Run it
Copy the script and paste it into your executor.
Library = (:())()
Window = Library.(, )
Tab = Window:()
Section = Tab:()
Section:(, , , , (s)
.Players.LocalPlayer.Character.Humanoid.WalkSpeed = s
)
Section:(, , , , (s)
.Players.LocalPlayer.Character.Humanoid.JumpPower = s
)
Section:(, , ()
InfiniteJumpEnabled =
:().JumpRequest:(()
InfiniteJumpEnabled
:.LocalPlayer.Character::()
)
InfiniteJump = (, StuffFrame)
InfiniteJump.Position = .(,,,)
InfiniteJump.Size = .(,,,)
InfiniteJump.MouseButton1Click:(()
state = InfiniteJump.Text:(.() + )
new = state == state ==
InfiniteJumpEnabled = new ==
InfiniteJump.Text = .. new
)
)
Tab = Window:()
Section = Tab:()
Section:(, , ()
(:(,))()
)
Section:(, , ()
(:(, ))()
)
Section:(, , (state)
)
Section:(, , (state)
(()
lighting = :();
lighting.Ambient = .(, , );
lighting.Brightness = ;
lighting.FogEnd = ;
i, v (lighting:())
v:() v:() v:() v:()
v.Enabled = ;
;
;
lighting.Changed:(()
lighting.Ambient = .(, , );
lighting.Brightness = ;
lighting.FogEnd = ;
);
(()
character = :().LocalPlayer.Character;
()
() character ~= ;
character.HumanoidRootPart:()
headlight = .(, character.HumanoidRootPart);
headlight.Brightness = ;
headlight.Range = ;
;
;
);
)
)
Section:(, , ()
decalsyeeted =
g =
w = g.Workspace
l = g.Lighting
t = w.Terrain
t.WaterWaveSize =
t.WaterWaveSpeed =
t.WaterReflectance =
t.WaterTransparency =
l.GlobalShadows =
l.FogEnd =
l.Brightness =
().Rendering.QualityLevel =
i,v (g:())
v:() v:() v:()
v.Material =
v.Reflectance =
v:() decalsyeeted
v.Transparency =
v:() v:()
v.Lifetime = NumberRange.()
)
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com, paste.ee.
sauravware but for horrific housing ig
Universal