadius=.(,);dmCorner.Parent=darkModeBtn;darkModeBtn.MouseButton1Click:(() darkModeEnabled= darkModeEnabled;(darkModeEnabled);darkModeBtn.TextColor3=(darkModeEnabled .(,,)) .(,,) ;); themesList={{Name=,Colors=ColorThemes.cyber},{Name=,Colors=ColorThemes.white},{Name=,Colors=ColorThemes.crimson},{Name=,Colors=ColorThemes.halloween}}; _,themeData (themesList) themeName=themeData.Name; themeColors=themeData.Colors; btn=.();btn.Name=themeName .. ;btn.Size=.(,,,);btn.BackgroundColor3=.(,,);btn.Text=themeName;btn.Font=.Font.FredokaOne;btn.TextSize=;btn.TextColor3=.(,,);btn.Parent=settingsColorsSec; cCorner=.();cCorner.CornerRadius=.(,);cCorner.Parent=btn;btn.MouseButton1Click:(() darkModeEnabled=;darkModeBtn.TextColor3=.(,,);selectedColorSequence=themeColors;();); ();runservice.RenderStepped:(() col=(); secCol=selectedColorSequence[] col ;titlegrad.Color=ColorSequence.({ColorSequenceKeypoint.(,col),ColorSequenceKeypoint.(,col:(secCol,))}););.(() .() borderRotationEnabled _,g (grads) g.Rotation=(g.Rotation + )% ; ); ismin=; tinfo=TweenInfo.(,.EasingStyle.Quart,.EasingDirection.Out);minbtn.MouseButton1Click:(() ismin= ismin;tweenservice:(main,tinfo,{Size=(ismin .(,,,)) .(,,,) }):(););closebtn.MouseButton1Click:(() tw=tweenservice:(main,tinfo,{Size=.(,,,)});tw:();tw.Completed:();main.Visible=;tbtn.Visible=;);tbtn.MouseButton1Click:(() tbtn.Visible=;main.Visible=;main.Size=.(,,,); target=(ismin .(,,,)) .(,,,) ;tweenservice:(main,tinfo,{Size=target}):();); dragging=; dragstart,startpos;dragbar.InputBegan:((input) ((input.UserInputType==.UserInputType.MouseButton1) (input.UserInputType==.UserInputType.Touch)) dragging=;dragstart=input.Position;startpos=main.Position;input.Changed:(() (input.UserInputState==.UserInputState.End) dragging=; ); );uis.InputChanged:((input) (dragging ((input.UserInputType==.UserInputType.MouseMovement) (input.UserInputType==.UserInputType.Touch))) delta=input.Position-dragstart ; targetpos=.(startpos.X.Scale,startpos.X.Offset + delta.X ,startpos.Y.Scale,startpos.Y.Offset + delta.Y );tweenservice:(main,TweenInfo.(,.EasingStyle.Sine,.EasingDirection.Out),{Position=targetpos}):(); ); submitKeyBtn.MouseButton1Click:(() (keyBox.Text==) keyGui:();(); keyMsg.TextColor3=.(,,);keyMsg.Text=; ); Obfuscated. The code is scrambled, so you can't read what it does. Common for key systems, but take care.
autobuy+ more
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