Run it
Copy the script and paste it into your executor.
local Depth = 6
local TargetSpeed = 40
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
local RootPart = Character:WaitForChild("HumanoidRootPart")
local ClonePart = RootPart:Clone()
ClonePart.Parent = Character
RootPart.RootJoint.Enabled = false
RootPart.Name = "RHumanoidRootPart"
RootPart.Transparency = 0
local Highlight = Instance.new("Highlight", RootPart)
-- Keep player near ground.
workspace.Gravity = 1000
Humanoid.JumpPower = 0
Character.Animate.Disabled = true
local currentPitch = 0
.()
Humanoid.WalkSpeed = TargetSpeed
velocity = ClonePart.AssemblyLinearVelocity
horizontalSpeed = .(velocity.X, velocity.Z).Magnitude
targetPitch =
horizontalSpeed >
targetPitch = .(velocity.Y, horizontalSpeed)
currentPitch = currentPitch + (targetPitch - currentPitch) *
rotation = .(.() + currentPitch, , )
RootPart.CFrame = ClonePart.CFrame * .(, -Depth, ) * rotation
RootPart.Velocity = .zero
Turns you invisible while still letting you shoot other people and knife them. Execute ingame not before Reexecute if you die(probably wont) Reset your character at round end to spawn in lobby.