Run it
Copy the script and paste it into your executor.
--so basically you can change the name of
--setSkillValue("Z", "Domain Expansion: Unlimited Void")
--to any other move and it will work like normal for example:
--setSkillValue("Z", "Domain Expansion: Idle Death Gamble")
--itll also work with any other one like
--setSkillValue("B", "Infinity: Lapse Blue")
--script
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local skillsFolder = player:WaitForChild("ReplicatedData"):WaitForChild("techniques"):WaitForChild("skills")
local function setSkillValue(key, newValue)
local skill = skillsFolder:FindFirstChild(key)
if skill and skill:IsA("StringValue") then
skill.Value = newValue
print("Changed skill " .. key .. " to " .. newValue)
else
( .. key .. )
(, )
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(, )
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(, )
-feel free to change whatever moves you have into different onesso basically you can change the name of setSkillValue("Z", "Domain Expansion: Unlimited Void") to any other move and it will work like normal for example: setSkillValue("Z", "Domain Expansion: Idle Death Gamble") itll also work with any other one like setSkillValue("B", "Infinity: Lapse Blue")

[⚖️JUDGEMAN] Jujutsu Infinite