Run it
Copy the script and paste it into your executor.
local localPlayer = game:GetService('Players').LocalPlayer
local function onCharacterAdded(character)
if character then
local humanoidRootPart = character:WaitForChild('HumanoidRootPart');
humanoidRootPart:AddTag('NoFallDamage');
humanoidRootPart:AddTag('NoRagdoll');
end
end
onCharacterAdded(localPlayer.Character)
localPlayer.CharacterAdded:Connect(onCharacterAdded)Disable fall damage or ragdoll when falling from high place (work for all executor)

Universal