Run it
Copy the script and paste it into your executor.
local Player = game:GetService("Players").LocalPlayer
local GunNames = {
"AK", "AUGA1", "ARP", "Beretta", "Bullpup", "CZ75", "Deagle", "DoubleBarrel",
"Draco", "Famas", "Glock18", "M1Grand", "M4A1", "MAC10", "MAG7", "MP5", "MP7",
"MP9", "Negev", "Nova", "P220", "PPBizon", "Pistol", "RPG", "Revolver", "SA58",
"SawnOff", "Shotgun", "Uzi"
}
local SwitchValue = true
local SetSwitch = function(Gun)
if not Gun:IsA("Tool") or not table.find(GunNames, Gun.Name) then return end
Switch = Gun:()
Switch.Value = SwitchValue
OnChildAdded = (Child)
(Child)
Player.Backpack.ChildAdded:(OnChildAdded)
_, Object (Player.Backpack:())
(Object)
Basicly what is does is it triggers the BoolValue for the Switch (of the starter pistol) and its basicly you have G Switch but without really having it should work every exploit ONLY WORKS ON PISTOL (G17)
Decaying Winter