Run it
Copy the script and paste it into your executor.
Players = :()
ReplicatedStorage = :()
UserInputService = :()
localPlayer = Players.LocalPlayer
playerGui = localPlayer:()
REMOTE_NAME =
remoteEvent = ReplicatedStorage:(REMOTE_NAME)
RED_COLOR = .(, , )
BLACKCOLOR = .(, , )
TEXT_COLOR = .(, , )
LEGACY_FONT = .Font.Legacy
loopEnabled =
loopThread =
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = playerGui
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = BLACKCOLOR
mainFrame.BorderColor3 = RED_COLOR
mainFrame.BorderSizePixel =
mainFrame.Active =
mainFrame.Parent = screenGui
titleLabel = .()
titleLabel.Size = .(, , , )
titleLabel.BackgroundTransparency =
titleLabel.Text =
titleLabel.TextColor3 = TEXT_COLOR
titleLabel.TextSize =
titleLabel.Font = LEGACY_FONT
titleLabel.Parent = mainFrame
textBox1 = .()
textBox1.Size = .(, , , )
textBox1.Position = .(, -, , )
textBox1.BackgroundColor3 = BLACKCOLOR
textBox1.BorderColor3 = RED_COLOR
textBox1.BorderSizePixel =
textBox1.PlaceholderText =
textBox1.Text =
textBox1.TextColor3 = TEXT_COLOR
textBox1.Font = LEGACY_FONT
textBox1.Parent = mainFrame
textBox2 = .()
textBox2.Size = .(, , , )
textBox2.Position = .(, -, , )
textBox2.BackgroundColor3 = BLACKCOLOR
textBox2.BorderColor3 = RED_COLOR
textBox2.BorderSizePixel =
textBox2.PlaceholderText =
textBox2.Text =
textBox2.TextColor3 = TEXT_COLOR
textBox2.Font = LEGACY_FONT
textBox2.Parent = mainFrame
toggleButton = .()
toggleButton.Size = .(, , , )
toggleButton.Position = .(, -, , )
toggleButton.BackgroundColor3 = BLACKCOLOR
toggleButton.BorderColor3 = RED_COLOR
toggleButton.BorderSizePixel =
toggleButton.Text =
toggleButton.TextColor3 = TEXT_COLOR
toggleButton.Font = LEGACY_FONT
toggleButton.Parent = mainFrame
submitButton = .()
submitButton.Size = .(, , , )
submitButton.Position = .(, -, , )
submitButton.BackgroundColor3 = BLACKCOLOR
submitButton.BorderColor3 = RED_COLOR
submitButton.BorderSizePixel =
submitButton.Text =
submitButton.TextColor3 = TEXT_COLOR
submitButton.Font = LEGACY_FONT
submitButton.Parent = mainFrame
dragging, dragInput, dragStart, startPos
(input)
delta = input.Position - dragStart
mainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
mainFrame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = mainFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
mainFrame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
(input)
)
toggleButton.MouseButton1Click:(()
loopEnabled = loopEnabled
loopEnabled
toggleButton.Text =
toggleButton.Text =
loopThread
.(loopThread)
loopThread =
)
()
commandText = textBox1.Text
args = { commandText }
remoteEvent:((args))
submitButton.MouseButton1Click:(()
loopThread
.(loopThread)
loopThread =
loopEnabled
loopThread = .(()
loopEnabled
()
delayTime = (textBox2.Text)
delayTime < delayTime =
.(delayTime)
)
()
)So this game has no custom chat cooldown (yes it has custom chat for everyone) for the chat and if you want custom text color, here's the text that turns the texts to red <font color="#FF0000">Replace this with something else</font> and if you want a bigger font text heres that text <font size="48">Big text</font> you can replace the 48 number to any numbers anyways that's it.