Run it
Copy the script and paste it into your executor.
--// made by samet
local run_service = game:GetService("RunService");
local players = game:GetService("Players");
local user_input_service = game:GetService("UserInputService");
local local_player = players.LocalPlayer;
local camera = workspace.CurrentCamera;
local closest;
local silent_aim_enabled = true; --// master switch
local common_functions = require(local_player.PlayerGui.GameUI.ClientMaster.CommonFunctions);
local get_closest_player = ()
closest_distance, player = .huge, ;
_, value players:()
(value == local_player)
character = value.Character;
root_part = character character:();
(root_part) ;
screen_position, visible = camera:(root_part.Position);
distance = (.(screen_position.X, screen_position.Y) - user_input_service:()).Magnitude;
visible ;
distance < closest_distance
player = value;
closest_distance = distance;
;
;
;
player;
;
run_service.RenderStepped:(()
(silent_aim_enabled)
closest = ();
)
old_func = common_functions.RayCast;
common_functions.RayCast = (origin, direction, i_dont_know_what_this_is, idk_either_but_probably_ignore_list)
(silent_aim_enabled closest)
bone_position = closest.Character.Head.Position;
direction = bone_position;
;
(origin, direction, i_dont_know_what_this_is, idk_either_but_probably_ignore_list);
;shit silent

Universal