Run it
Copy the script and paste it into your executor.
plr = .Players.LocalPlayer
prefix =
cht
char = plr.Character plr.Character.Added:()
ScreenGui = .()
Main = .()
Punish = .()
SilentCMD = .()
SilentCM = .()
Scale = .()
SilentC = .()
X = .()
plr = :().LocalPlayer
ScreenGui.Parent = .CoreGui
ScreenGui.ResetOnSpawn =
Main.Name =
Main.Parent = ScreenGui
Main.BackgroundColor3 = .(, , )
Main.BorderSizePixel =
Main.Position = .(, , , )
Main.Size = .(, , , )
Main.Active =
Main.Draggable =
Main.Visible =
Punish.Name =
Punish.Parent = Main
Punish.BackgroundColor3 = .(, , )
Punish.BorderColor3 = .(, , )
Punish.Position = .(, , , )
Punish.Size = .(, , , )
Punish.Font = .Font.GothamBlack
Punish.PlaceholderText =
Punish.Text =
Punish.TextColor3 = .(, , )
Punish.TextSize =
Punish.TextStrokeColor3 = .(, , )
Scale.Name =
Scale.Parent = Main
Scale.BackgroundColor3 = .(, , )
Scale.BorderColor3 = .(, , )
Scale.Position = .(, , , )
Scale.Size = .(, , , )
Scale.Font = .Font.GothamBlack
Scale.PlaceholderText =
Scale.Text =
Scale.TextColor3 = .(, , )
Scale.TextSize =
Scale.TextStrokeColor3 = .(, , )
SilentCMD.Name =
SilentCMD.Parent = Main
SilentCMD.BackgroundColor3 = .(, , )
SilentCMD.BorderColor3 = .(, , )
SilentCMD.Position = .(, , , )
SilentCMD.Size = .(, , , )
SilentCMD.Font = .Font.GothamBlack
SilentCMD.PlaceholderText =
SilentCMD.Text =
SilentCMD.TextColor3 = .(, , )
SilentCMD.TextSize =
SilentCMD.TextStrokeColor3 = .(, , )
SilentCM.Name =
SilentCM.Parent = Main
SilentCM.BackgroundColor3 = .(, , )
SilentCM.BorderColor3 = .(, , )
SilentCM.Position = .(, , , )
SilentCM.Size = .(, , , )
SilentCM.Font = .Font.GothamBlack
SilentCM.PlaceholderText =
SilentCM.Text =
SilentCM.TextColor3 = .(, , )
SilentCM.TextSize =
SilentCM.TextStrokeColor3 = .(, , )
SilentC.Name =
SilentC.Parent = Main
SilentC.BackgroundColor3 = .(, , )
SilentC.BorderColor3 = .(, , )
SilentC.Position = .(, , , )
SilentC.Size = .(, , , )
SilentC.Font = .Font.GothamBlack
SilentC.Text =
SilentC.TextColor3 = .(, , )
SilentC.TextSize =
SilentC.TextStrokeColor3 = .(, , )
X.Name =
X.Parent = Main
X.BackgroundColor3 = .(, , )
X.BorderColor3 = .(, , )
X.BorderSizePixel =
X.Position = .(, , , )
X.Size = .(, , , )
X.Font = .Font.SourceSans
X.Text =
X.TextColor3 = .(, , )
X.TextScaled =
X.TextSize =
X.TextWrapped =
X.MouseButton1Click:(()
Main.Visible =
)
SilentC.MouseButton1Click:(()
chr = plr.Character plr.CharacterAdded:()
(Object, Prop, Value)
chr:()[]:(
,
{[]=Value,
[]=Prop,
[]=Object
})
()
.ReplicatedStorage.SpawnGalaxyBlock:()
plr.Backpack: ~=
plr.Backpack:()
plr.Backpack.PompousTheCloud.Parent = chr
.()
(chr.PompousTheCloud,,)
(chr.PompousTheCloud.Handle,,)
(chr.PompousTheCloud.Handle.Mesh,,..Punish.Text)
strscale = Scale.Text
strgrip = SilentCM.Text
strscaletab = {}
strgriptab = {}
s .(strscale,)
.(strscaletab,(s))
x .(strgrip,)
.(strgriptab,(x))
(chr.PompousTheCloud.Handle.Mesh,,.((strscaletab)))
(chr.PompousTheCloud.Handle.Mesh,,..SilentCMD.Text)
(chr.PompousTheCloud,,.((strgriptab)))
(chr.Humanoid,,)
.()
(chr.Humanoid,,)
)
(txt, )
==
(()
m = .(, .CoreGui)
m.Text = txt
.()
m:()
)
==
(()
h = .(, .CoreGui)
h.Text = txt
.()
h:()
)
cht = plr.Chatted:((msg)
chr = plr.Character
(Object, Prop, Value)
chr:()[]:(
,
{[]=Value,
[]=Prop,
[]=Object
})
()
i, x (plr.Backpack:())
x:()
x.Name ~=
x:()
()
i, x (chr:())
x:()
x.Name == x ~=
x:()
i, x (plr.Backpack:())
x:()
x.Name == x ~=
x:()
msg:(,) == prefix..
.StarterGui:(, )
()
msg:(,) == prefix..
()
.ReplicatedStorage.SpawnGalaxyBlock:()
plr.Backpack: ~=
plr.Backpack:()
()
plr.Backpack.PompousTheCloud.Parent = chr
.()
(chr.PompousTheCloud,,)
i, v (chr:())
v:()
v.Name ~=
(v,, )
i, v (chr.Head:())
v.className == v.className ==
(v,,)
.()
()
msg:(,) == prefix..
()
()
.()
()
.ReplicatedStorage.SpawnGalaxyBlock:()
plr.Backpack: ~=
plr.Backpack:()
()
plr.Backpack.PompousTheCloud.Parent = chr
.()
(chr.PompousTheCloud,,)
i, v (chr:())
v:()
v.Name ~=
(v,, )
i, v (chr.Head:())
v.className == v.className ==
(v,,)
.()
()
msg:(,) == prefix..
()
()
.()
()
.ReplicatedStorage.SpawnGalaxyBlock:()
plr.Backpack: ~=
plr.Backpack:()
()
plr.Backpack.PompousTheCloud.Parent = chr
.()
(chr.PompousTheCloud,,)
(chr.Humanoid,,)
.()
(chr.Humanoid,,)
.()
()
msg:(,) == prefix..
()
()
.()
()
.ReplicatedStorage.SpawnGalaxyBlock:()
plr.Backpack: ~=
plr.Backpack:()
()
plr.Backpack.PompousTheCloud.Parent = chr
.()
(chr.PompousTheCloud,,)
(chr.Humanoid,,)
.()
(chr.Humanoid,,)
.()
()
msg:(,) == prefix..
()
()
.()
()
.ReplicatedStorage.SpawnGalaxyBlock:()
plr.Backpack: ~=
plr.Backpack:()
()
plr.Backpack.PompousTheCloud.Parent = chr
.()
(chr.PompousTheCloud,,)
(chr.PompousTheCloud.Handle,,)
(chr.PompousTheCloud.Handle,,)
(chr.PompousTheCloud.Handle.Mesh,,)
(chr.PompousTheCloud.Handle.Mesh,,.(,,-))
(chr.PompousTheCloud.Handle.Mesh,,..(msg:()))
(chr.Humanoid,,)
.()
(chr.Humanoid,,)
msg:(,) == prefix..
()
()
.()
()
.ReplicatedStorage.SpawnGalaxyBlock:()
plr.Backpack: ~=
plr.Backpack:()
()
plr.Backpack.PompousTheCloud.Parent = chr
.()
(chr.PompousTheCloud,,)
(chr.PompousTheCloud.Handle,,)
(chr.PompousTheCloud.Handle,,.(,,))
(chr.PompousTheCloud.Handle,,)
.()
chr.Humanoid.Health =
msg:(,) == prefix..
.StarterGui:(, )
()
msg:(,) == prefix..
(, )
cht:()
ScreenGui:()
msg:(,) == prefix..
chr:()
(chr.PompousTheCloud,, )
(chr.PompousTheCloud,,)
(chr.PompousTheCloud,,)
.()
(chr.PompousTheCloud,,.Workspace)
msg:(,) == prefix..
gs = (msg:())
()
()
.()
()
.ReplicatedStorage.SpawnGalaxyBlock:()
plr.Backpack: ~=
plr.Backpack:()
()
plr.Backpack.PompousTheCloud.Parent = chr
.()
i, v (chr:())
v:()
v.Name ~=
(v,, .(gs,gs,gs))
msg:(,) == prefix..
Main.Visible =
msg:(,) == prefix..
(msg:()) ==
()
()
.()
()
.ReplicatedStorage.SpawnGalaxyBlock:()
plr.Backpack: ~=
plr.Backpack:()
()
plr.Backpack.PompousTheCloud.Parent = chr
.()
(chr.PompousTheCloud,,)
i, v (chr:())
v:()
(v,, )
i, v (chr.Head:())
v.className == v.className ==
(v,,)
.()
(chr.PompousTheCloud.Handle,,)
(chr.PompousTheCloud.Handle,,)
(chr.PompousTheCloud.Handle.Mesh,,)
(chr.PompousTheCloud.Handle.Mesh,,.(,,))
(chr.PompousTheCloud.Handle.Mesh,,)
(chr.PompousTheCloud,,.(,.(),) + .(-,,-))
(chr.Humanoid,,)
.()
(chr.Humanoid,,)
(msg:()) ==
()
()
.()
()
.ReplicatedStorage.SpawnGalaxyBlock:()
plr.Backpack: ~=
plr.Backpack:()
plr.Backpack.PompousTheCloud.Parent = chr
()
.()
(chr.PompousTheCloud,,)
i, v (chr:())
v:()
(v,, )
i, v (chr.Head:())
v.className == v.className ==
(v,,)
.()
(chr.PompousTheCloud.Handle,,)
(chr.PompousTheCloud.Handle,,)
(chr.PompousTheCloud.Handle.Mesh,,)
(chr.PompousTheCloud.Handle.Mesh,,.(,,))
(chr.PompousTheCloud.Handle.Mesh,,)
(chr.PompousTheCloud,,.(,-,-))
(chr.Humanoid,,)
.()
(chr.Humanoid,,)
(msg:()) ==
()
()
.()
()
.ReplicatedStorage.SpawnGalaxyBlock:()
plr.Backpack: ~=
plr.Backpack:()
plr.Backpack.PompousTheCloud.Parent = chr
.()
(chr.PompousTheCloud,,)
i, v (chr:())
v:()
v.Name ~=
(v,, )
i, v (chr.Head:())
v.className == v.className ==
(v,,)
.()
(chr.PompousTheCloud.Handle,,)
(chr.PompousTheCloud.Handle,,)
(chr.PompousTheCloud.Handle.Mesh,,)
(chr.PompousTheCloud.Handle.Mesh,,.(,,))
(chr.PompousTheCloud.Handle.Mesh,,)
(chr.PompousTheCloud,,.(,.(),) + .(-,,))
chr.Humanoid.WalkSpeed =
(chr.Humanoid,,)
.()
(chr.Humanoid,,)
(msg:()) ==
()
()
.()
()
.ReplicatedStorage.SpawnGalaxyBlock:()
plr.Backpack: ~=
plr.Backpack:()
plr.Backpack.PompousTheCloud.Parent = chr
.()
(chr.PompousTheCloud,,)
i, v (chr:())
v:()
(v,, )
i, v (chr.Head:())
v.className == v.className ==
(v,,)
.()
(chr.PompousTheCloud.Handle,,)
(chr.PompousTheCloud.Handle,,)
(chr.PompousTheCloud.Handle.Mesh,,)
(chr.PompousTheCloud.Handle.Mesh,,.(,,))
(chr.PompousTheCloud.Handle.Mesh,,)
(chr.PompousTheCloud,,.(,,))
chr.Humanoid.HipHeight =
chr.Humanoid.JumpPower =
chr.Humanoid.WalkSpeed =
(chr.Humanoid,,)
.()
(chr.Humanoid,,)
(msg:()) ==
()
()
.()
()
.ReplicatedStorage.SpawnGalaxyBlock:()
plr.Backpack: ~=
plr.Backpack:()
plr.Backpack.PompousTheCloud.Parent = chr
.()
(chr.PompousTheCloud,,)
i, v (chr:())
v:()
v.Name ~=
(v,, )
i, v (chr.Head:())
v.className == v.className ==
(v,,)
i, v (chr:())
v.className == (v,,PhysicalProperties.(,,))
.()
(chr.PompousTheCloud.Handle,,)
(chr.PompousTheCloud.Handle,,)
(chr.PompousTheCloud.Handle.Mesh,,)
(chr.PompousTheCloud.Handle.Mesh,,.(,,))
(chr.PompousTheCloud.Handle.Mesh,,)
(chr.PompousTheCloud,,.(,-,))
chr.Humanoid.WalkSpeed =
chr.Humanoid.JumpPower =
(chr.Humanoid,,)
.()
(chr.Humanoid,,)
)
This script Is made by ZhenX's (FE Lucky Block Admin Script OP | Hydrogen • Fluxus) video. This post is here just to archive the script.

❓ LUCKY BLOCKS Battlegrounds