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uiLoader = (:())
ui = ({
rounding = ,
theme = ,
smoothDragging =
})
ui.autoDisableToggles =
window = ui.({
text = ,
resize = ,
size = .(, ),
position =
})
Players = :()
RunService = :()
StarterGui = :()
UserInputService = :()
TweenService = :()
camera = .CurrentCamera
player = Players.LocalPlayer
mouse = player:()
modelsToTrack = {
CrateModelHW = ,
Sacrifice = ,
CrateModel = ,
CrateModel_T1 = ,
CrateModel_T2 = ,
CrateModel_T0 = ,
GemPickupModel =
}
espEnabled = {
players = ,
crates = ,
sacrifice = ,
gems =
}
teleportEnabled = {
crates = ,
sacrifice = ,
gems =
}
bulkOpenerAmounts = {
halloween = ,
blackmarket = ,
t0 =
}
aimbotEnabled =
isLeftClickHeld =
aimbotSmoothing =
fovRadius =
showFovCircle =
rapidFireEnabled =
antiAfkEnabled =
antiAfkGui =
antiAfkConnection =
logs = {}
maxLogs =
logsSection =
logLabels = {}
crateCounter = {
hwCrates = ,
t0Crates =
}
gemCounter =
()
playerGui = player:()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = playerGui
frame = .()
frame.Name =
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundTransparency =
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.BorderColor3 = .(, , )
frame.Parent = screenGui
corner = .()
corner.CornerRadius = .(, )
corner.Parent = frame
hwLabel = .()
hwLabel.Name =
hwLabel.Size = .(, , , )
hwLabel.Position = .(, , , )
hwLabel.BackgroundTransparency =
hwLabel.Text =
hwLabel.TextColor3 = .(, , )
hwLabel.TextScaled =
hwLabel.Font = .Font.SourceSansBold
hwLabel.TextStrokeTransparency =
hwLabel.TextStrokeColor3 = .(, , )
hwLabel.Parent = frame
t0Label = .()
t0Label.Name =
t0Label.Size = .(, , , )
t0Label.Position = .(, , , )
t0Label.BackgroundTransparency =
t0Label.Text =
t0Label.TextColor3 = .(, , )
t0Label.TextScaled =
t0Label.Font = .Font.SourceSansBold
t0Label.TextStrokeTransparency =
t0Label.TextStrokeColor3 = .(, , )
t0Label.Parent = frame
gemLabel = .()
gemLabel.Name =
gemLabel.Size = .(, , , )
gemLabel.Position = .(, , , )
gemLabel.BackgroundTransparency =
gemLabel.Text =
gemLabel.TextColor3 = .(, , )
gemLabel.TextScaled =
gemLabel.Font = .Font.SourceSansBold
gemLabel.TextStrokeTransparency =
gemLabel.TextStrokeColor3 = .(, , )
gemLabel.Parent = frame
screenGui
crateCounterGui = ()
(message, logType)
timestamp = .()
logEntry = {
time = timestamp,
message = message,
= logType
}
.(logs, , logEntry)
#logs > maxLogs
.(logs, maxLogs + )
logsSection
()
chatColor = .(, , )
logType == chatColor = .(, , )
logType == chatColor = .(, , )
logType == chatColor = .(, , )
logType == chatColor = .(, , )
(()
StarterGui:(, {
Text = timestamp .. .. message;
Color = chatColor;
Font = .Font.SourceSans;
TextSize = ;
})
)
()
logsSection
_, entry (logEntries)
entry entry.destroy
(() entry:() )
logEntries = {}
i, log (logs)
i <=
logText = log.time .. .. log.message
labelElement = logsSection:({
text = logText
})
.(logEntries, labelElement)
()
logs = {}
logsSection
()
(, )
()
hwLabel = crateCounterGui.CounterFrame.HWLabel
t0Label = crateCounterGui.CounterFrame.T0Label
gemLabel = crateCounterGui.CounterFrame.GemLabel
hwLabel.Text = .. crateCounter.hwCrates
t0Label.Text = .. crateCounter.t0Crates
gemLabel.Text = .. gemCounter
(crateType)
crateType ==
crateCounter.hwCrates = crateCounter.hwCrates +
crateType ==
crateCounter.t0Crates = crateCounter.t0Crates +
()
()
gemCounter = gemCounter +
()
(amount)
ohString1 =
ohNumber2 =
ohString3 =
ohString4 =
( .. amount .. , )
i = , amount
:().GameEvents.Misk.RequestOpenCrate:(ohString1, ohNumber2, ohString3, ohString4)
i % ==
()
( .. amount .. , )
(amount)
ohString1 =
ohNumber2 =
ohString3 =
ohString4 =
( .. amount .. , )
i = , amount
:().GameEvents.Misk.RequestOpenCrate:(ohString1, ohNumber2, ohString3, ohString4)
i % ==
()
( .. amount .. , )
(amount)
ohString1 =
ohNumber2 =
ohString3 =
ohString4 =
( .. amount .. , )
i = , amount
:().GameEvents.Misk.RequestOpenCrate:(ohString1, ohNumber2, ohString3, ohString4)
i % ==
()
( .. amount .. , )
fovCircle = .()
fovCircle.Thickness =
fovCircle.NumSides =
fovCircle.Radius = fovRadius
fovCircle.Filled =
fovCircle.Color = .(, , )
fovCircle.Transparency =
fovCircle.Visible =
espColors = {
players = .(, , ),
tier0Crate = .(, , ),
halloweenCrate = .(, , ),
sacrifice = .(, , ),
regularCrates = .(, , ),
gems = .(, , )
}
trackedModels = {}
trackedPlayers = {}
trackedGems = {}
(model)
model model.Parent
character = player.Character
character character:()
humanoidRootPart = character.HumanoidRootPart
originalPosition = humanoidRootPart.Position
originalCFrame = humanoidRootPart.CFrame
targetPosition
model:()
targetPosition = model.HumanoidRootPart.Position
model.PrimaryPart
targetPosition = model.PrimaryPart.Position
firstPart = model:() model:()
firstPart
targetPosition = firstPart.Position
targetPosition = targetPosition + .(, , )
humanoidRootPart.CFrame = .(targetPosition)
model.Name ==
()
model.Name == model.Name ==
()
model.Name ==
()
(()
StarterGui:(, {
Text = .. modelsToTrack[model.Name] .. ;
Color = .(, , );
Font = .Font.SourceSansBold;
TextSize = ;
})
)
(()
()
player.Character player.Character:()
player.Character.HumanoidRootPart.CFrame = originalCFrame
(()
StarterGui:(, {
Text = ;
Color = .(, , );
Font = .Font.SourceSansBold;
TextSize = ;
})
)
)
(model, color)
highlight = .()
highlight.Parent = model
highlight.Adornee = model
highlight.FillColor = color
highlight.OutlineColor = color
highlight.FillTransparency =
highlight.OutlineTransparency =
highlight.Name =
highlight
(model, text)
billboardGui = .()
billboardGui.Size = .(, , , )
billboardGui.StudsOffset = .(, , )
billboardGui.AlwaysOnTop =
billboardGui.Parent = model
billboardGui.Name =
textLabel = .()
textLabel.Size = .(, , , )
textLabel.BackgroundTransparency =
textLabel.Text = text
textLabel.TextColor3 = .(, , )
textLabel.TextScaled =
textLabel.Font = .Font.SourceSansBold
textLabel.TextStrokeTransparency =
textLabel.TextStrokeColor3 = .(, , )
textLabel.Parent = billboardGui
textLabel
(textLabel, model)
model.Parent textLabel.Parent
distance = (model.Position - camera.CFrame.Position).Magnitude
scaleFactor = .( / distance, , )
textLabel.TextScaled =
textLabel.TextSize = .( * scaleFactor)
(object)
highlight = object:()
label = object:()
highlight highlight:()
label label:()
()
espEnabled.gems teleportEnabled.gems
worldIgnore = :()
worldIgnore
pickups = worldIgnore:()
pickups
i = #trackedGems, , -
trackedGems[i] trackedGems[i].Parent
.(trackedGems, i)
_, model (pickups:())
model:() model.Name ==
alreadyTracked =
_, tracked (trackedGems)
tracked == model
alreadyTracked =
alreadyTracked
espEnabled.gems
(model, espColors.gems)
(model, )
.(trackedGems, model)
teleportEnabled.gems
(model)
(()
StarterGui:(, {
Text = ;
Color = espColors.gems;
Font = .Font.SourceSansBold;
TextSize = ;
})
)
()
espEnabled.crates espEnabled.sacrifice teleportEnabled.crates teleportEnabled.sacrifice
i = #trackedModels, , -
trackedModels[i] trackedModels[i].Parent
.(trackedModels, i)
_, model (:())
model:() modelsToTrack[model.Name] model.Name ~=
alreadyTracked =
_, tracked (trackedModels)
tracked == model
alreadyTracked =
alreadyTracked
color
isESPEnabled
isTeleportEnabled
model.Name ==
color = espColors.sacrifice
isESPEnabled = espEnabled.sacrifice
isTeleportEnabled = teleportEnabled.sacrifice
model.Name ==
color = espColors.halloweenCrate
isESPEnabled = espEnabled.crates
isTeleportEnabled = teleportEnabled.crates
model.Name == model.Name ==
color = espColors.tier0Crate
isESPEnabled = espEnabled.crates
isTeleportEnabled = teleportEnabled.crates
color = espColors.regularCrates
isESPEnabled = espEnabled.crates
isTeleportEnabled = teleportEnabled.crates
isESPEnabled
(model, color)
(model, modelsToTrack[model.Name])
.(trackedModels, model)
isTeleportEnabled
(model)
(()
StarterGui:(, {
Text = model.Name .. ;
Color = color;
Font = .Font.SourceSansBold;
TextSize = ;
})
)
()
espEnabled.players
_, plr (Players:())
plr ~= Players.LocalPlayer plr.Character plr.Character:()
(plr.Character.HumanoidRootPart)
_, plr (Players:())
plr ~= Players.LocalPlayer
character = plr.Character
character character:()
humanoidRootPart = character.HumanoidRootPart
humanoidRootPart:()
(humanoidRootPart, espColors.players)
(humanoidRootPart, plr.Name)
()
aimbotEnabled
target =
shortestDistance = .huge
mousePos = .(mouse.X, mouse.Y)
_, plr (Players:())
plr ~= Players.LocalPlayer
character = plr.Character
character character:() character:()
head = character.Head
screenPos, onScreen = camera:(head.Position)
onScreen
targetPos = .(screenPos.X, screenPos.Y - )
distance = (targetPos - mousePos).Magnitude
distance <= fovRadius distance < shortestDistance
shortestDistance = distance
target = targetPos
target isLeftClickHeld
currentPos = .(mouse.X, mouse.Y)
targetPos = target
smoothPos = currentPos:(targetPos, aimbotSmoothing)
deltaX = smoothPos.X - currentPos.X
deltaY = smoothPos.Y - currentPos.Y
(deltaX, deltaY)
()
showFovCircle aimbotEnabled
fovCircle.Position = .(mouse.X, mouse.Y)
fovCircle.Radius = fovRadius
fovCircle.Visible =
fovCircle.Visible =
modelCheckDelay =
gemCheckDelay =
playerCheckDelay =
lastModelCheck = ()
lastGemCheck = ()
lastPlayerCheck = ()
RunService.Stepped:(()
currentTime = ()
currentTime - lastModelCheck >= modelCheckDelay
()
lastModelCheck = currentTime
currentTime - lastGemCheck >= gemCheckDelay
()
lastGemCheck = currentTime
currentTime - lastPlayerCheck >= playerCheckDelay
()
lastPlayerCheck = currentTime
)
textUpdateDelay =
lastTextUpdate = ()
RunService.RenderStepped:(()
() - lastTextUpdate >= textUpdateDelay
_, model (trackedModels)
model.Parent
label = model:()
label label:()
(label.TextLabel, model)
_, gem (trackedGems)
gem.Parent
label = gem:()
label label:()
(label.TextLabel, gem)
_, plr (Players:())
plr ~= Players.LocalPlayer plr.Character
humanoidRootPart = plr.Character:()
humanoidRootPart
label = humanoidRootPart:()
label label:()
(label.TextLabel, humanoidRootPart)
lastTextUpdate = ()
)
RunService.RenderStepped:(aimbot)
RunService.RenderStepped:(updateFovCircle)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.UserInputType == .UserInputType.MouseButton1
isLeftClickHeld =
)
UserInputService.InputEnded:((input, gameProcessed)
gameProcessed
input.UserInputType == .UserInputType.MouseButton1
isLeftClickHeld =
rapidFireEnabled
(rapidFireNoScope)
)
(espType, enabled)
enabled
espType ==
_, plr (Players:())
plr.Character plr.Character:()
(plr.Character.HumanoidRootPart)
espType == espType ==
_, model (trackedModels)
model.Parent
shouldClean =
espType == model.Name ~=
shouldClean =
espType == model.Name ==
shouldClean =
shouldClean
(model)
espType ==
_, gem (trackedGems)
gem.Parent
(gem)
menu = window:({
text =
})
section = menu:({
text = ,
side = ,
showMinButton = ,
})
playerEspToggle = section:({
text = ,
state =
})
playerEspToggle:(, (newState)
espEnabled.players = newState
(, newState)
)
crateEspToggle = section:({
text = ,
state =
})
crateEspToggle:(, (newState)
espEnabled.crates = newState
(, newState)
)
sacrificeEspToggle = section:({
text = ,
state =
})
sacrificeEspToggle:(, (newState)
espEnabled.sacrifice = newState
(, newState)
)
gemEspToggle = section:({
text = ,
state =
})
gemEspToggle:(, (newState)
espEnabled.gems = newState
(, newState)
)
aimbotToggle = section:({
text = ,
state =
})
aimbotToggle:(, (newState)
aimbotEnabled = newState
)
rapidFireToggle = section:({
text = ,
state =
})
rapidFireToggle:(, (newState)
rapidFireEnabled = newState
)
fovToggle = section:({
text = ,
state =
})
fovToggle:(, (newState)
showFovCircle = newState
)
smoothingSlider = section:({
text = ,
min = ,
max = ,
value = aimbotSmoothing,
increment =
})
smoothingSlider:(, (newValue)
aimbotSmoothing = newValue
)
fovSlider = section:({
text = ,
min = ,
max = ,
value = fovRadius,
increment =
})
fovSlider:(, (newValue)
fovRadius = newValue
)
teleportSection = menu:({
text = ,
side = ,
showMinButton = ,
})
crateTeleportToggle = teleportSection:({
text = ,
state =
})
crateTeleportToggle:(, (newState)
teleportEnabled.crates = newState
newState
(()
StarterGui:(, {
Text = ;
Color = .(, , );
Font = .Font.SourceSansBold;
TextSize = ;
})
)
)
sacrificeTeleportToggle = teleportSection:({
text = ,
state =
})
sacrificeTeleportToggle:(, (newState)
teleportEnabled.sacrifice = newState
newState
(()
StarterGui:(, {
Text = ;
Color = .(, , );
Font = .Font.SourceSansBold;
TextSize = ;
})
)
)
gemTeleportToggle = teleportSection:({
text = ,
state =
})
gemTeleportToggle:(, (newState)
teleportEnabled.gems = newState
newState
(()
StarterGui:(, {
Text = ;
Color = .(, , );
Font = .Font.SourceSansBold;
TextSize = ;
})
)
)
resetCounterButton = teleportSection:({
text =
})
resetCounterButton:(, ()
crateCounter.hwCrates =
crateCounter.t0Crates =
gemCounter =
()
(()
StarterGui:(, {
Text = ;
Color = .(, , );
Font = .Font.SourceSansBold;
TextSize = ;
})
)
)
bulkMenu = window:({
text =
})
bulkSection = bulkMenu:({
text = ,
side = ,
showMinButton = ,
})
halloweenSlider = bulkSection:({
text = ,
min = ,
max = ,
value = bulkOpenerAmounts.halloween,
increment =
})
halloweenSlider:(, (newValue)
bulkOpenerAmounts.halloween = newValue
)
halloweenOpenButton = bulkSection:({
text =
})
halloweenOpenButton:(, ()
(()
(bulkOpenerAmounts.halloween)
)
)
bulkSection2 = bulkMenu:({
text = ,
side = ,
showMinButton = ,
})
blackMarketSlider = bulkSection2:({
text = ,
min = ,
max = ,
value = bulkOpenerAmounts.blackmarket,
increment =
})
blackMarketSlider:(, (newValue)
bulkOpenerAmounts.blackmarket = newValue
)
blackMarketOpenButton = bulkSection2:({
text =
})
blackMarketOpenButton:(, ()
(()
(bulkOpenerAmounts.blackmarket)
)
)
bulkSection3 = bulkMenu:({
text = ,
side = ,
showMinButton = ,
})
t0Slider = bulkSection3:({
text = ,
min = ,
max = ,
value = bulkOpenerAmounts.t0,
increment =
})
t0Slider:(, (newValue)
bulkOpenerAmounts.t0 = newValue
)
t0OpenButton = bulkSection3:({
text =
})
t0OpenButton:(, ()
(()
(bulkOpenerAmounts.t0)
)
)
utilsMenu = window:({
text =
})
utilsSection = utilsMenu:({
text = ,
side = ,
showMinButton =
})
antiAfkToggle = utilsSection:({
text = ,
state =
})
antiAfkToggle:(, (newState)
antiAfkEnabled = newState
newState
()
()
)
logsMenu = window:({
text =
})
logsSection = logsMenu:({
text = ,
side = ,
showMinButton =
})
logsSection:({
text =
})
logsSection:({
text =
})
clearLogsButton = logsSection:({
text = ,
style =
})
clearLogsButton:(, ()
()
)
testAntiAfkButton = logsSection:({
text = ,
style =
})
testAntiAfkButton:(, ()
(, )
)
logsSection:({
text =
})
logsSection:({
text =
})
logsSection:({
text =
})
logsSection:({
text =
})
logsSection:({
text =
})
colorsMenu = window:({
text =
})
section = colorsMenu:({
text = ,
side = ,
showMinButton =
})
playerEspColorPicker = section:({
text = ,
color = espColors.players
})
playerEspColorPicker:(, (newColor)
espColors.players = newColor
_, plr (Players:())
plr ~= Players.LocalPlayer
character = plr.Character
character character:()
highlight = character.HumanoidRootPart:()
highlight
highlight.OutlineColor = newColor
highlight.FillColor = newColor
)
tier0CrateColorPicker = section:({
text = ,
color = espColors.tier0Crate
})
tier0CrateColorPicker:(, (newColor)
espColors.tier0Crate = newColor
_, model (trackedModels)
model.Parent (model.Name == model.Name == )
highlight = model:()
highlight
highlight.OutlineColor = newColor
highlight.FillColor = newColor
)
halloweenCrateColorPicker = section:({
text = ,
color = espColors.halloweenCrate
})
halloweenCrateColorPicker:(, (newColor)
espColors.halloweenCrate = newColor
_, model (trackedModels)
model.Parent model.Name ==
highlight = model:()
highlight
highlight.OutlineColor = newColor
highlight.FillColor = newColor
)
regularCrateColorPicker = section:({
text = ,
color = espColors.regularCrates
})
regularCrateColorPicker:(, (newColor)
espColors.regularCrates = newColor
_, model (trackedModels)
model.Parent (model.Name == model.Name == )
highlight = model:()
highlight
highlight.OutlineColor = newColor
highlight.FillColor = newColor
)
sacrificeEspColorPicker = section:({
text = ,
color = espColors.sacrifice
})
sacrificeEspColorPicker:(, (newColor)
espColors.sacrifice = newColor
_, model (trackedModels)
model.Parent model.Name ==
highlight = model:()
highlight
highlight.OutlineColor = newColor
highlight.FillColor = newColor
)
gemEspColorPicker = section:({
text = ,
color = espColors.gems
})
gemEspColorPicker:(, (newColor)
espColors.gems = newColor
_, gem (trackedGems)
gem.Parent
highlight = gem:()
highlight
highlight.OutlineColor = newColor
highlight.FillColor = newColor
gemLabel = crateCounterGui.CounterFrame.GemLabel
gemLabel.TextColor3 = newColor
)
()
(, )
()
antiAfkConnection
(, )
bb = :()
antiAfkConnection = :().LocalPlayer.Idled:(()
bb:()
bb:(.())
(, )
()
(, )
)
()
antiAfkConnection
antiAfkConnection:()
antiAfkConnection =
(, )
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