Run it
Copy the script and paste it into your executor.
-- NoCD
local args = {
[1] = "NoCooldown"
}
game:GetService("ReplicatedStorage").Settings:FireServer(unpack(args))
-- Infinite Health
local args = {
[1] = "Health",
[2] = 9e999
}
game:GetService("ReplicatedStorage").Settings:FireServer(unpack(args))
-- Infinite Damage
local args = {
[1] = "Damage",
[2] = 9e999
}
game:GetService("ReplicatedStorage").Settings:FireServer(unpack(args))0 players game dead