Run it
Copy the script and paste it into your executor.
UIS = :()
CoreGui = :()
Players = :()
Workspace = :()
ReplicatedStorage = :()
Player = Players.LocalPlayer
UnlockedWorlds = Player:()
TrainEvent = ReplicatedStorage:()
ScreenGui = .()
MainFrame = .()
Title = .()
CloseButton = .()
FarmButton = .()
TrainButton = .()
WorldScroll = .()
UIListLayout = .()
ScreenGui.Name =
ScreenGui.Parent = CoreGui
ScreenGui.ResetOnSpawn =
MainFrame.Name =
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Position = .(, -, , -)
MainFrame.Size = .(, , , )
MainFrame.Active =
MainFrame.Draggable =
.(, MainFrame).CornerRadius = .(, )
Title.Text =
Title.Parent = MainFrame
Title.Size = .(, , , )
Title.TextColor3 = .(, , )
Title.BackgroundColor3 = .(, , )
Title.Font = .Font.GothamBold
Title.TextScaled =
CloseButton.Parent = MainFrame
CloseButton.Size = .(, , , )
CloseButton.Position = .(, -, , )
CloseButton.Text =
CloseButton.TextColor3 = .(, , )
CloseButton.BackgroundColor3 = .(, , )
.(, CloseButton).CornerRadius = .(, )
WorldScroll.Parent = MainFrame
WorldScroll.Position = .(, , , )
WorldScroll.Size = .(, , , )
WorldScroll.BackgroundColor3 = .(, , )
WorldScroll.ScrollBarThickness =
UIListLayout.Parent = WorldScroll
UIListLayout.SortOrder = .SortOrder.LayoutOrder
UIListLayout.Padding = .(, )
farming =
training =
selectedWorldInternal =
worldSettings = {
{real = , display = }, {real = , display = },
{real = , display = }, {real = , display = },
{real = , display = }, {real = , display = },
{real = , display = }, {real = , display = },
{real = , display = }, {real = , display = },
{real = , display = }, {real = , display = },
{real = , display = }, {real = , display = }
}
(realName, displayName)
realName == displayName ==
UnlockedWorlds:(realName) ~= UnlockedWorlds:(displayName) ~=
i, settings (worldSettings)
btn = .()
btn.Parent = WorldScroll
btn.Size = .(, , , )
btn.LayoutOrder = i
btn.TextColor3 = .(, , )
btn.Font = .Font.GothamBold
btn.TextScaled =
.(, btn).CornerRadius = .(, )
()
unlocked = (settings.real, settings.display)
settings.real == selectedWorldInternal
btn.BackgroundColor3 = .(, , )
btn.Text = settings.display ..
unlocked
btn.BackgroundColor3 = .(, , )
btn.Text = settings.display
btn.BackgroundColor3 = .(, , )
btn.Text = settings.display ..
btn.MouseButton1Click:(()
(settings.real, settings.display)
selectedWorldInternal = settings.real
)
.(()
ScreenGui.Parent () .()
)
WorldScroll.CanvasSize = .(, , , (#worldSettings * ) + )
FarmButton.Parent = MainFrame
FarmButton.Position = .(, , , )
FarmButton.Size = .(, , , )
FarmButton.Text =
FarmButton.BackgroundColor3 = .(, , )
FarmButton.TextColor3 = .(, , )
FarmButton.Font = .Font.GothamBold
FarmButton.TextScaled =
.(, FarmButton)
TrainButton.Parent = MainFrame
TrainButton.Position = .(, , , )
TrainButton.Size = .(, , , )
TrainButton.Text =
TrainButton.BackgroundColor3 = .(, , )
TrainButton.TextColor3 = .(, , )
TrainButton.Font = .Font.GothamBold
TrainButton.TextScaled =
.(, TrainButton)
()
target = Workspace:() Workspace.Wins:(selectedWorldInternal)
target Player.Character Player.Character:()
cf = target:() target:() target.CFrame
Player.Character.HumanoidRootPart.CFrame = cf * .(, , )
FarmButton.MouseButton1Click:(()
farming = farming
FarmButton.BackgroundColor3 = farming .(, , ) .(, , )
FarmButton.Text = farming
)
TrainButton.MouseButton1Click:(()
training = training
TrainButton.BackgroundColor3 = training .(, , ) .(, , )
TrainButton.Text = training
)
CloseButton.MouseButton1Click:(()
farming = training = ScreenGui:()
)
.(()
ScreenGui.Parent
farming ()
.()
)
.(()
ScreenGui.Parent
training TrainEvent
TrainEvent:()
.()
)Open source yea ik op script (Pls support me) Report bugs to me discord : neo_snap_31882
Jump Clicker 馃殌