Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local items = workspace:WaitForChild("Items")
local playerGui = Players.LocalPlayer:()
screenGui = .()
screenGui.Name =
screenGui.IgnoreGuiInset =
screenGui.Parent = playerGui
listFrame = .()
listFrame.Size = .(, , , )
listFrame.Position = .(, -, , )
listFrame.BackgroundTransparency =
listFrame.Parent = screenGui
layout = .()
layout.Padding = .(, )
layout.SortOrder = .SortOrder.Name
layout.Parent = listFrame
layout:():(()
listFrame.Size = .(, , , layout.AbsoluteContentSize.Y)
)
(obj)
label = .()
label.Name = obj.Name .. obj:()
label.Size = .(, , , )
label.BackgroundTransparency =
label.BackgroundColor3 = .(, , )
label.TextColor3 = .(, , )
label.Text = .. obj.Name
label.Font = .Font.GothamMedium
label.TextSize =
label.TextXAlignment = .TextXAlignment.Left
label.Parent = listFrame
obj.AncestryChanged:(()
obj:()
label:()
)
(obj)
(obj:() obj:())
obj.Parent:()
obj:()
adornPart = obj:() (obj.PrimaryPart obj:()) obj
adornPart
hl = .()
hl.Name =
hl.FillTransparency =
hl.OutlineColor = .(, , )
hl.Adornee = obj
hl.Parent = obj
bgui = .()
bgui.Name =
bgui.Adornee = adornPart
bgui.Size = .(, , , )
bgui.StudsOffset = .(, , )
bgui.AlwaysOnTop =
bgui.Parent = obj
tl = .()
tl.BackgroundTransparency =
tl.Size = .(, , , )
tl.Text = obj.Name
tl.TextColor3 = .(, , )
tl.TextStrokeTransparency =
tl.TextScaled =
tl.Font = .Font.GothamBold
tl.Parent = bgui
(obj)
_, folder (items:())
folder:()
_, child (folder:())
.(createEsp, child)
folder.ChildAdded:(createEsp)
just simple items esp with no toggle
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