Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
ReplicatedStorage = :()
plr = Players.LocalPlayer
Rayfield = (:())()
().AutoMana =
().AutoRebirth =
().FlyEnabled =
().NoclipEnabled =
().WalkSpeed =
().JumpPower =
().FlySpeed =
AutoManaConn, AutoRebirthConn, NoclipConn, FlyConn, BV
keysHeld = {
[.KeyCode.W] = ,
[.KeyCode.A] = ,
[.KeyCode.S] = ,
[.KeyCode.D] = ,
[.KeyCode.Space] = ,
[.KeyCode.LeftShift] =
}
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
key = input.KeyCode
keysHeld[key] ~=
keysHeld[key] =
)
UserInputService.InputEnded:((input, gameProcessed)
gameProcessed
key = input.KeyCode
keysHeld[key] ~=
keysHeld[key] =
)
Remotes = ReplicatedStorage:(, )
Remotes
Rayfield:({Title = , Content = , Duration = })
GiveManaRemote = Remotes:(, )
RebirthRemote = Remotes:(, )
GiveManaRemote RebirthRemote
Rayfield:({Title = , Content = , Duration = })
(state)
().AutoMana = state
state
AutoManaConn = RunService.Heartbeat:(()
(() GiveManaRemote:({Value = }) )
)
AutoManaConn
AutoManaConn:()
AutoManaConn =
(state)
().AutoRebirth = state
state
AutoRebirthConn = RunService.Heartbeat:(()
(() RebirthRemote:(, ) )
)
AutoRebirthConn
AutoRebirthConn:()
AutoRebirthConn =
(state)
().NoclipEnabled = state
state
NoclipConn = RunService.Stepped:(()
char = plr.Character
char
_, part (char:())
part:() part ~= char:()
part.CanCollide =
)
NoclipConn
NoclipConn:()
NoclipConn =
(state)
().FlyEnabled = state
char = plr.Character
char
root = char:()
hum = char:()
root hum
state
BV = .()
BV.MaxForce = .(, , )
BV.Velocity = .(, , )
BV.Parent = root
hum.PlatformStand =
FlyConn = RunService.Heartbeat:(()
().FlyEnabled root root.Parent BV BV.Parent
cam = .CurrentCamera
direction = .(
(keysHeld[.KeyCode.D] ) - (keysHeld[.KeyCode.A] ),
(keysHeld[.KeyCode.Space] ) - (keysHeld[.KeyCode.LeftShift] ),
(keysHeld[.KeyCode.W] ) - (keysHeld[.KeyCode.S] )
)
BV.Velocity = (cam.CFrame.RightVector * direction.X + cam.CFrame.UpVector * direction.Y + cam.CFrame.LookVector * direction.Z) * ().FlySpeed
)
BV
BV:()
BV =
hum
hum.PlatformStand =
FlyConn
FlyConn:()
FlyConn =
()
char = plr.Character
char
hum = char:()
hum
hum.WalkSpeed = ().WalkSpeed
hum.JumpPower = ().JumpPower
plr.CharacterAdded:(()
.()
()
)
plr.Character
()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = {
Enabled = ,
FolderName = ,
FileName =
},
KeySystem =
})
FarmTab = Window:(, )
FarmSection = FarmTab:()
FarmTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = toggleAutoMana
})
FarmTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = toggleAutoRebirth
})
FarmTab:({
Name = ,
Callback = ()
i = ,
(() GiveManaRemote:({Value = }) )
(() RebirthRemote:(, ) )
.()
Rayfield:({Title = , Content = , Duration = })
})
UtilsTab = Window:(, )
UtilsSection = UtilsTab:()
UtilsTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = toggleFly
})
UtilsTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
().FlySpeed = Value
})
UtilsTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = toggleNoclip
})
UtilsTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
().WalkSpeed = Value
()
})
UtilsTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
().JumpPower = Value
()
})
MiscSection = UtilsTab:()
UtilsTab:({
Name = ,
Callback = ()
(:())()
})
UtilsTab:({
Name = ,
Callback = ()
Rayfield:()
})
Rayfield:({
Title = ,
Content = ,
Duration = ,
Image =
})
()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu, raw.githubusercontent.com.

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