Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local rootPart = character:WaitForChild("HumanoidRootPart")
local checkpoints = workspace:WaitForChild("Checkpoints")
local isTeleporting = false
local function teleportToCheckpoint()
if isTeleporting then return end
isTeleporting = true
local checkpointNum = 1
while true do
local checkpoint = checkpoints:FindFirstChild(tostring(checkpointNum))
if not checkpoint then break end
rootPart.CFrame = checkpoint.CFrame + Vector3.new(0, 3, 0)
wait(0.1)
checkpointNum += 1
end
isTeleporting =
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