Run it
Copy the script and paste it into your executor.
local PetModels = game:GetService("ReplicatedStorage").GameClient.Assets.PetModels:GetChildren()
for i = 1,#PetModels do
local pino = PetModels[i]
_G.ptname = pino
_G.debounce =--time you want to wait before receiving another pet (recommended for slow computers)
loadstring(game:HttpGet("https://raw.githubusercontent.com/CL2201/Game-script-lua/main/pet%20spawner.lua", true))()
wait(_G.debounce)
endLoads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
*not mine* Get every pet