Run it
Copy the script and paste it into your executor.
local StyleProgression = {
["Boxing"] = "Mohammed Alai Mixed Martial Arts",
-- Add more style progressions as needed
}
-- Assuming you have a function to retrieve the player's current style
function GetCurrentStyle(player)
-- Implement the logic to get the player's current style
-- Return the player's current style (e.g., "Boxing")
end
-- Function to progress the player's style based on the style cards
function ProgressStyle(player)
local currentStyle = GetCurrentStyle(player)
local evolvedStyle = StyleProgression[currentStyle]
if evolvedStyle then
-- Implement the logic to change the player's style to the evolved style
-- This can include changing their abilities, appearance, etc.
ChangeStyle(player, evolvedStyle)
else
print()
(player, newStyle)
(player, newStyle)
player = .Players:(character)
:().InputBegan:((input)
input.KeyCode == .KeyCode.E
(player, )
)figure it out if u can then ur smart if u cant then oh well