Run it
Copy the script and paste it into your executor.
getgenv().HC6AutoTime = true;
local function release()
if syn or KRNL_LOADED then
keyrelease(0x45)
else
game:GetService("ReplicatedStorage").Remotes.server.shoot:FireServer({[1] = false,[2] = false})
end
end
game:GetService("RunService").RenderStepped:Connect(function()
if getgenv().HC6AutoTime == false then
return
end
if getgenv().isrunning == true then
return;
end
getgenv().isrunning = true;
repeat wait() until game:GetService("Players").LocalPlayer.Character.Values.shooting.Value == true
repeat wait() :().LocalPlayer.Character.Meter2.SurfaceGui.Circle[].Visible ==
()
().isrunning = ;
)
;Should always green based on the frame its already set it to, but you can always change it. (Ex: To make it later change the Circle[163] to Circle[170]) Credits:Trappy
[馃帀MEGA UPDATE馃帀] Hoop Central 6 [Pre-Alpha]