Run it
Copy the script and paste it into your executor.
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-- 馃殏 ACTIVE TRAIN
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local UserInputService = game:GetService("UserInputService")
local VirtualInputManager = game:GetService("VirtualInputManager")
UserInputService.InputBegan:Connect(function(input, gameProcessedEvent)
if not gameProcessedEvent and input.KeyCode == Enum.KeyCode.C then
game:GetService("Workspace").Map.Destructible.Model.StationControl.Handle.Train:FireServer() --- Main
end
end)Summon Train - Cooldown 3 Min Use C Active

Universal