Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
StarterGui = :()
player = Players.LocalPlayer
playerGui = player:()
DISCORD_LINK =
oldGui = playerGui:()
oldGui
oldGui:()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
screenGui.Parent = playerGui
frame = .()
frame.Name =
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Parent = screenGui
corner = .()
corner.CornerRadius = .(, )
corner.Parent = frame
stroke = .()
stroke.Color = .(, , )
stroke.Thickness =
stroke.Parent = frame
title = .()
title.Name =
title.Size = .(, -, , )
title.Position = .(, , , )
title.BackgroundTransparency =
title.Font = .Font.GothamBold
title.TextSize =
title.TextColor3 = .(, , )
title.TextXAlignment = .TextXAlignment.Left
title.Text =
title.Parent = frame
linkLabel = .()
linkLabel.Name =
linkLabel.Size = .(, -, , )
linkLabel.Position = .(, , , )
linkLabel.BackgroundTransparency =
linkLabel.Font = .Font.Gotham
linkLabel.TextSize =
linkLabel.TextColor3 = .(, , )
linkLabel.TextXAlignment = .TextXAlignment.Left
linkLabel.Text = DISCORD_LINK
linkLabel.Parent = frame
copyBtn = .()
copyBtn.Name =
copyBtn.Size = .(, -, , )
copyBtn.Position = .(, , , -)
copyBtn.BackgroundColor3 = .(, , )
copyBtn.BorderSizePixel =
copyBtn.Font = .Font.GothamBold
copyBtn.TextSize =
copyBtn.TextColor3 = .(, , )
copyBtn.Text =
copyBtn.Parent = frame
copyCorner = .()
copyCorner.CornerRadius = .(, )
copyCorner.Parent = copyBtn
(msg)
(()
StarterGui:(, {
Title = ,
Text = msg,
Duration = ,
})
)
copyBtn.Activated:(()
ok = (()
(DISCORD_LINK)
)
ok
copyBtn.Text =
()
.(, ()
copyBtn copyBtn.Parent
copyBtn.Text =
)
()
)
dragging =
dragInput
dragStart
startPos
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
frame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
dragging input == dragInput
delta = input.Position - dragStart
frame.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
)
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