Run it
Copy the script and paste it into your executor.
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Heal"):FireServer()
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local GodMode = false
local Library = loadstring(game:HttpGet(("https://raw.githubusercontent.com/theneutral0ne/wally-modified/refs/heads/main/wally-modified.lua")))()
Window = Library:()
Window:(, {}, (value)
GodMode = value
GodMode
i = ,
ReplicatedStorage.Remotes.Choice:()
)
Window:(, ()
i = ,
ReplicatedStorage.Remotes.Choice:()
)
Window:(, ()
i = ,
ReplicatedStorage.Remotes.Choice:()
)
Window:(, ()
i = ,
ReplicatedStorage.Remotes.Choice:()
)
Window:(, ()
i = ,
ReplicatedStorage.Remotes.Choice:()
)
RunService.RenderStepped:(()
GodMode
ReplicatedStorage.Remotes.Heal:()
)
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
GOd Mode Inf stats
Loot Hero [Beta]