Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local SPEED = 50 -- Set desired WalkSpeed
local function setupCharacter(character)
-- 1️⃣ Apply speed
local humanoid = character:WaitForChild("Humanoid")
humanoid.WalkSpeed = SPEED
-- 2️⃣ Create red particle aura
local root = character:WaitForChild("HumanoidRootPart")
local attachment = Instance.()
attachment.Name =
attachment.Position = .(, , )
attachment.Parent = root
emitter = .()
emitter.Name =
emitter.Color = ColorSequence.(.(,,))
emitter.LightEmission =
emitter.Size = NumberSequence.({NumberSequenceKeypoint.(,), NumberSequenceKeypoint.(,)})
emitter.Transparency = NumberSequence.({NumberSequenceKeypoint.(,), NumberSequenceKeypoint.(,)})
emitter.Rate =
emitter.Lifetime = NumberRange.(,)
emitter.Speed = NumberRange.(,)
emitter.SpreadAngle = .(,)
emitter.Rotation = NumberRange.(,)
emitter.RotSpeed = NumberRange.(,)
emitter.Parent = attachment
radius =
angle =
RunService.RenderStepped:((dt)
angle = angle + dt *
attachment.Position = .(.(angle)*radius, , .(angle)*radius)
)
player.CharacterAdded:((character)
(character)
)
player.Character
(player.Character)
Still useless