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Copy the script and paste it into your executor.
.PlaceId ==
Library = (:())()
Window = Library.(, )
Main = Window:()
MainSection = Main:()
MainSection:(, , {, , }, (v)
A_1 = :()[].giver[v].ITEMPICKUP
Event = :().Remote.ItemHandler
Event:(A_1)
)
MainSection:(, , {, , }, (v)
module =
:().LocalPlayer.Backpack:(v)
module = (:().LocalPlayer.Backpack[v].GunStates)
:().LocalPlayer.Character:(v)
module = (:().LocalPlayer.Character[v].GunStates)
module ~=
module[] = .huge
module[] = .huge
module[] = .huge
module[] =
module[] =
module[] = .huge
module[] =
module[] =
module[] =
)
Player = Window:()
PlayerSection = Player:()
PlayerSection:(, , , , (v)
.Players.LocalPlayer.Character.Humanoid.WalkSpeed = v
)
PlayerSection:(, , , , (v)
.Players.LocalPlayer.Character.Humanoid.JumpPower = v
)
PlayerSection:(, , ()
()
(:())()
)
PlayerSection:(, , ()
()
(:((),))()
)
Credits = Window:()
CreditsSection = Credits:()
CreditsSection:()
CreditsSection:()
.PlaceId ==
Library = (:())()
Window = Library.(, )
Main = Window:()
MainSection = Main:()
MainSection:(, , (v)
().autoswing = v
().autoswing
_,v (.Players.LocalPlayer.Backpack:())
v:()
.Players.LocalPlayer.Character.Humanoid:(v)
A_1 =
Event = :().LocalPlayer.ninjaEvent
Event:(A_1)
()
)
MainSection:(, , (v)
().autosell = v
().autosell
:().sellAreaCircles[].circleInner.CFrame = .Players.LocalPlayer.Character.HumanoidRootPart.CFrame
()
:().sellAreaCircles[].circleInner.CFrame = .(,,)
()
)
MainSection:(, , ()
oldcframe = .Players.LocalPlayer.Character.HumanoidRootPart.CFrame
_,v (:().islandUnlockParts:())
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
()
()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcframe
)
MainSection:(, , (v)
().buyswords = v
().buyswords
A_1 =
A_2 =
Event = :().LocalPlayer.ninjaEvent
Event:(A_1, A_2)
()
)
MainSection:(, , (v)
().buybelts = v
().buybelts
A_1 =
A_2 =
Event = :().LocalPlayer.ninjaEvent
Event:(A_1, A_2)
()
)
Player = Window:()
PlayerSection = Player:()
PlayerSection:(, , , , (v)
.Players.LocalPlayer.Character.Humanoid.WalkSpeed = v
)
PlayerSection:(, , , , (v)
.Players.LocalPlayer.Character.Humanoid.JumpPower = v
)
PlayerSection:(, , ()
()
(:())()
)
PlayerSection:(, , ()
()
(:((),))()
)
S = Window:()
SSection = S:()
SSection:(, , .KeyCode.LeftShift, ()
Library:()
)
Credits = Window:()
CreditsSection = Credits:()
CreditsSection:()
CreditsSection:()
.PlaceId ==
Library = (:())()
Window = Library.(, )
GiveItem = Window:()
GiveItemSection = GiveItem:()
GiveItemSection:(, , ()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
()
A_1 =
A_2 =
Event = :().RemoteEvents.BasementWeapon
Event:(A_1, A_2)
)
GiveItemSection:(, , ()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
Teleport = Window:()
TeleportSection = Teleport:()
TeleportSection:(, , ()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , -)
)
TeleportSection:(, , ()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , -)
)
TeleportSection:(, , ()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, -, -)
)
TeleportSection:(, , ()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , -)
)
TeleportSection:(, , ()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , -)
)
TeleportSection:(, , ()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, -, -)
)
Roles = Window:()
RolesSection = Roles:()
RolesSection:(, , ()
A_1 =
A_2 =
Event = :().RemoteEvents.OutsideRole
Event:(A_1, A_2)
)
RolesSection:(, , ()
A_1 =
A_2 =
Event = :().RemoteEvents.OutsideRole
Event:(A_1, A_2)
)
Remotes = Window:()
RemotesSection = Remotes:()
RemotesSection:(, , ()
Target = :().RemoteEvents.Cattery;
Target:();
)
RemotesSection:(, , ()
A_1 = :().Money
Event = :().RemoteEvents.FoundMoney
Event:(A_1)
)
RemotesSection:(, , ()
i,v (.Workspace.BadGuys:())
i = ,
:().RemoteEvents.HitBadguy:(v,)
:().RemoteEvents.HitBadguy:(v,)
:().RemoteEvents.HitBadguy:(v,)
:().RemoteEvents.HitBadguy:(v,)
:().RemoteEvents.HitBadguy:(v,)
)
RemotesSection:(, , ()
Target = :().RemoteEvents.Cattery;
Target:();
()
i = ,
()
A_1 =
Event = :().RemoteEvents.Energy
Event:(A_1)
)
RemotesSection:(, , ()
i,v (:().LocalPlayer.Backpack:())
v:()
v:()
)
RemotesSection:(, , ()
()
i,v (:().LocalPlayer.Backpack:())
v:()
v.CanBeDropped =
)
RemotesSection:(, , ()
.ReplicatedStorage.RemoteEvents.Safe:(:().CodeNote.SurfaceGui.TextLabel.Text)
)
RemotesSection:(, , (v)
().door = v
().door
A_1 =
Event = :().RemoteEvents.Door
Event:(A_1)
()
)
RemotesSection:(, , ()
Event = :().RemoteEvents.UnlockDoor
Event:()
)
RemotesSection:(, , ()
(:(, ))()
)
Player = Window:()
PlayerSection = Player:()
PlayerSection:(, , , , (v)
.Players.LocalPlayer.Character.Humanoid.WalkSpeed = v
)
PlayerSection:(, , , , (v)
.Players.LocalPlayer.Character.Humanoid.JumpPower = v
)
PlayerSection:(, , ()
()
(:())()
)
PlayerSection:(, , ()
()
(:((),))()
)
S = Window:()
SSection = S:()
SSection:(, , .KeyCode.LeftShift, ()
Library:()
)
Credits = Window:()
CreditsSection = Credits:()
CreditsSection:()
CreditsSection:()
.PlaceId ==
Library = (:())()
Window = Library.(, )
GiveItem = Window:()
GiveItemSection = GiveItem:()
GiveItemSection:(, , ()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
()
A_1 =
A_2 =
Event = :().RemoteEvents.BasementWeapon
Event:(A_1, A_2)
)
GiveItemSection:(, , ()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
GiveItemSection:(, , ()
.ReplicatedStorage.RemoteEvents.GiveTool:()
)
Teleport = Window:()
TeleportSection = Teleport:()
TeleportSection:(, , ()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , -)
)
TeleportSection:(, , ()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , -)
)
TeleportSection:(, , ()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, -, -)
)
TeleportSection:(, , ()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , -)
)
TeleportSection:(, , ()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , -)
)
TeleportSection:(, , ()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, -, -)
)
Roles = Window:()
RolesSection = Roles:()
RolesSection:(, , ()
A_1 =
A_2 =
Event = :().RemoteEvents.OutsideRole
Event:(A_1, A_2)
)
RolesSection:(, , ()
A_1 =
A_2 =
Event = :().RemoteEvents.OutsideRole
Event:(A_1, A_2)
)
Remotes = Window:()
RemotesSection = Remotes:()
RemotesSection:(, , ()
Target = :().RemoteEvents.Cattery;
Target:();
)
RemotesSection:(, , ()
A_1 = :().Money
Event = :().RemoteEvents.FoundMoney
Event:(A_1)
)
RemotesSection:(, , ()
i,v (.Workspace.BadGuys:())
i = ,
:().RemoteEvents.HitBadguy:(v,)
:().RemoteEvents.HitBadguy:(v,)
:().RemoteEvents.HitBadguy:(v,)
:().RemoteEvents.HitBadguy:(v,)
:().RemoteEvents.HitBadguy:(v,)
)
RemotesSection:(, , ()
Target = :().RemoteEvents.Cattery;
Target:();
()
i = ,
()
A_1 =
Event = :().RemoteEvents.Energy
Event:(A_1)
)
RemotesSection:(, , ()
i,v (:().LocalPlayer.Backpack:())
v:()
v:()
)
RemotesSection:(, , ()
()
i,v (:().LocalPlayer.Backpack:())
v:()
v.CanBeDropped =
)
RemotesSection:(, , ()
.ReplicatedStorage.RemoteEvents.Safe:(:().CodeNote.SurfaceGui.TextLabel.Text)
)
RemotesSection:(, , (v)
().door = v
().door
A_1 =
Event = :().RemoteEvents.Door
Event:(A_1)
()
)
RemotesSection:(, , ()
Event = :().RemoteEvents.UnlockDoor
Event:()
)
RemotesSection:(, , ()
(:(, ))()
)
Player = Window:()
PlayerSection = Player:()
PlayerSection:(, , , , (v)
.Players.LocalPlayer.Character.Humanoid.WalkSpeed = v
)
PlayerSection:(, , , , (v)
.Players.LocalPlayer.Character.Humanoid.JumpPower = v
)
PlayerSection:(, , ()
()
(:())()
)
PlayerSection:(, , ()
()
(:((),))()
)
S = Window:()
SSection = S:()
SSection:(, , .KeyCode.LeftShift, ()
Library:()
)
Credits = Window:()
CreditsSection = Credits:()
CreditsSection:()
CreditsSection:()
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